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Mod Releases and Conversions / Re: MUA in the YouTube/PtBr PLAY_38
« Last post by andersonbrazil on April 13, 2019, 04:08pm »
Guys, gameplay video number 38 MUA released!

<a href="https://www.youtube.com/v/xBKt7qO6P1A&amp;t=196s" target="_blank" class="new_win">https://www.youtube.com/v/xBKt7qO6P1A&amp;t=196s</a>
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That was a small mistake when placing enemies. Apparently I put them too far from the platform, but the important thing is that this does not affect the behavior of the game
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Dopeeee bro! Can't wait to use it!
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Hey Outsider, is awesome what you have done. I have been out of MUA for several years now, in fact, when I re-entered after several years I discovered a PM I send you back then and your reply, I believe from 2014!
Now my kiddos discovered MUA with mods and are pressing me to get your mods... while I press them to clean and make me some milkshake XD
Apart from a big thanks for all your hard work, three things to annoy you a little:
1) Just in case you might know something that coud help me, currently I'm using a laptop. In this laptop I have already played MUA before, but a couple of weeks ago my video flex broke, so I'm using an external monitor plugged to the laptop via VGA, unfortunately, MUA inmediately crashes if I try to open in it like this (if I start the game without the monitor plugged, I can hear the game running, but as soon as I connect the monitor, it crashes). Of course, I'm to buy the flex and fix it, but in the meanwhile do you know if there is a way I can tweek some files to make it work?
2) Let's say midgame, I decide to change a couple of characters. To put an example, let's say I have Spiderman, I have use it and leveled up a bit, but midgame I replace it for a another character, for example I put Toxin. The new added character Toxin, will start as new level 1 character? If I replace the whole 27 characters, all the new characters will start at level 1?
3) For some unexplained reason, I would like to see Krieg (from Borderlands) made into MUA. I know, no requests, but hey, at least I asked, right?

Thanks for all my man, and keep the good work.

For number 2, if you mean that youíre altering your herostat file mid-game, thatís something that causes problems. You have to start a new game from the first level if youíre changing your herostat
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Hey Outsider, is awesome what you have done. I have been out of MUA for several years now, in fact, when I re-entered after several years I discovered a PM I send you back then and your reply, I believe from 2014!
Now my kiddos discovered MUA with mods and are pressing me to get your mods... while I press them to clean and make me some milkshake XD
Apart from a big thanks for all your hard work, three things to annoy you a little:
1) Just in case you might know something that coud help me, currently I'm using a laptop. In this laptop I have already played MUA before, but a couple of weeks ago my video flex broke, so I'm using an external monitor plugged to the laptop via VGA, unfortunately, MUA inmediately crashes if I try to open in it like this (if I start the game without the monitor plugged, I can hear the game running, but as soon as I connect the monitor, it crashes). Of course, I'm to buy the flex and fix it, but in the meanwhile do you know if there is a way I can tweek some files to make it work?
2) Let's say midgame, I decide to change a couple of characters. To put an example, let's say I have Spiderman, I have use it and leveled up a bit, but midgame I replace it for a another character, for example I put Toxin. The new added character Toxin, will start as new level 1 character? If I replace the whole 27 characters, all the new characters will start at level 1?
3) For some unexplained reason, I would like to see Krieg (from Borderlands) made into MUA. I know, no requests, but hey, at least I asked, right?

Thanks for all my man, and keep the good work.
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This is amazing and much needed! Great work!
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Outsider, Elsa link is not working, at least for me..


EDIT: Working now..
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BACKUP YOUR FILE FIRST

Credits to Nikita488, who provided all the tools necessary to make this & thetommyboy2002 for his 50 team select stage, I took lots of inspiration from his layout + everyone who contributed to OCP Pack & character edit

Before


After



Team Select Layout Edited for OCP Pack 27 characters only
https://mega.nz/#!R741EKrJ!dznYgq8fwdbUkLhbxzTLk4OWVoev7gfN5Zow-lDdMZU/Team_select_layout_for_OCP_edited_NOT_COMPATIBLE_WITH_33_ROSTER_HACK_1_MUA_GOLD.7z
And here a file to remove the gray border of the team select screen & the left frame from the main menu (not mandatory, but team select looks better with this change imo)
https://mega.nz/#!lmxFzKha!HNhD01rHjdRles0GqOXb4Sz7VIhIEB6dgEODHfPjmk8

