Marvel Mods

Off-Topic => Video Games Talk => Topic started by: Mynexus92 on December 06, 2018, 07:09PM

Title: Marvel Ultimate Alliance 3
Post by: Mynexus92 on December 06, 2018, 07:09PM
The game was just announced as a Switch exclusive at this year's VGAs. Thoughts?
Title: Re: Marvel Ultimate Alliance 3
Post by: Teancum on December 06, 2018, 07:30PM
Angry on so many levels.


On the other hand, the franchise lives on.
Title: Re: Marvel Ultimate Alliance 3
Post by: BaconWizard17 on December 06, 2018, 07:49PM
I have so many reasons to hate it already

1) Switch exclusive. Why not make it for the rest? They're going to get poor sales. Also, this means no PC version, so no modding
2) Childish graphics. It looks like it's made for kids. This also probably means that it's going to be rated E10+ rather than T like every other game in the franchise
3) The roster. It's just a rehash of the Infinity War cast plus Wolverine. Where are the rest of the X-Men? The Fantastic Four? They own both properties so they should have no problem adding them in

I'm going to try to remain optimistic, but at this point I don't know how I can. Hopefully they at least expand the roster considerably.
Title: Re: Marvel Ultimate Alliance 3
Post by: Midnightphoenix on December 06, 2018, 08:31PM
I haven't been on here in quite awhile, but as soon as I saw the trailer drop I knew I had to come pay a visit.

I will say I am very excited to see the franchise live on and before the trailer even started I couldn't control my excitement. On the other side of things it does look a bit more kiddie then the past two games, in all honesty when I saw Wolverine in the thumbnail the game models and graphics looked more like an update to Marvel vs Capcom Infinite then Ultimate Alliance. But I am hoping that they keep with the play style and feelings of the other two games.

I do really hope the game is fun, and I hope the roster is much more then just the MCU characters they have been pushing. Seeing Wolverine is nice, but he isn't the only X-Man. I hope both the X-Men and Fantastic Four get representation. It is strange seeing it be a Switch only exclusive (Which instantly made me remember how Samus and Link were originally going to be exclusive characters in the original Ultimate Alliance game.) So I hope it gets released to other consoles down the line.

Hopefully we get some more information soon.
Title: Re: Marvel Ultimate Alliance 3
Post by: oOInfernal death4Oo on December 06, 2018, 09:19PM
Looks trash. Cartoon Graphics just like any other Marvel mobile game.
No F4. No Daredevil. No Ghost Rider. No Blade. Not even Black Panther who is MCU.
I'll just keep playing 1 and 2 instead of wasting my money on a dead platform with a game from softcore porn games devs.
Title: Re: Marvel Ultimate Alliance 3
Post by: Ceamonks890 on December 06, 2018, 09:39PM
As I've stated on the Discord server, it was a nice surprise to see MUA3 is actually a thing, but I can't say my interest is high.

1. They're using the 'Infinity Gauntlet' storyline again, making this the fourth time its been used in an official Marvel-licensed game now. Can we please have something different Marvel?
2. Switch exclusive, so a chance of no PC port or any serious modding potential.
3. More of an MCU influence here than that of the comics which the previous two games used, boring artstyle, predictable roster and flat-sounding tie-in cartoon voice actor choices for the most part very much included.
4. Mostly generic-looking levels. A space station, a lifeless asteroid in the middle of space(Asteroid M from XML1 this is not), a prison, NYC, Feudal Japan temple... Pretty telling when the X-Mansion is the most interesting level of the bunch revealed and its already been in both XML games.
5. Personal pet peeve this one is, but when this community has offered so many mods for MUA1 to the point, that you can have not only obscure and mainstream Marvel characters fighting alongside each other, but a ton of crossover potential with other characters from all walks of entertainment, it kinda makes MUA3 pale in comparison. Not fair I know, but still.

