Recent Posts

Pages: 1 ... 8 9 [10]
91
Misc. Modifications / Re: Bruce Bixby's Loading Screens
« Last post by JubilationLee on January 27, 2019, 12:15pm »
That Raimi suit load screen is a beaut. :)
92
Very cool!

I thought Michael Keaton was great in Homecoming :)
93
Mod Releases and Conversions / The Outsider's Crypt - Vulture
« Last post by Outsider on January 27, 2019, 10:03am »
VULTURE

One of the Sinister Six has finally made it to MUA. Introducing my mod of Adrian Toombs, the high-flying menace known as the Vulture. Heavily inspired by his appearance in "Spider-Man: Homecoming," this mod has more skills than his classic version would make one believe. See for yourself, as Spider-Man's rogues gallery continues to grow.

FEATURES:
-4 powers, 2 boosts, and an Xtreme.
-Abilities of flight and might (movie version only).
-2 hex-edited skins, 2 HUDs, loading screen, icons, 2 mannequins, and sound files voiced by Michael Keaton.
-Uses assigned number #189 (Shares with Quicksilver. Skins won't clash, but mannequin will.)

MOVESET:
1. Sharp Feather: Uppercuts an enemy with his wings. Also improves grab smash.
2. Winged Whirlwind: Spins as his wings are expanded to hit nearby enemies.
3. Tech Gun: Shoots from a firearm of his own design. 50% chance of critical damage on stunned enemy.
4. Air Bombs: Throws a few tech bombs that will explode on numerous targets.
5. (Boost) Protective Harness: Creates a resistance field from his harness to temporarily increase defense.
6. (Boost) Life Drain: Drains vitality from an enemy to maintain his youth, gaining attack strength, speed, and max health for a time.
7. (Xtreme) Chitauri Gun: Fires from his space age weapon, causing explosive damage to all nearby enemies.


CREDITS:
Outsider - Mod creation & coding, HUDs, icons, loading screen, sounds, hex-editing, etc.
UltraMegaMagnus - Skins, mannequins

BUGS:
None so far.

GET IT HERE: https://www.mediafire.com/?r6lb5dvp66mpjuu

94
Mod Releases and Conversions / Re: Mortal Kombat - Release Katalog
« Last post by Big Boss on January 25, 2019, 06:42pm »
I am pretty optimistic about the game as well :)

From the sound of things some of my favorites/mains are back in (Sub-Zero, Raiden, Cassie Cage) are back in and the new characters (Kronika and Geras) sound like they'll be interesting. Also it's cool to see Skarlet and Baraka again. I kind of hope that the rest of the roster are a mix of some of the cooler additions/inclusions of MKX (Johnny Cage, Goro, Reptile, Erron Black, Kotal Kahn) and returning characters from MK9 with cool updates (Jade, Noob Saibot, Stryker, etc.).

I'm definitely getting the premium addition right away XD as much as I feel torn about how they do their DLC, NRS is one of the only companies where I feel like it's worth it personally, just because I love what they do that much. I'm hoping we get some more cool guest characters this time around -- personally I'd really enjoy seeing Spawn and Ash Williams in there.

I'm excited for the story as well. Something Ed Boon mentioned is that Kronika has secretly been in the background ever since the original MK1, and the story would involve characters meeting younger versions of themselves; I think that could be very interesting.

It's gonna be awesome, wish I could buy it, unfortunately it's too much expensive here in my country and I have already bought the new RE2 Remake, another franchise I'm a big fan.
95
Boosters / Re: BaconWizard17's XML2 Boosters
« Last post by BaconWizard17 on January 25, 2019, 02:41pm »
Colossus and Bishop have been fixed. If there are any more problems, Please let me know, and I'll fix them!
96
Mod Releases and Conversions / Re: 33 Roster Hack (v1.1)
« Last post by Clarityman on January 25, 2019, 02:39pm »
It is essential because it makes sure that all simulator missions are within the 39-character limit, so you don't see clones of your first hero (on the herostat) walking around. However, it can be modified to suit your preferences. I would open both simulator.engb files and compare them. The key (if I recall - its been awhile) is to make sure that all simulator characters do not go over 6.

Ohhh... so THAT'S why I've always had clones!! I had gotten around it by just putting Iron Man first in herostat, and in my head my heroes are training against empty Iron Man suits in the simulator missions lol.

Thanks for the reply. This mod is indispensable for my dream roster!
97
I don't think anybody made the Iron Spider with arms (Andersonbrazil, Aventureimax & Caiquewebslinger made him, but I can't found the skin with the arms, sometimes I make mannequin without corresponding skins.
98
Boosters / Re: BaconWizard17's XML2 Boosters
« Last post by BaconWizard17 on January 25, 2019, 12:19pm »
Well, it doesn't add any resistance to Bishop. I put all 5 points and it didn't increase any resistances. Also, the description always stays at 0% whether you put 0, 1 or 5 points.

Iíll take a look at it
99
No problem :D BTW, You can upload skin of the Iron Spider? The same as for mannequin, with arms?
100
Boosters / Re: BaconWizard17's XML2 Boosters
« Last post by Daniel Kings on January 25, 2019, 09:33am »
I’ll try to fix those ASAP. Siberian Express will stay though, as I personally enjoy it. What about Power Trip doesn’t work?

Well, it doesn't add any resistance to Bishop. I put all 5 points and it didn't increase any resistances. Also, the description always stays at 0% whether you put 0, 1 or 5 points.
Pages: 1 ... 8 9 [10]