Marvel Mods

Marvel Ultimate Alliance I & II => Mod Releases and Conversions => Topic started by: Arthur2600 on March 15, 2025, 08:40PM

Title: Arthur2600 Stuff
Post by: Arthur2600 on March 15, 2025, 08:40PM
Hello I'll be posting here all content I make
If I didn't mention someone in any work pls tell me or DM
Boosters

:carnage: Carnage: https://marvelmods.com/forum/index.php/topic,11560.msg206409.html#msg206409
 :venom2: Venom: https://marvelmods.com/forum/index.php/topic,11560.msg206531.html#msg206531
Title: Re: Arthur2600 Stuff
Post by: Arthur2600 on March 15, 2025, 09:56PM
:carnage: CARNAGE BOOSTER :carnage:
ORIGINAL MOD MADE BY The Outsider

Hello, this is my first work in the forum :)
In this weeks I have been learning the basics of the coding, I started doing some personal modifications on other characters quickly seeing all the potential of modding
I started with slight changes for Carnage which quickly escalated in scope due to my ambition and I didn't wanted to bother Outsider with updating him, so as ol' purple man says:

(https://content.imageresizer.com/images/memes/Fine-Ill-do-it-myself-meme-8.jpg)

I should have choosen other thing as my first work lol because it took a lot of effort at some points, actually Im kinda burnt out, you'll see why hehe
Well enough blah let's start

FEATURES
- Completely revamped and overhauled powers: Either balance changes, new visuals, some fixes or enhancements to existing attacks
- New names for powers and passives, inherited from MUA2
- Symbiote Shield blocking effect from Dark_Mark's Venom (Modified to be red colored)
- New passives
- New Voice set, all sound now are from MUA2
- Skins from MUA2 have HUD Heads from...well...MUA2
- 4 Hex-edited skins
- BREAK LINES in case you want to add them to the X_Voice file

CREDITS
- Outsider: 70% of the booster is thanks to him, original charnage char mod and his modding tutorial helped a lot
- Ak2yny: HUD Heads from MUA2, Contest of Champions and Avengers Alliance
- Gabejr25: Spider-Man Booster and his Spider-Sense boost which I transfered here
- Vegetoid: User on youtube which included all Carnage lines from MUA2
- Cherryswirl: MFF Skins
- BLaw & Immingy: Retro Skin
- Maegawa: For the text template lmao
- Dark_Mark for his Venom Symbiote Shield effect
- Everyone who helped me on the discord server

LINK
https://www.mediafire.com/file/lpnbd0gselk0jhs/CHAR_Carnage.rar/file (https://www.mediafire.com/file/lpnbd0gselk0jhs/CHAR_Carnage.rar/file)

