:sunfire: Sunfire Power Booster v1.0 by V. Aquilegia :sunfire:
Download Link : https://drive.google.com/file/d/1sEyn4VeoCMtIsVIqqBz85Z3lxvYwc3VX/view?usp=sharing
This is a booster for a character I've loved since I first picked up this game.
Sunfire's been given a much needed overhaul. He's had his existing skillset upgraded alongside 2 new abilities that allow him to dominate the playing field, while still providing a challenge for players to enjoy.With this, you can now take control of the full power of the Sun!
- Credits - - BaconWizard17 : Skins, 3D Heads, and Textures
- Enigma : New VFX (certain Sunfire Skin Convo Portraits, VFX Recolors and some pulled from Magma Mod)- Overall Changes -- Sunfire is now a 'Light Support' Type Hero
- He now has both Fire DMG Immunity & Radiation DMG Immunity
- He has been given 2 new powers, several reworks to his previous moveset and new skins!
- All of his abilities can now affect downed enemies.
- His abilities and passives have all been renamed for visual flair and to emphasize his Japanese heritage
- NOTE : All of his ability names use the Romaji spelling of different Japanese phrases.
- All of the abilities Sunfire has now inflict a status effect. That status effect has been given it's own Damage value in the talent and powerstyle coding.
- The passive ability 'Ionize' has been removed- Power List -[Reworked - Lvl. 1] Taiyo no Hikari - Special = Sunfire sprays his enemies with blistering flames, dealing continuous Fire DMG and burning them for a time.
- Changes -
- Increased hit count
- Increased arc size and range
- Extended length of Burn effect
- Added visuals to show inflicted burn
[Reworked - Lvl. 2] Honou no Ken - Melee = Sunfire creates a sword of made of Fire, swinging it in a sweeping arc. This attack knocks his enemies away, dealing $DMG_FIRE and burning them for a time.
- Changes -
- Increased attack range
- Inflicts Knockback
- Inflicts Burn
- Visuals added to emphasize burn debuff
[Reworked - Lvl. 4] Hi no Hana - Projectile = Sunfire launches a set of plasmic projectiles at enemies, dealing Fire DMG on hit and Irradiating foes. This ability inflicts Knockback. Level up to increase the number of fireballs.
- Changes -
- Increased default projectile count from 1 > 3
- Inflicts Knockback
- Inflicts Irradiation
[Reworked - Lvl. 8] Honou no Hashira - Blast = Sunfire superheats the air around him, creating a pillar of Solar flame, blasting away foes and inflicting burns on all nearby enemies. This ability deals Fire DMG.
- Changes -
- New Animation
- Combines the abilities 'Ignite' and 'Flame Geyser'
- Multi-Hit AOE Attack
- Inflicts Knockback
[Reworked - Lvl. 10] Hiyake - Trap = Sunfire flings a salvo of searing flames on the ground, setting it ablaze. This ability deals $DMG_FIRE to enemies hit and inflicts irradiation for a time.
- Changes -
- Default projectile count increased from 1 > 3
- New VFX
[NEW - Lvl. 12] Taiyofuu = Trap = Sunfire summons fierce solar winds against his foes. This ability deals Fire DMG to enemies hit, lifts them into the air, and inflicts irradiation for a time.
- Details -
- Creates two Flaming Tornadoes
- Count does not increase
- Deals Fire Dmg for entire duration
- Irradiates enemies
[NEW - Lvl. 14] Jigoku no Hi = Blast = Sunfire envelops his immediate area in flames, destroying any and everything in his wake. This ability deals extensive Fire DMG to enemies hit and inflicts serious burns for a time.
- Details -
- Multi-hit AOE attack
- Inflicts Popup
- 4-part Segmented Range
Boosts:
[Reworked - Lvl. 5] Atatakai Hikari = Sunfire absorbs the sunlight around him, creating a field of ionized energy that rejuvenates him and burns nearby enemies.
- Changes -
- VFX Changed
- Added HP Regen effect
- Increased radial Fire DMG
[Reworked - Lvl. 10] Moeru Te = Sunfire absorbs Radiation from his environment, metabolizes it, and blankets the party with it. This increases EP Regen and makes all non-powered Melee attacks for the entire party deal added Fire DMG for a time.
- Changes -
- Overall ATK increase removed
- Added EP Regen effect
- Added Melee Fire DMG Effect
- Improved VFX
Xtremes:
[Reworked - Lvl. 15] SUPERNOVA = Radial = Sunfire channels all of his might to create a solar flare, dealing massive Fire DMG. This inflicts irradiation on enemies with a chance for a Critical Hit.
- Changes -
- Now hits multiple times
- Inflicts Irradiation
- Inflicts severe knockback
- Decreased Range
- Added Crit. Chance
[Reworked - Lvl. 20] RISING SUN = Boost = Sunfire draws in as much solar energy as possible, turning himself into a living battery. This removes all $EP cost from his abilities and grants Shiro increased power damage for a time.
- Changes -
- Invincibility Removed
- 100% EP Cost Reduction Added
- Removed overall DMG Boost
- Specified to Power DMG instead
Passives:
[Lvl. 3] Yama Kaji = Adds Fire damage to all non-powered Melee attacks.
[Lvl. 18] Kazoku no Hokori = Increases damage and Critical chance of all powered and non-powered Fire damage and Radiation damage attacks and increases his resistance to Fire damage and Radiation damage.
-- Thank you for downloading!