I'll likely catch a playthrough of this on YouTube when it releases next year, but I'm not expecting it to top the XML games and especially MUA1.
Title: Re: Marvel Ultimate Alliance 3
Post by: BaconWizard17 on December 06, 2018, 11:08PM
If there was a PC port then we could probably mess with it and make it a decently playable game, but right now I see no chance in that
Title: Re: Marvel Ultimate Alliance 3
Post by: White Queen on December 07, 2018, 02:11AM
The Switch exclusivity boggles my mind, like how did they make the descicion to not release it on PC while (presumably) knowing that MUA1 and XML2 were kept alive and fresh for so many years by a dedicated and talented modding community. I hope it's only a timed exclusive, and will eventually get released on the other platforms.
Appearance-wise, it looks more like a successor to Marvel vs Capcom than Ultimate Alliance, I don't particularly dig this  type of cartoony style, it lacks... depth. And just like Ceamonks mentioned earlier, they are yet again using that Infinity Gauntlet storyline, like seriously, give it a rest already. I get that it's a hot commodity right now due to the Infinity War movie, but it has seriously gotten old and stale.
And I absolutely loathe Marvel's recent trend to stylize their video game/cartoon/animated depictions of characters after the MCU, instead of the comics. I get that it's for brand recognition purposes, but it's really grating to me, a Marvel fan that knew these characters before the MCU made them mainstream.
And all in all, I'm not holding my breath for decent X-Men/F4 representation given their recent video game track record. They are gonna go with the obvious Wolverine, Deadpool and Colossus, because that's what's popular right now thanks to the recent movies. At least Scarlet Witch is in the game, looking like comic book Wanda, so that's nice.
All in all, the trailer didn't particularly excite me, it does not look like a MUA sequel to me, but rather some mobile game that uses the Ultimate Alliance name.
Title: Re: Marvel Ultimate Alliance 3
Post by: Polygone on December 07, 2018, 04:47AM
Im just gonna say that I kinda liked it?
Yeah it's totally more MCU orientated, but from a marketing perspective that makes sense. Including characters like Crystal, Green Goblin and Sandman makes me think that they're not gonna completely stick to it. Not to mention this is just a trailer, so I'm expecting to maybe see a few more characters pop up

Quote from: Ceamonks890 on December 06, 2018, 09:39PM

4. Mostly generic-looking levels. A space station, a lifeless asteroid in the middle of space(Asteroid M from XML1 this is not), a prison, NYC, Feudal Japan temple... Pretty telling when the X-Mansion is the most interesting level of the bunch revealed and its already been in both XML games.


True, but lets not pretend that this is where MUA or XML absolutely shine. The only noteworthy levels I can think of in MUA are Atlantis and the Helicarrier. XML2 mostly consists out of jungle and dark dungeons.

I honestly thought that after the so-and-so received MUA 2 they'd kill of the francise, so I'm stoked to see it's back, despite not being moddable
Title: Re: Marvel Ultimate Alliance 3
Post by: nickjustint on December 07, 2018, 06:18AM
There are some... hyperbolic opinions in here.

First off, this trailer was 1:30 minutes long so I'm not sure how someone is to know everything they need to know about the game from that.

This game is being developed by Team Ninja who have a pedigree of making combat focused games, games in theory very similar to Marvel Ultimate Alliance, they have worked on the Warrior's franchise, Ninja Gaiden, Dead or Alive, Nioh to name a few. Actually if you actually look at their history with games that empathize combat, really you should be less concerned when you consider they have more experience than Raven Software did before XML2 and Vicarious Visions for MUA2 who had only worked on middling licensed games before hand.

Regarding graphics, could they look better in quality? Absolutely, but the idea that because they're stylized that this is now a kids game is such a bizarre concept to me, it reminds me of when people thought Wind Waker was gonna be a 'kids' game because it was cell shaded. Also the idea that MUA was ever a super violent gritty game in the first place...

Regarding roster, all the press releases for the game promise a big roster, and they specifically mention the X-Men and others in it, so I'm not sure why we are not waiting to see who else is added before being outraged, MUA and MUA2 certainly didn't reveal their entire rosters in their reveals. Yes the initially showed roster is 'MCU' heavy but lets face it most of Marvel is in the MCU so I'm confused why people would think otherwise, they want the game to sell. I'm sure we'll get fan favorites down the line.

Most of the characters here are also wearing comic looks so....? And the majority of Team Ninja's previous games are known for having a lot of costumes so there is that.
(https://snag.gy/sEMi4c.jpg)


Also I'm gonna parrot Polygone as well, the idea that the past games were some gleaming beacon of level design is a little rose tinted to me, yes MUA has some good levels it also has some bad, generic ones. MUA2's level design was very stale and XML2 like they said, was literally just sewers and grey corridors.
I love these games to death, but the idea that they are perfect games, at the time or even now is... bizarre.

