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Enigma's MUA1 Miscellaneous Mods:
Ben Grimm Age of Apocalypse Skin
https://marvelmods.com/forum/index.php/topic,11188.msg204683.html#msg204683
Ben Grimm Spacesuit Skin
https://marvelmods.com/forum/index.php/topic,11188.msg204602.html#msg204602
Captain Britain Unused MUA1 Ultimate Skin
https://marvelmods.com/forum/index.php/topic,11188.msg204698.html#msg204698
Corsair's Cutlass Bolton
https://marvelmods.com/forum/index.php/topic,11188.msg203962.html#msg203962
Corsair's Revolver Bolton
https://marvelmods.com/forum/index.php/topic,11188.msg203964.html#msg203964
Corsair MUA1 Classic Skin
https://marvelmods.com/forum/index.php/topic,11188.msg203978.html#msg203978
Electro Unused MUA1 Classic Skin
https://marvelmods.com/forum/index.php/topic,11188.msg203317.html#msg203317
Hulk Unused MUA1 Original Gray Alternate Skin
https://marvelmods.com/forum/index.php/topic,11188.msg204011.html#msg204011
Hulk Unused MUA1 Classic Green Alternate Skin
https://marvelmods.com/forum/index.php/topic,11188.msg204717.html#msg204717
Lady Sif Unused MUA1 Prototype Skin
https://marvelmods.com/forum/index.php/topic,11188.msg204147.html#msg204147
Magik XML1 Civilian Skin
https://marvelmods.com/forum/index.php/topic,11188.msg204589.html#msg204589
Marvel Legends Menus
https://marvelmods.com/forum/index.php/topic,11188.msg202682.html#msg202682
Mister Fantastic MUA1 Expanded Voicepack
https://marvelmods.com/forum/index.php/topic,11188.msg204585.html#msg204585
Morph Age of Apocalypse Skin
https://marvelmods.com/forum/index.php/topic,11188.msg204111.html#msg204111
Morph Age of Apocalypse Alternate Skin
https://marvelmods.com/forum/index.php/topic,11188.msg204112.html#msg204112
Morph Animated Series (Jacket) Skin
https://marvelmods.com/forum/index.php/topic,11188.msg204128.html#msg204128
Morph Animated Series (Jacketless) Skin
https://marvelmods.com/forum/index.php/topic,11188.msg204129.html#msg204129
Morph Exiles Skin
https://marvelmods.com/forum/index.php/topic,11188.msg204113.html#msg204113
Morph X-Treme Gear Skin
https://marvelmods.com/forum/index.php/topic,11188.msg204130.html#msg204130
Morph Ultimate (Jacket) Skin
https://marvelmods.com/forum/index.php/topic,11188.msg204166.html#msg204166
Radioactive Man MUA2 Skin
https://marvelmods.com/forum/index.php/topic,11188.msg203609.html#msg203609
Reverse-Flash Skin
https://marvelmods.com/forum/index.php/topic,11188.msg204153.html#msg204153
Senator Kelly Skin
https://marvelmods.com/forum/index.php/topic,11188.msg203950.html#msg203950
Sharon Ventura Miss Marvel 90s Skin
https://marvelmods.com/forum/index.php/topic,11188.msg204466.html#msg204466
Sharon Ventura She-Thing Skin
https://marvelmods.com/forum/index.php/topic,11188.msg204424.html#msg204424
Sharon Ventura She-Thing Alternate 1 Skin
https://marvelmods.com/forum/index.php/topic,11188.msg204426.html#msg204426
Sharon Ventura She-Thing Alternate 2 Skin
https://marvelmods.com/forum/index.php/topic,11188.msg204428.html#msg204428
Silver Surfer Norrin Radd Skin
https://marvelmods.com/forum/index.php/topic,11188.msg204761.html#msg204761
Songbird MUA2 Thunderbolts Skin
https://marvelmods.com/forum/index.php/topic,11188.msg204091.html#msg204091
Spider-Man 2000 Game Cover Loading Screens
https://marvelmods.com/forum/index.php/topic,11188.msg203584.html#msg203584
Spider-Man 4 Xbox 360 Loading Screen
https://marvelmods.com/forum/index.php/topic,11188.msg203878.html#msg203878
Spider-Man Black Suit Randy Schueller Skin
https://marvelmods.com/forum/index.php/topic,11188.msg203715.html#msg203715
Spider-Man MUA1 Classic Fixed Skin
https://marvelmods.com/forum/index.php/topic,11188.msg203717.html#msg203717
Spider-Man MUA1 Other Fixed Default Skins
https://marvelmods.com/forum/index.php/topic,11188.msg203719.html#msg203719
Spider-Man Classic with Big Eyes Skin
https://marvelmods.com/forum/index.php/topic,11188.msg203579.html#msg203579
Spider-Man Classic with Medium Eyes Skin
https://marvelmods.com/forum/index.php/topic,11188.msg203763.html#msg203763
Spider-Man John Romita Sr Skin
https://marvelmods.com/forum/index.php/topic,11188.msg203720.html#msg203720
Spider-Man Negative Zone Skin
https://marvelmods.com/forum/index.php/topic,11188.msg203615.html#msg203615
Spider-Man Steve Ditko Amazing Skin
https://marvelmods.com/forum/index.php/topic,11188.msg203726.html#msg203726
Spider-Man Steve Ditko Amazing Fantasy 15 Skin
https://marvelmods.com/forum/index.php/topic,11188.msg203724.html#msg203724
Spider-Man Steve Ditko Original Skin
https://marvelmods.com/forum/index.php/topic,11188.msg203722.html#msg203722
Super-Skrull Concept Art Skin
https://marvelmods.com/forum/index.php/topic,11188.msg203201.html#msg203201
Super-Skrull Ultimate Skin
https://marvelmods.com/forum/index.php/topic,11188.msg202820.html#msg202820
Thor MUA1 Classic Statue Skin
https://marvelmods.com/forum/index.php/topic,11188.msg204020.html#msg204020
Tyr MUA1 Statue Skin
https://marvelmods.com/forum/index.php/topic,11188.msg204021.html#msg204021
Unused MUA1 Wolverine Leather Jacket Hud:
https://marvelmods.com/forum/index.php/topic,11188.msg202412.html#msg202412
Winter Soldier Boss Upgrade Mod
https://marvelmods.com/forum/index.php/topic,11188.msg203487.html#msg203487
Wolverine Bone Claws
https://marvelmods.com/forum/index.php/topic,11188.msg202892.html#msg202892
Zarathos Original Skin
https://marvelmods.com/forum/index.php/topic,11188.msg204504.html#msg204504
Zarathos MUA1 Unused 90s Skin
https://marvelmods.com/forum/index.php/topic,11188.msg204505.html#msg204505
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Unused MUA1 Wolverine Leather Jacket Hud
https://drive.google.com/file/d/107JSalt_joEiO5HJlHsR57e5ciGuCSec/view?usp=sharing
This is a version of Wolverine's unused MUA1 Leather Jacket hud for Wolverine's unused MUA1 leather jacket skin. The hud not included in any version of MUA1 and was only on the official MUA1 PSP website, where it was cropped into a hexagon.
I cut it out of the image, did 2 different AI Upcscaled that I merged together, then I painted in the missing parts, used part of the hair from BaconWizard17'a Wolverine Leather Jacket hud to fill out his hair, erased the blue glow and metal background, then I added in the texture template metal background, and added a new glow.
I have included versions with and without the blue glow.
All are hex edited and will work in either XML2 or MUA1.
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Marvel Legends Menus v5.0
https://drive.google.com/file/d/1nnIdUeWXH9t9r9wpyUPd2WEVJkYTgDWK/view?usp=share_link
The MUA1 Prototype, which is called Marvel Legends, has very different menus.
This mod enables as many of them as I could fix and get working in MUA1.
This mod changes the following menus, which have been fixed to work in MUA1:
*Character conversations menu
*In-Game Messages (Load Game, Unlock a new character or simulator mission, quit game, stuff like that)
*Save Point Menu
*Review Menu
-This has a small white Marvel Legends logo in the lower left corner.
*The Marvel Ultimate Alliance logo on the legal screen and main menu. (The Marvel Legends logo even has an animated gold sparkle! It doesn't appear to have been used in the MUA1 Prototype.)
-I also replaced the file m_logo_lg, which is another MUA logo. I don't know where this appears in-game. If you know of a 3rd place where the Marvel Legends logo show up, please let me know on the forums or discord so I can update this readme.
*Pause Menu
-This menu also has a small white Marvel Legends logo in the lower left corner.
-This had crashing issues, but I believe I've fixed them by removing a broken menu option that MUA1 doesn't have anyway. This means there is a blank spot in the menu. This was unavoidable, but there aren't any scrolling issues and every menu option comes up fine.
-If you experience any after installing this mod, and believe it's related, please let me know.
*Players Menu
*This mod also add a map visibility toggle option to the Pause Menu.
