Marvel Mods

X-Men Legends I & II => Mod Releases and Conversions => Boosters => Topic started by: BaconWizard17 on September 16, 2018, 05:25pm

Title: BaconWizard17's XML2 Boosters
Post by: BaconWizard17 on September 16, 2018, 05:25pm
Welcome to BaconWizard17's Booster Release Page!

Links to my other projects and releases (http://marvelmods.com/forum/index.php/topic,10201.msg188989.html#msg188989)

This is where I post my boosters for XML2 Mods. Click the links to visit the character's page, and click the links there to download them.
:bishop:BISHOP (http://marvelmods.com/forum/index.php/topic,10400.msg192247.html#msg192247):bishop:
:colossus:COLOSSUS (http://marvelmods.com/forum/index.php/topic,10400.msg192264.html#msg192264):colossus:
Title: Re: BaconWizard17's XML2 Boosters
Post by: BaconWizard17 on September 16, 2018, 05:48pm
:bishop: BISHOP BOOSTER :bishop:
Version 1.01

Download (http://www.mediafire.com/file/y8i5qo0c23wd4b2/18_Bishop_%28Booster%29.rar/file)

Features:New Features for version 1.01
Moveset
(https://i.imgur.com/CdfqrMN.gif)
Powers:
Xtremes:
Boosts:
Passives:
Skins
(https://i.imgur.com/peuiE13.gif)
Want additional skins and HUDs?
Notes

Credits
Title: Re: BaconWizard17's XML2 Boosters
Post by: hemlot on September 16, 2018, 05:57pm
Great job, man!
Title: Re: BaconWizard17's XML2 Boosters
Post by: BaconWizard17 on September 16, 2018, 06:03pm
Great job, man!

Thank you! And thanks for helping me figure out my problems!
Title: Re: BaconWizard17's XML2 Boosters
Post by: hemlot on September 16, 2018, 06:23pm
Thank you! And thanks for helping me figure out my problems!

Anytime!
Title: Re: BaconWizard17's XML2 Boosters
Post by: Maegawa on September 16, 2018, 08:35pm
Wow, your new booster(s) sound like a breath of fresh air XML2 needs! The skin-specific conversation huds should have been in the game from the start, really good job!
Title: Re: BaconWizard17's XML2 Boosters
Post by: BaconWizard17 on September 16, 2018, 09:09pm
Wow, your new booster(s) sound like a breath of fresh air XML2 needs! The skin-specific conversation huds should have been in the game from the start, really good job!

Thank you! My goal is to try to attract people back to XML2.

I never got why they didnít do different conversation huds. All of my mods and boosters will have them though. Theyíre a bit cumbersome to make, but I love the result.
Title: Re: BaconWizard17's XML2 Boosters
Post by: rachel_grey on September 17, 2018, 08:05am
Hi! Bishop es el ķnico  booster que tienes? :V
Title: Re: BaconWizard17's XML2 Boosters
Post by: BaconWizard17 on September 17, 2018, 08:08am
Hi! Bishop es el ķnico  booster que tienes? :V

No, I will be making boosters for every character. You can see my progress here (http://marvelmods.com/forum/index.php/topic,9972.0.html). Colossus will be posted soon
Title: Re: BaconWizard17's XML2 Boosters
Post by: BaconWizard17 on September 17, 2018, 08:15am
:colossus: COLOSSUS BOOSTER :colossus:
Version 1.00

Download (http://www.mediafire.com/file/4nemqda4ptylnld/09_Colossus_%28Booster%29.rar/file)

Features:
Moveset
(https://i.imgur.com/oUUvNcY.gif)
Powers:
Xtremes:
Boosts:
Passives:
Skins
(https://i.imgur.com/46ntjmZ.gif)
Want additional skins?
Notes

Credits
[/list]
Title: Re: BaconWizard17's XML2 Boosters
Post by: BaconWizard17 on December 10, 2018, 02:11pm
Bishop has been updated! Check out his post to see what's new
Title: Re: BaconWizard17's XML2 Boosters
Post by: Dream Weaver on December 11, 2018, 05:27am
Awesome work, BaconWizard! Colossus' icons have a little more "pop" to them and you've done fantastic work with those skins. Same goes for Bishop. Downloaded it in a heartbeat.
Title: Re: BaconWizard17's XML2 Boosters
Post by: BaconWizard17 on December 11, 2018, 06:27am
Awesome work, BaconWizard! Colossus' icons have a little more "pop" to them and you've done fantastic work with those skins. Same goes for Bishop. Downloaded it in a heartbeat.

Thank you! Iím glad you like it. Colossus is yet to be updated, so check back in a few days for version 1.01 of him
Title: Re: BaconWizard17's XML2 Boosters
Post by: BaconWizard17 on January 10, 2019, 10:41am
Bishop's booster has been updated to version 1.01! Here are the changes:
Check it out here (http://marvelmods.com/forum/index.php/topic,10400.msg192247.html#msg192247)!
Title: Re: BaconWizard17's XML2 Boosters
Post by: nathios on January 15, 2019, 06:18pm
Bishop's booster has been updated to version 1.01! Here are the changes:
  • Redid order of unlocking powers
  • Changed the rank to unlock Bio Blast
  • Removed Astonishing X-Men Vol 4 skin and added Uncanny X-Men 2018 skin
  • Redid the order of the skins
  • Added new character select portrait
Check it out here (http://marvelmods.com/forum/index.php/topic,10400.msg192247.html#msg192247)!

Hi!! I logged in just to thank you for this booster and also the AWESOME Colossus one. Thank you so much, X-men Legends 2 is my fav X-men game =)  I would love to see your take on Jean Grey, Gambit or Rogue. Your boosts are so fresh!! Again, thank you. Have a great year.
Title: Re: BaconWizard17's XML2 Boosters
Post by: BaconWizard17 on January 16, 2019, 06:57am
Hi!! I logged in just to thank you for this booster and also the AWESOME Colossus one. Thank you so much, X-men Legends 2 is my fav X-men game =)  I would love to see your take on Jean Grey, Gambit or Rogue. Your boosts are so fresh!! Again, thank you. Have a great year.

Look for a new update for Colossus in the near future! The other boosters will come soon as well. Iím doing the characters in alphabetical order, so once I post the update for Colossus (as well as the one I finally finished for Cyclops), Iíll get on to Deadpool and then Gambit. The others will follow in the same way

Edit: actually, Bishop has one more update coming as well, where Iíll lower the number of levels each skill has