Official Characters 1.3 RELEASED (24.05.2013)

Started by Dark_Mark, June 01, 2009, 08:13AM

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Okay, so after  the official mod has been unpack , you will see in heroselect.cfg they added captain marvel, hawkeye,moonknight and hulk right? but how to do u swap other characters in the mod to put in your roster

i know u should change the herostat.cfg in the heroselect folder but how do u change it,  so that other charcaters in the mod can be use?. :sstar: :shehulk: :shehulk: :jubilee: :jubilee: :iceman: :iceman: :hawkeye: :hawkeye: :magik: :magik:

you could always do it manually like i do, i personally find the hero select program fiddly and i instead use XMLBCUI and decompile the herostat.engb

then use notepad to insert the characters i want, then recompile and your off

but as far as i'm aware you have to have the Hero select program to have the same address as your MUA folder I.E

H:\Program Files\Activision\Marvel - Ultimate Alliance Modded\MUA.exe like mine is

once it's directed to that, it should find the herostat.cfg on it's own.

Quote from: lordbane2110 on June 22, 2010, 02:50AM
you could always do it manually like i do, i personally find the hero select program fiddly and i instead use XMLBCUI and decompile the herostat.engb

then use notepad to insert the characters i want, then recompile and your off

but as far as i'm aware you have to have the Hero select program to have the same address as your MUA folder I.E

H:\Program Files\Activision\Marvel - Ultimate Alliance Modded\MUA.exe like mine is

once it's directed to that, it should find the herostat.cfg on it's own.
so the herostat.cfg is where the other official characters are?right

yes, you can open it with either notepad or wordpad

Quote from: lordbane2110 on June 22, 2010, 04:31AM
yes, you can open it with either notepad or wordpad
how do you put them in herostat so that they could appear in heroselect
for u to use them?

ahh this is easy

first of you locate the herostat file in the characters zip, for the official characters one it has a list of all the characters available like

c:\\Program Files\\Activision\\Marvel - Ultimate Alliance\\data\\
defaultman
hawkeye
blackpanther
blade
captainamerica
daredevil
deadpool
doctorstrange
elektra
iceman
invisiblewoman
ghostrider
humantorch
lukecage
silversurfer

under this list it has the actual character location and stats that will either need to be imported manually or will do so when you use heroselect to swap them over

such as if you want to add songbird

first you'de download the songbird.zip and copy across everything to you MUA folder, making sure you have made a backup first( in case something should go wrong)

then you add songbird to the bottom of the herostat.cfg file

cyclops
nightcrawler
magneto
sabretooth
blackwidow
ronin
doomdlc
venom
                            <-------- you place her name here
endoffile

then scroll down to below venom on the characters stats

venom
   stats {
   ailevel = 1 ;
   autospend = bruiser_light ;
   body = 7 ;
   characteranims = 176_venom ;
   characteranimsclass = humanoid_large ;
   charactername = Venom ;
   ignoreboundsscaling = true ;
   level = 1 ;
   menulocation = XXX ;
   mind = 6 ;
   name = Venom ;
   playable = true ;
   powerstyle = ps_Venom ;
   scale_factor = 1.2 ;
   scriptlevel = 3 ;
   skin = 17601 ;
   skin_01_name = Classic ;
   skin_02 = 02 ;
   skin_02_name = Ultimate ;
   skin_03 = 03 ;
   skin_03_name = Marvel Knights ;
   skin_04 = 04 ;
   skin_04_name = Thunderbolts ;
   sounddir = venom_m ;
   strength = 9 ;
   team = hero ;
   textureicon = 7 ;
      Race {
      name = Mutant ;
      }