Bonuses:
*Marvel Legends Full Main Menu:
-I took screenshots of some of the Marvel Legends main menu elements in Alchemy Insight, expanded them, and put them together as a loading screen to recreate, as close as I could, what the Marvel Legends unused main menu looked like, and altered the main menu's engb file to have a loading screen instead of a video playing.
*Marvel Legends Main Menu Select Bar:
-This replaces the default main menu select bar with the unused Marvel Legends version. Unfortunately, I couldn't get the molecules overlay to appear on it as the Marvel Legends files make it clear it was intended to. It also appears in the Options menu, where it overlaps a little bit, but it's not a big deal.
*MUA1 Logos:
-This adds a gold MUA1 logo to the main menu loading screen and main menu (thanks to tubularspaceman for finding this) and a white MUA1 logo to the pause menu.
*Unused Main Menu Select Bar:
-This replaces the default main menu select bar with an unused version from MUA1 PC's files.
*Debug Menu:
-This adds the Debug Menu to the Pause Menu and changes the Debug Menu to it's Marvel Legends version.
-The Debug Menu is empty, so this isn't very useful.
-It's only here for preservation and for anyone that want to take a look at it.
Credits:
*tubularspaceman: finding the gold MUA1 logo.
Bugs:
-There is one lingering issue. The objectives menu doesn't quite work right and if you open it, the game sometimes crashes. I'd recommend not entering the Objectives Menu while using this mod. But since it's not used very much, I figured releasing this with the disclaimer was okay. Also, your current objectives appear on the main pause menu anyway, so you don't really need to open the menu anyway.
Changelog:
*v5.0:
-Added bonus MUA1 Logos. This adds a gold MUA1 logo to the main menu loading screen and main menu (thanks to tubularspaceman for finding this) and a white MUA1 logo to the pause menu.
*v4.0:
-Added Marvel Legends Full Main Menu
-Added Marvel Legends Main Menu Select Bar
-Added Unused Main Menu Select Bar
*v3.0:
-Added Pause Menu, which I've fixed. Also includes a new map visibility toggle option.
-Added Players Menu
-Added Debug Menu and an optional alternate file that lets you access it.
-I had accidentally forgotten to include the In-Game Messages and Save Point Menus files.
*v2.0:
-Added Marvel Legends Logo to the legal screen and main menu.
-Added image of conversation menu which I'd forgotten in v1.0.
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:sskrull:Super-Skrull Ultimate Skin v1.0 :sskrull:
https://drive.google.com/file/d/1fmp92KcYzDh1enALVnL5d-cGkGmeF4xK/view?usp=sharing
I've taken the unused MUA1 Super-Skrull Ultimate skin texture (taken from MUA1 PSP lead artist Jason Harlow's website) and put it on the PS2 Super-Skrull model and the MUA1 Prototype Cel-Shaded Super-Skrull model.
I have also recolored Super-Skrull's MUA1 hud to match the skin's colors.
**Credits:
*BaconWizard17: help
*MrKablamm0fish: ALchemy 3.2 Optimizer
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Updated Marvel Legends Menus to v4.0
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:wolverine:Wolverine Bone Claws :wolverine:
https://drive.google.com/file/d/1lsthQst2535npyDmzsFZxZUOIEYea7LF/view?usp=sharing
I reskinned BaconWizard17's Wolverine Metal Bone Claws Bolton with a bone claw texture I made.
There are Cel-Shaded and Non-Cel-Shaded versions.
These will appear on all skins.
Credits:
*BaconWizard17: Wolverine Metal Bone Claws Bolton
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:sskrull:Super-Skrull Concept Art Skin v1.0 :sskrull:
Preview: https://drive.google.com/file/d/1vTVaKBVzSfy1oEXrj8IX8zJ1lg9uDLVg/view?usp=sharing
https://drive.google.com/file/d/1AdGuy_Ordxc4Ldx-b3Ygv0_Z1CqpNavs/view?usp=sharing
In MUA1's concept art gallery, Super-Skrull's skin is shown as having his right arm and hand be the Thing's and his right arm and hand be the Human Torch's. They are also shown as being different sizes. Whereas in the final game, he doesn't.
This changes his arms and hands to both be the Thing's, which is as close as I can get because his arms are both the same size and shape, and they're well-suited to look like the Thing's arms. I also think it looks great like this anyway.
I have included 2 versions: 1 version on the PS2 Super-Skrull model and 1 version on the MUA1 Prototype Cel-Shaded model.
Because the Captain Marvel Simulator Mission boss version of Super-Skrull in the Official Character Pack uses a custom hud using art not from MUA1, I've included a version of his campaign boss hud that's hexedited for the Simulator boss version.
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:electro:Electro Unused MUA1 Classic Skin v2.0 :electro:
Preview: https://drive.google.com/file/d/1PFhGkKEq_hKmPaGJjuF67uPTKYAPXaoh/view?usp=sharing
https://drive.google.com/file/d/1u0qy2gZVfNo1vopD80Ybg2rgVupW-bqh/view?usp=sharing
**This is Electro's unused MUA1 PS2 Classic skin, which was reused in the Wii, PS2, and PSP versions of MUA2.
*I ripped the MUA2 Wii version of the model, applied the texture to it which ak2ny had ripped, gave it a new and better working skeleton, and fixed the model.
*I also made a lot of fixes and improvements to the texture, as it was in fairly rough shape originally.
*I've made Cel Shaded and non-Cel Shaded versions, as well as a 3D head, character select portrait, and 2converation huds: an XML2-style one and a MUA1-style one.
*The MUA1 version has been hex edited, so that it's all ready to use with Enchlore's Electro Boss mod and the Electro character mod.
*The XML2 version isn't hex edited, as there isn't a XML2 Electro mod.
*ak2ny: ripping texture
*BaconWizard17: skeleton template, screenshot template, troubleshooting
*UltraMegaMagnus: troubleshooting
Changelog:
Spoiler *v2.0:
-I fixed various issues with the texture.
-I fixed some issues with the model.
-I redid the skeleton to fix mistakes I made the first time.
*v1.1:
-I had forgotten to hex edit something in the skins.
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Winter Soldier Boss Upgrade Mod v1.0
https://drive.google.com/file/d/1iO0cLs-t1AbFF3FSdHngxVXheC6vzTNT/view?usp=share_link
**This mod adds and changes things about the Winter Soldier boss's gun power that are only in the MUA1 Prototype version of him:
*It now does knockback.
*It now has a charge effect.
*Its beam effect and impact effect are different.
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:spiderman: Spider-Man Classic With Big Eyes Skin v2.0 :spiderman:
Preview: https://drive.google.com/file/d/1STHeDeC8rrwjfggOqqsOKcXJzE-zAEvN/view?usp=share_link
https://drive.google.com/file/d/1oMQr46GfBjeGEDyBOJlyMwzJpxMcUJty/view?usp=share_link
***This is my skin of Spider-Man's unused big eyes version of his MUA1 Classic skin.
*This is also included in my XML2 Spider-Man mod.
*Originally, Spider-Man's Classic skin was supposed to have big eyes in MUA1, but it was replaced with the small eyes version for the game's final release. There were multiple different official designs of this (an unused loading screen, 2 different unused cutscene models, and a MUA1 promo playing card), but there aren't any screenshots of an in-game skin, so I made my own design that's based upon these.
*Spider-Man's MUA1 Classic hud still uses this design and the concept art page that features Spider-Man's cutscene model still features the unused design as well.
*tubularspacedude did a Cel Shaded version of this and I did the non-Cel Shaded version.
*I've done a XML2-style version of his conversation hud, as well as a character select portrait, both featuring the unused big eyes loading screen that I restored for my Spider-Man mod.
*I've made a version of the Official Characters Pack version of his MUA1 Classic hud that works in XML2.
*Versions hex edited for both XML2 and MUA1 are included.
Credits:
*tubularspacedude: making the Cel Shaded version of the skin.
*Official Characters Pack: fixed version of MUA1 Classic hud
Changelog
Spoiler *v2.0:
-I fixed various flaws and issues with the original MUA1 Classic texture.
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:spiderman:Spider-Man 2000 Game Cover Loading Screens v1.1 :spiderman:
https://drive.google.com/file/d/1mpoL9d3QdDl1-cjlhpTCvF-DNYEGGhyo/view?usp=share_link
These are based off of a high quality version of the Spider-Man 2000 PS1 game box art without logos that I found.
There are 2 versions.
One is the original version I found and features small eyes (which the game box doesn't so this is presumably an unused variant of the art) and for the other, I AI Upscaled the Amazing Spider-Man 2001 Annual cover, which uses big eyes like the game box does, and edited the eye parts into the image.
For both, I fixed an issue on the right side of Spider-Man's head and Denoised them.
I've included the fullsized images of both.
Changelog:
*v1.1:
-Fixed issue with them appearing as the wrong colors in-game.