I get that at first glance this isn't the ideal MUA3 we probably had in our heads all these years, but outside of graphics, which apparently seems to be the main basis for concern, it's still early so I don't see why people don't wait to see how it progresses before writing it off.
Title: Re: Marvel Ultimate Alliance 3
Post by: DakenHowlett on December 07, 2018, 06:52AM
This is beyond sad. It'll eventually come out on PC, though, once all the hype has died and no one even wants to play it on PC anymore, just as MUA2 did. Difference is, I don't see myself buying a Switch just to play one or two games, made that mistake with the Wii U already.

Otherwise, I see this as marketing for the MCU, nothing else, but that's how Marvel rolls nowadays. We just got lucky with Spider-Man for PS4.
Title: Re: Marvel Ultimate Alliance 3
Post by: UltraMegaMagnus on December 07, 2018, 07:50AM
Switch exclusive is a huge letdown for me, like making a sequel of a game that was on any other consoles and make it exclusive to a console that never had any prequel, talking about respecting fanbase lol. I have no plan on buying a Switch, just for the game. I'm in fact very angry seing a sequel I'll probably won't play. for this sole reason, I can't be excited.

I'm also pessimistic to see a port on PC since Nintendo is the publisher.

Graphic-wise it's okay for a Switch game, but the models looks like re-used asset of Marvel Future Future and Marvel Contest of Champion. I don't mind the roster since they will be probably milk the game with ton of DLC just like Dead or Alive.
Title: Re: Marvel Ultimate Alliance 3
Post by: Teancum on December 07, 2018, 09:46AM
Don't expect this for other platforms. Nintendo is publishing
Title: Re: Marvel Ultimate Alliance 3
Post by: nickjustint on December 07, 2018, 10:05AM
There is somewhat a chance of it appearing on other platforms at some point.
For example 'Nioh' another game by Team Ninja was published by Sony as a PS4 exclusive, but then got surprise released to Steam 9 months later under a different publisher.
There are also other cases of this with some other games, so it being published by Nintendo for Switch doesn't necessarily mean they own the publishing rights forever.

It could go either way, but I wouldn't bet against it.
Title: Re: Marvel Ultimate Alliance 3
Post by: BaconWizard17 on December 07, 2018, 10:25AM
I feel like it would be foolish to only release it on the switch. That being said, marvel has recently made plenty of foolish decisions when it comes to their games, particularly with all the free to play, pay to win mobile games
Title: Re: Marvel Ultimate Alliance 3
Post by: LucasFernandesBr on December 07, 2018, 12:07PM
I was extremely surprised when i saw it today, however i got quite sad when it was switch-only. Aside from the graphics, the MCU focused roster(apparently) really dissapoints me, since the main reason that really got me into MUA was the diversity.
Title: Re: Marvel Ultimate Alliance 3
Post by: Enigma on December 07, 2018, 02:34PM
Well, keep in mind Nintendo is publishing this and this is a somewhat unusual situation for them. What other franchises has this happened for? Well, Bayonetta. They funded Bayonetta 2 and 3 and actively sought out getting them made.
A similar thing happened with Metal Gear Solid the Twin Snakes.
Those games, it has been made clear, will never be ported.
There have been a lot of rumors that maybe the same thing happened here.
Nintendo doesn't do stuff like this with other companies' IPs unless they get to keep them exclusive.
I wouldn't hold my breath for a port.
Title: Re: Marvel Ultimate Alliance 3
Post by: Stickbro on December 09, 2018, 05:21AM
Im more than excited

The fact Team Ninja is developing it is the reason why i have full faith.

I have a ton of games by them and they've all been great.

Hyrule Warriors, Fire Emblem Warriors, Warriors Orochi 3, Dead or Alive, Ninja Gaiden, etc.

The graphics being highly stylized is fine and judging from the actual gameplay i saw it is VERY much MUA

4 player co-op, TONS of enemies on screen, way more than even 2, GIANT BOSSES RETURN, HUGE sentinels from the Legends games return, Super attacks look to be returning as Iron Man did a GIGANTIC unibeam in the trailer.

I think the fact it's Switch Exclusive is really turning people off alone, normally i don't really care about non-nintendo switch exclusives but i have FULL faith in team Ninja, their IP's they've worked with in this sorta game style have always produced great quality games.

Examples include, Zelda, Fire Emblem, Berserk, Dragon Quest, Gundam, Fist of the North Star, etc.

