Marvel Mods

Marvel Ultimate Alliance I & II => Mod Releases and Conversions => Misc. Modifications => Topic started by: scottsum on September 23, 2018, 07:30PM

Title: Dr. Strange & Doom, missing/inactive conversation fix (moved)
Post by: scottsum on September 23, 2018, 07:30PM
There is a unique conversation between Dr. Strange and Dr. Doom, immediately upon arriving at Doom's castle, that fails to activate due to an error in the script file.  This will correct the error.

(Moved)
http://marvelmods.com/forum/index.php/topic,10385.msg193095.html#msg193095
Title: Re: Dr. Strange & Doom, missing/inactive conversation fix
Post by: BaconWizard17 on September 23, 2018, 09:28PM
Very neat. Glad you found this!
Title: Re: Dr. Strange & Doom, missing/inactive conversation fix
Post by: LarsAlexandersson on September 24, 2018, 01:11AM
Funny that I fixed that earlier as part of REUO Patch, & the script files still works on OR
Title: Re: Dr. Strange & Doom, missing/inactive conversation fix
Post by: scottsum on September 24, 2018, 04:11AM
Quote from: BaconWizard17 on September 23, 2018, 09:28PM
Very neat. Glad you found this!
Just glad to contribute!

Quote from: LarsAlexandersson on September 24, 2018, 01:11AM
Funny that I fixed that earlier as part of REUO Patch, & the script files still works on OR

What's REUO? Pardon me if this was done already.  I did search the site for "strange" and "doom" first before posting, and I didn't see anything about this issue.
Title: Re: Dr. Strange & Doom, missing/inactive conversation fix
Post by: LarsAlexandersson on September 24, 2018, 06:43AM
Quote from: scottsum on September 24, 2018, 04:11AM
Just glad to contribute!

What's REUO? Pardon me if this was done already.  I did search the site for "strange" and "doom" first before posting, and I didn't see anything about this issue.

http://marvelmods.com/forum/index.php/topic,4488.msg184100.html#msg184100
Title: Re: Dr. Strange & Doom, missing/inactive conversation fix
Post by: scottsum on September 25, 2018, 07:54AM
I see.  I wasn't aware this was in there, I just read online about the missing conversation and decided to fix it.  Perhaps this  mini update will still be useful to anyone who is not using the full RE pack.
Title: Re: Dr. Strange & Doom, missing/inactive conversation fix
Post by: LarsAlexandersson on September 25, 2018, 08:09AM
At least the script code still the same