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Updated Spider-Man 2000 Game Cover Loading Screens to v1.1:
Fixed issue with them appearing as the wrong colors in-game.
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Radioactive Man MUA2 Skin v1.0
Preview: https://drive.google.com/file/d/1sOdau6Lc5YO3zzdzJ2YGheqBVwXD0_1Z/view?usp=share_link
https://drive.google.com/file/d/1wWGY0T0DlpMI7LxFgLsrE1NGiP7hCNY6/view?usp=share_link
This is Radioactive Man's MUA2 skin from MUA2 Wii/PS2/PSP.
I've converted the original texture to the proper format, reskinned his MUA1 PS2 model with the texture, and recolored his MUA1 hud, as well as fixed an issue with a weird bit of blue glowing on the right side of the hud.
Credits:
*ak2ny: ripping all the MUA1 Wii textures.
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:spiderman:Spider-Man Negative Zone Skin v1.0 :spiderman:
Preview: https://drive.google.com/file/d/1-w5oj4LksqM35O3d4oZabBdq21My0c-6/view?usp=share_link
https://drive.google.com/file/d/1UXhO2YKmJ2tjVJ4ysFKE7ekDQfnlO48N/view?usp=share_link
***This is my skin of Spider-Man's Negative Zone costume.
*This is also included in my XML2 Spider-Man mod.
*I made the texture.
*tubularspacedude did a Cel Shaded version of this and I did the non-Cel Shaded version.
*I've done XML2-style and MUA1-style versions of his conversation hud, as well as a character select portrait, all using part of a Spider-Man Shattered Dimensions promotional render of this costume.
*Versions hex edited for both MUA1 and XML2 are included.
Credits:
*tubularspacedude: making the Cel Shaded version of the skin.
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I've updated Spider-Man Classic with Big Eyes to v2.0
Check thread for details.
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:spiderman:Spider-Man Black Suit Randy Schueller Skin:spiderman:
Preview: https://drive.google.com/file/d/1OsKd4UigDo_d4mDfNbl2o0OMTVg-VYSB/view?usp=share_link
https://drive.google.com/file/d/14sCcd8hqm3zUG1Fp_c359QbCzGf0XnKy/view?usp=share_link
This is my version of Randy Schueller's original version of Spider-Man's Black Suit.
*Schueller was the fan that sent in the design to Marvel. It was later reworked by Marvel into the Black Suit we all know.
*This is also included in my XML2 Spider-Man mod.
*I have fixed various flaws and issues with the original texture of Spider-Man's MUA1 Black Suit skin.
*tubularspaceman made the Cel Shaded version of this.
*I made a 3D head.
*I've made MUA1 and XML2 style huds using part of the original art. I also did a MUA1 style version with a red glow.
*Versions hex edited for both XML2 and MUA1 are included.
Credits:
*tubularspacedude: making the Cel Shaded version of the skin.
*UltraMegaMagnus: helping tubularspaceman.
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:spiderman:Spider-Man MUA1 Classic Fixed Skin v1.0 :spiderman:
Preview: https://drive.google.com/file/d/1efdy7iRTcDynK8I_Yu6PemkD7DY92yis/view?usp=share_link
https://drive.google.com/file/d/13qTVZW6hIts-kubltkXQRYa5n2rNUt-G/view?usp=share_link
This is my fixed version of Spider-Man's MUA1 Classic skin.
*This is also included in my XML2 Spider-Man mod.
*I have fixed various flaws and issues with the texture of Spider-Man's MUA1 Classic skin.
*tubularspaceman made the Cel Shaded version of this.
*The default version this skin's conversation hud, which the OCP made a fixed version of, actually uses art from the unused big eyes version of the loading screen. That hud is included in my Classic with Big Eyes skin. For this skin, I've made a new hud using the higher quality unused full and uncropped version of the cropped Spider-Man character art used on MUA1's cover. I edited it to remove the logo across Spider-Man's chest.
*I've included a XML2 style version of the hud as well as another XML2 style hud based upon his MUA1 loading screen.
-I didn't do a MUA1 style hud based upon the loading screen because of the loading screen is layed out.
*I've made character select portraits based upon the MUA1 cover and MUA1 loading screen.
*I've made a 3D head.
*Versions hex edited for both XML2 and MUA1 are included.
Credits:
*tubularspacedude: making the Cel Shaded version of the skin.
*UltraMegaMagnus: helping tubularspaceman.
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:spiderman:Spider-Man MUA1 Other Fixed Default Skins v1.0 :spiderman:
https://drive.google.com/file/d/1Cr6SiQbmy5ejOXdWTS2GB8eM6Wtd9qA8/view?usp=share_link
*I've fixed as many issues with the original textures as possible for the PS2 versions of the following skins: Black Suit, Dark, and Iron Spider skins.
*They're hex edited.
*The XML2 versions are included in my XML2 Spider-Man mod instead.
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:spiderman:Spider-Man John Romita Sr Skin v1.0 :spiderman:
Preview: https://drive.google.com/file/d/1ameiXtHKwJFZ6YGTzSfhOaCA1lm_yhwJ/view?usp=share_link
https://drive.google.com/file/d/17s5evJVTn-mB2sEow5bw2bQ_hnnvwTjP/view?usp=share_link
This is my skin of Spider-Man's design by John Romita Sr.
*In addition to new eyes, the blue is also lighter to match how it looks in the 60s comics.
*This is also included in my XML2 Spider-Man mod.
*I also fixed various flaws and issues with the original MUA1 Classic texture.
*tubularspacedude did a Cel Shaded version of this and I did the non-Cel Shaded version.
*I made a 3D head.
*I've made MUA1 and XML2 style huds.
*Versions hex edited for both XML2 and MUA1 are included.
Credits:
*tubularspacedude: making the Cel Shaded version of the skin.
*UltraMegaMagnus: helping tubularspaceman.
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:spiderman:Spider-Man Steve Ditko Original Skin v1.0 :spiderman:
Preview: https://drive.google.com/file/d/1IPmegg1iVKEEm7zd1piHXm7CMPFt3xwk/view?usp=share_link
https://drive.google.com/file/d/1gn-3FStkV_Xe_uAKX8_wo2XNFYvqhF6D/view?usp=share_link
This is my skin of Spider-Man's original design by Steve Ditko.
*This is also included in my XML2 Spider-Man mod.
*I also fixed various flaws and issues with the original MUA1 Classic texture.
*tubularspacedude did a Cel Shaded version of this and I did the non-Cel Shaded version.
*I made a 3D head.
*I've made MUA1 and XML2 style huds.
*Versions hex edited for both XML2 and MUA1 are included.
Credits:
*tubularspacedude: making the Cel Shaded version of the skin.
*UltraMegaMagnus: helping tubularspaceman.
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:spiderman:Spider-Man Steve Ditko Amazing Fantasy 15 Skin v1.0 :spiderman:
Preview 1: https://drive.google.com/file/d/1h7yFcohcz83wMMpBGhNYuIV_4jzhZhRR/view?usp=share_link
Preview 2: https://drive.google.com/file/d/1v_uUM2Cq1htljVDNMgwrY9y6_by5NB_R/view?usp=share_link
https://drive.google.com/file/d/1ZMyhEE6SCBDFfXKBYlvA_s1XRdgKs9wh/view?usp=share_link
This is my skin of Spider-Man's original design by Steve Ditko. This is a variant only seen in Amazing Fantasy 15 and features a blue spider on the back.
*This is also included in my XML2 Spider-Man mod.
*I also fixed various flaws and issues with the original MUA1 Classic texture.
*tubularspacedude did a Cel Shaded version of this and I did the non-Cel Shaded version.
*I made a 3D head.
*I've made MUA1 and XML2 style huds.
*Versions hex edited for both XML2 and MUA1 are included.
Credits:
*tubularspacedude: making the Cel Shaded version of the skin.
*UltraMegaMagnus: helping tubularspaceman.
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:spiderman:Spider-Man Steve Ditko Amazing Skin v1.0 :spiderman:
Preview: https://drive.google.com/file/d/1L-XjBc76r3yfB_pVvlXgrrb-3pYBhn5z/view?usp=share_link
https://drive.google.com/file/d/12LeamJFskSZ-AasndEgnWdsjQP6c7t8m/view?usp=share_link
This is my skin of Spider-Man's design by Steve Ditko from the 60s Amazing Spider-Man series.
*In addition to new eyes, the blue is also lighter to match how it looks in the 60s comics.
*This is also included in my XML2 Spider-Man mod.
*I also fixed various flaws and issues with the original MUA1 Classic texture.
*tubularspacedude did a Cel Shaded version of this and I did the non-Cel Shaded version.
*I made a 3D head.
*I've made MUA1 and XML2 style huds.
*Versions hex edited for both XML2 and MUA1 are included.
Credits:
*tubularspacedude: making the Cel Shaded version of the skin.
*UltraMegaMagnus: helping tubularspaceman.