PREVIEW VIDEO
Title: Venom Booster
Post by: Arthur2600 on May 28, 2025, 06:18PM
:venom2: Venom Booster by Arthur2600
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FEATURES:
- Uses EpicDragon94 reducer as base, right now stands at 211 triggers, vanilla venom has 277
- Includes icons, sounds, re-colored effects and 1 power from Canino's booster
- Uses Nowhere's Man's version of Symbiote Sludge from his Venom Booster
- New visual effects; ALL his effects have been taken from Canino's booster along his claws boltons, now they have a nice deep dark blue coloration
- Enhanced Symbiote Shield Effect from Sazandra125 booster
- New Passives and Skins
- New Powers
- New custom combat and blocking animations
- 30% Weak to fire so be careful
- Reduced Herostat: I deleted some useless nodes from his herostat
- Fixed Alt+Tab Crash when Venom is present in the team or selection screen; His tongue model was causing the crash so I replaced it for the Dark_Mark one, in the xtras folder you can find another model identical to the vanilla one (Thanks to Ak2yny)
- Some powers have been removed for various reasons more on that down
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NOTES:
- The mannequin has a white outline, it is normal because it is based on the 90's Cartoon Skin, did not found a mannequin for the normal version
- The effects folder has a bunch of effects, don't worry not all of them are used, it's just because all are recolored versions of vanilla powers in any case I need them for a future
- The shield effect looks slightly off on big sized skins (In this case Anti-Venom and MUA2 due to his massive arms)
- Sadly I couldn't found the break lines, I don't know where I found them to add them to my game so if anyone is able to find them DM so I can add them to the booster lol
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MOVESET:
1. Web Cannon: Shoots a spread of symbiote bullets that bounces between enemies and walls, upgrading it increases damage, bullet count and bullet lifetime.
2. Symbiote Flail: Vanilla power but an effect has been added to Venom while he does it.
3. Symbiote Surge: New radial power, attacks enemies in a wide area with spikes surging up from the ground and launching foes airborne
4. Tendril Yank: Renamed version of Venom Heave, same power but now can damage bosses and enemies that couldn't be grabbed, the effects have been put in sync with the charging motion.
5. LeapĂ­ng Feast: New melee power (Thanks to gabejr25 took the coding from his spiderman booster), does a x4 combo at enemies with swift punches and wicked claws.
6. (Boost) Biomass Fueling: Reworked version of "Claws", now sacrifices 15% of max HP to increase all damage and all crit chance
7. (Projectile but uses Boost slot lol) Host Infection: New power from Canino booster (Inspired by MUA2 from N-Space if I'm correct) now with proper effects and animation, Venom spews symbiote to an enemy which over-powers the enemy, and forces it to fight with you for a time.
8. (Extreme) Venom Web: Reworked version of Symbiote sludge, uses the power version of Nowhere's Man's, heavily damages and traps enemies, while trapped enemies suffer damage over time.
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CREDITS:
- Canino: Sounds, icons, effects and infection power from his Venom booster
- EpicDragon94: Venom Reducer
- Nowhere's Man: Venom balance booster
- gabejr25: Took the code from his Spiderman booster for the combo power
- Waggens7uP: Mannequin
- Andersonbrazil: MvCI and Anti-Venom Skins
- Julio Cabral: Classic and Animated skins
- Ak2yny: New tongue model and HUD Heads from MCoC, Avengers Alliance and MUA3
- Outsider: I used his effects from his Sub-Zero booster and Tremor mod for the Symbiote Surge power
- Sazandra125: Symbiote
- Dark_Mark: Tongue model from his Venom Mod
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REMOVED POWERS
- Venom Thrust - Replaced by Web Cannon: It was way too boring imo, hopefully the new attack can make for it
- Venom  Swing - Replaced by Symbiote Surge: Used way too many triggers and couln't be used on bosses and singular enemies didn't recieved any damage
- Symbiote Bite: Replaced by Leaping Feast: I tried to make it work at close distances but everytime the character was too fordward of the enemy causing the bite to fail, used many triggers for a pretty bad power imo.
- Terror - Replaced by Symbiote Infection: I replaced it mostly because I didn't want to have too many powers (Symbiote Infection is a projectile not a boost lol) so removed this but I made the Claws boost better so hopefully you won't need any other boost power.

SKINS AND HUD-HEADS
- 4 Hex-Edited Skins:
    - Classic (From Spiderman Unlimited) uses HUD from Contest of Champions (Pre-update)
    - Fighter (MvC Infinite) uses HUD from Contest of Champions (Post-update)
    - Thunderbolts (MUA2 N-Space version) uses HUD from Avengers Alliance (Because MUA2 model sucks lmao)
    - Anti-Venom (Future Fight) uses HUD from Future Fight

BUG FIXES AND REDUCED HEROSTAT
- Deleted a couple of useless nodes from the herostat
- His tongue model for some reason crashed the game when alt+tab even when they game was paused, so he now has a new tongue bolton to avoid this (Thanks to Ak2yny for the new model)
- Removed a bunch of useless stuff from his powerstyle
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LINK: https://www.mediafire.com/file/mmj5s4fr6fdzobo/CUSTOM_Venom.rar/file (https://www.mediafire.com/file/mmj5s4fr6fdzobo/CUSTOM_Venom.rar/file)

PREVIEW VIDEO: