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Ekluvya's hub patches....

Started by Ekluvya, October 06, 2025, 09:10AM

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October 06, 2025, 09:10AM Last Edit: November 02, 2025, 05:49AM by Ekluvya Reason: New mod added....
The Cloak of Levitation in Sanctum Santorum.

The Cloak of Levitation(CoL) will appear as an artifact in Doctor Stranges room. The hint dialog will also appear when player is near it.
The animated CoL is already present in the game files, But I have still included it in mod zip(just in case).
The mod also fixes the hint-dialogs of 'Book of The Vishanti' and 'Wind of Watoomb'.
It also fixes DrStrange appearing in the foyer till end of the mephisto. He'll disappear as soon as you leave inner sanctum.
The Strange Trivia faces the corrected direction.

Preview: here
Preview2: here

Prerequisite: Make sure you have the latest OCP installed.

Download: here :strange:

I've rewrote some of the code in strange1.py and tested it personally and the reduced lines works.

Credits:
Game developer credits: Raven Software, Beenox, Activision, Marvel
XMLB Compiler/De-compiler IDE for MUA and XLM2
Nikita488: for Alchemy tools
ak2yny: for telling me the extraction point limit thing in Discord\help
People who made OCP and all the other mods.

The mod will work without the scripts folder. But then DrStrange will appear with cape while CoL is in display.
Note: It's made for the original 2006 port of MUA.



Attilan Shuttles.

In Attilan1 hub, when you use a viewing console a shuttle will flyby with random path.
I manually gave coordinates so the shuttle appears in every windows when respective console is used.

Image Preview: here
Video Preview: here

Download: here :blackshake:

Credits....
Game developer credits: Raven Software, Beenox, Activision, Marvel
XMLB Compiler/De-compiler IDE for MUA and XLM2
Nikita488: for Alchemy tools
ak2yny: for answering tons of questions
People who made OCP and all other mods.
THX and marvelmods
To the game limit,
And beyond....