Relax everyone, try to focus on what actually matters here: the game. Graphics, Story, blah blah blah were never really the main appeal of the MUA games, it was the gigantic roster and chaotic co-op gameplay that won people over.


If you guys are doubting their roster potential, keep in mind the last game they released in this gameplay style, Warriors Orochi 4 (which is a great game btw please get it you'll love it) has 170+ plus freakin characters.
Title: Re: Marvel Ultimate Alliance 3
Post by: nickjustint on December 09, 2018, 09:36AM
Completely agree Stickbro, thats what I was trying to get across. There's absolutely no reason this game can't play better than the other MUAs considering who is behind it, especially compared to the old ones.

I don't think people have approached this logically by looking at the facts and are letting their feelings about either the graphics or the exclusivity blind them.
Title: Re: Marvel Ultimate Alliance 3
Post by: Jaybird on December 10, 2018, 11:30AM
I was so excited to hear that it was back. I'm a little confused by the decision to make it a switch exclusive, but I have faith in Team Ninja. Personally, don't care about the graphics. I care about the roster, and I'm sure we haven't seen everyone. The fact that this has Wolverine and Crystal proves that this isn't completely inspired by the MCU. Now if I'm wrong and all we get are the people in the trailer, with no unlockable costumes and characters I will call this a betrayal and hate on it forever. For now, I reserve my judgment.
Title: Re: Marvel Ultimate Alliance 3
Post by: Stickbro on December 11, 2018, 10:46PM
First Official Screenshots and gameplay details:

http://www.siliconera.com/2018/12/09/marvel-ultimate-alliance-3-gets-its-first-screenshots-and-gameplay-details/

"In this new storyline, heroes and villains unite in a race across the Marvel Universe to find the Infinity Stones before Thanos and The Black Order use them to unleash cosmic chaos. From Avengers Tower to the X-Mansion and beyond, every stop on the dangerous quest to thwart Thanos results in unexpected collisions of fan-favorite characters and iconic locations. Get closer to the action by shifting the view to an over-the-shoulder "Heroic Camera" perspective—a series first that offers a more immersive way to play single-player or multiplayer on up to four systems. Play online, offline via local wireless, or simply pass a Joy-Con controller to a friend, so they can join your team. With another pair of Joy-Con™ controllers (sold separately), four players can team up on one system! The drop-in/drop-out co-op possibilities let players create their own "Ultimate Alliance" at will."

(http://www.siliconera.com/wordpress/wp-content/uploads/2018/12/marvel5.jpg)

(http://www.siliconera.com/wordpress/wp-content/uploads/2018/12/marvel6.jpg)


if this isn't Marvel Ultimate Alliance lookin to you idk what to tell ya!

Title: Re: Marvel Ultimate Alliance 3
Post by: Julio Cabral on December 12, 2018, 06:47AM
I wonder if the animations sets are gonna be in .IGB lol
Title: Re: Marvel Ultimate Alliance 3
Post by: BaconWizard17 on December 12, 2018, 07:55AM
Quote from: Julio Cabral on December 12, 2018, 06:47AM
I wonder if the animations sets are gonna be in .IGB lol

I wonder if anything's gonna use old file formats
Title: Re: Marvel Ultimate Alliance 3
Post by: Teancum on December 12, 2018, 09:30AM
They're gonna use Team Ninja's engine, no doubt in my mind.

!) They have several games they've made that can be easily adapted MUA play
2) Thus far we haven't seen a single Alchemy game on Switch, so who knows if it even has been built to run on it yet
3) They're not going to have Team Ninja learn a totally different engine when in-house will do just as well and take less time.
Title: Re: Marvel Ultimate Alliance 3
Post by: LarsAlexandersson on December 12, 2018, 06:41PM
I believe the model ripper might be updated to this soon when it is released: https://zenhax.com/viewtopic.php?t=7788

Unless the files are somehow just like Dead Or Alive’s (such TMC (models), PHYD (physics) & -P (textures) files)

Sometimes I wish the Air Combo from XML2 implanted to this game (in addition of Double Jump Cancel), leaving Air Smash as Heavy Attack button only. Including Japanese Voice since this is Koei Tecmo’s Team Ninja developing it
Title: Re: Marvel Ultimate Alliance 3
Post by: Maegawa on December 14, 2018, 07:30PM
Quote from: LarsAlexandersson on December 12, 2018, 06:41PM
Sometimes I wish the Air Combo from XML2 implanted to this game (in addition of Double Jump Cancel), leaving Air Smash as Heavy Attack button only.

