Marvel Mods

X-Men Legends I & II => Mod Releases and Conversions => Misc. Modifications => Topic started by: BaconWizard17 on August 10, 2026, 03:41PM

Title: BaconWizard17's XML1 Misc Mods
Post by: BaconWizard17 on August 10, 2026, 03:41PM
Welcome to BaconWizard17's XML1 Misc Mods!

Links to my other projects and releases (http://marvelmods.com/forum/index.php/topic,10201.msg188989.html#msg188989)

This is where I'll post any misc mods for XML1 that I release.

MENU MODS
XML1 UNLOCK FEATURES
Release Post (https://marvelmods.com/forum/index.php/topic,11708.msg207600.html#msg207600)
Title: Re: BaconWizard17's XML1 Misc Mods
Post by: BaconWizard17 on August 10, 2026, 03:41PM
XML1 Unlock Features
v1.0

This is a mod that unlocks all the features for XML1 from the start.

Download Link (GC, PS2, and Xbox) (https://www.mediafire.com/file_premium/ltdrwfkox3upllu/XML1_Unlock_Features.zip/file)

Features:

Changelog:
Spoiler
  • Version 1.0:
    • Initial Release


Installation Instructions:
Spoiler
  • Follow the XML2 Mod Installation Guide for consoles (https://marvelmods.com/forum/index.php/topic,11351.0.html) (temporary tutorial until XML1 gets a dedicated tutorial) to decompile your game files and get access to the assetsfb.zip file.
  • Select the mod files for your appropriate console.
  • Place the files in the correct place within assetsfb.zip:
    • main.fb goes in packages\generated\maps\package\menus
    • alison.eng goes in data\missions
    • alison.py goes in scripts\missions
  • Be sure to overwrite the existing files.


Credits: