Author Topic: Canino's boosters - Captain Marvel arrives!!!  (Read 6815 times)

Offline Canino

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Canino's boosters - Captain Marvel arrives!!!
« on: August 18, 2017, 11:00am »

Captain Marvel
The most powerful heroine of the galaxy finally arrived!!!


Since it's Captain Marvel's week, here she is!

Special Thanks to:
Outsider - Loading Screen
AventureiroMax, AndersonBrazil - skins & huds
AllanHoult - Huds
Maegawa - convertion of icons (thanks again man!)

Enjoy!!!




(I've changed x_voice to call her Captain Marvel. It worked. But I tested in regular version of the game (not with the gold edition) it didn't work. Please tell if it works for you).





I've made some minor fixes on Wanda, based on XML2 characters mods.
http://www.mediafire.com/file/ixu4keox0e0vore/Scarlet+Witch.rar



« Last Edit: September 19, 2018, 05:57am by Canino »

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Offline Canino

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Re: Quicksilver booster, Scarlet Witch fix
« Reply #1 on: March 15, 2018, 09:52am »
Quicksilver booster :quicks:
http://www.mediafire.com/file/ko3h5f3sprq1s9a/Quicksilver+booster+by+Canino.rar
(with some improvements)

Powers
Supersonic Strike: Quicksilver runs forward and delivers an powerful puch to his enemies with a chance to stun them for a brief time.
Silver Bullet: Quicksilver blasts forward at supersonic speed, causing intense damage and knockback to enemies hit.
Whiplash: Quicksilver hits multiple nearby enemies with his superhuman speed.
Supersonic Cyclone: Quicksilver spins around creating a whirlwind that makes enemies trip.
Supersonic Shockwaves: Quicksilver vibrates his body creating shockwaves around him repelling his enemies.
Leave in the Dust (boost): Quicksilver increases his speed making everyone else seem to move in slow-motion.
Quicksilver's Rage (boost): Quicksilver turn his rage into power increasing his attack strength.
Abrupt Decimation (extreme): Quicksilver runs around attacking all enemies nerby.
There and Gone (passive): Increases chance to dodge melee attacks.
Superhuman Speed (passive): Increases $DMG done by powers.
Speedster Stamina (passive): Increases maximum energy.
« Last Edit: March 16, 2018, 03:11am by Canino »

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Offline BaconWizard17

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Re: Quicksilver booster, Scarlet Witch fix
« Reply #2 on: March 15, 2018, 10:07am »
Very cool! Id love to see more from you!

Offline Maegawa

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Re: Quicksilver booster, Scarlet Witch fix
« Reply #3 on: March 15, 2018, 10:24am »
Quicksilver booster :quicks:
http://www.mediafire.com/file/47aofmn4l77yh1h/Quicksilver+booster+by+Canino.rar

Powers
Supersonic Strike: Quicksilver runs forward and delivers an powerful puch to his enemies with a chance to stun them for a brief time.
Silver Bullet: Quicksilver blasts forward at supersonic speed, causing intense damage and knockback to enemies hit.
Whiplash: Quicksilver hits multiple nearby enemies with his superhuman speed.
Supersonic Cyclone: Quicksilver spins around creating a whirlwind that makes enemies trip.
Supersonic Shockwaves: Quicksilver vibrates his body creating shockwaves around him repelling his enemies.
Leave in the Dust (boost): Quicksilver increases his speed making everyone else seem to move in slow-motion.
Quicksilver's Rage (boost): Quicksilver turn his rage into power increasing his attack strength.
Abrupt Decimation (extreme): Quicksilver runs around attacking all enemies nerby.
There and Gone (passive): Increases chance to dodge melee attacks.
Superhuman Speed (passive): Increases $DMG done by powers.
Speedster Stamina (passive): Increases maximum energy.

Wow, totally didn't see that coming! Sounds awesome, will be sure to give him a run...

EDIT: Your Quicksilver booster is really amazing! "Supersonic Strike" is truly a unique move, very creative! I've got curious about the passives though, as you made them work exactly like they do in XML2; I took a look at the coding you used for them (type = special), and I've never seen it before... truly impressive! The animation for "Supersonic Cyclone" was also a surprise as I didn't know it existed in Captain Marvel's animation set...

2 things you missed though, the powerstyles and talents folders are not packed inside a data folder, you might wanna check those out. And after his Xtreme the game's speed doesn't return to normal because the timing for it is set as .9 instead of 0.9!
« Last Edit: March 15, 2018, 11:00am by Maegawa »
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Offline Canino

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Re: Quicksilver booster, Scarlet Witch fix
« Reply #4 on: March 15, 2018, 12:57pm »
Wow, totally didn't see that coming! Sounds awesome, will be sure to give him a run...