-
I've updated Marvel Legends Menus to v5.0.
Check changelog in post for details.
-
:spiderman:Spider-Man Classic with Medium Eyes Skin v1.0 :spiderman:
Preview: https://drive.google.com/file/d/137GZziKqGUj7GVnGq6czWcIt3sMYCP6Z/view?usp=share_link
https://drive.google.com/file/d/1eRGnys1_yT88xnW6stILIsXjZJpJ_qh7/view?usp=share_link
This is my skin of Spider-Man's unused medium eyes version of his MUA1 Classic skin.
*This is also included in my XML2 Spider-Man mod.
Here's the story behind this skin:
-In the MUA1 Special Edition DVD's behind the scenes videos, a cutscene model sheet is shown of Spider-Man with eyes that are about halfway between the small eyes version used in MUA1 Retail and the unused big eyes version. (Both of those versions also have cutscene model sheets available else where that I've compared the medium eyes version to.)
-These "medium sized eyes" are roughly the same size as the eyes on the MUA1 Dark Spider-Man boss skin and it's corresponding hud.
-The Dark eyes on the skin texture have various black "tendrils" coming out of them at various angles on the outside and inside of the eyes. I've removed the eyes from the Dark Spider-Man skin texture and modified them to remove these and smooth out all of the odd angles. I then added the eyes to my version of Spider-Man's MUA1 Classic texture that I had previously modified to fix various flaws and issues with it.
*tubularspacedude did a Cel Shaded version of this and I did the non-Cel Shaded version.
*I made a 3D head.
*I made conversation huds by taking the PS3 version of his MUA1 Spider-Man Dark hud (which already has the glow and background removed), recoloring it to match Spider-Man's Classic skin, altering the eyes in the same way I did the skin texture, and fixing various issues with the original hud art by repainting various parts of it.
-I've done MUA1 versions with both blue and red glows as well as an XML2 version that uses a background I made using part of his MUA1 loading screen.
*Versions hex edited for both XML2 and MUA1 are included.
Credits:
*tubularspacedude: making the Cel Shaded version of the skin, giving me the idea to do this
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:spiderman:Spider-Man 4 Xbox 360 Loading Screen :spiderman:
https://drive.google.com/file/d/1rhn2M7guzXlPIrRo7BfKytPTKcgLcIQP/view?usp=share_link
This is the main menu loading screen from the Xbox 360 Spider-Man 4 prototype.
I extracted it myself and AI Upscaled it.
I've included the original image and my upscaled version as well.
Please credit me if you wish to use it for something.
Enjoy.
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Senator Kelly Skin v1.0
Preview: https://drive.google.com/file/d/1rAvgL3WxSpBaKMa0lw9dIv8q4uw7KIAV/view?usp=share_link
https://drive.google.com/file/d/1-e_5RJjPi26kWKUVbrk_jvcI9itmdqkp/view?usp=share_link
**By default, Senator Kelly's PS2 skin is broken. His right arm has a large weird trianglar part extending from the back of it when moves. Since he uses the same model as Tony Stark in his suit, I've reskinned BaconWizard17's custom model version of that skin to make a fixed version of Kelly.
*I've also made Cel Shaded and non-Cel Shaded versions, as well as a 3D head and a version of his MUA1 hud that works in XML2.
*The skins are hex edited for Mystique in XML2 and for Kelly in MUA1.
*Thanks to BaconWizard17 for telling me the models are the same.
*Credit me if you use this or anything else I've made for anything.
Credits:
*BaconWizard17: Tony Stark suit model and 3d head, screenshot template
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Corsair's Cutlass Bolton v2.0
https://drive.google.com/file/d/1j8NQKKjC4u1Trc-aY2YZ63XRKJNg-c5N/view?usp=share_link
**Corsair has a cutlass sword weapon as part of his MUA1 skin as a skin segment. I've separated it and turned it into its own bolton.
*I've made left and right handed versions as well as Cel Shaded and Non-Cel Shaded versions.
*Credit me if you use this or anything else I've made for anything.
Changelog:
Spoiler *v2.0:
-I had made a mistake when making the left handed version.
Credits:
*BaconWizard17: tutorial
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Corsair's Revolver Bolton v1.0
https://drive.google.com/file/d/1SE_FKtvYmBwxY1GzXEITCvNZSsIDmsMD/view?usp=share_link
**Corsair has a revolver gun weapon as part of his MUA1 skin as a skin segment. I've separated it and turned it into its own bolton.
*I've made left and right handed versions as well as Cel Shaded and Non-Cel Shaded versions.
*Credit me if you use this or anything else I've made for anything.
Credits:
*BaconWizard17: tutorial
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Corsair MUA1 Classic Skin v2.0
Preview: https://drive.google.com/file/d/13p8tltuyWz9z2idQLOIa6E5foCjuD8uG/view?usp=share_link
https://drive.google.com/file/d/1pAlWe8itWpWltbj-L2k43JTC0989E6dM/view?usp=share_link
**This is my version of Corsair's MUA1 Classic skin.
*I've removed his skin segment weapons and have released them separately as standalone boltons.
*I ripped the MUA1 model, gave it a new and better working skeleton, and fixed the model.
*I also fixed various flaws and issues that the original texture had.
*I've done Cel Shaded and Non-Cel Shaded versions.
*I made a 3D head.
*I've done an XML2-compatible version of his MUA1 hud.
*The XML2 version isn't hex edited because there's no XML2 Corsair mod.
*Since the MUA1 NPC uses the original skin's skin segments and since Ceamonks890's mod uses a different skin, I've renamed and hex edited this skin to be 2317 so that it can be used as the 2nd skin for his mod.
Credits:
*BaconWizard17: skeleton template, screenshot template, feedback
*tubular-spaceman: feedback
Changelog:
Spoiler *v2.0:
-Fix issues with the model.
-Fixed issues with the texture.
-Fixed issues with his skeleton.
-Hex-edited something I forgot to before.
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:hulk_icon:Hulk Unused MUA1 Original Gray Alternate Skin v2.0 :hulk_icon:
https://drive.google.com/file/d/1FyQrxMtaHDrxSYK9A2xfACWPn4h4Fsaa/view?usp=sharing
Preview: https://drive.google.com/file/d/1WOMgCiv33pDpd0aJNId1hUjIHpm1hcbS/view?usp=share_link
**Hulk has an unused MUA1 loading screen depicting his Original Gray skin, but unlike the skin used in the MUA1 DLC, the version of the loading screen doesn't have the torn shirt. So I've made a version of that skin.
*UltraMegaMagnus kindly made a Cel Shaded XML2-compatible version of Hulk's MUA1 DLC Original Gray skin for me using textures supplied by MrKablamm0fish.
*I modified the model to remove the torn shirt.
*I also made some fixes to the Cel Shading and made a non-Cel Shaded version.
*I made the 3D head.
*I recolored the OCP version of the MUA1 DLC Hulk Classic Green hud to make the MUA1-style hud for this skin.
*I made a XML2-style hud and character select portrait based on his my improved version of his unused MUA1 Original Gray loading screen.
*I've hex edited everything.
*I've also made versions of the non-Cel Shaded skin and MUA1-style hud that are hex edited for MUA1.
Credits:
*UltraMegaMagnus: Original Gray skin
*MrKablamm0fish: skin texture
*Official Characters Pack: MUA1 DLC hud image
Spoiler Changelog:
*v2.0:
-Fixed issue with MUA1 version.
-
:thor:Thor MUA1 Classic Statue Skin v1.0 :thor:
https://drive.google.com/file/d/1eGozt3UoF3cw7Kzzvs6lWbgEhO4bOL1K/view?usp=share_link
Preview: https://drive.google.com/file/d/1mLUPplzK_efG_-guYBhP-FCcdp7FG0TA/view?usp=share_link
**In MUA1, there is a statue of Thor in his classic costume. I've reskinned Thor's MUA1 Classic PS2 skin with the texture of this statue.
*I've made a 3D head.
*I've done versions hex edited for XML2 and MUA1.
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Tyr MUA1 Statue Skin v1.0
https://drive.google.com/file/d/16EEFTUip8fs-JRc_42lHZXdqiu2qwepB/view?usp=share_link
Preview: https://drive.google.com/file/d/11x0aRwMRU0xzI4pPDC7L8BQeUh_Ecury/view?usp=share_link
In MUA1, there is a statue of Tyr. I've reskinned Tyr's MUA1 PS2 skin with the texture of this statue.
It's hex edited for Tyr's MUA1 character number only, because there's no Tyr NPC or mod for XML2.
-
I updated Electro Unused MUA1 Classic Skin to v1.1.
Check changelog for details.
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Songbird MUA2 Thunderbolts Skin v2.0
https://drive.google.com/file/d/1l0DpwHgsuZvhmnVUgeXFEBdKInDlyXwE/view?usp=share_link
Preview: https://drive.google.com/file/d/16DGj_cKbft4xfxDHj6k_Nmh77r6qCejO/view?usp=share_link
**This is my version of Songbird's MUA2 Wii Thunderbolts skin.
*I ripped the MUA2 Wii version of the model, applied the texture to it which ak2ny had ripped, gave it a new and better working skeleton, and fixed the model.
