Has anyone heard anything new about the downloadable content coming forth?
Post what you find!
I hope the Punisher is in there somewhere. I wonder how many downloads theyll make!
Nothing new has been announced, yet.
The people at the VIP community are busy working on the VIP community for the Spider-man 3 game.
Quote from: Tsek on January 25, 2007, 09:09AM
I hope the Punisher is in there somewhere. I wonder how many downloads theyll make!
Isn't THQ still holding the license for the Punisher?
i think so but hulk may be available
Yea VIP mans are busy
Just one more month, then we'll get the downloadable contents.... so excited!!! :D
Hey guys is the 18 steps to hawkeye still good? im gonna try it again coz the first two tries i did, did not work. choosing ronin crashed the game i gonna use tommy's other skins though ;D hope it works
March is here in 4 days. They had a long time to add some stuff :) Here's hoping it was worth the wait.
I've got a feeling that with all the work being done by Tommy, Blizz and Noel, among others, their new stuff won't be as much. Just my opinion, praising the stuff going on in here.
Wouldn't it be nice if some of the downloadable content included a guide on how to nerf the game engine to include as many characters as you wanted, and a program to make new sound files for their game, since nobody can figure out how in the hell to make new ones the game will recognize? That would be nice. If we got those 2 things, I don't care what they come up with.... but alas, it will never happen. :(
Gay! Gay! Gay! Gay! Gay! Gay!
http://vip.marvelultimatealliance.com/board/viewtopic.php?t=6801
Did I mention? Gay!
Uh,I presume the news is disappointing, but what is it?
They just confirmed it's exclusive to the X360. Looks like we have a biiiiig job ahead of us, don't we?
yea BliZZ... care to share the actual news with those of us without VIP access?? :P
QuoteHey VIPs,
In case you didn't already hear, we've got GREAT news for you!
We’re currently working on the release of some truly awesome Xbox Live downloadable content for Marvel: Ultimate Alliance, scheduled for later this Spring.
We can't get into specifics just yet, but we assure you that you'll be pleased. (we listened very closely to your survey feedback!)
Therefore, hold onto your Xbox 360s as you won't want to miss what’s coming up. We’ll keep you posted in a couple of months…
There you go :D
They've also kicked the date from March into "later this Spring" which can be as far as May :D
that is sooooooooooooooo lame!!! That sux...although he never said that was the only system, he just confirmed that it was for xbox...staying optimitic :)
Quote from: Noelemahc on February 28, 2007, 09:03PM
They just confirmed it's exclusive to the X360. Looks like we have a biiiiig job ahead of us, don't we?
Those a**holes... :(
At least I know how to mod now, so I can help. :D
they must be waiting for tommyboy to finish his NPC>27 swap script cuz they themselves can't break that barrier. @#$@#^#@#$%#$
Kudos for the modders!!! Hip Hip Hooray!
Quote from: aerophex on February 28, 2007, 10:01PM
they must be waiting for tommyboy to finish his NPC>27 swap script cuz they themselves can't break that barrier. @#$@#^#@#$%#$
:D :D :D
i'm kinda surprised they sent a Good-Bye thing for their VIP forums. with the DLC coming out this month, i would have expect they would have MORE activity over there for the next 2 or 3 months.
Well, at least we can just keep modding, send them to hell.
We don't need them to release the content for us, we can just keep modding until we put them out of business!
apparently the DLC will have 4 new heroes and 4 villains. this sounds promising for breaking the hero select limit.
May I reiterate that since the DLC is X360-only, and we have no access to the X360 binaries, what they do the limit will not affect us in the slightest? Thank you for your attention :D
Well we can still get the characters ^^
What is the deal with everyone totally screwing over the PC people. First they have Colossus and Moon Knight on every other console, except PC. Now they're not giving us any updates!!! Star Wars Battlefront II did the same thing, they had new downloadable content that was only available for XBox...I think XBox is sleeping around to get all the sweet upgrades. Sigh...if only the PC was as big of a whore as that XBox we might get some perks.
P.S. Joysticks suck, Wii and Computer Mice are the only ways to go...even though that doesn't really make a difference in this game...
Its because the PC version in this case (and quite often) is effectively just a port to milk some extra money from a game. They didnt have them on every other console: feel sorry for the poor Xbox and PS2 owners who get the low graphics AND can never have the next gen exclusives.
As for why the X-box gets updates and the rest of the world doesn't: X-box a) has by far the best internet services at this point and b) I'd guess that MUA probably sold best on it, this making it most sensible place to put the updates. The advantage of it being a next gen laucnh title of PS3 and Wii is that its guaranteed decent sales more or less as people want games and there isnt much choice: the downside is of course that only a certain number of people have the consoles by this point....
Um... I disagree with point a)
I still think computers have the best internet services at present. haha :P
don't want to spread rumors but a guy in this thread made some claims because he knows some testers at Activision. ...........
http://boards.gamefaqs.com/gfaqs/genmessage.php?board=932586&topic=34045550
Not that I care a whole lot, but adding additional playables from XML2 is just lazy, and a super waste of time. I mean, we can already port characters from XML2 to MUA. Why don't they make NEW characters that aren't in either game. Being that they made the game, porting would take them all of 5 minutes, which I reiterate, is lazy.
What "they" should or could do is a real danger room it would add so much replay to the game.So we don't have to switch the files to fight some new characters, I'm amazed the sim was all we got to start with...
