Marvel Mods

Off-Topic => Video Games Talk => Topic started by: Quentin Hex on April 03, 2011, 01:20PM

Title: map texture editing?
Post by: Quentin Hex on April 03, 2011, 01:20PM
so what i'm curious of is how editable are the map textures? cause i was thinking i could make tron or steampunk or other  danger room/training missions for xml2/mua. i'm just curious if it's possible first though, and if anybody knows how.
Title: Re: map texture editing?
Post by: nodoubt_jr on April 03, 2011, 01:41PM
i dont see why the wouldnt be able to be reskin, they are igbs and have texture. My guess is that you would have to look for the texture with texture finder and use skinnerUI to extract and edit. we dont have ps2 maps for XML2.
Title: Re: map texture editing?
Post by: nuhverah on April 04, 2011, 04:06AM
Even though I don't know the answers but I think it's a neat idea & it will give that '-kinda-new-fresh-look' to the 'already-grown-bored surroundings' XD
While I'm typing this I already pictured an autumn-like Valhalla in my mind :)