I 100% agree that the air combo system from XML2 would be a fine addition to MUA. As a matter of fact, it might just be possible, I'll run a few experiments some time...

One thing though, Lars, what is this Double Jump Cancel you mentioned?
Title: Re: Marvel Ultimate Alliance 3
Post by: LarsAlexandersson on December 14, 2018, 09:31PM
Quote from: Maegawa on December 14, 2018, 07:30PM
One thing though, Lars, what is this Double Jump Cancel you mentioned?

I belive you already saw this mechanic on Marvel vs. Capcom & Arc System Works Fighting Games.

For MvC’s case, Strider & Dante.

FYI I made Double Jump Cancel mod for XML2 few years ago
Title: Re: Marvel Ultimate Alliance 3
Post by: Maegawa on December 15, 2018, 02:11AM
Got it!

And about this:
Quote from: Maegawa on December 14, 2018, 07:30PM
the air combo system from XML2 would be a fine addition to MUA. As a matter of fact, it might just be possible, I'll run a few experiments some time...

I ran the experiments, and the XML2 air combo system works just fine in MUA, I'll post a video of it at the Proof-of-Concept topic some time...
Title: Re: Marvel Ultimate Alliance 3
Post by: andersonbrazil on December 15, 2018, 05:27PM
Quote from: Maegawa on December 15, 2018, 02:11AM
Got it!

And about this:
I ran the experiments, and the XML2 air combo system works just fine in MUA, I'll post a video of it at the Proof-of-Concept topic some time...

This news is very good!
If we can bring this XML2 gameplay to MUA then it will be another great new mod to warm our passion for MUA.
Title: Re: Marvel Ultimate Alliance 3
Post by: Oquaniya on December 16, 2018, 03:40PM
I am very optimistic towards MUA3, even though I won't be able to play it. If it will be successful enough I can see it opening doors for other similar games and maybe even XML3!
Title: Re: Marvel Ultimate Alliance 3
Post by: Monalyze on January 16, 2019, 04:26AM
Emulator Nintendo Switch to help You!
Title: Re: Marvel Ultimate Alliance 3
Post by: phenom on January 18, 2019, 08:55PM
I totally understand it being a Switch exclusive - a series like this hasn't been made in a long time, and Switch needs games for it so Nintendo publishing it means they get an exclusive series riding high on fan support and the hd remasters, and a Marvel tie-in. Could It eventually come out for PC or other consoles? Sure! Do I expect it to? No. Did it make me want to get a Switch? Yes!

I'm excited for this game! I can't wait to see which characters get announced, and the costumes, and level up experience. I also expect we'll see some types of DLC as well, which means more characters and costumes that probably relate to the movies or comic events (just like say Future Fight). This could even include new missions as well, just like BoTW.

The graphics make sense to me as well - it's comic style just like all the previous games in the series. And I'm super pumped for a co-op ever since Marvel Heroes Omega got cancelled...
Title: Re: Marvel Ultimate Alliance 3
Post by: JubilationLee on January 19, 2019, 06:12AM
In theory, I'd be excited, super excited. But because it's on Switch only, I'm bummed. :(

Still happy it lives on though, if that counts for anything.
Title: Re: Marvel Ultimate Alliance 3
Post by: LarsAlexandersson on January 20, 2019, 02:23AM
If sales goes well, other ports can be possible, like Lego Undercover, & most of all, other Koei Tecmo action game, Nioh.
Title: Re: Marvel Ultimate Alliance 3
Post by: Dark_Ansem on June 04, 2019, 01:27AM
I pre-ordered this yesterday. I'm ashamed. I swore I'd never get a marvel game unless it had mods.
Title: Re: Marvel Ultimate Alliance 3
Post by: Monitor2112 on July 19, 2019, 03:47PM
I'm buying a Switch for this game.  Getting both on Tuesday.  If my roommate had been able to bring his half of the food money like he was supposed to, I'd have both already.  I rented a switch before, so I'll have 3 games for it to start:

Lego DC Villains
Civilization VI
Marvel Ultimate Alliance 3
Title: Re: Marvel Ultimate Alliance 3
Post by: Dark_Ansem on July 20, 2019, 02:53AM
Quote from: Monitor2112 on July 19, 2019, 03:47PM
I'm buying a Switch for this game.  Getting both on Tuesday.  If my roommate had been able to bring his half of the food money like he was supposed to, I'd have both already.  I rented a switch before, so I'll have 3 games for it to start:

Lego DC Villains
Civilization VI
Marvel Ultimate Alliance 3

I have it and I'm having a blast, even if I do think it's still inferior to the original MUA - maybe even XML2
Title: Re: Marvel Ultimate Alliance 3
Post by: Polygone on July 20, 2019, 11:36AM
It's okay so far. Great fun but lacks the depth the original had.
Suprised at how hard some bosses are though, in a a positive way
Title: Re: Marvel Ultimate Alliance 3
Post by: nickjustint on July 21, 2019, 09:03AM
I love it so far to be honest, I think its better than 1 and 2.

Quote from: Polygone on July 20, 2019, 11:36AM
It's okay so far. Great fun but lacks the depth the original had.
Suprised at how hard some bosses are though, in a a positive way

Kinda confused what you mean by depth?, I love MUA1 but its not a perfect game, it doesn't have much depth at all outside of having a couple more powers (and most being very very basic ones), it had practically zero RPG mechanics, whilst theres a lot of systems in this game for boosting your characters stats, or adding passive mechanics with gear and the passive team tree. There's also a lot more mechanics to think about in combat, the Stagger meter, synergies etc. In MUA1 most bosses you just whack til you die and dont get me started on the QTE only bosses.., The increase in depth isn't LEAPS above the other games, but its definitely there.
Title: Re: Marvel Ultimate Alliance 3
Post by: BaconWizard17 on July 21, 2019, 08:38PM
I think by depth polygone means story depth. The story in MUA3, while very solid, isn't very deep and mostly just covers surface events. I also think that there are a few too many things that just randomly spring up without much explanation
Title: Re: Marvel Ultimate Alliance 3
Post by: Polygone on July 22, 2019, 03:53AM
Quote from: BaconWizard17 on July 21, 2019, 08:38PM
I think by depth polygone means story depth. The story in MUA3, while very solid, isn't very deep and mostly just covers surface events. I also think that there are a few too many things that just randomly spring up without much explanation

Both yeah. From what I played so far the story is heavily MCU influenced with a few Netflix references here and there.
Conversations are pretty one sided with only being able to ask characters one question and sometimes purseing that question instead of the dialog menu 1 and 2 had.
I don't think this game has any gear either? Could be wrong on that though.
Haven't seen buff powers on any characters that I can think of, pretty much making everyone a very damaging role.
And while I understand the need for DLC, I really do, and props to them for releasing Cyclops and Colossus for free, the fact that the FF, the entire team included in both games on all platforms and one of Marvel's core teams is DLC just doesn't sit well with me.
And not a big fan of the stagger bar. I would've liked for bosses to just leap back and fire a few attacks that you'd have to dodge if they were aiming for being able to deal less damage.

Overall, definitely not a bad game though, plenty of things I like. Inclusion of characters like Crystal or Morbius is really cool and every character manages to play really differently
Title: Re: Marvel Ultimate Alliance 3
Post by: BaconWizard17 on July 22, 2019, 04:11AM
This game sort of has gear in the form of ISO-8. It's definitely a stronger gear system than either MUA game and is more akin to X-Men legends 2
Title: Re: Marvel Ultimate Alliance 3
Post by: Dark_Ansem on July 22, 2019, 04:11AM
Quote from: BaconWizard17 on July 22, 2019, 04:11AM
This game sort of has gear in the form of ISO-8. It's definitely a stronger gear system than either MUA game and is more akin to X-Men legends 2

I can't wait for a full wiki of that.
Title: Re: Marvel Ultimate Alliance 3
Post by: Polygone on July 22, 2019, 06:14AM
Quote from: BaconWizard17 on July 22, 2019, 04:11AM
This game sort of has gear in the form of ISO-8. It's definitely a stronger gear system than either MUA game and is more akin to X-Men legends 2

