Marvel Mods

Marvel Ultimate Alliance I & II => Mod Releases and Conversions => Misc. Modifications => Topic started by: Canino on April 27, 2020, 11:15AM

Title: Canino's Stuff
Post by: Canino on April 27, 2020, 11:15AM
MUA2 effects textures

(http://www.mediafire.com/convkey/2176/uaun4lkmctla2vbzg.jpg) (http://www.mediafire.com/file/k4b8g9rjeqpfy1y/MUA2_textures.rar/file)

Sepulcher's Treasure Chest

Do you guys remember that chest that doesn't open? Well, it always bugs me. So now it opens. Minor change, but more pleasant. It replace maps\act2\mephisto\mephisto3.engb
(http://www.mediafire.com/convkey/b441/udw5kwxz66wlxgjzg.jpg) (http://www.mediafire.com/file/noc4a7ov60i96pd/mephisto3.engb/file)

Generic Icons
Those are useful for modding. You can use them untill your icons are ready and you can see the exact number for each power.

(http://www.mediafire.com/convkey/4151/t59ccc6c3eobyxtzg.jpg) (http://www.mediafire.com/file/x6f8fjwr2jbxrwe/marvel_icons.igb/file/file)
Title: Re: Canino's Stuff
Post by: Jonnydragon88 on April 28, 2020, 07:40AM
So it works even if you don’t have 12? Or they must have 12 powers?
Title: Re: Canino's Stuff
Post by: BaconWizard17 on April 28, 2020, 10:30AM
This is great! I think the numbers go 0-11 in the powerstyle though, not 1-12
Title: Re: Canino's Stuff
Post by: Canino on April 28, 2020, 07:03PM
Quote from: BaconWizard17 on April 28, 2020, 10:30AM
This is great! I think the numbers go 0-11 in the powerstyle though, not 1-12
Yes, but in gameplay you can see which power is. To align talent and powerstyle.
Title: Re: Canino's Stuff
Post by: Canino on May 26, 2020, 12:49PM
MUA2 effects textures available. See first post.