Marvel Mods

Marvel Ultimate Alliance I & II => Console Versions => Topic started by: jayglass on September 16, 2016, 01:50pm

Title: Jayglass MUA1 Wii modding
Post by: jayglass on September 16, 2016, 01:50pm
I've gotten all 4 dlc to work with wii
Title: Re: Jayglass MUA1 Wii modding
Post by: BaconWizard17 on September 19, 2016, 09:42am
This is cool!
Title: Re: Jayglass MUA1 Wii modding
Post by: jayglass on October 27, 2016, 07:59am
GameCube models don't work on wii but MUA 2 models work,got 30 characters on wii

Cyclops from MUA2 works just remove the fusion from fb files.l replaced him with defaultman in herostat
Title: Re: Jayglass MUA1 Wii modding
Post by: LarsAlexandersson on October 27, 2016, 08:44am
I wish you can upload the iso, since i tried to get the iso somewhere to make it work on Dolphin, no avail at all + i don't have any hdd (or even memory cards above 1GB) to create a Wii ISO, since its forces me to format the computers/hdd i owned, which may delete some files that are important to me.

BTW, i'll send the PM on the ents and ps file update from a still waiting confirmation for MUA1RE Unofficial Patch public release (only Hawkeye, Iceman, Deadpool, Blade, Elektra, Wolverine, Ghost Rider, Black Panther, Luke Cage, & Thing since one of them has weapon & effect based melees. Except Human Torch, Captain America, Thor & NPCStat related Characters due to some reasons. I would include Ronin & Black Widow since they also have a weapon melees if Patch 3 is out as part of Halloween Special Patching)
Title: Re: Jayglass MUA1 Wii modding
Post by: jayglass on October 27, 2016, 08:48am
Working on adding hulk
Title: Re: Jayglass MUA1 Wii modding
Post by: jayglass on October 28, 2016, 12:28pm
GameCube models work
Title: Re: Jayglass MUA1 Wii modding
Post by: jayglass on November 02, 2016, 12:20pm
Hulk,jean grey Cyclops and psyloke working from mua2 wii
Title: Re: Jayglass MUA1 Wii modding
Post by: jayglass on November 10, 2016, 08:54am
Great news hulk,psylocke,jean grey,gambit,cyclops and venom work on Wii using mua2 Wii sounds and models.
Title: Re: Jayglass MUA1 Wii modding
Post by: Kino on February 10, 2017, 12:53am
Did you ever release the mods? (If you did sorry if I haven't seen it) I only have the Wii version now, for characters I think it would be cool to put the Damian Wayne Robin for Blade, because playing as Blade is awesome and Damian Wayne Robin is also awesome, yeah...
Title: Re: Jayglass MUA1 Wii modding
Post by: jayglass on February 21, 2017, 08:08am
For some reason I ca't get all 29 characters
Title: Re: Jayglass MUA1 Wii modding
Post by: Teancum on February 21, 2017, 08:23am
Yeah, I'm not sure it's possible. I just always assumed it was because I assumed you'd get the default 25 plus the 4 PSP characters. What happens when you try?
Title: Re: Jayglass MUA1 Wii modding
Post by: LarsAlexandersson on February 21, 2017, 09:43am
To make Wii ISO we have to buy another HDD, as i recall from other website about making Wii ISO somewhere
Title: Re: Jayglass MUA1 Wii modding
Post by: Teancum on February 21, 2017, 10:22am
To make Wii ISO we have to buy another HDD, as i recall from other website about making Wii ISO somewhere
He already got mods working on the Wii. But you can also run Wii ISOs from an SD card. That's what we do at our house.
Title: Re: Jayglass MUA1 Wii modding
Post by: jayglass on February 21, 2017, 10:28am
In order to 4 psp you have replace 4 characters
Title: Re: Jayglass MUA1 Wii modding
Post by: jayglass on March 19, 2017, 02:14pm
Working on adding nightcrawler,magneto,juggernaunt and bishop
Title: Re: Jayglass MUA1 Wii modding
Post by: jayglass on May 17, 2017, 07:42am
NIGHTCRAWLER WORKING ON WII
Title: Re: Jayglass MUA1 Wii modding
Post by: jayglass on May 20, 2017, 06:45pm
http://imgur.com/PlxOl9p (http://imgur.com/PlxOl9p)
storm movie
http://imgur.com/MYruCXl (http://imgur.com/MYruCXl)
wolverine movie
http://imgur.com/a/QXCIc (http://imgur.com/a/QXCIc)
hulk and venom
http://imgur.com/a/Rk1Ys (http://imgur.com/a/Rk1Ys)
custom storm
credit to modders
Title: Re: Jayglass MUA1 Wii modding
Post by: LarsAlexandersson on May 20, 2017, 07:25pm
Are there any by chance ripping the HQ huds, icons & actual mannequins via ripper program?
Title: Re: Jayglass MUA1 Wii modding
Post by: jayglass on May 20, 2017, 09:14pm
cant get it ninja ripper working
Title: Re: Jayglass MUA1 Wii modding
Post by: LarsAlexandersson on May 21, 2017, 01:36am
Can you still get the hud & icon textures?
Title: Re: Jayglass MUA1 Wii modding
Post by: jayglass on May 21, 2017, 04:38am
i know wii can read meshes but up to a certain size
Title: Re: Jayglass MUA1 Wii modding
Post by: Julio Cabral on May 21, 2017, 05:22am
http://imgur.com/PlxOl9p (http://imgur.com/PlxOl9p)
storm movie
http://imgur.com/MYruCXl (http://imgur.com/MYruCXl)
wolverine movie
The Wii version of the game can support those? Nice. Also please credit me if you're going to use my convertions.
Title: Re: Jayglass MUA1 Wii modding
Post by: Dorpond on May 21, 2017, 06:30am
http://imgur.com/PlxOl9p (http://imgur.com/PlxOl9p)
storm movie
http://imgur.com/MYruCXl (http://imgur.com/MYruCXl)
wolverine movie

