Marvel Mods

X-Men Legends I & II => Mod Releases and Conversions => Boosters => Topic started by: Enigma on April 22, 2022, 04:51pm

Title: Enigma's Blob Booster
Post by: Enigma on April 22, 2022, 04:51pm
:blob:Enigma's Blob Booster v2.0 :blob:


https://drive.google.com/file/d/1aR5DCNLpziIcOluVqPryIzoVYcqLbq3N/view?usp=sharing

This is a booster for Cohollow's Blob mod. It contains the following.

Sound Changes
*Blob now has his own voicepack separate from the NPC version. There are 2 choices of voicepacks available for you to choose from:
1. A XML2 voicepack featuring his NPC x_voice lines combined with many more lines taken from his NPC conversation dialogue, voiced by Peter Lurie. Also contains his XML2 grunts as well as more grunts taken from his NPC dialogue.
2. A XML1 voicepack featuring his XML1 x_voice boss lines combined with many more lines taken from his NPC dialogue and 1 x_voice line taken from the XML1 Prototype, voiced by Mark Klastorin. Also contains his XML1 grunts as well as more grunts taken from his NPC dialogue.
*I've redone his power sounds.
-Previously, Cohollow used Blob's XML2 power sounds which are reused from XML1. The issue with that is that his XML1 power sounds include grunts by his XML1 voice actor, who's different from his XML2 voice actor. Cohollow had added new power sounds that also use unknown grunts. He's also the only character to have grunts in his power sounds, which makes them feel out of place.
-Now, he uses a combination of the XML1/XML2 power sounds that don't use grunts, his Marvel Heroes power sounds and a couple of Rogue's Marvel Heroes power sounds. Also, every power now has a unique power sound, so he no longer reuses power sounds and no longer uses XML2's generic "whoosh" sounds for the charging sound for almost every power.
*He can has callouts for both Xtremes (neither had one before).
*Changed timing and coding on his power sounds to fit his new power sounds, remove the generic "whoosh" sounds and allow for unique sounds for every power.
*His Bully boost no longer uses one of his I See You lines. Instead, it uses a clip of him laughing.
*Cohollow's booster overwrites his NPC sound file "blob_m.zsm." I have included the original version of that file in my booster and named his playable version's sound file "theblob_m.zss."


Power Changes
*Fixed some typos, grammar errors, and punctuation errors in his talent file.
*I removed Mental and Energy resistance from Thick Skin and added Physical.
*Reworded a couple of his power descriptions.


Visual Changes
*A better version of his XML1 loading screen I made using a higher quality source image that I AI Upscaled.
*His XML1 Gladiator loading screen I made using a higher quality unletterboxed source image that I AI Upscaled. I also improved it by using the higher quality version of his XML1 Gladiator conversation hud from the XML2 Demo, upscaled it, and merged it with the loading screen and painted in some parts to add missing pieces as well as to replace the blue lit part of his face, and removed the upper right corner logo remnant.
*A higher quality version of his XML1 conversation from the XML1 Prototype that I denoised to further improve the quality of it.
*A higher quality version of his XML1 Gladiator conversation hud that was included (unused) in the XML2 Demo. I denoised this to further improve the quality of it.
*I AI Upscaled his icons and altered his talent and package files so that the icons will appear in higher quality in the character select menu.
*A remade version of his unused XML2 character select portrait I made using the same higher quality image I used for his XML1 loading screen.
*I included the Mutant X Cannonball skin and 3D Head by Shafcrawler that's included in nodoubt_jr's Cannonball mod because the skin is a reskin of Blob, and with BaconWizard17 having done new skins for Cannonball, this one isn't probably isn't going to be used for Cannonball much anymore.
*Recolored the blue parts of the following effects to fit the orange colors of the rest of his effects: Flesh Bomb, Belly Flop, Rump Rumble
*Removed the camera shake from the effects that had it.


Misc Changes
*Added packages for new skin 06.
*Also added packages for skins 07 08 and 09. The mod combined with this booster only have a total of 6 skins but the option is now there.
*Changed packages so that all skins can now have unique conversation huds and 3D heads. Some of them are the same ones copy and pasted, but the option is now there.
*Reorganized skins in herostat so they're in numerical order.


Credits
*Cohollow: Blob mod
*Shafcrawler: Mutant X Cannonball skin and 3D head


Changelog:
*v2.0:
-Had forgotten to include original unaltered Blob NPC sound file.
Title: Re: Enigma's Blob Booster
Post by: Enigma on April 26, 2022, 11:37am
Updated to v2.0.
See changelog in first post for details.