Author Topic: New MUA side missions  (Read 20046 times)

Offline Norrin Radd

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New MUA side missions
« on: September 11, 2007, 07:55pm »
Side Mission 1: Wolverine vs. Sabretooth

credits:
sabretooth npc made by nodoubt_jr
level conversion and the rest, Norrin Radd
extra thanks to:
file donor(s)

Side Mission 2: Colossus vs. Omega Red

credits:
omega red npc taken from XML2
omega red hud_head taken from omega red mod by idrinkdrpepper
level conversion and the rest, Norrin Radd
extra thanks to:
file donor(s)

Side Mission 3: Cyclops and friends vs. Sentinels (guest appearances by Morph and Beast)

credits:
Big thanks to CVC for all the Sentinel work
Morph skin by Norrin Radd and additional touches by Iammingy
Beast 19001 (classic) by unknown
Morph hud_head, level conversion and the rest, Norrin Radd
extra thanks to:
file donor(s)

How to unlock Missions
How to unlock Mission 1
To unlock the mission you need to talk to Nick Fury in Stark Tower (see pics above). When you talk to him, you should have ONLY Wolverine on your team.

How to unlock Mission 2
To unlock the mission you need to talk to Nick Fury in Stark Tower (see pics above). When you talk to him, you should have ONLY Colossus on your team.

How to unlock Mission 3
To unlock the mission you need to talk to Nick Fury in Stark Tower (see pics above). When you talk to him, you have to have Cyclops on your team. You may also have an additional character on your team, but Cyclops has to be the one that talks to Fury.

If you dont like the conversations, then change them. If you think the villain is too easy, then change the level value in the npcstat entry provided.

Install Instructions:
1. Back up your npcstat, packages/generated/maps/act1/stark/stark1.pkg, conversations/act1/stark/1_stark1_030.engb, and scripts/act1/stark/talk_fury01.py
2. Place files in game folders in which they came
3. (optional if you want to keep your current npcstat) Add the provided npcstat entry at the bottom of your npcstat


MISSION PACK
Download Here

Extra:
4 person team files for Mission 3
Download Here
« Last Edit: October 05, 2008, 07:26pm by Norrin Radd »

Offline cvc

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Re: New MUA side mission (Comming soon)
« Reply #1 on: September 11, 2007, 08:08pm »
I can't believe how well those maps look in MUA,great job can't wait. :ohnoes:
And their turning us into Monsters its all designed!!

jonchang

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Re: New MUA side mission (Comming soon)
« Reply #2 on: September 11, 2007, 10:04pm »
OMG, you rock.

Offline the master$$$

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Re: New MUA side mission (Comming soon)
« Reply #3 on: September 12, 2007, 09:08am »
oh Chocolate egg? thats toooooo cool is it for mua
My deviant art page!!!
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Offline nodoubt_jr

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Re: New MUA side mission (Comming soon)
« Reply #4 on: September 12, 2007, 10:00am »
oh Chocolate egg? thats toooooo cool is it for mua

the topic is called "New MUA side mission" so yes its for MUA

btw it looks awesome :), gotta love the XML1 mpaps
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Offline the master$$$

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Re: New MUA side mission (Comming soon)
« Reply #5 on: September 12, 2007, 10:08am »
sorry i ment is it really for mua cause it looks too awsome
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msmarvel2007

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Re: New MUA side mission (Comming soon)
« Reply #6 on: September 12, 2007, 12:38pm »
So who is you know who vs. you know who? ;)

Offline the master$$$

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Re: New MUA side mission (Comming soon)
« Reply #7 on: September 12, 2007, 12:58pm »
i think wolvie and toothy,dont tell me that that was a joke
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Offline Gevth

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Re: New MUA side mission (Comming soon)
« Reply #8 on: September 12, 2007, 01:14pm »
I don't ;) think ;) it was a ;) joke ;) ;) *wink*

jonchang

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Re: New MUA side mission (Comming soon)
« Reply #9 on: September 12, 2007, 06:37pm »
Nope, no joke.

Offline Norrin Radd

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Re: New MUA side mission
« Reply #10 on: September 13, 2007, 05:47pm »
i just released it, see the first post for details.

Offline cvc

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Re: New MUA side mission
« Reply #11 on: September 13, 2007, 06:32pm »
Thanks Norrin Radd I'm installing now to check it out looks great though.

[edit] ok should only take a few min.
[edit] Everything works just like you said,still can't beleive the maps hold up so well again thanks for all your hard work. Btw I used a save and it worked great.
« Last Edit: September 13, 2007, 07:01pm by cvc »
And their turning us into Monsters its all designed!!

Offline Norrin Radd

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Re: New MUA side mission
« Reply #12 on: September 13, 2007, 06:33pm »
thanks, let me know if you have any problems. remember you can use a save game to run it as long as no objectives past the first ones given in stark mansion are passed. Otherwise you may have to start a new game.

edit:
awesome, thanks for the confirmation!
« Last Edit: September 13, 2007, 07:04pm by Norrin Radd »

Offline nodoubt_jr

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Re: New MUA side mission
« Reply #13 on: September 13, 2007, 07:06pm »
looks awesome!
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Offline Norrin Radd

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Re: New MUA side mission
« Reply #14 on: September 13, 2007, 07:07pm »
thanks, its nothing too elaborate, but it should be totally convertable to xml2. All you need to do is change/make a conversation so that the mission will load.

edit:
also, the level was way better once i put your version of the npc in, so thanks again for letting me use him
« Last Edit: September 13, 2007, 07:15pm by Norrin Radd »