Quote from: kfcrispy on March 16, 2007, 02:36PM
don't want to spread rumors but a guy in this thread made some claims because he knows some testers at Activision. ...........
http://boards.gamefaqs.com/gfaqs/genmessage.php?board=932586&topic=34045550
That could be true...but still...I am p'd about the X360 being the only platform getting the DLC!
guys if ever we did get our hands on the new dlc and incorporate it in our current mua pc games can there be implications regarding copyright from the developers, just asking? (xbox is mircrosoft what the heck dont we have dlc's our os in our pc's are microsoft and were willing to pay for any dlc in pc :hulk_icon:)
_____________________________________________
with great powers comes with a great costume and a taylor perhaps?
Quotecan there be implications regarding copyright from the developers, just asking?
If there were, we'd already be on our way to the slammer as we've already violated quite a few TOUs by adding the next-gen and PSP exclusives. It will get worse only if Activision decides to charge money for the DLC, at which point they will get firebombed by angry Hulk fans :D
Quote from: Noelemahc on March 19, 2007, 09:25AM
Quotecan there be implications regarding copyright from the developers, just asking?
If there were, we'd already be on our way to the slammer as we've already violated quite a few TOUs by adding the next-gen and PSP exclusives.
Not to mention XML content.
I'm not a lawyer, but the saving grace there is that we are only using the game for our own personal enjoyment and not selling modified versions. I think you get into what the music industry went through a few years ago with file sharing, but since we all paid for our software, then we should be able to do whatever we want to it, again, as long as we are not selling it. :ohnoes:
Strictly speaking, everytime we upload or modify a file that isn't completely homemade, we are in breach of some sort of copyright regulations.
HOWEVER (and it's a big however)
Until we receive notice from a license or copyright owner to remove content, or until legal action is taken, it tends to fall into a grey area where it's actually beneficial, in some way, to the owners. Consequently, I would say that even if Activision and Marvel knew what we were doing, they would have very little to gain, and more to lose once word got out of how they threw down with some fans who just wanted to play as X, Y, or Z character in a game.
Basically, since this is essentially a Marvel Comics fansite, and everything is done to promote their game and, by extension, the comics, and since no profit is being made from this (meaning they would have little to no financial gain in taking any action), there is no good, logical reason I can think of as to why anyone would have a real issue with this site or the modifications contained herein.
Full agreement. I am sure that both Activision and Marvel know about all the progress that is being done here (especially by a select few) and that would be the obvious reason for them to stiff the PC platform and only release new DLC for another market. Why spend the time or resources to modify something that would only pale in comparison to you guys. Besides...if they really didn't want mods being done, then I am certain there are ways to completely lock us out, n'est se pais, petit? :gambit:
and i would still happily pay for Activision's official versions of these characters (reasonable prices, of course) if they release them ^_^
That's the rub. Since they are only releasing the downloads to one platform's owners, how can Activision (and by default Marvel) really gripe? If they gave us any kind of choice we'd probably pay for the characters.
I don't understand why they aren't releasing DLC for PC. Especially since Vista users will soon be able to play with xbox live users. It makes sense to release DLC for PC since they are essentially bridging the two platforms.
Apparently some people might have found an early leak to who will be downloadable
http://forums.xbox.com/11114681/ShowPost.aspx
WTF? How the heck can Dr. Doom be playable? He's the main bad guy! That makes no sense at all... All the others seems cool enough, the only truly "new" addition being Hulk. We beat them to the punch on the rest of the characters. Go modders!
AWESOME POST - Thanks!
So, 3 characters we don't already have, which are easily makeable. Big deal. *shrugs*
I pray to god it is bullshit. 4 XML2 characters AND Hawkeye? I might go ahead and call bullshit on this simply based on the fact that Hawkeye is there....
oh well.. looking forward to seeing the old character's new (or modified) movesets.
How come I'm not shocked,if they would MAKE A DANGER ROOM than that would be grand.. some player on player action :lamer:
Hmmm.
Stil don't understand the need for four villains to be playable. If it were me I would make 8 heroes but well.
I'm verry happy with Nightcrawler and Hawkeye. Cyclops, the Hulk and Magneto are OK.
Don't see the point for having Dr. Doom (although he would be fun to play with, I really don't understand him be playable against himself)and I really don't need Sabretooth and Venom.
Gonna dl them all for my X-BOX360 as soon as they come available though :)
Hopefully this will be moddable to have the spots available in the characterscreen on the PC (the most important part of it all) If only that could be salvaged for the PC people would already be verry happy I think. We have characters enough to fill the spots I think (the 4 PSP character mod and more than enough characters for the other spots) We'll see what is possible here, without getting in too much trouble. This is payable dl content and I don't think they will be happy if we make all the stuff available, even if it is for PC.
If that's the case, the game is "payable" content as well, since we bought (hopefully) the game. Being as we are still making certain files available on the web, and haven't been served with a "cease and desist" order, I don't think they would care too much. Then again, I'm no lawyer.
God... I am still pissed to all hell... thanks Activision! If this is true, (and I stress the IF) at least we can get high(er) res icons/hud_heads for Hawk :thumbsup:
Phuck, guys! Hawk/Cyc were done FOREVER ago.... Dark gave us wips of Toothy and Venom... I was working on Nightc.... cvc did a fairly basic conversion on Magneto... tommy did Hulk for his Avengers mod... Doom should NOT be playable. I was hoping for at LEAST Iron Fist. Please, please, please be bullshit!
