My full character mods are here:
http://marvelmods.com/forum/index.php/topic,6951.0.htmlSongbird effects updates:
new wings>>
http://marvelmods.com/forum/index.php/topic,3779.msg91322.html#msg91322other effects update>>
http://marvelmods.com/forum/index.php/topic,3779.msg91896.html#msg91896spiderwoman effects update:
replaces some power effects
http://marvelmods.com/forum/index.php/topic,3779.msg90335.html#msg90335nick fury grenade update:
replaces his grenade with a much more grenade-like model
http://marvelmods.com/forum/index.php/topic,3779.msg90248.html#msg90248iceman effects booster:
updates and adds several effects
http://marvelmods.com/forum/index.php/topic,3779.msg90020.html#msg90020
{v1.0 mediafire link}{v2.0 mediafire link}gevth is awesome. he made it so that strange's black magic power turns enemies into a random one of the models!
to install: you might want to back up up ps_drstrange.engb in the powerstyles folder and ents_drstr.xmlb in the entities folder, just in case. drag folders into mua directory.
V2.0 notes: shiny new powerstyle and stuff by gevth. not compatible with other dr strange boosters. sorry.
finally another mod! this one let's you change the...thing...that doctor strange's power "black magic" turns enemies into.
to install: this is going to seam a bit more complicated than it is. in each folder (except random) is a folder called "models". drag that into your mua main folder and you'll be good. in the folder "random" there there is also a "models" folder. drag this into your mua folder. to use one of the "random" models you will need to rename them to "crate_strange.igb" instead of "crate_strange_0X.igb).
v1.0 notes: compatible with any dr strange booster.
the models i have are:
-
Big Statue (pretty cool, but the wierd thing is; he can lift it over his head)
-
Toilet (turning people into toilets is more fun than you'd think)
-
Iron Man Display (one of my personal favorites)
-
Tribal head statue (again, cool looking, but strange can pick it up)
-
Nightcrawler statue-Gravestone (pic coming soonish)
-
Forklift (a forklift)
please report any issues with it and...Enjoy!
{v1.0 mediafire link}Inspired by
this image.
This mod basically adds a bunch of weaponry to spiderman.
Just add the below code to spiderman's herosat and install the boltons.
BoltOn {
bolt = Bip01 Spine2 ;
model = models/bolton/shoulder_pads_DXT1 ;
slot = ebolton_clawright ;
}
BoltOn {
bolt = Bip01 Spine2 ;
model = models/bolton/vollycannon_back ;
slot = ebolton_tail ;
}
BoltOn {
bolt = Bip01 Spine2 ;
model = models/bolton/nightcrawler_swords_back ;
slot = ebolton_clawleft ;
}
BoltOn {
bolt = Bip01 R Hand ;
model = models/bolton/beamcannon_hand ;
slot = ebolton_altweapon ;
}
BoltOn {
bolt = Bip01 L Hand ;
model = models/bolton/rocket_launcher_L ;
slot = ebolton_weapon ;
}
known glitches:
-spiderman looks funny on the menu screen and his guns sometimes go through stuff. there's really nothing to be done about this.
-after you use
blaw's symbiot power all the boltons go away and don't come back until you enter the change character menu or enter a new area. nothing to be done about this either (at least i won't even try for now)
-strange things happen when you pick up weapons (strange like left had weapon dissapearing, then when you drop the weapon, you hold your right hand gun over your head and it slowly fades to invisible) like the above problem, new areas and char select screen should fix it.
future updates:
-more boltons! (may even request a few just for this!)
-maybe (don't hold me to this!) a version that uses guns and swords and stuff.
-fixies to any bugs (not likely to bug)
pics:


more pictures
herethanks! please report any glitches!
credits:
beam cannon and volly cannon by blawrocket launcher, shoulder pads and swords by iammingyjean grey "tortured soul" mannequinjust a little something i threw together in a few mins.
clicky the picy for download

it goes in the folder, UI>models>manequins
jean grey "from the ashes" mannequinfrom the ashes, she will rise. that's the word on the street anyways ^^.
clicky the picy for download

it goes in the folder, UI>models>manequins (just remove the ashes suffix and replace old file)