      Race {
      name = XMen ;
      }

      BoltOn {
      anim = venom_tongueanim ;
      bolt = Bip01 Head ;
      model = venom_tongue ;
      slot = ebolton_cape ;
      }

      talent {
      level = 1 ;
      name = venom_p1 ;
      }

      talent {
      level = 1 ;
      name = venom_tied ;
      }

      talent {
      level = 1 ;
      name = venom_zip ;
      }

      talent {
      level = 1 ;
      name = venom_dodge ;
      }

      talent {
      level = 1 ;
      name = fightstyle_default ;
      }

      talent {
      level = 1 ;
      name = block ;
      }

      talent {
      level = 1 ;
      name = might ;
      }

      talent {
      level = 1 ;
      name = melee_moves ;
      }

   }
                                     <-------- Point 2
endoffile
   stats {
   autospend = support ;
   isteam = true ;
   name = team_character ;
   skin = 0002 ;
   xpexempt = true ;
   }

EOF

so you can see this

then place songbirds stats at point 2

so it looks like this

venom
   stats {
   ailevel = 1 ;
   autospend = bruiser_light ;
   body = 7 ;
   characteranims = 176_venom ;
   characteranimsclass = humanoid_large ;
   charactername = Venom ;
   ignoreboundsscaling = true ;
   level = 1 ;
   menulocation = XXX ;
   mind = 6 ;
   name = Venom ;
   playable = true ;
   powerstyle = ps_Venom ;
   scale_factor = 1.2 ;
   scriptlevel = 3 ;
   skin = 17601 ;
   skin_01_name = Classic ;
   skin_02 = 02 ;
   skin_02_name = Ultimate ;
   skin_03 = 03 ;
   skin_03_name = Marvel Knights ;
   skin_04 = 04 ;
   skin_04_name = Thunderbolts ;
   sounddir = venom_m ;
   strength = 9 ;
   team = hero ;
   textureicon = 7 ;
      Race {
      name = Mutant ;
      }

      Race {
      name = XMen ;
      }

      BoltOn {
      anim = venom_tongueanim ;
      bolt = Bip01 Head ;
      model = venom_tongue ;
      slot = ebolton_cape ;
      }

      talent {
      level = 1 ;
      name = venom_p1 ;
      }

      talent {
      level = 1 ;
      name = venom_tied ;
      }

      talent {
      level = 1 ;
      name = venom_zip ;
      }

      talent {
      level = 1 ;
      name = venom_dodge ;
      }

      talent {
      level = 1 ;
      name = fightstyle_default ;
      }

      talent {
      level = 1 ;
      name = block ;
      }

      talent {
      level = 1 ;
      name = might ;
      }

      talent {
      level = 1 ;
      name = melee_moves ;
      }

   }
   stats {
   ailevel = 1 ;
   autospend = support ;
   body = 7 ;
   characteranims = 250_Songbird ;
   charactername = Songbird ;
   level = 1 ;
   menulocation = xx ;
   mind = 9 ;
   moveset1 = moveset_flying ;
   name = Songbird ;
   playable = true ;
   powerstyle = ps_songbird ;
   scriptlevel = 3 ;
   skin = 25001 ;
   skin_01_name = Thunderbolts ;
   skin_02 = 02 ;
   skin_02_name = Wrestler ;
   skin_03 = 03 ;
   skin_03_name = Screaming Mimi ;
   skin_04 = 04 ;
   skin_04_name = Street Gear ;
   sounddir = song_m ;
   strength = 8 ;
   team = hero ;
   textureicon = 13 ;
      Race {
      name = Mutant ;
      }

      Race {
      name = XMen ;
      }

      Multipart {
      health = 0 ;
      hideskin = 24401_wings_segment ;
      }

      talent {
      level = 1 ;
      name = grab ;
      }

      talent {
      level = 1 ;
      name = flight ;
      }

      talent {
      level = 1 ;
      name = block ;
      }

      talent {
      level = 1 ;
      name = melee_moves ;
      }

      talent {
      level = 1 ;
      name = songbird_p1 ;
      }

      talent {
      level = 1 ;
      name = fightstyle_default ;
      }

      Multipart {
      health = 0 ;
      hideskin = 25001_wings_segment ;
      nonmenuonly = true ;
      }

      BoltOn {
      bolt = Bip01 Spine1 ;
      menuonly = true ;
      model = models/bolton/songbird_wings ;
      slot = ebolton_wings ;
      }

