Programmers: BaconWizard17, Tony Stark, nikita488, ak2yny, Rampage, MrKablamm0fish, Norrin Radd (inactive), adamatti (inactive), brandonmeek (inactive)
Batch and Powershell:
Batch-Scripts GitHub page (https://github.com/EthanReed517/Marvel-Mods-Batch-Scripts) (CMD and Powershell)
Alchemy Batch-Scripts (https://github.com/EthanReed517/Marvel-Mods-Batch-Scripts/tree/main/Alchemy%20Scripts) by ak2yny - release page (https://marvelmods.com/forum/index.php/topic,10969.msg204310.html#msg204310) with instructions
Raven-Formats Batch-Scripts (https://github.com/EthanReed517/Marvel-Mods-Batch-Scripts/tree/main/Raven-Formats%20Scripts) by ak2yny - release page (https://marvelmods.com/forum/index.php/topic,10969.msg202344.html#msg202344) with instructions
Python:
Raven-Formats GitHub page (https://github.com/nikita488/raven-formats) by nikita488 (Xmlb and Zsnd)
NBA2kStuff XML to Raven-Formats converter (https://github.com/TheRealPSV/OpenHeroSelect/blob/master/python_source/xml%20to%20json%20converter%20(BaconWizard17).py) by BaconWizard17 (and ak2yny)
igbFinisher (https://github.com/EthanReed517/BaconWizard17-igbFinisher) by BaconWizard17
Java Script:
OpenHeroSelect GitHub page (https://github.com/TheRealPSV/OpenHeroSelect) by Tony Stark (JS/Node)
C#, C++, C:
Alchemy 5 Base Evaluation Installer (https://archive.org/download/alchemy-kit) by VV and Silicon Studio, incl. source code (must install with the SDK to get the source) - nikita488 & JaJo have experience with it
nikita488's GitHub page (https://github.com/nikita488?tab=repositories) with multiple Alchemy tools, incl. plugins and converters. Require the Alchemy 5 source code. (Include Lua code)
MUA Open Hero Select (https://code.google.com/archive/p/muaopenheroselect/) by adamatti (basically open source HeroSelect)
Open Hero Select GUI (https://github.com/ak2yny/OpenHeroSelectGUI) by ak2yny & adamatti (based on MUA Open Hero Select)
HeroSelect XML2 version (https://marvelmods.com/forum/index.php/topic,1010) by Norrin Radd (closed source (https://marvelmods.com/forum/index.php/topic,732.msg41979.html#msg41979))
HeroSelect (https://marvelmods.com/forum/index.php/topic,732) by Norrin Radd (closed source) - max. 27 heroes, locations locked to OCP 1.3 layout
FB package tools (https://marvelmods.com/forum/index.php/topic,863) by Norrin Radd (closed source) - for console modding
NRcompiler (https://marvelmods.com/forum/index.php/topic,2177) by Norrin Radd (closed source) - arguably better version of xmlb-compile
NRskinner (https://marvelmods.com/forum/index.php/topic,1224) by Norrin Radd (closed source) - command line hex texture replacing (fka PS2skinner (https://marvelmods.com/forum/index.php/topic,755))
XML1 conversion tools (https://marvelmods.com/forum/index.php/topic,854) by Norrin Radd (closed source) - incl. Extent Converter and Ultimate Alphabetizer
MUA Mod Assistant (https://marvelmods.com/forum/index.php/topic,10902) by brandonmeek (source?)
Limit Adjuster GitHub page (https://github.com/nikita488/MUA.XML2.LimitAdjuster)
Other:
ZSMeditor (https://www.mediafire.com/file/pduucpi43xa25in/ZSM_Editor_Source_Code.7z/file) by Winstrol (Delphi (https://www.embarcadero.com/products/delphi))
Gimp-Scripts GitHub page (https://github.com/EthanReed517/BaconWizard17-MarvelMods-Gimp-Scripts) by BaconWizard17 (Python-Fu & Script-Fu)
Gimp-Scripts GitHub page (https://github.com/ak2yny/GIMP-scripts) by ak2yny (Script-Fu) - scripts are available here (https://marvelmods.com/forum/index.php?topic=10969) as well
Everyone is welcome to contribute.