Now what we need is for Noel to rundown exactly what we can and can't get out of the 360 version... hopefully he is on the verge of finding the secret of 360 models :runaway:
It doesnt sound real to me, theres no reason to have those villains as playables (although sabertooth would complete a cool weapon plus team with wolverine, cap and deadpool)
Considering the existing characters it seems a rather bizarre selection to implement.... Doom in particular, I really dont see why youd put villains in with so many untapped heroes still about. And with one recylcled hero from the psp and two plot breaking ones it just seems to defeat the point.
If you guys did hang out alot at the VIP forum back then, many people actually wanted villains to be playable characters. There was immense amount of threads about that and Dr. Doom was one of names that was mentioned so many times. Many people were p'd off by these threads and told these people to slab the Dr Doom skin on Iron Man. :chuckle: In a poll started by a VIP member, Hulk, Cyclops, Punisher, Iron Fist, Hawkeye were the top 5 wanted DLC's. IIRC, Psylocke, Magneto, and Venom were a few places behind the top 5. So, it's not surprising to me that Hulk, Cyke, Hawkeye, Dr. Doom, Magneto, and Venom got in (in this rumor at least). However, I am not too sure why Punisher and Iron Fist couldn't get in... :nervous:
QuoteNow what we need is for Noel to rundown exactly what we can and can't get out of the 360 version...
Skeletons, icons, portraits, sounds (not as ZSS, but as WAV - we can't do duck about the ZSS yet). Effects, powerstyles, etc.
Textures for the models (but not the models themselves, sorry).
I'm getting my hands on the full X360 data today, expect more news on this later.
This news is true actually you can find out more here:
http://www.xbox360fanboy.com/2007/03/22/new-marvel-ultimate-alliance-content-soon/
I wouldn't believe anythign until there is an official announcement or pictoral evidence of it, people were saying all kinds of rubbish for the original roster which turned out to be false.
To be fair, I don't really mind it that much except for Doom, who makes no sense at all, otherwise its just a generally uninspired selection in many ways. There are plenty of interesting powers to be had, but considering Venom and Sabertooth will essentially be clones of Spider-man and Wolverine, Hawkeye isn't particularly itnerestign to me (I've got a bow, that doesn't mean I would be a fun original playable character even if they do have different arrows) Hulk is important in representation of MU but it would be too easy to avoid giving him interestign powers and recycle Thing and Cage abilities.
Nightcrawler and Magneto should be good though (even if the former makes no plot sense)
Quote from: Londonmark6123 on March 23, 2007, 12:37AM
This news is true actually you can find out more here:
http://www.xbox360fanboy.com/2007/03/22/new-marvel-ultimate-alliance-content-soon/
The link has "fanboy" in the title. Sounds like they might not be a 100% reliable source.
Quote from: Teancum on March 23, 2007, 08:00AM
Quote from: Londonmark6123 on March 23, 2007, 12:37AM
This news is true actually you can find out more here:
http://www.xbox360fanboy.com/2007/03/22/new-marvel-ultimate-alliance-content-soon/
The link has "fanboy" in the title. Sounds like they might not be a 100% reliable source.
Well It's confirmed by IGN.com.
http://uk.xbox360.ign.com/articles/775/775365p1.html
Bleh... it is true. Superherohype posted it.
http://www.superherohype.com/news.php?id=5389
Looks like 360 owners can look forward to unique dialogs! And we can cross Mags, Toothy, Ncrawler, and Cyc off our XML2 lists. (considering I spent so much time on Cyc... it figures)
I still don't get how they can pull this off, I figure Sony has to be shitting themselves over the inclusion of Hawk. Anyone bet we'll be seeing a tweaked version, or do y'all think he'll just be a port?
I think it will be just a port...considering their laziness! :rofl:
I still don't understand the inclusion of Dr. Doom! Why the hell would he be fighting to stop himself!!
I would bet on Hawky being tweaked, just like the difference between PC and PSP Cable in XML2.
But yeah, this is THE laziest approach - they've had to spend almost HALF A YEAR on THIS?
what do you mean cable PC for xml2? he wasn't officially in the PC version.....
Well, his icons from the PC version don't exactly match up to the powers (and icons) he got on the PSP? That's what I meant.
(Heavy morning, got an exam to attend in two hours, lack of sleep... bleh, I hate this life)
http://www.marvelultimatealliance.com/news.php?id=508#headline (http://www.marvelultimatealliance.com/news.php?id=508#headline)
This makes it totally official. I just hope Venom is has a decent moveset and isn't anything like Spider-Man. And I could do without Sabretooth, I'd rather have Cable... c'mon, Deadpool without Cable?
Who knows, maybe they will do even more downloadable characters in the future, depending on how well this offer is accepted?
Yeah, so now we totally need the 360 formats cracked :P. I still think Doom is retarded. Just like Nick Fury talking to Nick Fury. Having Colossus and Cyclops (due to the cutscene) I can let slide. Nightcrawler is awesome, but it's still a bit of breaking the story. What would be sweet is if Mephisto resurrects Nightcrawler, you actually defeat Mephisto and save Nightcrawler at the same time. At that point he'd be unlocked and it wouldn't ruin the story.
You can assume that these Dr. Doom, Nick Fury, Colossus, and Cyclops are a pun to Marvel's stories like Dr. Doom (Earth 1234) vs Dr Doom (Earth 5678).... :laola:
my main problems are with nightcrawler (who i think shoud have been playable anyway) Dr. Doom who is the main villain (DUH!) Venom whowasnt in the game period and Hulk. (even though i love the big lug i already have 3 guys who just beat the crap out of stuff, cage thing and colosus)
Yeah, except Cage really sucks. :P
...Well, I guess he's not terrible, it's just that there's a lot better units than him.
