Avalanche Character Mod
Up your brotherhood game with a well deserved dose of Avalanche! He was a big player in the events of XML1, and now he can be a big player on your team in XML2. Avalanche has many powers that allow him total control over the field of combat. Able to to stun, trap, and toss enemies about with a wide range of seismic powers, Avalanche is a must have for any brotherhood team. LET'S GET READY TO RUMBLE!
Abilities
AttacksRock Spikes Blasts rock pillars from the ground, popping enemies into the air.
Execution - Functions similarly to other starting ranged attacks with a couple unique traits. The casting speed is a bit longer than most basic ranged powers, but has the benefit of sending out more than one projectile. Also pops enemies in the air on contact. More levels result in more projectiles for a greater spread.
Earth Surf Slides on a wave of earth, knocking enemies back with a kick on contact. (Press And Hold)
Execution - Acts much like Iceman's Ice Slide. A good move for quickly closing the distance on enemies. Contact with an enemy triggers a kick that knocks enemies back. Damage done is split between initial contact with the target and the follow up kick. By keeping the level low, this power can make for a handy travel power with low EP cost.
Upheaval Raises a boulder from the ground, then detonates it, damaging enemies in a radius and knocking them back. Puts out fires.
Execution - This power is great for crowd control and is capable of dealing additional damage to enemies at its center. The first power that smothers fires, this power has many uses in early areas of the game.
Rubble Rumble Creates a travelling tremor, damaging enemies on contact. Puts out fires.
Execution - This is Avalanches ultimate set it and forget it power. It functions much like Storms funnels, damaging and stunning enemies for a time. This frees up Avalanche to focus additional fire on the affected targets, or move on to other enemies. It will continue to travel about after the targets have been dispatched, offering Avalanche superb control over the field.
Sand Trap Softens the earth beneath the feet of nearby enemies, trapping them for a time.
Execution - This power allows Avalanche to lock up even more enemies by trapping them for a time. It will hit up to 3 surrounding enemies without the need to aim, leaving them vulnerable and unable to approach Avalanche. It deals damage overtime and offers solid field control.
Boulder Blast Avalanche surrounds himself with large rocks, then blasts them outward knocking back surrounding enemies. puts out fires.
Execution - This power offers a number of unique advantages in the field. While surrounded by rocks, Avalanche is impervious to damage, making it a fantastic defensive power. It will also do additional damage to enemies that are closer to Avalanche when he first surrounds himself with rocks. With its defensive qualities, solid range, and knockback, this power is the ultimate protection against thick mobs.
XtremesQUAKE Xtreme radial attack dealing physical damage and knockback. Puts out fires.
Execution - Functions just like most radial Xtremes. Has solid knock back and is able to smother fires.
SEISMIC PROTECTION Avalanche becomes invulnerable, and spends no energy for a time.
Execution - Well suited for use while on the move. Able to go from area to area while this Xtreme is in effect, this power makes great use of your X's.
BoostsTremor Shield Strong tremors surround Avalanche, absorbing energy, elemental, and radiation damage, and damaging enemies on contact.
Execution - This buff is a great way to boost Avalanches survivability. It soaks up damage and causes close range attackers to flinch when damaged by the shield. This allows Avalanche to be in the middle of the mobs with reckless abandon, making great use of his powers
PassivesDefensive Stance Combat training increases Avalanches chance to resist melee attacks.
Execution - Helps to build up Avalanches defenses for his aggressive combat style.
Seismic Fists Adds additional physical damage to all melee attacks.
Execution - A good way of dealing damage without draining all of Avalanches EP. This is a rather unique version of this style of passive as it adds physical damage unlike most other special combat passives.
Armor Increases defense rate, and reduces incoming physical damage.
Execution - Avalanches play style will often place him at the center of angry mobs. Improved armor will help him survive the onslaught.
Seismic Mastery Increases damage and critical hit chance on all seismic attacks.
Execution - Just like all other masteries, Seismic mastery adds a helpful damage boost to Avalanches powers.
Mutant Master Increases EP regeneration rate.
Execution - Increase Avalanches mutant master ability to keep those attacks coming, with greatly improved EP regeneration.
Other Features - Any feedback would be wonderful, let me know if you have problems, questions, or ideas.
Big thanks to many community members for continued assistance and support!