Author Topic: BLaw's Boltons - Magneto's AOA Helmet  (Read 14041 times)

Offline JCDenton

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Download the DXT3 versions of the boltons. DXT3 should work in XML2.
...

Offline piutebob

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Ah. Well, I do not know. Did you put the herostat entry in?

Offline JCDenton

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Haha, yeah.  I tried black and silver, both versions of the file included (I know one is XML II compatible and the other isn't, but none were working so I thought maybe someone got them mixed up and the XML II compatible ones were the ones NOT labelled DTX3), on multiple characters, and in multiple bolt-on slots even.  They don't wanna work.

Offline nodoubt_jr

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i couldnt get them to work either, im sure BLaw will look into this when he has time.
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What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
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Offline BLaw

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Unnecessary comment. My purpose was to make them work in BOTH GAMES, not just MUA, but no_doubtjr just proved that it doesn't work in XML2, pretty much to my disappointment. I'm glad I only made this topic here and not XML2, otherwise I would get a lotta complaints :P

Offline nodoubt_jr

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its cool, at least you didnt forget about us xml2 guys.  if you want to try again and need someone to test it, just let me know :)
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Offline BLaw

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Ye that would be great! I'm trying to test stuff aswell when I make it, and I have tried some methods but all failed. I don't even know if my XML2 game is 100% playable anymore haha...

Progress on XML2 meshes and everything related to that is in general discussion. What I can do is send you a file each time a mesh is done. IGBs ofcourse, with different types of textures used like BMP's, DDS and PNG. If one works, then we hit the jackpot (ofcourse :P). I'll properly rename the IGBS so we can both see what method has been used (like 0301_BMP or 0301_PNG_BGR_INDEXED for more detail).

Offline nodoubt_jr

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yeah sure, send me whatever i'll test it
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it

Offline BLaw

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I'll convert the made boltons to DXT3 boltons for XML2 if I haven't done so already. But not today ^^

By request:

Magneto Helmet - Age of Apocalypse

Taken from XML2's AOA Magneto.





DOWNLOAD FROM MEDIAFIRE

Offline LX - Rampage

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Re: BLaw's Boltons - Magneto's AOA Helmet
« Reply #24 on: January 21, 2010, 01:26pm »
Man, you're awesome! I should not forget to vote for you as the next President! :D

Offline BLaw

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Re: BLaw's Boltons - Magneto's AOA Helmet
« Reply #25 on: January 21, 2010, 01:29pm »
Barack BLawma right? :P

Offline LX - Rampage

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Re: BLaw's Boltons - Magneto's AOA Helmet
« Reply #26 on: January 21, 2010, 01:30pm »
Or Something like that :D Or maybe the new king of England :D I. Law, the modder :D

Offline Lord Frankie

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Re: BLaw's Boltons - Magneto's AOA Helmet
« Reply #27 on: January 21, 2010, 02:22pm »
thank you thank you thank you :D

scott summers

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Re: BLaw's Boltons - Magneto's AOA Helmet
« Reply #28 on: March 01, 2010, 05:14pm »
Can someone tell what do I have to post in herostat to put cyclops visor ?

Offline Quentin Hex

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Re: BLaw's Boltons - Magneto's AOA Helmet
« Reply #29 on: March 01, 2010, 05:28pm »
oh if only there was a wealth of knowledge on this forum where you could find a wealth of knowledge on boltons...oh wait, there is one, right here:
http://marvelmods.com/forum/index.php/topic,3782.0.html

edit: i'm not giving you the exact code so that you can learn how to use them for future reference. it's being kind in the long run :P.
« Last Edit: March 01, 2010, 05:30pm by ☞DEEDOOO☜ »