Nice work,btw how did you managed to edit assetsfb from Wii version?
Title: Re: Jayglass MUA1 Wii modding
Post by: LarsAlexandersson on May 21, 2017, 07:34am
The Wii version of the game can support those? Nice. Also please credit me if you're going to use my convertions.

That was a mesh mod? If yes. Do you know what that means? :D
Title: Re: Jayglass MUA1 Wii modding
Post by: Julio Cabral on May 21, 2017, 07:49am
That was a mesh mod? If yes. Do you know what that means? :D
Yeah. Those are X-men The Official Game 3d models. I extracted those and converted them myself.
This is an exception to the custom mesh support issue. Prehaps custom meshes work on other versions of MUA as well.
Title: Re: Jayglass MUA1 Wii modding
Post by: LarsAlexandersson on May 21, 2017, 08:09am
Yeah. Those are X-men The Official Game 3d models. I extracted those and converted them myself.
This is an exception to the custom mesh support issue. Prehaps custom meshes work on other versions of MUA as well.

/8( almost every versions.

BTW, this means we can add the former 360 DLC characters models with PS2/ORXBOX/Wii style in this version
Title: Re: Jayglass MUA1 Wii modding
Post by: jayglass on May 21, 2017, 01:16pm
added more,including venom and hulk
Title: Re: Jayglass MUA1 Wii modding
Post by: Teancum on May 22, 2017, 05:25pm
Custom model support! Cool! I just modded our Wii for my kids. I may have to help out with modding if I can find the time.
Title: Re: Jayglass MUA1 Wii modding
Post by: jayglass on May 22, 2017, 06:08pm
http://imgur.com/3GZDneO (http://imgur.com/3GZDneO)
hulk and venom
Title: Re: Jayglass MUA1 Wii modding
Post by: Julio Cabral on May 22, 2017, 06:48pm
Yeah you will nedd to change your Hulk animations since I made that skin for DarkMark's Hulk mod only.
Title: Re: Jayglass MUA1 Wii modding
Post by: jayglass on May 22, 2017, 07:17pm
change it to what
Title: Re: Jayglass MUA1 Wii modding
Post by: Julio Cabral on May 23, 2017, 04:27am
change it to what
The Hulk skin have a problem in the neck for what I see. You could leave like that of try a different animation file. I use Darkmark (he is a modder) version of Hulk so his menu animation is different. I believe it's the original Hulk animation, the one that came with the DLC characters.
Title: Re: Jayglass MUA1 Wii modding
Post by: jayglass on May 23, 2017, 04:44am
Can i reskin wii models?
Title: Re: Jayglass MUA1 Wii modding
Post by: LarsAlexandersson on May 23, 2017, 08:27am
As far as i remember on Wii model retexturing, only Dolphin can
Title: Re: Jayglass MUA1 Wii modding
Post by: Teancum on May 23, 2017, 09:36am
Can i reskin wii models?
Not the original Wii models, but you're using custom PC models and those seem to work, so just use those reskins. If you need a specific skin a PC version can always be made.
Title: Re: Jayglass MUA1 Wii modding
Post by: Julio Cabral on May 23, 2017, 09:54am
And following this logic: custom meshes are compatible, then regular PC/PS2 already skinned meshes should work.
Title: Re: Jayglass MUA1 Wii modding
Post by: jayglass on May 23, 2017, 12:22pm
Can you make some 90's skiin
Title: Re: Jayglass MUA1 Wii modding
Post by: Julio Cabral on May 23, 2017, 02:00pm
Can you make some 90's skiin
You should look in the forum for skins since here we got plenty. If you don't find what you want post a request in the request section.
