Marvel Mods

X-Men Legends I & II => Mod Releases and Conversions => Topic started by: Cohollow on July 16, 2020, 06:49PM

Title: Shared Talents Mod (Cohollow)
Post by: Cohollow on July 16, 2020, 06:49PM
Shared Talents Mod


These modified shared talents were made to be used in combination with my character mods boosters, but still offer benefits to other characters that were not modded by me. The shared talents consist of skills shared by multiple characters such as mutant master, flight, critical strike, etc.

Shared Talents: http://www.mediafire.com/file/gnibzlo3zmjzb1z/Shared_Talents_%2528Cohollow%2529.7z/file


Features

Striker - Many of my modded characters feature a talent called striker that increase the damage of non-powered melee attacks. Without this mod, this talent will be unavailable to said characters

New Icons - This mod replaces the existing icons for shared talents with new high quality versions made by the talented BaconWizard17

Skill Count - Skills that require 15 points to max out have been reduced to 12. my mods feature 5 passive abilities that cost up to 12 points to max out instead of the original 4 that took up to 15 points to max out.

Other Features - Many other minor changes have been made in order to further streamline the leveling of passives. For example Mutant Mastery is available starting at level 1 and Flight only requires up to 3 points to max out.



Credits

- Icons -

BaconWizard17
be sure to check out BaconWizard17's great work here:
http://marvelmods.com/forum/index.php/topic,9904.0.html



Big thanks to many community members for continued assistance and support!
Title: Re: Shared Talents Mod (Cohollow)
Post by: powpowpower on July 17, 2020, 07:11AM
its a better leveling experience!!! thank you for the hard work
Title: Re: Shared Talents Mod (Cohollow)
Post by: Cohollow on July 17, 2020, 03:07PM
Really happy to here you like the modded shared talents! On a side note i fixed a typo in the above skill count section to display the correct skill counts.
Title: Re: Shared Talents Mod (Cohollow)
Post by: Daniel Kings on July 20, 2020, 09:51AM
Excelent work, my dude. Keep it up.
Title: Re: Shared Talents Mod (Cohollow)
Post by: powpowpower on August 14, 2020, 06:42PM
i put the files in but now my flight characters cant fly and have might instead? is this something i did?


Title: Re: Shared Talents Mod (Cohollow)
Post by: Generic Unit on August 15, 2020, 01:09PM
Quote from: powpowpower on August 14, 2020, 06:42PM
i put the files in but now my flight characters cant fly and have might instead? is this something i did?

You might need to start a new game in order for the shared talents to take effect
Title: Re: Shared Talents Mod (Cohollow)
Post by: Uncanny_Mutant on February 13, 2021, 06:21PM
I really appreciate the mods you've put out there. I've played XMLII to death and your mods have definitely breathed some new life into it for me.

That being said, I'm experiencing some issues with some character talents not showing up. I've added the Shared Talents Mod and some passives haven't been showing up. Storm's Leadership skill, for example, or your Striker ability. It's strange, because most of your new abilities have been showing up just fine. Any ideas about this?
Title: Re: Shared Talents Mod (Cohollow)
Post by: Cohollow on February 13, 2021, 09:31PM
Make sure the files are all in their proper place and restart you game, also start a new save! Not doing so will result in such issues. let me know if these issues persist.
Title: Re: Shared Talents Mod (Cohollow)
Post by: Uncanny_Mutant on February 14, 2021, 05:39PM
Oh, I figured it out. At the time, I was using the All-Xmen Mod and not putting the herostats in the right place. Thanks for following up, though. Your boosters are great!