Marvel Mods

Off-Topic => Video Games Talk => Topic started by: Teancum on August 23, 2007, 01:04PM

Poll
Question: Advanced Lighting --- On or Off?
Option 1: On votes: 18
Option 2: Off votes: 16
Title: Advanced Lighting --- On or Off?
Post by: Teancum on August 23, 2007, 01:04PM
Personally I think the game looks cheap with it on.  It's bloom central, rather than doing quality lighting, they just throw lots of bloom in.  Plus, I think it more Marvel-ish with regular lighting.
Title: Re: Advanced Lighting --- On or Off?
Post by: thetommyboy2002 on August 23, 2007, 01:57PM
I much prefer the colours without advanced lighting, but I like the bump-mapping.
I tend to play without the lighting by choice.
Title: Re: Advanced Lighting --- On or Off?
Post by: BliZZ on August 23, 2007, 02:07PM
I usually play with it off, but snap pics with it on. Not by choice (I only get 40 fps with it on)
Title: Re: Advanced Lighting --- On or Off?
Post by: DJay Saint on August 23, 2007, 03:11PM
I play with it on.  I get excellent frame rates (not sure how many, but it runs just as smooth on my Alienware with advanced lighting on as it did on my Dell Lattitude D820 with advanced lighting off, which ran pretty fast), so I have absolutely no problem playing at 1920x1200 with high shadow detail.  Some of the lighting is really done well, and some of it is mediocre.  Even so, the bumping is more than enough reason to use it regardless of the lighting in my opinion.
Title: Re: Advanced Lighting --- On or Off?
Post by: Singlemalt on August 23, 2007, 04:22PM
I can't imagine playing with the advance lighting off. It looks sooooo much better with the advanced lighting on.
Title: Re: Advanced Lighting --- On or Off?
Post by: boreman on August 23, 2007, 05:07PM
I don't like how AL looks, it's like everything is so glowy and costumes look all latex-covered-in-oil-with-difuse-light-and-fog, and you loose too much detail with the visual data overload in your eyes. I don't need sparkling armors as much as I didn't need the cel-shader in XML2. I didn't even like the DLC previews because of their looks.
Title: Re: Advanced Lighting --- On or Off?
Post by: Teancum on August 23, 2007, 05:57PM
Yeah I heard that Boreman.  Latex-covered-in-oil sums the look up perfectly.
Title: Re: Advanced Lighting --- On or Off?
Post by: idrinkdrpepper on August 23, 2007, 07:04PM
They went overboard with the lighting effects on Human Torch.  When he's flying he pretty much looks like a blotch of light.
Title: Re: Advanced Lighting --- On or Off?
Post by: DJay Saint on August 24, 2007, 08:21AM
A lot of the "latex covered in oil" stuff can be fixed simply by editing the specular maps.  Those seem like they were done kind of quick, so that's why everything is shiny.  However, you can use them to your advantage to make some sort of "skin shaders", as well as make cloth and leather shine differently.  There's a lot of potential with the advanced lighting, it's just that the specular maps were a little insane.  It's not as bad with low shadow detail on.  I don't know it it would work, but you could probably hex the specular map reference in the .exe to not recognize the specular maps in the models, or replace all the models' specular maps with just flat black textures (which would take forever).  I guess that would allow you to enjoy the bump maps without the overly-glossy specular maps, and make your system faster by just rendering the bumps instead of both.  *shrugs*
Title: Re: Advanced Lighting --- On or Off?
Post by: Lord Frankie on October 07, 2007, 06:26AM
ok i definitely need a new video card :nervous:
if i put AL on my game runs well only at 800X600... :bawling:

anyhow the maps are better with adv lights (there also are shadows!!!)
Title: Re: Advanced Lighting --- On or Off?
Post by: Lord Frankie on November 24, 2007, 09:09AM
i bought an nvidia geforce 8600 gts and it works perfectly.... and i'm still FOR adv. lights
Title: Re: Advanced Lighting --- On or Off?
Post by: rhino on January 03, 2008, 03:59AM
i play with advance lightning, shadows - low. (8800GTS 640mb 1440x900) :)
Title: Re: Advanced Lighting --- On or Off?
Post by: Keero on April 08, 2008, 06:36PM
I like it on. Looks too much like XML2 (as fun as it was), but I'm into the glowy/realistic look.
Title: Re: Advanced Lighting --- On or Off?
Post by: PacaveliTheDon on April 08, 2008, 07:35PM
the game doesn't give me the option to enable it...
do you have to have a specific video card to enable Advanced Lighting?
Title: Re: Advanced Lighting --- On or Off?
Post by: Keero on April 08, 2008, 07:45PM
Possibly. I have an 8600gt in my machine.
Title: Re: Advanced Lighting --- On or Off?
Post by: Teancum on April 09, 2008, 03:48AM
Yes, you need a really good card to enable it.

Still, I prefer it off.  It looks sortof good with it one, but they went nuts with the lighting, and everything (and I do mean everything) is ultra shiny.  That means things like skin is shiny, Thing is shiny, etc.  I'll leave it off thanks
Title: Re: Advanced Lighting --- On or Off?
Post by: SpongeSpider on April 09, 2008, 04:32AM
Off. I have MUA on PS3 and thought it was okay, and I tried it out on PC and didn't like it. The Advanced Lighting makes it hard to see the details on the skin.
Title: Re: Advanced Lighting --- On or Off?
Post by: Grig 32 on June 14, 2008, 01:30AM
yeah you gotta have like a '512 megabyte video card with 3.0 pixel shader agp 8x' yadda yadda yadda 'resolution up to 2600x1900' sorta deal to be able to run the game with the advanced lighting thing on.

Personally I like it off... they look like plastic action figures with it on - which is stupid for a game thats SUPPOSED to be based on a comic book