Right now I'm out of modding. I have lost all my data and still trying to recover from that.
Title: Re: Jayglass MUA1 Wii modding
Post by: jayglass on May 24, 2017, 07:37am
gamecube models have a shadow glitch
Title: Re: Jayglass MUA1 Wii modding
Post by: jayglass on May 24, 2017, 08:31am
http://imgur.com/CZieIs0 (http://imgur.com/CZieIs0)
how do i fix this?
Title: Re: Jayglass MUA1 Wii modding
Post by: jayglass on May 28, 2017, 05:26pm
http://imgur.com/a/Kc6hp (http://imgur.com/a/Kc6hp)
Title: Re: Jayglass MUA1 Wii modding
Post by: tiamat888 on May 28, 2017, 06:35pm
might wanna delete that cant have downloads to isos
Title: Re: Jayglass MUA1 Wii modding
Post by: Teancum on May 28, 2017, 09:47pm
The best way to host mods for consoles is to include the modded files and instructions on how to add those files to an .iso.
Title: Re: Jayglass MUA1 Wii modding
Post by: jayglass on May 28, 2017, 10:24pm
to add the full mod requires too much explain
Title: Re: Jayglass MUA1 Wii modding
Post by: Teancum on May 29, 2017, 04:27am
That's the only way you can host it here. Other people have done it, so you can too.
Title: Re: Jayglass MUA1 Wii modding
Post by: Julio Cabral on May 29, 2017, 04:52am
to add the full mod requires too much explain
And if you're going to add someone else work in your mod, that need much explain too. Ehem, my skins for example.
Title: Re: Jayglass MUA1 Wii modding
Post by: jayglass on May 29, 2017, 06:27am
yea
Title: Re: Jayglass MUA1 Wii modding
Post by: jayglass on June 03, 2017, 11:51am
bishop,nightcrawler,rogue and juggernaunt added
Title: Re: Jayglass MUA1 Wii modding
Post by: jayglass on November 19, 2017, 02:46pm
https://youtu.be/Z3kydyK2tlM (https://youtu.be/Z3kydyK2tlM)
 Custom meshes on wii
Title: Re: Jayglass MUA1 Wii modding
Post by: Bruce Bixby on December 02, 2017, 03:06pm
Can someone please make a video tutorial on how to mod a Wii & use Ultimate Alliance mods on it?
Title: Re: Jayglass MUA1 Wii modding
Post by: jayglass on December 02, 2017, 03:20pm
it's the same as psp and ps2


UPDATE
https://youtu.be/8ZdB6QClJYM (https://youtu.be/8ZdB6QClJYM)
Title: Re: Jayglass MUA1 Wii modding
Post by: LarsAlexandersson on December 02, 2017, 05:27pm
But seems different, at cost of formatting all files inside Hard Disk Drive, unlike PSP on both PS2 & Wii as far as I remember. <(
Title: Re: Jayglass MUA1 Wii modding
Post by: jayglass on December 04, 2017, 10:20am
It's the same
Title: Re: Jayglass MUA1 Wii modding
Post by: LarsAlexandersson on December 04, 2017, 05:14pm
It's the same

I aware of that, but the last time I wanna try to mod Wii, Xbox or PS2 ISO, is that I was told to format the Hard Disk. Do you being told by the Wii ISO program to format the Hard Disk to create the new ISO, like on C:?

UPDATE: I hope this one solve anything on how to mod Iso without formatting the Hard Disk:
https://gbatemp.net/threads/how-to-make-an-iso-of-newer-super-mario-bros-wii.399964/
Title: Re: Jayglass MUA1 Wii modding
Post by: jayglass on December 05, 2017, 09:22pm
try wii backup manager
Title: Re: Jayglass MUA1 Wii modding
Post by: jayglass on January 02, 2018, 04:10pm
PS2 Models works on gamecube but it has to be under 200kb
Title: Re: Jayglass MUA1 Wii modding
Post by: jayglass on March 03, 2018, 02:40pm
only thing to do now is get 29 characters in game