Marvel Mods

Off-Topic => Video Games Talk => Topic started by: the amazing spiderman on June 10, 2007, 12:01PM

Poll
Question: What are the costume mods you would like to see the most
Option 1: New Playable Character votes: 47
Option 2: Scarlet Spider votes: 17
Option 3: Iron Spider-Man votes: 13
Option 4: Carnage votes: 23
Option 5: Toxin votes: 13
Title: Costume mods
Post by: the amazing spiderman on June 10, 2007, 12:01PM
I was Just wondering what people would like to see in mods for spidey3
Title: Re: Costume mods
Post by: the master$$$ on June 10, 2007, 12:05PM
i would like to see wolverne,sabretoot and venom from the film i dont care if wolverine and sabrtooth have same atacks from x-men 3 the game just want to play them they are so cooool!!!!
Title: Re: Costume mods
Post by: the amazing spiderman on June 10, 2007, 12:23PM
how would wolverine and sabertooth get around? Thats the only thing. They would still have spidersence because of their enhanced sences and use claws to climb, but movement would be a problem
Title: Re: Costume mods
Post by: R0GUE on June 10, 2007, 01:48PM
How about Daredevil? That would make sense as his blindsense would work just like spider-sense and movement could be his stringy-baton things.
Title: Re: Costume mods
Post by: the amazing spiderman on June 10, 2007, 05:06PM
I have heard of using DD before but how could he climb? hes not strong enough to dig his chain/baton thingy into a wall
Title: Re: Costume mods
Post by: iammingy on June 10, 2007, 05:24PM
Toxin, one of my favorite characters... :P
Title: Re: Costume mods
Post by: the master$$$ on June 11, 2007, 03:08AM
Quote from: the amazing spiderman on June 10, 2007, 12:23PM
how would wolverine and sabertooth get around? Thats the only thing. They would still have spidersence because of their enhanced sences and use claws to climb, but movement would be a problem
realy the movement its not such a problem for sabretooth but for wolverine i think heed be more atached to the ground :laugh: :laugh: i think they are both fast inuff ;)
Title: Re: Costume mods
Post by: rainy_de_lunche on June 11, 2007, 05:42PM
wolverine weighs like 300 lbs or something because of his metal skeleton. that keeps him on the ground
Title: Re: Costume mods
Post by: the master$$$ on June 12, 2007, 11:05AM
i think that he can jump enought high his inuff fast for the hits and sabretooth is super fast and makes high jumps
Title: Re: Costume mods
Post by: the amazing spiderman on June 12, 2007, 09:12PM
No I don't think he can jump high enough for a super jump. Maybe when in shift(move faster mode or somtin') he would run realy fast for unlimited time. But before wolverine is made be easier to make new skins
Title: Re: Costume mods
Post by: Teancum on June 13, 2007, 04:11AM
Doesn't matter really.  All we can do is reskin characters.  We can't actually change any behaviors.
Title: Re: Costume mods
Post by: the amazing spiderman on June 13, 2007, 07:35AM
doesn't hurt to dream, but your right. But som1 had the idea of doing new goblin since he has playable moves already, would that work?
Title: Re: Costume mods
Post by: the master$$$ on June 13, 2007, 08:56AM
isn'there a way to extract sabretooths/wolverines texture(skins) in sm3
Title: Re: Costume mods
Post by: the amazing spiderman on June 13, 2007, 01:55PM
YES!!!!!!!!!! go iron spidey!
Title: Re: Costume mods
Post by: DarkVenomAndCarnage on July 07, 2007, 04:44PM
The 18 charactors I'd like to see are CARNAGE!!!!!!!!! :carnage:,Carnage,Carnage,Carnage,Carnage,Carnage,Carnage,Carnage,Ghost rider,Ghost rider,Ghost rider,Ghost rider,Ghost rider,Ghost rider,Ghost rider,Ghost rider,and Ghost rider. :laugh:
Title: Re: Costume mods
Post by: rainy_de_lunche on July 07, 2007, 06:45PM
Quote from: DarkVenomAndCarnage on July 07, 2007, 04:44PM
The 18 charactors I'd like to see are CARNAGE!!!!!!!!! :carnage:,Carnage,Carnage,Carnage,Carnage,Carnage,Carnage,Carnage,Ghost rider,Ghost rider,Ghost rider,Ghost rider,Ghost rider,Ghost rider,Ghost rider,Ghost rider,and Ghost rider. :laugh:

By the way do u think a carnage skin would be a good idea?
Title: Re: Costume mods
Post by: DarkVenomAndCarnage on July 07, 2007, 08:51PM
Because Carnage kicks but!!!!!!!!!!!!!!!!!!!!!
Title: Re: Costume mods
Post by: armored captian america on October 26, 2007, 07:40PM
i think :spiderman:-:carnage: is good idea.
Title: Re: Costume mods
Post by: Venom on October 26, 2007, 10:31PM
iammingy has already realesed  a carnage / toxin mod for mua so if u could find a way to put in to spiderman 3 .. with his permission of course
Title: Re: Costume mods
Post by: iammingy on October 26, 2007, 11:29PM
the textures are way too small for FoF...
Title: Re: Costume mods
Post by: Venom on October 27, 2007, 02:43AM
oh well then use the giganto ray on them to make them bigger  :wtflol:
Title: Re: Costume mods
Post by: Spidermanfan2 on February 18, 2008, 05:33PM
Quote from: the amazing spiderman on June 13, 2007, 07:35AM
doesn't hurt to dream, but your right. But som1 had the idea of doing new goblin since he has playable moves already, would that work?
I thought about that too about rhino and scorp (firing with his tail would be pretty nice) :)
Title: Re: Costume mods
Post by: IronFist2 on March 13, 2008, 11:11AM
toxin or carnage ;)
Title: Re: Costume mods
Post by: the amazing spiderman on March 25, 2008, 01:32PM
i hadnt even thought about using other bosses....thats a good idea