Author Topic: OFFICIAL X-Men Legends PC progress topic  (Read 34269 times)

Offline cyberhawk777

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Re: OFFICIAL X-Men Legends PC progress topic
« Reply #225 on: August 31, 2015, 06:28am »
Thanks for putting in so much effort.  You got a lot farther than most people would have.  Who knows?  Maybe one day someone who can figure out how to get past the bugs will show up on marvelmods and can get it a little further along.

Either way, great work.

Offline Joosteh

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Re: OFFICIAL X-Men Legends PC progress topic
« Reply #226 on: September 03, 2015, 03:02pm »
I agree with Cyberhwak, great work man. Let's hope some day you will find your way around the issues and finish this long awaited project :D

Thanks for all the effort! :)

Offline Teancum

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Re: OFFICIAL X-Men Legends PC progress topic
« Reply #227 on: September 07, 2015, 07:13pm »
I had some people ask if the other levels were playable. The answer is yes (for the most part). Really I just have to put all the objectives and scripting together. That sounds easy, but it's actually very time consuming. Since I got stuck on physical limitations of the .exe I just stopped doing them. However if you want to try them I'll post info on how you can load up any given level that you want. Remember that many don't work right since objectives are not done, but you can try them.

Anyone interested?

Offline LarsAlexandersson

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Re: OFFICIAL X-Men Legends PC progress topic
« Reply #228 on: September 07, 2015, 08:18pm »
i have the double jump (commonly on shared nodes file) pack uploaded in my XML2 topic since nodoubt_jr has uploaded his in-flight power use (moveset flying) file update, if you wanted to update the game.
Call me Lars. I'm Power Cosmic no more.

"Trying to solve mysteries of modding here"

My Progress:
http://marvelmods.com/forum/index.php/topic,4671.0.html

Feel free to mod my releases, as long you credit me:
http://marvelmods.com/forum/index.php/topic,4488.0.html

Offline BlueElf

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Re: OFFICIAL X-Men Legends PC progress topic
« Reply #229 on: September 19, 2015, 10:17am »
I had some people ask if the other levels were playable. The answer is yes (for the most part). Really I just have to put all the objectives and scripting together. That sounds easy, but it's actually very time consuming. Since I got stuck on physical limitations of the .exe I just stopped doing them. However if you want to try them I'll post info on how you can load up any given level that you want. Remember that many don't work right since objectives are not done, but you can try them.

Anyone interested?

Can you still post that information?

Offline Teancum

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Re: OFFICIAL X-Men Legends PC progress topic
« Reply #230 on: September 19, 2015, 08:25pm »
Right, I forgot about the tutorial:

1) Navigate to \X-Men Legends PC\Scripts\menus\ and open new_game.py in Notepad
2) Put a # sign in front of the line loadMapKeepTeam("nyc/alison/nyc1_1_1")
3) Remove the # sign in front of the line for the map you want to play, for example: #loadMapChooseTeam("weapon_x/wfb/wx1_1") becomes loadMapChooseTeam("weapon_x/wfb/wx1_1"), without the # sign.
4) Save the file. If you'd like you can uncomment the line (remove the beginning #sign ) #awardXPToPlayable(9000000) #100k XP up-front to get a bunch of XP up front
5) Start the game and select "New Game". Skip the cutscene

To go back to normal, just reverse what you did in the new_game.py file

Offline Joosteh

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Re: OFFICIAL X-Men Legends PC progress topic
« Reply #231 on: November 15, 2015, 03:38am »
Maybe a little off-topic  but just finished the game for the 20th time on my old Xbox :P How I still love this game! Hardly any other Marvel game can top this one.

Offline EvGamer-X-

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Re: OFFICIAL X-Men Legends PC progress topic
« Reply #232 on: November 18, 2015, 03:58pm »
Hi ! Write as you edit. EXE files? How are you after the changes save the file, that he had not changed, and run the game??? I want online game to recover. To connect to GameSpy. If you can do it to.
-X-

Offline Teancum

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Re: OFFICIAL X-Men Legends PC progress topic
« Reply #233 on: November 18, 2015, 05:40pm »
Not possible. Sorry

Offline Julio Cabral

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Re: OFFICIAL X-Men Legends PC progress topic
« Reply #234 on: January 11, 2016, 11:53am »
Hello, I want to know how you turn off the cell shading. Thanks in advance.

Offline Teancum

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Re: OFFICIAL X-Men Legends PC progress topic
« Reply #235 on: January 11, 2016, 03:24pm »
You can't. Sorry. Only reskins from MUA have cel shading off.

Offline Julio Cabral

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Re: OFFICIAL X-Men Legends PC progress topic
« Reply #236 on: January 11, 2016, 04:25pm »
You can't. Sorry. Only reskins from MUA have cel shading off.
I see. Thanks anyway.

Offline overthegames

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Re: OFFICIAL X-Men Legends PC progress topic
« Reply #237 on: February 09, 2016, 11:31pm »
guys when will do a update to the game coz i cant continue the game it is not full when will be full or add a new objecties please answer me quick

Offline Teancum

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Re: OFFICIAL X-Men Legends PC progress topic
« Reply #238 on: February 10, 2016, 04:03am »
Sorry, I stopped working on this a long time ago.

Offline overthegames

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Re: OFFICIAL X-Men Legends PC progress topic
« Reply #239 on: February 10, 2016, 05:17am »
ok thanks
« Last Edit: February 10, 2016, 08:58am by overthegames »