Author Topic: GHOST RIDER upgrades v1.2 [Hellcycle, etc]  (Read 10165 times)

Offline iammingy

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Re: GHOST RIDER upgrades v1.2 [Hellcycle, etc]
« Reply #45 on: June 12, 2012, 11:01pm »
I have modified the PY script "use_hellcycle.py".
https://www.box.com/s/372bfafe511158870685

Put it in "Activision\Marvel - Ultimate Alliance\scripts\common"

Caretaker has been getting on and off the hellcycle many times in a team of four, but I don't see the bug. So, let me know if it fixes the bug that you guys had been seeing.


omniverse

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Re: GHOST RIDER upgrades v1.2 [Hellcycle, etc]
« Reply #46 on: October 13, 2012, 10:05am »
in a team of four ghost rider still keeps getting off his hellcycle for me. i also moved and replaced the script with the newer one u uploaded. also started a new game

____

would it be possible to change it to triple jump for the hellcycle?
« Last Edit: October 17, 2012, 01:42pm by omniverse »

Offline Lightning249539

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Re: GHOST RIDER upgrades v1.2 [Hellcycle, etc]
« Reply #47 on: December 27, 2012, 10:27am »
GREAT MOD!

Offline M@pple

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Re: GHOST RIDER upgrades v1.2 [Hellcycle, etc]
« Reply #48 on: May 19, 2013, 01:12am »
for some weird reason when Ghost Rider rider his bike he can only go back and forth, he can't switch the bike off either.

is this a common bug?

Offline 12emre12

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Re: GHOST RIDER upgrades v1.2 [Hellcycle, etc]
« Reply #49 on: June 11, 2013, 07:02am »
for some weird reason when Ghost Rider rider his bike he can only go back and forth, he can't switch the bike off either.

is this a common bug?

I have same problem. Is there any fix for it?

Offline ▲t o p k e k▲

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Re: GHOST RIDER upgrades v1.2 [Hellcycle, etc]
« Reply #50 on: August 26, 2017, 01:56am »
I have a problem.
Is it possible to make Ghost Rider jump 3 times to activate the hellcycle?
It's kinda annoying if I can't jump twice. I can't reach some place which are needed to be double jumped on.
-  :/

Offline Outsider

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Re: GHOST RIDER upgrades v1.2 [Hellcycle, etc]
« Reply #51 on: August 26, 2017, 06:50am »
I have a problem.
Is it possible to make Ghost Rider jump 3 times to activate the hellcycle?
It's kinda annoying if I can't jump twice. I can't reach some place which are needed to be double jumped on.

Yes, it is possible. I will consider changing it (through my Ghost Rider booster) when I have some available time.

EDIT: I have made it possible. View my Ghost Rider booster at The Crypt.



« Last Edit: September 01, 2017, 12:28pm by Outsider »

Offline IronManRocks

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Re: GHOST RIDER upgrades v1.2 [Hellcycle, etc]
« Reply #52 on: December 01, 2017, 02:34pm »
I have a problem.
Is it possible to make Ghost Rider jump 3 times to activate the hellcycle?
It's kinda annoying if I can't jump twice. I can't reach some place which are needed to be double jumped on.

Yes it is, just launch the XMLBCUI and decompile the ps_ghostrider.xmlb; click on "edit", this is what you have to do:

scroll down until you find

   FightMove {
   animenum = ea_jump_start ;
   handler = ch_move_jump ;
   lockangles = true ;
   name = jump ;
   noncombat = true ;
   startchaintime = 0.1 ;
      chain {
      action = move ;
      result = ridehellcycle ; <- change this name from ridehellcycle to airjump. This will tell the game to make :ghostr: perform another jump after a jump (a double jump). Ok, almost done ;)
      }

      chain {
      action = attack ;
      result = jumpsmash ;
      }

      chain {
      action = smash ;
      result = jumpsmash ;
      }

      chain {
      action = powers ;
      result = powers ;
      }

      chain {
      action = idle ;
      result = jumploop ;
      }

      chain {
      action = special ;
      result = jumpland ;
      }

   }



Ok, now add the whole following FightMove immediatley after the previous one: this will tell the game to summon your hellcycle if you jump after a doublejump (triple jump)

   FightMove {
   animenum = ea_jump_start ;
   blendtime = 0.1 ;
   handler = ch_move_jump ;
   lockchaining = false ;
   locktransitionangles = true ;
   name = airjump ;
   turnrate = 0.2 ;
      chain {
      action = move ;
      result = ridehellcycle ;
      }

      chain {
      action = attack ;
      result = jumpsmash ;
      }

      chain {
      action = smash ;
      result = jumpsmash ;
      }

      chain {
      action = powers ;
      result = powers ;
      }

      chain {
      action = idle ;
      result = jumploop ;
      }

      chain {
      action = special ;
      result = jumpland ;
      }

   }

Once finished remember to save and recompile it as an .engb
Done, have fun with Ghost Rider  :ghostr: !
« Last Edit: December 02, 2017, 04:16am by IronManRocks »