Author Topic: ASSET ONLY Models from various games : added MUA 2 PC+Iron Man 2 PS3 models  (Read 637 times)

Offline UltraMegaMagnus

  • Marvel Modder
  • Sir Posts-a-lot
  • **********
  • Posts: 200
  • Upvotes 12
I claim zero ownership over these asset, full credits to original authors.
Credits to original game makers, Gildor, Perfare, Xentax script and users, Julio Cabral, Dorpond and everyone I forgot.

Hey, just wanted to share models/props extracted from games that I can't found on Deviantart, so they can be used by skinners.

Note & Content :
- MUA 2 PC
- Some Avengers Alliance 2 models
- Some Marvel Contest of Champion models
- Injustice 2 Mobile psk
- Mortal Kombat X Mobile psk
- JOIN THE FINGER AFTER IMPORTING INJUSTICE 2/MKX MOBILE PSK, then collapse skin modifiers, export as obj, and optional re-import
- XML2 PSP Exclusive models

All programs needed are in the video by Andersonbrazil, which is really well made, you will need the Actor x Importer plugin on his video :
https://www.youtube.com/watch?v=9wLykvrC5os&t=2263s

https://mega.nz/#F!Qi5VgQbb!QJgwC-MMMyxbz1mqsU7tgw
« Last Edit: January 04, 2019, 08:48am by UltraMegaMagnus »
PLEASE INSTALL THE 3DS MAX ALCHEMY FROM THE FOLLOWING LINK (thx to Tony Stark) TO PREVIEW IGB CUSTOM SKIN AND MANNEQUIN : http://marvelmods.com/forum/index.php/topic,8626.0.html

Offline UltraMegaMagnus

  • Marvel Modder
  • Sir Posts-a-lot
  • **********
  • Posts: 200
  • Upvotes 12
ASSET ONLY PSP Exclusive models (not converted) of X-Men Legends II
« Reply #1 on: December 25, 2018, 12:21pm »
Added PSP Exclusive models asset (not converted) of X-Men Legends II (Cable, Canonball, Dark Phoenix and X-Man) :

https://mega.nz/#!c7wxhKSK!bhgeHJv1CZt4AAfnYv9iD16eg7m9qCqDJodXg7jPQtA
« Last Edit: December 25, 2018, 02:17pm by UltraMegaMagnus »
PLEASE INSTALL THE 3DS MAX ALCHEMY FROM THE FOLLOWING LINK (thx to Tony Stark) TO PREVIEW IGB CUSTOM SKIN AND MANNEQUIN : http://marvelmods.com/forum/index.php/topic,8626.0.html

Offline Teancum

  • Admin
  • Ultimate Member
  • ************
  • Posts: 5784
  • Upvotes 58
Just for information -- if people want the PSP exclusives in T-Pose the same trick can be done, but using Ninja Ripper and PPSSPP. You just rename all animations for that character (plus default animations) so the game cannot find any, then load up, select your characters and press the rip button for Ninja Ripper.
« Last Edit: December 25, 2018, 10:16pm by Teancum »

Offline UltraMegaMagnus

  • Marvel Modder
  • Sir Posts-a-lot
  • **********
  • Posts: 200
  • Upvotes 12
EDIT PSP MODEL HAVE GOOD SIZE AND SHAPE IN FACT when scaling to 7 inchs via 3DS MAX.

Thx for the information, I did something else for T-pose, I renamed occurence of BIP01 in the skin file to something else, except the very first BIP01.

Note for skinners : use something as a template to scale, adjust the size of the PSP mesh in 3DS Max, because PSP models are not large enough compared to PC models and have very small neck, so they look a bit weird in game, I did the mistake of rigging without thinking of the PSP proportion :(, also before exporting, move the igactor near the pelvis area to avoid bug in the jumping animation.
« Last Edit: January 12, 2019, 07:39am by UltraMegaMagnus »
PLEASE INSTALL THE 3DS MAX ALCHEMY FROM THE FOLLOWING LINK (thx to Tony Stark) TO PREVIEW IGB CUSTOM SKIN AND MANNEQUIN : http://marvelmods.com/forum/index.php/topic,8626.0.html

Offline LarsAlexandersson

  • Convo Starters
  • Incredible Member
  • *****
  • Posts: 1513
  • Upvotes 26
  • The fighting/action game xpert & informer.
    • http://larsmasters.deviantart.com/
Thx for the information, I did something else for T-pose, I renamed occurence of BIP01 in the skin file to something else, except the very first BIP01.

Note for skinners : use something as a template to scale, adjust the size of the PSP mesh in 3DS Max, because PSP models are not large enough compared to PC models and have very small neck, so they look a bit weird in game, I did the mistake of rigging without thinking of the PSP proportion :(, also before exporting, move the igactor near the pelvis area to avoid bug in the jumping animation.

1. Something tells me there is now a possibility to mesh mod in PSP ver., but needs to adjust the size first
2. That rigging proportion method will be the main part to avoid the incident like what happened with Captain Marvel models from OC Pack
Call me Lars. I'm Power Cosmic no more.

"Trying to solve mysteries of modding here"

My Progress:
http://marvelmods.com/forum/index.php/topic,4671.0.html

Feel free to mod my releases, as long you credit me:
http://marvelmods.com/forum/index.php/topic,4488.0.html

Offline UltraMegaMagnus

  • Marvel Modder
  • Sir Posts-a-lot
  • **********
  • Posts: 200
  • Upvotes 12
Added MUA 2 PC models, not all sorted, credit & thx to Julio Cabral & Xentax script users + Noesis and everyone I forgot :

https://mega.nz/#!c6BiiKbD!RTIgCOdyhVhYh9FXR6XIzg-OfjuaJ-P4OrwHp0JWXxE

Added Iron Man 2 PS3 Models armors, big credits to Bigchillghost from Xentax for the extract tool :
https://forum.xentax.com/viewtopic.php?f=16&t=16997

https://mega.nz/#!pzQD3IiR!j07yHmC_eWr9JTY9XMmUe7Gj4ZV3uccyGVWwIVCQDKg
https://mega.nz/#!l7Q1TSoJ!illv75mKRKaZ3XToRWSSBABxsfwQ8Y0jmFoGswOzqi0
« Last Edit: January 04, 2019, 09:27am by UltraMegaMagnus »
PLEASE INSTALL THE 3DS MAX ALCHEMY FROM THE FOLLOWING LINK (thx to Tony Stark) TO PREVIEW IGB CUSTOM SKIN AND MANNEQUIN : http://marvelmods.com/forum/index.php/topic,8626.0.html