EDITED LAYOUT FOR 33 ROSTER & MUA GOLD ONLY BELOW (NOT COMPATIBLE WITH OCP) :
https://mega.nz/#!tvoRBSQQ!8ECLisdSW9aKk9yE7YAHp5IW5KYywbQuvn-FNoIDCp4
And here a file to remove the gray border of the team select screen & the left frame from the main menu, IF YOU ARE USING MUA GOLD, THIS IS NOT NEEDED (not mandatory, but team select looks better with this change imo)
https://mega.nz/#!lmxFzKha!HNhD01rHjdRles0GqOXb4Sz7VIhIEB6dgEODHfPjmk8

Source file if you wish to edit those with 3DS MAX, credits to nikita488 for the team select tool
https://mega.nz/#!RiZDiaiR!22Dayq7n7ImeaFjc-6QpYrgx51c2fe8vUYGrrPGS9mE

Compatibility :
-Only compatible with MUA 2006 with OCP Pack 1.3 installed (to have 27 characters) + any others mods you wants, except the 33 roster hack & MUA GOLD Content, because the file provided only supports 27 characters with menulocations number of OCP Pack 1.3
EDIT : I added a version specific to 33 roster hack & MUA GOLD.
http://marvelmods.com/forum/index.php/topic,3380.0.html
-other team stage file with riser not provided by me or adapted by others users are not recommended, because the layout I edited is not adapted to other team stage
[/color]

Purpose
The default layout had given me so much headache to found the perfect location for mannequins (not touching other mannequins), have you spend hours setting herostat just to change menulocation like me lol ?

Issue I hate when using custom mannequin :
-the default layout is just too tight, too many mannequins hidden by front mannequins
-When using advanced lightning with shadow to max, mannequin have big ass shadow, this is very annoying when front mannequin obcure backrow mannequins that are just behind them
-menulocation 23 of the Thing is not facing you, every mannequin you put in here face to the right (or left I don't remember)

What I did to try to resolve those issue :
-spacing as much as possible mannequin location uniformly
-avoiding mannequins being exactly behind front mannequins to try to minimize mannequin shadow obscuring backrow mannequins when advanced lightning is on with max shadow
-edited the team stage ripped from the remastered file + ripped the bench of Mellowmods, I did enlarge the bench to fit more mannequins, retextured some part to black, because it was eyesore with advanced lightning with max shadow to me.
-Used vanilla texture, instead of remastered, because I found the remastered texture too detailed, enlarged walls to fit more the screen
-changed the angle of menulocation 23, so every mannequin you put in here face you, like any other mannequin spot, instead of facing to the right
-removed the Ghost Rider & Human Torch effect, because too tedious for me to change their effect location lol

The file provided change where mannequin spot are located + team stage edit

How to install :
-replace the mlm_team_back located in Where your installed the game\ui\menus (this file adjust mannequin positioning)
-replace the m_team_stage located in Where your installed the game\ui\menus/models (this file is the team select stage)
-You don't need to start a new game unless your make change to the herostat.

Mannequin position recommendation :
- Spider-Man menulocation 16 always put the green arrow indicator below the mannequin, instead at the top of it, since the vanilla Spider-Man mannequin is upside down, if you wish to put another mannequin in this spot, I recommend a flying mannequin
- The Thing Menulocation 23 is now facing toward you, instead of facing to the right, so you can put any mannequin here without worrying about its facing angle
-With advanced lightning + shadow to max, mannequins will have big shadow behind them, thus if you put a mannequin in the front that is significantly taller than the mannequin behind, the shadow will obscuer the backrow mannequins, so it not recommended to put way taller mannequin in the front, same size is fine
- backrow menulocation are best for large mannequins and taller mannequin than the frontrow, mannequins with cape best in the back too
- very large mannequins are best placed at the very side of the screen
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if you havent found a model yet for the skin i found this

https://www.deviantart.com/t0mbst0n3/art/Vampirella-Mesh-Mod-622734780

https://www.deviantart.com/nuke-9000/art/Vampirella-Custom-Meshmod-XPS-666595469

if you havent completely decided on your final mod selections may i make two suggestions

1. lady death would be a great and sexy compliment to vampirella

https://www.deviantart.com/chaosld92/art/Lady-Death-742412899

https://www.deviantart.com/chaosld92/art/Lady-Death-Classic-Outfit-756654519

2. black lightning anderson already did the skin the only thing needed for him would be to give raiden flight powers and a voice pack. i could collect some audio from the show if your intrested



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Which three did you use when you made Morbius?

Wolverine, Blade (for his vampire bite), and I believe Captain Marvel for his menu animations. As a result, no flying animations were used and I had to improvise. I'll have to come up with something similar for Vampirella.

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