What the ideal DLC would have been:
-Hawkeye
-Captain Marvel
-The Hulk
-The Punisher (rights permitted)
-Gambit
-Cyclops
-Beast
-Nightcrawler
-Skirmish mode
-Online Hero CTF mode
Heck yeah, CTF (or King of the Hill) would've made this game a blast! But only in conjunction with XML2's "play as bosses" abilities! That would'a been KILLER, man!
I would've also liked to have Classic Black Widow instead of Bendisverse Black Widow, please :D
oh *@#^$ CTF for MUA?? haha that would rule!
http://xbox360.ign.com/articles/776/776548p1.html
Pics!!!!!
I weep over this (http://media.xbox360.ign.com/media/822/822965/img_4431163.html) pic in particular, as those are the 3 I actually want and we can't get no bump-mapped versions (as of now)
Gah, I hate how everything is shiny. It looks cheap. Still, nice models though.
Now taking bets on costumes!
We know from these pics:
Cyclops: Astonishing
Doom: Classic
Hawkeye: Classic
Hulk: Classic
Magneto: Classic
Nightcrawler:
Sabretooth: Classic
Venom: Classic
My bets for the rest:
Cyclops: Ultimate, Classic (Jim Lee), Original
Doom: Ultimate, Doombot, House of M (blech, but it is what I think they'll do)
Hawkeye: Ultimate, Stret Gear, Modern :P
Hulk: Maestro, Planet Hulk, Mr. Fixit
Magneto: Ultimate, Joseph, House of M (blech again)
Nightcrawler: Ultimate, Modern/Uncanny, Classic, AoA
Sabretooth: Ultimate, AoA/Exiles, Modern/Weapon X
Venom: Ultimate, Carnage, Toxin
Well I was hopeing for new cool effects guess thats out the vista window, what hell did they do to cyc dam he's going to hurt his self with that :ugh:
YEEESSSSSSSS!!!!
Venom looks bad-@$$!!!!
Venom looks pretty 'fat'. I don't know what it is. I picture him at least a little taller. Probably a bad pic though.
I understand what you meant, but I think they just want to make him big and bulky, more like these ones:
(I wonder if he can web-zip just like Spidey!? :P )
(http://xs113.xs.to/xs113/07134/img01-28.jpg)
(http://xs113.xs.to/xs113/07134/VENOM012_0304.jpg)
(http://xs113.xs.to/xs113/07134/0504_VENOM014.jpg)
I wish we had the content for PC... :( They added new dialogue and everything, which is going to take forever porting to the PC. Why can't they just port it like they did everything else and release it on the PC too? I guess since we get added characters, we can compare notes and see how they surpassed that suposed limit of 27 characters. *shrugs*
Quote from: Burning Rage on March 28, 2007, 05:55PM
I wish we had the content for PC... :( They added new dialogue and everything, which is going to take forever porting to the PC. Why can't they just port it like they did everything else and release it on the PC too?
Cause their too frakin lazy otherwise they would've incorperated what was in XML2 in MUA.
From what I seen so far the models look good still faver Tommyboys first cyc but got to say I really want to get my hands on VENOM think that is sweet.I already tried riping apart Ultimate Spiderman to get him of course that didn't work.
QuoteHouse of M (blech again)
Why are you so keen on HoM? Mags had an awesome AoA skin in XML2; not to mention the equally awesome New Mutants outfit all the games blatantly ignored.
QuoteI guess since we get added characters, we can compare notes and see how they surpassed that suposed limit of 27 characters. *shrugs*
Wrong :D They will be relying on the code of the X360 executable, which I cannot even disassemble, unlike the X-Box and PC ones (which both HAVE the dreaded limit).
P.S. The screensnaps tell me that Hawky's gonna have the same powers and anims as on the PSP. Phew.
P.P.S. Hulk gets the Carryguy Special Move, like Big C.
And I think New Mutants'll get ignored again. Plus Hawkeye already having an HoM (when he has MORE outfits to choose from) indicates they like HoM. And his AoA skin would be lame, given the existence of the Classic skin already :D Remember, that list isn't what I want, it is what I expet the 260 to get.
Because of the bulk of the Venom we see in the pics, I think some of these costumes will make it:
Ultimate - same shape as Classic costume except for the eyes
Venom-Gargan - no tail so same shape as Classic costume with a different white pattern on the body
Toxin - same shape as Classic costume with a different color scheme. Toxin has Venom-esque teeth and bulk when the Symbiote has more control of the body than the host.
Wolvenom - the blade protrusions on the hands (as seen in the pics) are similar to Wolvenom's claws
No Carnage?
Face it, Carnage is a scrawny thin dude. It would be impossible to make him look decent enough without making unique anims. Although the blades are more up Kasady's alley, as Venom was always about mimicking Spidey's powers.
Toxin fits because he's bulky, just like Venom is (oftentimes portrayed).
I like the classic Sabertooth costume there, Venom looks kind of odd to me, but I'll wait to see so decide on it.
I wonder who they'll pick for Sabes' fourth costume. The Weapon X-with-goatee look? The Savage Assassin look (which is halfway from Classic to Ultimate with an overcoat thrown in for good measure)? Or... the Suave-Assassin-edging-his-way-into-the-Hellfire-Club look he wore in Morrison's run of the 'New' X-men?
And, of course, there's the matter of picking only FOUR outfits for Cyke out of his eleventy. I assume the Classic X-Men and Ultimate are out of the question; but what about the other two? I'm holding my breath for Jim Lee (which the previous games blatantly ignored) and AoA.