*I also improved the texture a little.
*I also removed the bird skin segment that was on her back from the model.
*I've made Cel Shaded and non-Cel Shaded versions, as well as a 3D head, character select portrait, and XML2 and MUA2-style conversation huds.
*There are versions hex edited for her XML2 and MUA1 mods.
Notes:
*The developers designed the shoulderpads and the shoulders in an odd way. I've done everything I can to fix them and make them move in the least odd way possible, and while they still move in a bit of an odd way, it's not really noticeable in-game.
*Songbird was a cut boss NPC from MUA1 under her Screaming Mimi name. Since in MUA1, characters that had no Ultimate costumes used their most recent costumes which was Thunderbolts for her, since Swordsman also used his Thunderbolts costume in MUA1, since this model is a MUA1-style model, and since Songbird is her hero name and Screaming Mimi was her villain name, it's possible this was her cut MUA1 skin.
Credits:
*ak2ny: ripping texture
*BaconWizard17: skeleton template, screenshot template
Changelog:
Spoiler *v2.0:
-Fixed issues with texture.
-Fixed issues with model.
-Fixed issues with hair, shoulders, and shoulderpads.
-Redid huds and character select portrait.
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:morph:Morph Age of Apocalypse Skin v1.0 :morph:
https://drive.google.com/file/d/1YLhXyDp6k39u6BeIMAoQdSemHbq7VBdq/view?usp=share_link
Preview: https://drive.google.com/file/d/1tlrRUWgtwsQhcvwJNr5xWUDXsb1QHwMW/view?usp=share_link
**This is my skin of Morph's Age of Apocalypse costume.
*I ripped Vision's MUA1 model, gave it a new and better working skeleton, and fixed the model.
*I removed the nose and ears.
-It's inconsistent in the comics whether Morph has ears, has the weird ear bumps that Vision has, or has no ears. I went with no ears because I think that looks best.
*I used Ultimate VeNoM's Morph Age of Apocalypse skin texture and made a lot of fixes and improvements to it.
*I made a 3D head, character select portrait, and 3 huds: an XML2-style hud, a MUA1-style hud, and a MUA1 boss-style hud.
*It's hex edited for Morph's MUA1 mod only, because there's no Morph mod for XML2.
Credits:
*Ultimate VeNoM: original texture
*BaconWizard17: troubleshooting
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:morph:Morph Age of Apocalypse Alternate Skin v1.0 :morph:
https://drive.google.com/file/d/1k2JSwDESGnOH1hQAhAzQnBtPQAOiC4Q0/view?usp=share_link
Preview: https://drive.google.com/file/d/1aEsYdYYB3GucVG_9gPlDpAPdrgB82Mub/view?usp=share_link
**This is my alternate skin of Morph's Age of Apocalypse costume.
*I ripped Vision's MUA1 model, gave it a new and better working skeleton, and fixed the model.
*I removed the nose and ears.
-It's inconsistent in the comics whether Morph has ears, has the weird ear bumps that Vision has, or has no ears. I went with no ears because I think that looks best.
*I used Lionsden's Morph Age of Apocalypse Alternate skin texture and made a lot of fixes and improvements to it.
-I also made the cape purple to match the MUGEN palette that Lionsden based his original texture off of.
-I replaced the head texture with my same modified version of the head texture from Ultimate VeNoM's Morph Age of Apocalypse skin that I used in my Morph Age of Apocalypse skin.
*I made a 3D head, character select portrait, and 3 huds: an XML2-style hud, a MUA1-style hud, and a MUA1 boss-style hud.
*It's hex edited for Morph's MUA1 mod only, because there's no Morph mod for XML2.
Credits:
*Lionsden: original texture
*Ultimate VeNoM: original version of head texture
*BaconWizard17: troubleshooting
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:morph:Morph Exiles Skin v1.0 :morph:
https://drive.google.com/file/d/1y5Mrsm2Jk2TDLl3iEpiGlCc3A1WUHgJq/view?usp=share_link
Preview: https://drive.google.com/file/d/15N-d-SRCmmqyAIpDG1sTssyvr-MIetuO/view?usp=share_link
**This is my alternate skin of Morph's Exiles costume.
*I ripped Vision's MUA1 model, gave it a new and better working skeleton, and fixed the model.
*I removed the nose and ears.
-It's inconsistent in the comics whether Morph has ears, has the weird ear bumps that Vision has, or has no ears. I went with no ears because I think that looks best.
*I used iammingy's Morph Exiles skin texture and made a lot of fixes and improvements to it.
-I replaced the head texture with my same modified version of the head texture from Ultimate VeNoM's Morph Age of Apocalypse skin that I used in my Morph Age of Apocalypse skin.
*I made a 3D head, character select portrait, and 3 huds: an XML2-style hud, a MUA1-style hud, and a MUA1 boss-style hud.
*It's hex edited for Morph's MUA1 mod only, because there's no Morph mod for XML2.
Credits:
*iammingy: original texture
*Ultimate VeNoM: original version of head texture
*BaconWizard17: troubleshooting
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:morph:Morph Animated Series (Jacket) Skin v1.0 :morph:
https://drive.google.com/file/d/1jIEYnad-G1sb40VlhEuGoLa9KhR9jSNx/view?usp=share_link
Preview: https://drive.google.com/file/d/1dClq30lJDD_mKkRfF-jDh22U80Ukg2l7/view?usp=share_link
**This is my skin of Morph's jacket design from the 90s animated series.
*I removed the visor, chest logo, and chest straps from BaconWizard17's Cyclops 90s (Jacket) model, recolored the torso and shoulders to have yellow sections on them, then I altered the face to make it as close to Morph's face in the cartoon as possible.
*I made a 3D head, character select portrait, and 3 huds: an XML2-style hud, a MUA1-style hud, and a MUA1 boss-style hud.
*It's hex edited for Morph's MUA1 mod only, because there's no Morph mod for XML2.
Credits:
*BaconWizard17: Cyclops 90s (Jacket) skin texture and model, screenshot template
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:morph:Morph Animated Series (Jacketless) Skin v1.0 :morph:
https://drive.google.com/file/d/1_nrxWZUBqAZ0xJB7R4Bu__A7LlfpuM1B/view?usp=share_link
Preview: https://drive.google.com/file/d/1GRL5Z-QwxZYuCsZdTWYPOb3G6X9lVijk/view?usp=share_link
**This is my skin of Morph's jacketless design from the 90s animated series.
*I removed the visor, chest logo, and chest straps from BaconWizard17's Cyclops 90s model, recolored the torso and shoulders to have yellow sections on them, then I altered the face to make it as close to Morph's face in the cartoon as possible.
-In the cartoon, this costume has no yellow sections on the shoulders but the action figure version does, and I thought it looked better that way.
*I made a 3D head, character select portrait, and 3 huds: an XML2-style hud, a MUA1-style hud, and a MUA1 boss-style hud.
*It's hex edited for Morph's MUA1 mod only, because there's no Morph mod for XML2.
Credits:
*BaconWizard17: Cyclops 90s skin texture and model, screenshot template
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:morph:Morph X-Treme Gear Skin v1.0 :morph:
https://drive.google.com/file/d/1UosJB7kjJ3i1Hlw6olvWzyBJ2xSQEG8J/view?usp=share_link
Preview: https://drive.google.com/file/d/1zt7Gny1uUqRMkYK8JyEH9zuaqQrr1CoX/view?usp=share_link
**This is my custom X-Treme Gear skin for Morph.
*I removed the body from my Morph Age of Apocalypse skin's (which uses my modified version of Ultimate VeNoM's head texture), then removed the head from BaconWizard17's Cyclops X-Treme Gear skin, then merged the head and body together, recolored the panels on the X-Treme Gear texture to yellow, and redid the skeleton.
*I made a 3D head, character select portrait, and 3 huds: an XML2-style hud, a MUA1-style hud, and a MUA1 boss-style hud.
*It's hex edited for Morph's MUA1 mod only, because there's no Morph mod for XML2.
Credits:
*Ultimate VeNoM: original head texture
*BaconWizard17: Cyclops X-Treme Gear skin texture and model, screenshot template
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Lady Sif Unsed MUA1 Prototype Skin v3.0
https://drive.google.com/file/d/1tDaTB0aeIUsX-W85kRVn9mA7JKjUZHnc/view?usp=sharing
Preview: https://drive.google.com/file/d/1MQTv4wgQVXXBERM6AZAIQy1uJF1NKJiP/view?usp=share_link
**This is my version of Lady Sif's Unused MUA1 Prototype skin.
*Unlike her MUA1 Retail skin, this version has a cape, no sword skin segment, and lacks the weird jagged bits the PS2 model has in a few places.