Have to look into that then, scrap that point then I guess :P
Title: Re: Marvel Ultimate Alliance 3
Post by: nickjustint on July 22, 2019, 07:09AM
Quote from: Polygone on July 22, 2019, 03:53AM
Both yeah. From what I played so far the story is heavily MCU influenced with a few Netflix references here and there.
Conversations are pretty one sided with only being able to ask characters one question and sometimes purseing that question instead of the dialog menu 1 and 2 had.
I don't think this game has any gear either? Could be wrong on that though.
Haven't seen buff powers on any characters that I can think of, pretty much making everyone a very damaging role.
And while I understand the need for DLC, I really do, and props to them for releasing Cyclops and Colossus for free, the fact that the FF, the entire team included in both games on all platforms and one of Marvel's core teams is DLC just doesn't sit well with me.
And not a big fan of the stagger bar. I would've liked for bosses to just leap back and fire a few attacks that you'd have to dodge if they were aiming for being able to deal less damage.

Overall, definitely not a bad game though, plenty of things I like. Inclusion of characters like Crystal or Morbius is really cool and every character manages to play really differently

The story is MCU influenced in that it banks on the popularity of the Infinity Gaunlet, but outside of the Guardians everyone in the game is their comic counterpart, everyone when you speak to them refers to comic events or other comic characters (even ones that don't appear in the game), and for the large part wear their comic costumes. Pretty much all the references and characters that pop up are from the comics, they're aren't any real references to the MCU and the Netflix series. This game is incredibly comic heavy.

I'd agree with BaconWizard that the story isn't super in depth, but it does a very good job of driving the game forward. The game manages to somehow be longer than MUA1 and 2 but also not feel like its dragging because of how its presented.

Also Bacon already touched on the gear system, which is surprisingly indepth.

There are buff powers so that's also not true, Scarlet Witch, Doctor Strange have healing support skills, Captain America has a team power buff etc. There are also other mechanics to buff your team, you can use certain powers that can buff allies with weapons, turning their weapons both visually and mechanically elemental.

Regarding DLC, I think we kinda know why the F4 are not in the game, its because this game was being made before they fully started pushing F4 again, which is a shame, but it did let other characters make the roster that would have not have otherwise. The game has a lot of characters and by the end the F4 will be in it so I feel like overall its not a bad thing.

I do like the stagger bar, it forces more thinking and deciding which skills to use with what timing, you also can build characters to be better against stagger which makes you think about your team comp and character builds. But I gather that not everyone will like that addition.

The game isn't perfect, there are definitely some things that are lesser: dialogue choices being one, levels are streamlined (but still very fun), but for everything that's missing, I'd definitely take the mechanical and Character progression enhancements this game has added over the stuff that isn't here, personally.
Title: Re: Marvel Ultimate Alliance 3
Post by: Polygone on July 23, 2019, 02:26AM
Yeah, I'm now at the part where the gear system is introduced, (as to keep stuff spoiler free :P) suprisingly fun.
Glad to know some characters do have buffs. Just unlocked Scarlet Witch's third power so I take it her fourth would be a buff.

I'm now getting to a part in the game where I have to take back what I said about the story, while parts of it are popularity focused so to say it also kind of does it's own thing.

I'm just now realising I might've just finished the game first before fully speaking my mind :P
Title: Re: Marvel Ultimate Alliance 3
Post by: Stickbro on August 04, 2019, 11:47PM
Just unlocked Thanos (he's level 80 by default! Crazy!)

This game is HANDS DOWN the best in the Marvel RPG's. So much content to get out of it, every character has a distinct playstyle, synergy attacks being a more fluid fusion and crazy x-tremes in one game? With bosses from almost all major Marvel franchises? And co-op online being fluid and easy to get into? With the biggest roster to date even without DLC??? I love it.

This game really is the best in the series so far. Eagerly awaiting all DLC characters and expansion levels to get into
Title: Re: Marvel Ultimate Alliance 3
Post by: Dark_Ansem on August 05, 2019, 04:00AM
Quote from: Stickbro on August 04, 2019, 11:47PM
Just unlocked Thanos (he's level 80 by default! Crazy!)

This game is HANDS DOWN the best in the Marvel RPG's. So much content to get out of it, every character has a distinct playstyle, synergy attacks being a more fluid fusion and crazy x-tremes in one game? With bosses from almost all major Marvel franchises? And co-op online being fluid and easy to get into? With the biggest roster to date even without DLC??? I love it.

This game really is the best in the series so far. Eagerly awaiting all DLC characters and expansion levels to get into

Could have put that in a spoiler tag jeez.

I find that the playstyle has been streamlined a bit too much.