It is possible to port this exclusives characters in the pc version. But not remplace with another character.
Offhand? Probably no. But we'll see what we can do, won't we, guys?
I think it is a...pardon my language F****** disgrace that X-box 360 gets the patch and PS3, PC, and all the other consoles are left out of the loop, personally Activision is makine a BIG mistake making it exclusive, they can count on me not getting their next game.
Hate to sound like a jerk, but they don't care. Plus, it's possible they approached Sony about PS3 DLC and they said no. You assume way to much.
Quote from: Ebak on March 29, 2007, 09:11AM
I think it is a...pardon my language F****** disgrace that X-box 360 gets the patch and PS3, PC, and all the other consoles are left out of the loop, personally Activision is makine a BIG mistake making it exclusive, they can count on me not getting their next game.
People asking for DLC on other systems: I'd say definitely no to PS2 and Xbox. Since DLC was unplanned on Xbox there'd either have to be an in-game menu to download or they'd need to release a booster disk like DoA3 (already not worth the trouble) that would trick the game's cache, but it would all depend on how it was programmed. PS2 memory cards simply can't fit it. I'm unfamiliar how PSP and GBA work so i can't guess there. Wii doesn't support DLC yet via their online store and PS3's online infrastructure is supposedly lacking.
The PC isn't really a viable solution either since in reality the console versions sold much better.
I agree.
Besides, it's way too easy for people to crack the PC patch(es) and transfer them between PCs. In this case, Activision isn't gaining any profits.
I just hope there is a crack in the wall so we can add more char's, I know the 360 is not the same but it may give a starting point huh.
I also hope we can crack the 360 models. This is giving me a second (small) hope of having bump-mapped Hawkeye! :hawkeye: Oh, yeah, and Cyclops with individually mapped fingers! :cyclops: And HULK! :hulk_icon:
Other games I've messed with had no problem with giving even makeing tools so you could play around a bit but this one is bullit proof like Hawks one boob man bra, witch btw I think is pretty cool.And oh yeah hope you guys can get that hulk out of it so far out of the pics I have seen I think he looks the best.
Yeah, I think the Hulk looks the best, too! HULK SMASH!!! :hulk_icon:
I still think it's silly for them not to release DLC for PC. I'm no coding expert but i don't believe it would take that much work to port of the new content to the PC.
Think we could atleast petition for them to give us a danger room like XML2 has? If the PC version was just a port from the console why'd they have to cut so many corners when making it? They don't risk loosing any profits by it so there was no reason not to add the stuff XML had.
*rant off*
Petitions do.not.work.
Another reason we don't get the DLC: MUA PC can be modded.
Yes, but seriously, this is a lame excuse for them. If we were discussing Quake, then yeah, THAT game can be modded. What we're doing here is a gaming equivalent of how backyard surgery done with a glass shard, fishing line and a sewing needle would appear to a januwine docktor. It does get the job done, but causes immense pains to the patient and certain discomforts to the operator.
At least you got me laughing again :laugh:
Hulk Smash! (http://www.marvelultimatealliance.com/pub/Characters/TheIncredibleHulk/ActWallpapers/511/hulk_wallpaper.jpg)
He's ready to rumble!!!
Quote from: Noelemahc on March 22, 2007, 08:55PM
QuoteNow what we need is for Noel to rundown exactly what we can and can't get out of the 360 version...
Skeletons, icons, portraits, sounds (not as ZSS, but as WAV - we can't do duck about the ZSS yet). Effects, powerstyles, etc.
Textures for the models (but not the models themselves, sorry).
I'm getting my hands on the full X360 data today, expect more news on this later.
If that helps, there is ZSS / ZSM convertor available here:
http://www.ctpax-x.ru/files/soft/towav.zip
BTW: Good work, I really enjoy Next-gen mod. Moon Knight is great :venom:
I hope you will be able to port DLC from X360 somehow.
is the DLC actually released yet?
No. April 10.
QuoteIf that helps, there is ZSS / ZSM convertor available here:
You're about three weeks late, we already know about it. Besides, it only works with the PC version's ZSS, as the X360 uses the XMA sound format.
can't wait
Nightcrawler, Hawkeye, The Hulk, Cyclops.
http://img75.imageshack.us/img75/75...e5606676th3.jpg
Spidey and The Hulk kicking butt.
http://img71.imageshack.us/img71/78...e5606697ha9.jpg
Thor, Cyclops, The Hulk, and Hawkeye.
http://img410.imageshack.us/img410/...e5606757gx8.jpg
Venom's symbiote costume attacking some low rent bad guy
http://img75.imageshack.us/img75/99...e5606779jd0.jpg
Links are dead. Make sure you know what you're copy-pasting.
http://www.marvel.com/news/vgstories.959
Those are his pics. I must say, Venom looks pretty bad-ass there :P
Hmm, the Hulk looks... rushed. His textures look really low-rez and parts of him look low-poly. Still, he'd rock on any system. Cyc and Nightcrawler are recycled, but why fix what ain't broke.
Actually, Cyc's effects look all new. And there is still no evidence of Nightcrawler having swords :ohnoes:
Quote from: Teancum on April 03, 2007, 01:04PM
Hmm, the Hulk looks... rushed. His textures look really low-rez and parts of him look low-poly. Still, he'd rock on any system. Cyc and Nightcrawler are recycled, but why fix what ain't broke.
I totally agree. It looks like the green guy didn't get the love he actually deserves. His feet look really nice.... but feet in general are the last thing I notice when I play.