*I've made the following fixes to this skin (some of the issues I fixed are also issues with the MUA1 Retail version):
-I gave her a new and better working skeleton.
-I used the PS2 skin texture because it's better quality and because the MUA1 Retail version's texture still contains the cape texture as well as part of it on her back where the cape is supposed to connect. The only difference between the 2 textures other than quality is that she wears lipstick in the Prototype version but not in the Retail version. I didn't add the lipstick because I felt out of character for her to it, based on a comic where she was shown to not like that sort of thing.
-I fixed the black lines on her boots so that they now connect properly.
-The model now properly displays the skin texture.
-I fixed issues with shoulder pads having gaps where skin underneath was visible.
-Her wristbands are supposed to be the tops of her gauntlets, but they were placed too far down on her arms for this to be the case and the gauntlet textures on her arms went past the wristbands. I've moved the wristbands up further on her arm to fix this.
-I fixed issues with the seams on the model.
-I fixed issues with the thigh bands.
-I fixed issues with the shoulder pads and top of the cape clipping through each other.
*I made a XML2 compatible version of her MUA1 hud as well as 2 new huds (XML2 and MUA1 style versions) and a character select portrait.
Notes:
*It's hex edited for Lady Sif's MUA1 NPC and mod only, because there's no Lady Sif mod for XML2.
*As far as I can tell, Sif's MUA1 costume is 2 of her 1970s comic costumes merged together.
Changelog:
Spoiler *v3.0:
-I fixed an issue with the right armband.
*v2.0:
-I fixed issues with her shoulderpads, cape and Cel Shading.
Credits:
*BaconWizard17: skeleton template, screenshot template
-
Reverse-Flash Skin v1.0
https://drive.google.com/file/d/1dl48fUMmOg8o-TpAn6eKYD5QRSW2DDLN/view?usp=share_link
Preview: https://drive.google.com/file/d/1ighQEujO2qpP1CVovBUoj6ug7UeYxM1i/view?usp=share_link
**This is my skin of the Reverse-Flash.
*I reskinned BaconWizard17's the Flash Barry Allen Silver Age skin.
*I made a 3D head, character select portrait, and 3 huds: XML2 style, MUA1 style, and MUA1 boss style.
*There are versions hex edited for the Flash's XML2 and MUA1 mods.
Credits:
*BaconWizard17: the Flash Barry Allen Silver Age model, 3D head model, and texture. Screenshot template.
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:morph:Morph Ultimate (Jacket) Skin v1.0 :morph:
https://drive.google.com/file/d/1123Sh5aSg44W__284Q1CkjBr-Jg_nc4X/view?usp=share_link
Preview: https://drive.google.com/file/d/1RX2YDGUczm2psHp-Rg9fIcCqSra-DhHo/view?usp=share_link
**This is my custom Ultimate (Jacket) skin for Morph.
*I removed the body from my Morph Age of Apocalypse skin's (which uses my modified version of Ultimate VeNoM's head texture), then removed the head from BaconWizard17's Cyclops Ultimate XML1 (Civilian) skin, then merged the head and body together, added the yellow glove textures from his Cyclops Ultimate XML2 (Civilian) skin, recolored the kneepads to yellow, and redid the skeleton.
*I made a 3D head, character select portrait, and 3 huds: an XML2-style hud, a MUA1-style hud, and a MUA1 boss-style hud.
*It's hex edited for Morph's MUA1 mod only, because there's no Morph mod for XML2.
Credits:
*Ultimate VeNoM: original head texture
*BaconWizard17: Cyclops Ultimate XML1 (Civilian) skin texture and model, Cyclops Ultimate XML2 (Civilian) skin glove textures, screenshot template
-
:thing:Sharon Ventura She-Thing Skin v1.0 :thing:
https://drive.google.com/file/d/1xwDA5tmiRUv_WEqHpz3Wae4BhbaltykA/view?usp=sharing
Preview: https://drive.google.com/file/d/1PR23V6nQKl2ARq4xSDzgB7ZM2KRKTgh7/view?usp=sharing
**I made this skin of Sharon Ventura as She-Thing.
*I made the model by altering the Thing's Ultimate model, made the texture, made a custom skeleton (by heavily modifying BaconWizard17's large character skeleton template), and made a 3D head, character select portrait, and XML2 and MUA1-style huds.
*The sash is from BaconWizard17's Jean Grey Phoenix skin, which I've recolored white and modified to fit on my model.
*In the comics, this costume has a lot of small variations, so I've gone with the ones I liked the best and thought looked the best.
*In the comics, her waist sash was on her left hip, but I put it on her right hip to match where the waist sash is on the MUA1 Sharon Ventura Miss Marvel skin.
*For MUA1, it's hex edited for Ceamonks890's Sharon Ventura mod. For XML2, it's hex edited for the Thing.
Credits:
*BaconWizard17: sash from Jean Grey Phoenix skin, large character skeleton template, troubleshooting
*Ceamonks890: feedback, testing
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:thing:Sharon Ventura She-Thing Alternate 1 Skin v1.0 :thing:
https://drive.google.com/file/d/1s9gEBbdZoJRI2Q4R2SUMVjgJ5ULwJbLJ/view?usp=sharing
Preview: https://drive.google.com/file/d/1VsCKGzo3oaYdBRu8nHXAA-jyUdm9FfNa/view?usp=sharing
**This is an alternate version of my skin of Sharon Ventura as She-Thing. It's based on a toy Marvel made of She-Thing where the black parts of her costume are blue.
*I made the model by altering the Thing's Ultimate model, made the texture, made a custom skeleton (by heavily modifying BaconWizard17's large character skeleton template), and made a 3D head, character select portrait, and XML2 and MUA1-style huds.
*The sash is from BaconWizard17's Jean Grey Phoenix skin, which I've recolored white and modified to fit on my model.
*In the comics, this costume has a lot of small variations, so I've gone with the ones I liked the best and thought looked the best.
*In the comics, her waist sash was on her left hip, but I put it on her right hip to match where the waist sash is on the MUA1 Sharon Ventura Miss Marvel skin.
*For MUA1, it's hex edited for Ceamonks890's Sharon Ventura mod. For XML2, it's hex edited for the Thing.
Credits:
*BaconWizard17: sash from Jean Grey Phoenix skin, large character skeleton template, troubleshooting
*Ceamonks890: feedback, testing
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:thing:Sharon Ventura She-Thing Alternate 2 Skin v1.0 :thing:
https://drive.google.com/file/d/1xLmWaSFVA-XqwuzNgYoZPezRuAgoq-CV/view?usp=sharing
Preview: https://drive.google.com/file/d/10UEvaZUgS6KprqCAo-Z0jfsCLmkGvhiU/view?usp=sharing
**This is an alternate version of my skin of Sharon Ventura as She-Thing. It's based on Fantastic Four Volume 1 Issue 311, where She-Thing is in a version of Sharon's Miss Marvel costume.
*I made the model by altering the Thing's Ultimate model, made the texture, made a custom skeleton (by heavily modifying BaconWizard17's large character skeleton template), and made a 3D head, character select portrait, and XML2 and MUA1-style huds.
*The sash is from BaconWizard17's Jean Grey Phoenix skin, which I've recolored white and modified to fit on my model.
*In the comics, this costume has a lot of small variations, so I've gone with the ones I liked the best and thought looked the best.
*In the comics, her waist sash was on her left hip, but I put it on her right hip to match where the waist sash is on the MUA1 Sharon Ventura Miss Marvel skin.
*For MUA1, it's hex edited for Ceamonks890's Sharon Ventura mod. For XML2, it's hex edited for the Thing.
Credits:
*BaconWizard17: sash from Jean Grey Phoenix skin, large character skeleton template, troubleshooting
*Ceamonks890: feedback, testing
-
Hello Enigma. I am a big fan of your work here. But I was wondering about something. Can you make these into mods for Marvel: Ultimate Alliance please?
