Author Topic: Marvelfan12345's Releases: Gambit Booster Released  (Read 49656 times)

scott summers

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Re: Marvelfan12345's Releases: Gambit Booster Released
« Reply #225 on: December 02, 2010, 05:17am »
Do you have the official chars pack?

Offline panospanos

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Re: Marvelfan12345's Releases: Gambit Booster Released
« Reply #226 on: December 02, 2010, 06:24am »
Marvelfan12345 thanks for helping me on the charging objects thing!!! It worked!! Now i have another problem... I clicked on the link to get the icons for Gambit but the link doesn't seem to work. It takes me on the mediafire page but downloading doesn't start.  Any help on this one??   :gambit:

Offline 4elementsefww

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Re: Marvelfan12345's Releases: Gambit Booster Released
« Reply #227 on: December 02, 2010, 07:58am »
Do you have internet security, or get a new type/brand of security?  Because sometimes mediafire fire won't work well if you have a certain type of internet security brand.  For me I have one of those securities, so when I want to download mods, I have to use another browser.  I usually use internet explorer, but when I download mods I use safari from apple because it doesn't work against my internet security.

Offline MarvelFan12345

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Re: Marvelfan12345's Releases: Gambit Booster Released
« Reply #228 on: December 02, 2010, 01:41pm »
The link does work for me so it must be something on your end. Try again in a little while. That usually works for me.

MaritaG

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Re: Marvelfan12345's Releases: Gambit Booster Released
« Reply #229 on: December 08, 2010, 12:09pm »
thank you very much for gambit's booster! now he's very powerful, including that i have his MUA2 skin! it makes it complete now if you ask me. (No intention to be rude or anything)
« Last Edit: December 08, 2010, 12:25pm by Dark Phoenix »

Offline 4elementsefww

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Re: Marvelfan12345's Releases: Gambit Booster Released
« Reply #230 on: December 08, 2010, 01:42pm »
I was finally able to download this, and I LOVE this booster!  Funny thing though, I was using iceman, scarlet witch, your gambit booster, and nowhereman's rogue, and all of a sudden, Gambit had rogue's icon's..........

Offline MarvelFan12345

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Re: Marvelfan12345's Releases: Gambit Booster Released
« Reply #231 on: December 08, 2010, 01:53pm »
Thanks guys. And I have that glitch too (it occurs with Gambit and Rogue). I'm not sure why but perhaps Deedooo used the same base for them which could be the problem.

Offline 4elementsefww

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Re: Marvelfan12345's Releases: Gambit Booster Released
« Reply #232 on: December 09, 2010, 05:26am »
Yeah I think looked at it in a hex editor and saw that they both said drstr_icons.png, so I think that they weren't hex edited.  I wonder if that will hapen with Dr strange also?  Either way great job with the booster MarvelFan12345 and great job with the icons deedooo!

Offline MarvelFan12345

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Re: Marvelfan12345's Releases: Gambit Booster Released
« Reply #233 on: December 09, 2010, 01:39pm »
Thanks once more!

satch4684

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Re: Marvelfan12345's Releases: Gambit Booster Released
« Reply #234 on: December 28, 2010, 09:58pm »
hi

phoenix from MUA2 seems great, but she has absolutely no powers and no passives for any of her costumes, i'm using almost exclusively custom characters w/ heroselect and not sure if a confliction is possible with that. everyone else looks to be working fine.

i've been out of the grind for a long time with this game, anyone know if there's a usual cause for this type of thing happening?

Offline MarvelFan12345

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Re: Marvelfan12345's Releases: Gambit Booster Released
« Reply #235 on: December 28, 2010, 11:07pm »
DId you install the Official Characters Mod and start a new game with default stats. That is often the problem.

satch4684

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Re: Marvelfan12345's Releases: Gambit Booster Released
« Reply #236 on: December 29, 2010, 05:09pm »
yeah, i did install the official characters mod, and using some of them.

as for starting a game with default stats, i think the answer would be yes. That's the question it asks you at the beginning, with the other option being starting from previously saved data, right?

scott summers

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Re: Marvelfan12345's Releases: Gambit Booster Released
« Reply #237 on: December 29, 2010, 05:13pm »
no, you have to start a new game with default stats.

satch4684

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Re: Marvelfan12345's Releases: Gambit Booster Released
« Reply #238 on: December 29, 2010, 05:22pm »
no, you have to start a new game with default stats.

yea, i definitely did, was just making sure that was the question he's referring when he said "default stats" (at beginning when it asks start default or from a save).

just figured out apparently it must be from replacing one of the main 4 (wolvie, cap, spidey, thor) because i believe cable replaces one of them, and i found out he also has no powers and passives. But the FAQ made it sound like there shouldn't be a problem with that:

"This happens when you replace Spider-Man, Captain America, Thor or Wolverine in the Herostat. To choose who you wish to start with, decompile the Charinfo.xmlb file (found in the Data folder) with XMLBCUI, find the entries for those four aforementioned characters and, if you have replaced any of them, change the names to any character you want (as long as the character is in the Herostat and the name matches the "name" line in the Herostat) then recompile it and you are good to go!"

"Alternatively you can download a completed savefile (from here for example). This will allow you to start a new game with the ability to select your characters when you start the game. Just place it in Documents/Activision/Marvel Ultimate Alliance/Save and you're done"/

i did the alternative, but it would seem like you should really do both i guess?


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Re: Marvelfan12345's Releases: Gambit Booster Released
« Reply #239 on: December 29, 2010, 05:59pm »
I did it with XMLB and I just changed the names and it worked like a charm for me, so maybe something just isnt working for you


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