Quote from: BliZZ on April 03, 2007, 10:28AM
http://www.marvel.com/news/vgstories.959
Those are his pics. I must say, Venom looks pretty bad-ass there :P
Yeah, Venom looks cool!! He has a long tongue!!! :naughty:
Complete villain picture, fixed version that didn't work on the original site :
http://www.marvel.com/i/content/st/747new_storyimage5633865_full.jpg
And these are supposed some of the new achievements for the X-Box360:
Additional Achievements
Gamma Garb
Unlocked all the outfits for the Hulk.
Archer Apparel
Unlocked all the outfits for Hawkeye.
Optic Outfits
Unlocked all the outfits for Cyclops.
Teleport Threads
Unlocked all the outfits for Nightcrawler
Doom's Duds
Unlocked all the outfits for Doom.
Magnetic Regalia
Unlocked all the outfits for Magneto.
Symbiote Skins
Unlocked all the outfits for Venom.
Creed's Cloth
Unlocked all the outfits for Sabretooth.
Mutant Love
Cyclops has spoken with Jean.
Doppelgänger
Doom has spoken with himself.
Wrong Claws
Sabretooth has been mistaken for Wolverine.
Fleeting Allies
Magneto has spoken to Xavier.
Man, can I just say again how dumb it is to have a playable doom. :wtflol:
Apparently they couldn't think of any alliteration for Magneto :rofl:
Maybe Doom is a reprogrammed Doombot? :P
He could be just another Dr. Doom from another timeline....
Quote from: BliZZ on April 03, 2007, 04:48PM
Apparently they couldn't think of any alliteration for Magneto :rofl:
Haha, they could have just used "Magnetic Makeup" or something... :D
Playable Doom could be that human stand-in, (Kristof, was it?) he's relied on in the 1980s who rebelled aaginst him afterwards - The Punisher sure had fun harassing the both of 'em during Acts of Vengeance...
Or maybe he's a clone Reed Richards and Hank Pym made that will go postal and-- Alright, alright, I'm off to get my pills now.
Or Maybe at the last second an alternate Wolverine who becomes Cable in the future comes back in time and teleports Doom out and and a Doombot in and informs Doom that unless he stops himself from succeeding, Odin's power will be transferred to Apocalypse who will be devoured by Galactus who will team up with Thanos who will destroy the Multiverse. And of course Doom doesn't want the multiverse destroyed, so he will heed alternate Wolver-Cable's advice.
Or maybe Doom shouldn't be playable :laugh:
Gentlemen, honestly, we all know that this can be solved by the simples axom of the Marvel Universe. That's right folks, "Wanda did it"....
:wtflol: So true... :rofl:
I like the Reprogramed Doombot theory. Sounds alot more plausible and doesn't have to ruin the story.
http://www.marvel.com/news/vgstories.957
another one:
Doom and Hawkeye
http://www.marvel.com/news/vgstories.953 (http://www.marvel.com/news/vgstories.953)
Hmmm, Doom's Xtreme is called "Doom Bots"...!!! :nerd:
It looks like Hawkeye HAS been tweaked.... supposedly his xtreme is many arrows, and Ultimate is now an alternate costume. Looks like we WILL have to re-do him.
If "Doom Bots" works the way it reads (summons a small army of maniacal mechs), then maybe we can find a way for Madrox to spawn more than one dupe. I recall seeing a thread about that somewhere.
I got Madrox to spawn multiple dupes. I just haven't found a way to make them disappear yet unless they're killed, which causes all sorts of bugs..
Cyclops and Maggie:
http://www.marvel.com/news/vgstories.967 (http://www.marvel.com/news/vgstories.967)
For those of you who have an X-Box360 with an X-Box Live connection there is an awesome Free trailer with the 8 new Characters.
um... I don't... lol
For those who don't have an XBOX360, you can see (online) or download the "On the Spot - 04/05/07" here:
http://www.gamespot.com/pages/video_player/popup.php?sid=6168698&pid=undefined
You must be a gamespot member in order to download it and the size of the clip is 441.5MB. You can see the new characters at 45:29.
"Will this content pack come out on any other platforms?"
"Possibly... PS3?..."
Venom and Nightcrawler!!!!!!!!!!!
http://www.marvel.com/news/vgstories.910
"Venom looks totally badass, but you may be surprised by what you find as you go through his skins."
I can't wait to see Venom's skins!!! :chuckle:
Quote from: iammingy on April 06, 2007, 12:57PM
For those who don't have an XBOX360, you can see (online) or download the "On the Spot - 04/05/07" here:
http://www.gamespot.com/pages/video_player/popup.php?sid=6168698&pid=undefined
You must be a gamespot member in order to download it and the size of the clip is 441.5MB. You can see the new characters at 45:29.
"Will this content pack come out on any other platforms?"
"Possibly... PS3?..."
That just sounds like pure speculation, they're sayin they MIGHT release it for other platforms. If this is true then they'd be fools not to put PC on the list of possible ports.
Geuss i'll have ta shell out a couple bucks if i wanna see the X360 version in all it's beautiful glory. :)
Don't take it so seriously...haha
That guy is not from Activision, I think he's one of the editors from GameSpot. :P
Quote from: iammingy on April 06, 2007, 10:29PM
Don't take it so seriously...haha
That guy is not from Activision, I think he's one of the editors from GameSpot. :P
Yeah i thought he was from activison at first but then i realized he was just an editor.