Characters:
Agent X
Annihilus (his skin should be based on his unused 3D Head)
Blackout (Lilin)
Deathwatch
Demogoblin
Frigga
:hobgoblin: Hobgoblin
Man-Spider
Nahrees
Stygorr (his skin can be based on his unused Hud Head)
Tonaja
Veritus
Whirlwind
Skins:
:blade: Blade's Daywalker Costume (with hair)
:capamer: Ultimate Captain America (with wings) from Marvel Legends
:capbrit: Ultimate Captain Britain (SpaceJase)
:capbrit: New Excalibur Captain Britain
:capbrit: Captain Britain's outfit from Excalibur Vol 1 13
:ghostr: Zarathos outfit for Ghost Rider
Hela (her skin can be inspired by the artwork from Glen Angus)
Kang (his skin can be based on his unused 3D Head)
:fantastic: Modern Mr. Fantastic (can be based on a skin Invisible Woman has in her mod by nodoubt_jr)
:fantastic: New Marvel Mr. Fantastic (Lab Coat)
:warbird: Ms. Marvel's Warbird outfit (Maskless) from Marvel Legends
:nightcrawler: New X-Men Nightcrawler (based on Nightcrawler Vol 2 from 2002)
:spiderwoman: Mattie Fanklin (Spider-Woman Vol 3 18)
:thing: The Thing in a Tuxedo
:thor: Battle Armor Thor (can be based on his 4th hud head)
Victorious (PS2 Version)
:vision: Vision (SpaceJase)
Hud:
Astral Fiend
Astral Ghost
:beast: Original Beast (X-Men Legends)
:panther: T'Chaka (based on a skin by nodoubt_jr)
:panther: Ultimate Black Panther (based on a skin by Quentin Hex)
:blade: Steampunk Blade (based on a skin by nodoubt_jr)
:cable: Cable (X-Men Legends 2)
:cball: Cannonball (X-Men Legends 2)
:phoenix: Dark Phoenix (X-Men Legends 2)
:phoenix: Jean Grey as Phoenix (X-Men Legends)
:jubilee: Jubilee (X-Men Legends)
:magma: Magma (X-Men Legends)
:fantastic: New Marvel Mr. Fantastic (PS3 and X-Box 360)
:xavier: Astral Plane Professor X (X-Men Legends)
:psylocke: MUA2 Psylocke (PS2, PSP, and Wii)
:pyro: Dark Pyro (X-Men Legends)
:ronin: Post Civil War Echo (based on a skin by nodoubt_jr)
:ronin: Ronin as She-Daredevil (based on a skin by nodoubt_jr)
Shadow King (X-Men Legends)
USS Arbiter Crewmate (X-Men Legends)
:wolverine: Dark Ultimate Wolverine (based on a skin by DamesMaximoff)
:xman: X-Man (X-Men Legends 2)
Loading Screens:
:bishop: Unused XML2 Bishop (Loading Screen)
Hela artwork by Glen Angus
:iceman: XML2 Iceman (Loading Screen)
:stark: XML2 Iron Man (Loading Screen)
:juggernaut: Unused XML Dark Juggernaut (Loading Screen)
:magneto: XML2 Magneto (Loading Screen)
:namor: Namor (based on a cover for Sub-Mariner Vol 2 1)
:avalanche: :pyro: Unused XML Avalanche and Pyro (Loading Screen)
:pyro: XML Dark Pyro (Loading Screen)
:spiderman: MUA Promo Art Spider-Man
:storm: XML2 Storm (Loading Screen)
:toad: XML Toad (Loading Screen)
:wolverine: XML2 Wolverine (Loading Screen)
:wolverine: XML2 Astonishing Wolverine (Loading Screen)
Idle Animations:
:beast: XML2 Beast Idle Animation for Beast
:xman: XML2 X-Man Idle Animation for X-Man
Mannequins:
:capbrit: Ultimate Captain Britain (SpaceJase)
Voices:
:archangel: XML2 Angel
:capbrit: Captain Britain
:cball: XML2 Cannonball
:electro: MUA2 Electro
:longshot: Longshot from X-Men TAS
MUA2 Penance
MSHSO Sentry
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I'm glad you enjoy my work.
I'm sorry, but I don't have time for that very long list of requests.
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Sharon Ventura Miss Marvel 90s Skin v2.0
https://drive.google.com/file/d/1F9cgDqzZODsjA5DnuAG01Rnwk9VIWClB/view?usp=sharing
Preview: https://drive.google.com/file/d/15KXaed0L_Wo-WH8s3BJEZY_C3eXRsojw/view?usp=sharing
**This is my skin of Sharon Ventura's 90s Miss Marvel costume. I made the 3D model and texture, and I also made Cel Shaded and non-Cel Shaded versions, a 3D head, a character select portrait, and MUA1 and XML2-style huds.
*I had to redesign it somewhat because of difficulty, because the comics design wasn't entirely possible, and because parts of it didn't really look that good on a 3d model.
*For MUA1, they're hex edited for Ceamonks890's Sharon Ventura mod.
Changelog:
Spoiler *v2.0:
-I fixed issues with her shoulder pads.
Credits:
*Ceamonks890: idea to do this, feedback
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I've updated Corsair's Cutlass Bolton, Lady Sif MUA1 Prototype Skin, and Sharon Ventura Miss Marvel 90s Skin.
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:ghostr:Zarathos Original Skin v3.0 :ghostr:
https://drive.google.com/file/d/1mbJELkUisvNSQbsLv7ONdQrHYtLNCezN/view?usp=sharing
Preview: https://drive.google.com/file/d/1xlEAZ5jHjJMV3LtGTKXUbpoPBZ4x-pSi/view?usp=sharing
**This is my skin of Zarathos's original costume.
*I made the 3D model by combining parts of various different models and modifying them. I also used BaconWizard17's Wolverine Original model's boot/kneepad tops and modified those. I also made the texture, 3D head, character select portrait, and XML2 and MUA1 style huds.
*I also made effects for flames to appear on his head and hands.
Changelog:
Spoiler *v3.0:
-Added fx01 to MUA1 version of skin so that the effects on his chain during melee attacks will now work. I've remove the workaround folder since it's no longer needed.
*v2.0:
-Fix issue with skins.
-Added fix/workaround for the effects on his chain during melee attacks being broken for custom skins in MUA1.
Credits:
*BaconWizard17: feedback, ideas, troubleshooting, Wolverine Original model
*Built Rat: feedback, ideas
*Ceamonks890: MUA1 herostat flame head effect coding, feedback, ideas, troubleshooting
*Outsider: feedback, ideas
*Wellington Andrade: ideas
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:ghostr:Zarathos MUA1 Unused 90s Skin v3.0 :ghostr:
https://drive.google.com/file/d/1o-XSGerI7HxjDHknxnU-WTUEeaYTr-AW/view?usp=sharing
Preview: https://drive.google.com/file/d/14KoIufkyPfX6IK38uHzhfWc7iFGYt1xT/view?usp=sharing
**This is my skin of the unused MUA1 version of Zarathos's 90s costume. It was supposed to be Ghost Rider's 4th costume, and is in that slot in the MUA1 strategy guide, but was replaced with the Phantom Rider costume when MUA1 was released. I have recreated it and also made some changes to make it more accurate to the comics.
*I made the 3D model by combining parts of various different models and modifying them. I also used BaconWizard17's Wolverine Original model's boot/kneepad tops and modified those. I also made the texture, 3D head, character select portrait, and XML2 and MUA1 style huds.
*I also made effects for flames to appear on his head and hands.
Changelog:
Spoiler *v3.0:
-Added fx01 to MUA1 version of skin so that the effects on his chain during melee attacks will now work. I've remove the workaround folder since it's no longer needed.
*v2.0:
-Fix issue with skins.
-Added fix/workaround for the effects on his chain during melee attacks being broken for custom skins in MUA1.
Credits:
*BaconWizard17: feedback, ideas, troubleshooting, Wolverine Original model
*Built Rat: feedback, ideas
*Ceamonks890: MUA1 herostat flame head effect coding, feedback, ideas, troubleshooting
*Outsider: feedback, ideas
*Wellington Andrade: ideas
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I've updated both Zarathos skins
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Nice job on the :ghostr: Zarathos skins. And thank you. Keep up the good work.
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I've updated both Zarathos skins
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:fantastic:Mister Fantastic MUA1 Expanded Voicepack v1.0 :fantastic:
https://drive.google.com/file/d/1Tcbg3YwKezYjxdneho2f516yKnGjT6BU/view?usp=sharing
**By default, Mister Fantastic's voicepack in MUA1 is almost completely empty. He has 1 bored, 2 can't go, 3 cmd attack any, 3 cmd attack target, 3 cmd follow, 4 respaffirm, 6 stats, 7 Xtreme callouts (none of which have echoes on them like they're supposed to), and his Menu Breaks are in the file for some reason. All other types of lines are missing.
*I've expanded his voicepack as much as possible by repurposing the Menu Breaks and stats lines, adding more lines from his unique conversations, and adding Dark Mister Fantastic's 1 Death grunt and 3 Pain grunts.
*I've added reverb to his Xtreme callouts.
*He has no Throw Taunt lines. There weren't any suitable lines for them. Also, those are barely ever used in MUA1, and there are a few other MUA1 official playable characters that also don't have any.
*I've removed the bored line, since bored lines are only used in XML2.
*1 of his 3 Pinball impact sounds has a loud unfixable audio pop at the end of it and is much lower volume than the other 2. I replaced it with the PS2 version of this sound, which isn't broken, and I rebalanced the audio level to match the other 2.
*The Dark Mister Fantastic npc has an unused power sound that's labeled as being for power 4. It sounds similar but different than the power sound for the playable version's power 4, Drastic Elastic, so I've added it as an alternate sound for that power. Each time you use that power, the game will randomly pick 1 of the 2 sounds to use.
