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Off-Topic => Video Games Talk => Topic started by: LarsAlexandersson on December 09, 2017, 07:38PM

Title: Brainstorming Ideas: MUA1 & XML series assets fan port to Unity Engine
Post by: LarsAlexandersson on December 09, 2017, 07:38PM
Due to some ports are still having lack of certain contents within some of those games' current states, such as the exclusivities, compatibilities and unused ones (like original MUA1 PC costume of Wolverine's Jacket costume (but still boneless)), anyone else ever thinking about planning to port MUA1 & XML series' assets to Unity?
Title: Re: Brainstorming Ideas: MUA1 & XML series assets fan port to Unity Engine
Post by: Teancum on December 09, 2017, 10:12PM
I had a job where I worked in Unity for about a year. It's not fun. Even to get just a test level, powers, animations and such up would take a team of probably five professionals close to six months. Not worth the time. To get anything close to MUA quality would be at least a year, plus it breaks the EULA.