Still i see no reason for them to hold out bringing DLC to PC aswell as other consols. So what the game sold more copies on X360 but it's not like it'd cost em an insane amount of money to port those 8 characters to other platforms. It's all laziness from Activsion thinkin they can milk more money of the X360 game.
why not start a petition here to request Activision release a
pc version as well? id pay $20+ for one.
Because petitions never work. Honestly it's just better to let us port the stuff.
I wonder if any of the devs actually roam these boards? If they do, they know it seems exteremely difficult to port the 360 stuff. *shrugs* Yeah, we'll port it eventually, but it may take a while.
Well, odds are the anims are still compatible, as will be engbs and xmlbs, so that leaves the models and sound. Models could be re-made by Tommy just like Hawkeye, etc. The textures could be ripped for further accuracy. So then we get stuck with sound.
And 4 of em are XML2 reuses, so the only sounds were f'd with are menu callouts/breaks and Venom/Doom/Hawkeye/Hulk. And Doom likely has a resonable amount of sounds, so that just leaves the 3.
That's true. And the only new mesh we would need is Venom. Tommy has a Hulk mesh. Though getting the Hulk's textures for Tommy to map to his mesh would be nice.
No offense guys i think the whole endevour is great but there's so many complications i'd rather buy the X360 version and get those characters that way. Plus with the X360 ya can still play old saves with the new characters. :)
It'll be interesting to see which comes first though. The Mod or the Offical DLC port, IF they plan on porting the DLC to PC.
I have no hope for official releases for PC...They have no intention of releasing anything for PC...
If they end up doing an official DLC port for the PC, that will almost definitely come before our mod, as porting from the X360 is bound to take a while to do, and for them to port to the PC would take almost nothing, since they have everything they need to begin with.
VERY IMPORTANT NEWS!!!
My 360 game just got updated!
Before the Hero and Villain Pack Arived they put recognisable Silhouettes already on the Hero Selection screen and you can see who comes where.
They did this of course so people want to buy the hero and villain packs.
On the right site the heroes (blue silhouettes) and on the left the Villains (red silhouettes).
They made an enhightment(sp?) behind the existing heroes, so they all rise above the existing heroes.
The selection arrows already touch them but you get the name "Hero Pack" and "Villain Pack".
From left to right is goes now.
Moon Knight
Dr.Doom
Ms Marvel
Sabretooth
Dr Strange
Magneto
Ghost Rider
Silver Surfer
Venom
Daredevil
the rest the same until
Blade
Hulk
Colossus
Elektra
Iceman
Hawkeye
Black Panther
Cyclops
Nick Fury
Nightcrawler
Deadpool
Spiderwoman
The Hulk rises above everybody. His Face is even above Colossus'
This means that the files for more places on the Character selection are already there now I suppose (?)
Furthermore they shifted the existing possitions a little bit. Moon Knight is now full on screen and not half anymore.
The heroes are not standing closely next to other there is more space between them and they stand in a more zigzag patern (sort of). Maybe they are a bit smaller. Not sure though about this.
Also when selecting the new characters now you go to the dl area for them on X-Box Live (not there yet though).
Hmm my game I was playing is acting a bit strange now after the update.
The items you get give some very stange bonussus now. Probably a glich.
I got bonussus for the new chacters on my old ones (very weird). And the ones you already had are now for another character.
Deadpool got 2 to Bamf Flurry (nightcrawlers no doubt)an all his powers and costumes get 3 free blue dots(?)
Thor suddenly has Thing's Belt with 3 optic Stream (Cyclops I suppose) Even 4 free blue dots.
Storm got Spider Woman's Belt with 2 to Doom Arc (Dr.Dooms without a doubt)with 3 free blue dots.
Very strange. Have to try a new game to see if this is in there too.
the item glitch is probably due to the existing item glitch where items somehow take on powers of other items, and it is definitely related to the personal items going into play..
looks like this Patch is the most important thing to understand the lineup change..
durfal, can you take pics of all of Venom's costumes when you get him on your 360, please? :venom: :carnage:
the DLC is out yet and the trailer was pulled, or something like that. good job, Activision. hire the modders here and you will have new characters coming out the wazoo.
Wait, you mean it's NOT out yet, right? Any explanation if why?
I know there's a trailer at www.gametrailers.com
It'll be out later today. Trust me, they took the trailer down to make room for the new char pack. Check out GameFAQs' 360 place and you will see fan after fan bitching. They said the 10th, and it is still the tenth. Whiny bitches, that's what they are. Patience is a virtue, after all.
*sigh* I thought he meant they announced it wasn't coming out... Jesus people, just wait.
Off topic, was Ultimate Spider-Man any good? I was thinking about getting it, but don't want to waste the money if it's a steaming pile. It's just that while looking at the box, Spider-man looked annorexic... I don't know if that was a bad screen, bad animation, or just a crappy model.
It's Ultimate Spider-Man, man. He looks that way in the comics too.
The game's okay. Not good or brilliant, just 'okay'. Though it IS the best Spidey game in almost a decade for the PC crowd...
QuoteThey said the 10th, and it is still the tenth
Not over here it ain't no more. Not for 7 minutes now, and counting! Not like we've got much to go on, seeing as how we're now officially donorless and have to pray just someone to supply us.
It's fun, if that's what you're asking. You get to alternate between Spidey and Venom missions, the controls are pretty solid, and it's got a decent story. The camera can get a little shaky at times however. I'm don't know much about the Ultimate universe, but you might try downloading a demo if you want it for PC, or renting it if you're going console.
I have it on my Xbox, and I really like it as far as gameplay goes.
