an update on my xml1 level conversion:
i'm having a camera issue, i can get the level to load fine without conversations or level scripts:

but when i include the conversations and scripts, for some reason i have to change the enemy's instantspawn from false to true or else no conversation will start. when i do change it to true the conversation starts, but then the camera freezes on the enemy and the only way i can exit is ctrl+alt+del
This is where it freezes:

the problem is most likely in the scripts and conversation but this is getting annoying. too bad these levels dont convert smoothly. To get the sentinels arms to appear i also had to remove some lines from his ncpstat entry. I guess his arms are suppose to detach when they die but for me they never showed up, so i removed the 'hideskin' portion. His effects are somewhat messed up too, i wont focus on fixing them, but its pretty funny to watch.
also, i replaced all specificly named characters in the conversation files to say %PLAYER%
btw i am working on act1/fb/nyc1.