Marvel Mods

XML and MUA - Common Items => Model Releases (XML and MUA compatible) => Topic started by: Teancum on July 19, 2019, 07:01AM

Title: Confused about which model type to download? Look here
Post by: Teancum on July 19, 2019, 07:01AM
(https://drive.google.com/uc?id=1DSAKj8F1RjlgXCjXWAhln0x8aUqq1BuB)

:sunspot:
GUIDE TO MODEL TYPES AND THEIR RESPECTIVE PLATFORMS


*NOTE - for models released in mods prior to July 2019, see the "OLD MODELS" section

DXT1 & DXT3 - These are compatible with all versions of XML2 and MUA except PS2 and PSP. Most models will also work on XML1 Xbox/GameCube. Require an RGB-BGR swap between MUA1 PC and other versions

PNG8 (also known as PS2 texture) - These are palletized textures, and will work on all platforms except GameCube

OLD MODELS - Models exported from 3DS Max prior to the July 2019 discoveries will only work on MUA PC (the 2006 version)

REMASTERED -  If you are wanting models for the 2016 remastered edition of MUA these will have to be optimized via Alchemy 5. More info to come.

POLYGON COUNT AND TEXTURE RESOLUTION
Please note that when playing on older systems or on consoles certain models may not work. For example, a high poly model with a 1024x1024 texture has no business being on any console (except 360 possibly). Here are some recommendations when exporting for specific platforms:
Title: Re: Confused about which model type to download? Look here
Post by: LarsAlexandersson on July 19, 2019, 08:09AM
Not to mention the REMASTERED poly being 8000 or less + no more than 2x 1024 textures based on your recommendation.
Title: Re: Confused about which model type to download? Look here
Post by: Teancum on July 19, 2019, 10:12AM
Thanks, updated.
Title: Re: Confused about which model type to download? Look here
Post by: jayglass on July 19, 2019, 12:57PM
Also the ps2 has size limit anything under 400kb will work,also gamecube the can't read dx1/dx3 but wii can
Title: Re: Confused about which model type to download? Look here
Post by: jayglass on February 20, 2020, 01:17PM
Png8 does work on GameCube