EDIT: Your Quicksilver booster is really amazing! "Supersonic Strike" is truly a unique move, very creative! I've got curious about the passives though, as you made them work exactly like they do in XML2; I took a look at the coding you used for them (type = special), and I've never seen it before... truly impressive! The animation for "Supersonic Cyclone" was also a surprise as I didn't know it existed in Captain Marvel's animation set...

2 things you missed though, the powerstyles and talents folders are not packed inside a data folder, you might wanna check those out. And after his Xtreme the game's speed doesn't return to normal because the timing for it is set as .9 instead of 0.9!

Thanks for the compliments and observations. I'm gonna work this out.

"It doesn't matter what you do, but how you do it."

Offline Canino

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Re: Quicksilver booster, Scarlet Witch fix
« Reply #5 on: March 15, 2018, 12:58pm »
Very cool! Id love to see more from you!

Thanks!

"It doesn't matter what you do, but how you do it."

Offline Canino

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Re: Quicksilver booster, Scarlet Witch fix
« Reply #6 on: March 16, 2018, 02:02am »
These are the changes I did in passive talents.

   talent {
   descname = Speedster Stamina ;
   description = Increases maximum $EP. ;
   icon = 21 ;
   icon_texture = textures/ui/talent_icons.png ;
   name = quick_outfit32 ;           -> remove skin = xxxx ;
   type = special ;                       -> passive becomes special
      talentvalues {
         talentvalue {
         level = 1 ;
         name = quick_outfit32_pct ;
         value = 1.04 ;
         }

         talentvalue {
         level = 15 ;                        - > I put the level from 9 to 15 here
         name = quick_outfit32_pct ;
         value = 1.2 ;
         }

      }

      level {
      count = 15 ;                        - > And the count to 9 to 15 too.
      description = %quick_outfit32_pct:s maximum $EP ;
         powerup {
         life = -1 ;
            affecter {
            affect_type = scale ;
            attribute = maxenergy ;
            level = %quick_outfit32_pct ;
            }

         }

      }

   }

"It doesn't matter what you do, but how you do it."

Offline Canino

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Re: Quicksilver booster, Scarlet Witch fix
« Reply #7 on: March 16, 2018, 03:17am »
 :quicks: QUICKSILVER 1.2

http://www.mediafire.com/file/ko3h5f3sprq1s9a/Quicksilver+booster+by+Canino.rar

I think I've solved some glitches. Also I made some improvements on power Silver Bullet. Try on and tell what you think.

Have fun!

"It doesn't matter what you do, but how you do it."

Offline Maegawa

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Re: Quicksilver booster, Scarlet Witch fix
« Reply #8 on: March 16, 2018, 05:06am »
The new version is awesome, Silver Bullet now lives up to its name. Good job! :applause:
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Offline Canino

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Re: Quicksilver booster, Scarlet Witch fix
« Reply #9 on: March 16, 2018, 08:54am »
The new version is awesome, Silver Bullet now lives up to its name. Good job! :applause:

Thanks!!!

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Offline BaconWizard17

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Re: Quicksilver booster, Scarlet Witch fix
« Reply #10 on: March 16, 2018, 09:20am »
I cant wait to try it!

Offline Canino

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Re: Canino's boosters
« Reply #11 on: March 18, 2018, 11:09am »
Brand new version of

IRON MAN :stark:


Special thanks to:
Nowhere Man from whom I take skeletons and some powers.
Outsider for loading screen.
nickjustint for new voice sounds

Remember to always backup.

This booster replace common and common_4_combat. Perhaps other mods does not work because of it.

Before playing with Tony, take some time and read the stats tab on the heroes menu screen. ;)

Enjoy!

PS.: please report any glitches.

"It doesn't matter what you do, but how you do it."

Offline Canino

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Re: Canino's boosters
« Reply #12 on: April 01, 2018, 05:20am »
Is coming... :shehulk:

"It doesn't matter what you do, but how you do it."

Offline AdrianoAp

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Re: Canino's boosters
« Reply #13 on: April 01, 2018, 03:33pm »
Hello canine
Passing to prestige your work, apparently you send very well ... my congratulations and continue like this.

Ol Canino.
Passando pra prestigiar seu trabalho, pelo visto vc manda muito bem ...meus parabens e continue assim.

Offline Canino

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Re: Canino's boosters
« Reply #14 on: April 02, 2018, 03:21am »
Hello canine
Passing to prestige your work, apparently you send very well ... my congratulations and continue like this.

Ol Canino.
Passando pra prestigiar seu trabalho, pelo visto vc manda muito bem ...meus parabens e continue assim.

Thanks! I'm trying to contribute more often.

Obrigado! T tentando contribuir mais.

"It doesn't matter what you do, but how you do it."