*Fun fact - He's voiced by David Naughton, the lead actor from the film An American Werewolf in London.
Credits:
*tubular spaceman: telling me about the voicefile problem.
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:magik:Magik XML1 Civilian Skin v1.0 :magik:
https://drive.google.com/file/d/1Zb3-AmvzWo-MIRuKjmh7Bep9RaaPW4_e/view?usp=sharing
Preview: https://drive.google.com/file/d/1MWi8TcCiXCZjlXbYX3l4_GVKFsxBgPTW/view?usp=sharing
**This is my version of Magik's XML1 skin.
*By default, Magik's XML1 skin model and texture are in very rough shape. I've done the following to fix and remaster it.
-I've taken the highest quality version of the model, fixed all issues with it, including replacing the arms with BaconWizard17's Magma Civilian arms due to the unfixably broken way Magik's arms displayed her hand textures, fixed her limbs clipping through her sleeves and skirt as much as possible, and various other issues with the model.
-I used the highest quality version of her texture and denoised it to improve its quality. Because this version had her eyes closed, because her open eyes were poor quality, poorly done, and the wrong color in the versions of the texture that had them, I used Magma's eyes from BaconWizard17's Magma Civilian skin texture (because she has the same color eyes that Magik is supposed to have) and modified them to fit on Magik's face.
*I Denoised her XML1 conversation hud and edited it to make her eyes look like the new ones I gave her.
*I also made MUA1 and XML2 style huds and a character select portrait.
*The XML2 version is hex edited for her XML2 mod and the MUA1 version is hex edited for her MUA1 mods.
Credits:
*BaconWizard17: Magma Civilian texture and model, troubleshooting
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I've updated Lady Sif's skin to v3.0.
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:thing:Ben Grimm Spacesuit Skin v1.0 :thing:
https://drive.google.com/file/d/1n_K9W0fsDMsq5cYyJxGsOcA7rX1H7VF5/view?usp=sharing
Preview: https://drive.google.com/file/d/1aeVjSgyVtXV9FXERiXUM_rhf0NH9CYqr/view?usp=sharing
**This is my skin of human Ben Grimm in his spacesuit costume from Fantastic Four Volume 1 #1.
*For the body, I modified the AIM Trooper's body and texture. For the head, I fixed and modified the unused XML1 Prototype's Olympian Civilian 2's head and texture. For the collar, I modified the one from BaconWizard17's Cannonball X-Treme X-Men skin and made a new texture. For the belt, I modified the one from BaconWizard17's Wolverine Age of Apocalypse skin and its texture.
*I've matched his hair color as much as possible to Fantastic Four Volume 1 #1.
*You don't really see the boots in the comic, so I made them white to match the gloves.
*I've made a 3D head, character select portrait, and XML2 and MUA1-style huds.
*The files are hex edited for The Thing in both XML2 and MUA1.
Credits:
*BaconWizard17: Cannonball X-Treme X-Men model, Wolverine Age of Apocalypse model and textures
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I've updated Corsair, Electro, and Songbird. Check changelogs for details.
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:thing:Ben Grimm Age of Apocalypse Skin v1.0 :thing:
https://drive.google.com/file/d/1uSfyxAoR0EQ2EX8MEqhKke0PKEt2j_SX/view?usp=sharing
Preview: https://drive.google.com/file/d/13RcQyd8DaKvCiCkVnkItnFWN2UhmsdTV/view?usp=sharing
**This is my skin of human Ben Grimm's Age of Apocalypse costume. I've made a few changes to the design due to difficulty.
*I made Cel Shaded and Non-Cel Shaded versions, MUA1 and XML2-style huds, a 3D head, and a character select portrait.
*He's hex edited for The Thing for both XML2 and MUA1.
*I modified the textures and parts of the following skins by BaconWizard17:
-Cannonball: Age of Apocalypse (belt, legbands, holster), New Mutants (boots), X-Force (torso, arms, legs)
-Cyclops: 90s (visor)
-Gambit: Thieves Guild (left kneepad)
-Iceman: 90s (hair)
*I also used the same modified head from the unused XML1 Prototype Olympian Civilian skin that I did for my Ben Grimm Spacesuit skin.
Credits:
*BaconWizard17: textures and models: for Cannonball AOA, New Mutants, X-Force; Cyclops 90s; Gambit Thieves Guild; Iceman 90s
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:capbrit:Captain Britain Unused MUA1 Ultimate Skin v1.0 :capbrit:
https://drive.google.com/file/d/1pgjh-07NrJzNP2N6T5i3QGlaQ70GNML7/view?usp=sharing
Preview: https://drive.google.com/file/d/1z-vz1a97oQDZq7CMZUEsCfgDLbg3Onl-/view?usp=sharing
**This is my version of Captain Britain's cut MUA1 Ultimate skin.
*I started with Genis-Vell's body model (thanks to Jayglass for the idea) and Hawkeye Ultimate's head model (using UltimateMegaMagnus's source file and texture) and extensively modified them (with help from BaconWizard17) to get the official texture (which artist Jason Harlow posted on his website along with a screenshot of the finished model) to fit as well as possible on the model.
-I also reshaped Hawkeye Ultimate's head to look as close as possible to Captain Britain's headshape in the screenshot.
-Due to massive unfixable issues, I removed all the stripes from his feet except the ones on top of them and repainted the entire foot.
-I added in the back of the neck, which was missing from the official texture.
-I remade and repainted the gloves by using Genis-Vell's Wii texture as a starting point.
-I made various other modifications to the official texture to get it to fit the model, to fix issues with it, and to make it look better.
-I've made the textures DXT1 because making them PNG8 badly ruined the texture.
-I've hex edited the MUA1 version for Captain Britain's MUA1 mods.
*I've done 2 sets of huds and character select portraits:
-One I made by taking a screenshot of the model and using part of a textless cover of Marvel Tales: Captain Britain Vol 1 1 by In-Hyuk Lee for the XML2 versions.
-The other I made using a cutout of the only official MUA1 art of Captain Britain we have, which is his appearance in one of the MUA1 epilogues.
Credits:
*BaconWizard17: troubleshooting, removing the star from Genis-Vel's chest, teaching me how to to UVW editing, walking me through how to get the hips and waist parts of the texture working correctly on the model, feedback
*Jayglass: idea to use Genis-Vell model
*Tubular-Spaceman: Thor Classic mod source file, testing, feedback
*UltraMegaMagnus: Captain Marvel Genis-Vel and Hawkeye Ultimate Wii model source files, Genis-Vell Wii texture
*Jason Harlow: original texture
*In-Hyuk Lee: XML2 hud and character select portrait background
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This :capbrit: Captain Britain skin looks epic! Thanks, mate!
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I've updated Hulk Unused MUA1 Original Gray Alternate skin to v2.0.
Check changelog for details.
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:hulk_icon:Hulk Unused MUA1 Classic Green Alternate v1.0 :hulk_icon:
https://drive.google.com/file/d/1oYgnyrQ74DygnnrlFyvfqbaSsHB2b54j/view?usp=sharing
Preview: https://drive.google.com/file/d/1ra8_1Q9h7ybKVPCULLUl85jZmVm21YYl/view?usp=sharing
**In the early screenshots of Hulk in MUA1, the skin textures of his Classic Green skin are much brighter in color, but when the Hulk DLC was released, the textures were significantly desaturated. I've recolored his skin textures (provided by MrKablamm0fish) to match this as closely as possible and put them on the his Classic Green skin (made by UltraMegaMagnus) which I fixed the Cel Shading for.
*I recolored the OCP version of his Classic Green hud to match. I also included the huds and character select portraits I made based on my restored versions of his unused Classic Green loading screen and his MUA1 Gold cover art since they also still depict him as being bright green.
Credits:
*tubular_spaceman: idea to do this
*UltraMegaMagnus: original skin
*MrKablamm0fish: original skin texture
*Official Characters Pack: original MUA1 DLC hud image
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:silvers:Silver Surfer Norrin Radd Skin v1.0 :silvers:
https://drive.google.com/file/d/1qU5QF4lGxD3e_373PQt41GKlyKzEqS34/view?usp=sharing
Preview: https://drive.google.com/file/d/1izgoh8zKYp51MpzG5qbn0nztHf-s8AcY/view?usp=sharing
*This is my version of Silver Surfer's Norrin Radd costume.
-I used iammingy's Norrin Radd as a starting point. I fixed issues with the texture, modified it to make it more similar to how his costume looks in the comics, and altered the face to make it look as much like Silver Surfer's face as possible. I also fixed issues with the model (which is the Zealot Minion model), added a waist sash and gave him a new skeleton.
*I also made Cel Shaded and Non-Cel Shaded versions, a 3D head, XML2 and MUA1 style huds, and a character select portrait.
Credits:
*BaconWizard17: eye from Angel Classic Blue skin texture which I modified, waist sash from Jean Grey Phoenix skin which I modified, skeleton template, screenshot template
*iammingy: original texture