      StatEffect {
      anim = flying ;
      bolt = Bip01 Spine1 ;
      effect = char/songbird/slipstream ;
      fxlevel = 1 ;
      }

      StatEffect {
      anim = flying ;
      bolt = Bip01 Spine2 ;
      effect = char/songbird/slipstream ;
      fxlevel = 2 ;
      }

      StatEffect {
      anim = menu_action ;
      bolt = Bip01 Head ;
      effect = char/songbird/wingspawn_menu ;
      fxlevel = 2 ;
      never_cycle = true ;
      }

      StatEffect {
      anim = menu_action ;
      bolt = Bip01 Spine2 ;
      effect = char/songbird/wingspawn_menu ;
      fxlevel = 1 ;
      never_cycle = true ;
      }

      StatEffect {
      anim = menu_idle ;
      bolt = Bip01 Head ;
      effect = char/songbird/wingspawn_menu ;
      fxlevel = 2 ;
      never_cycle = true ;
      }

      StatEffect {
      anim = menu_idle ;
      bolt = Bip01 Spine2 ;
      effect = char/songbird/wingspawn_menu ;
      fxlevel = 1 ;
      never_cycle = true ;
      }

endoffile
   stats {
   autospend = support ;
   isteam = true ;
   name = team_character ;
   skin = 0002 ;
   xpexempt = true ;
   }

EOF

if you have done this right songbird should appear in the heroselect, but like i said it can be very fiddly.

June 23, 2010, 12:41AM #381 Last Edit: June 23, 2010, 12:45AM by blackwidow779
so if i want to add the nine other character in the official mod, i should do just like the example from Songbird, right

u can paste the charcaters names anywhere in herostat.cfg right

ideally the stats sections should be in the same order as the list, but generally as long as you leave the the end of file at the bottom of each you can't really go wrong

if however you want a almost complete herostat.cfg you could always have a copy of mine, it's close to upto date with only new psylocke missing.

well you could send me a private message with you email attached, and i have every character listed on the boards and in the catalogue in mine

so it tops off at nearlty 200kb which for the herostat file is pretty big, but even you you don't actually use mine, it would give you a good example of how to add various characters to the herostat file

the only character on my list i have never got to work right was balder and considering he's only a stage 1 character i'm not too bothered about it

Hi at all. I done the mod and is fantastic! I have a little problem. If i want to change a hero with another for example ms marvel with venom how i can do?

Quote from: lordbane2110 on June 24, 2010, 03:36AM
well you could send me a private message with you email attached, and i have every character listed on the boards and in the catalogue in mine

so it tops off at nearlty 200kb which for the herostat file is pretty big, but even you you don't actually use mine, it would give you a good example of how to add various characters to the herostat file

the only character on my list i have never got to work right was balder and considering he's only a stage 1 character i'm not too bothered about it
you should check your messages now if your online and
are you okay about doing this?


Quote from: mccordlarsen on June 17, 2010, 12:11AM
this usually happens to me when I don't have the correct spacing in the herostat.cfg file for heroselect.  So instead of looking like this

   }

jeangrey

it looks like this

}
jeangrey

Between the correct spacing and making sure that there are no spaces and no caps in the names on either the list up top or the actual stat are my two biggest issues when it acts like that.

Another thing to look for that I had trouble with starting out was making sure that the first stat under the name was in the correct space. Here's an example what often happens when you copy and paste something,

wrong:

angel
stats {
   ailevel = 1 ;
   autospend = bruiser_light ;
   body = 7 ;
   characteranims = 162_angel ;


Right:


angel
   stats {
   ailevel = 1 ;
   autospend = bruiser_light ;
   body = 7 ;
   characteranims = 162_angel ;


just a few things to watch out for.

Okay I will try this. Thanks!

Anyone can re-upload the venom pack? it is down and i wish have venom.
Thank you.

There is no venom pack....You just click on the pictures to download. Which pic doesnt matter ;)