Quote from: Noelemahc on April 10, 2007, 01:09PM
Not over here it ain't no more. Not for 7 minutes now, and counting! Not like we've got much to go on, seeing as how we're now officially donorless and have to pray just someone to supply us.
Let me rephrase: It is still the 10th where it counts :rofl:
Yep, sad that the donor thing didn't check out. Hopefully we can find another (anyone w/ a 360, I WILL sell my body for your HDD files, provided the HDD contains the DLC :P)
Just wondering, but with the 8 new characters, the 27 character limit would be exceeded. So perhaps there may no longer be a limit, or perhaps it has just been increased to allow the new characters. Still, it is worth looking into.
Yes, perhaps (however unlikely it is) the limit is controlled by the team_back files and the PSP ones were in an improper format. If so, the goal will obviously be to add em all. If not, we'll have to get picky. This is, of course, assuming we get our hands on it soon. In reality, it'll be a while :P
More than likely the 360 game received an update for the main executable. Thus breaking 27 heroes.
Would it be possible to port the main executable? Sorry if that is a stupid question.
No, but if they did update it, we should be able to check it against the original in a hex editor, checking for changes. If we record all of the changes made it's pretty likely that we'll find an area that has the value for maximum heroes updated. If we find that, it's likely to be in a similar location on PSP/PS2/Xbox/PC. Then we can update it. It would take forever to go through the code line-by-line, and even then we can't be sure the value wasn't already set to have more heroes.
Yes, except that you're all forgetting the minor fact that X360 executables, unlike X-Box 1 executables are in no way comparable to the PC ones in terms of structure or decompilation procedures. *bursts your bubble*
Yes, however noting that -- we still can assume that the game was built in basic modules, with platform-specific modules being swapped in and out. And, if it was that means that modules that store variables like max_heroes for example would be global. How it was compiled is irrelevant so long as we know the general location of where the variables are stored.
Finally watched the trailer @ Marvel.com.
Is it me or are the new guys (that's everyone besides Doom) really so incredibly, shamelessly, screwed-uppily LOW-POLY and decent-bump-map-less? Sheesh.
That and Cyke's optic blasts are orange for some odd and unexplainable reason...
The good news is that the voices of Cyke and Mags sound different from the XML2 sets, but seem to have been done by the same actors. To top it off... What surprise are they promising for May, eh? Anyone wanna venture a guess here?
Quote from: Noelemahc on April 11, 2007, 12:21AMTo top it off... What surprise are they promising for May, eh? Anyone wanna venture a guess here?
Umm ... the actual content? :laugh:
MUA2, w/ an entirely new cast (NO reused chars) and no character limit.
Oh well, a guy can dream....
this is the article http://marvel.com/news/vgstories.951?utm_campaign=front+page+tracking&utm_source=main+graphic&utm_medium=graphic+text+link&utm_content=%2Fnews%2Fvgstories.951
my guess for May? the SAME downloadables for PS3.
i will be impressed if they provide 8 new/converted characters for PS3
Maybe even a port for PC?
Nah, they're saying it's a surprise for those who DON'T own MUA at all.
In other news, the Marvel TCG is supposed to come to the PC come June...
Which will be a perfect source of graphical resources for us, with the lotsa art it's s'posed to contain and all...
Quote from: Noelemahc on April 11, 2007, 07:11AM
Nah, they're saying it's a surprise for those who DON'T own MUA at all.
In other news, the Marvel TCG is supposed to come to the PC come June...
Which will be a perfect source of graphical resources for us, with the lotsa art it's s'posed to contain and all...
Hmm that sounds interesting. Who is actually making the game?
The TCG? Konami. The PSP version was released at the turn of this month; the PC port will be the only one made and it will supposedly come in June.
http://kotaku.com/gaming/activision/problems-with-marvel-ua-xbox-dlc-251407.php
QuoteSo April 10th has come and gone, and the new characters for Marvel Ultimate Alliance on the Xbox 360 are a no-show, despite the date emblazoned on the preview trailer I posted yesterday. Said trailer has since been pulled from Xbox Live Marketplace.
On top of that, the game forums are filled with folks complaining that the pre-DLC patch has damaged their save games. Nothing far too drastic, mind you, but people are finding that the rare items saved to their characters have had their abilities changed at random.
Lol, so it seems our complaints against the gaming engine aren't completely unfounded... especially if the original developers are having issues.
XD
You think they decided to re-think their stance on rushing shtuff into action? This is quite the PR flop, considering they've already moved the DLC date twice over...
A guess would be that its really hard to do without giving up important info that can be used else where.
Quote from: THX on April 11, 2007, 12:44PM
http://kotaku.com/gaming/activision/problems-with-marvel-ua-xbox-dlc-251407.php
QuoteSo April 10th has come and gone, and the new characters for Marvel Ultimate Alliance on the Xbox 360 are a no-show, despite the date emblazoned on the preview trailer I posted yesterday. Said trailer has since been pulled from Xbox Live Marketplace.
On top of that, the game forums are filled with folks complaining that the pre-DLC patch has damaged their save games. Nothing far too drastic, mind you, but people are finding that the rare items saved to their characters have had their abilities changed at random.
Lol, so it seems our complaints against the gaming engine aren't completely unfounded... especially if the original developers are having issues.
:rofl: :rofl: :rofl:
Activision got pwnt.
Raven Software, actually.
I know it's Raven who develops the game, but whenever a developer is behind, their publisher also takes a bad wrap. So, is the content actually out yet, and just doesn't work, or has the content been postponed?
I knew something was up when Durfal posted that his items where all messed.
maybe the people at x-box will get pissed and they will drop out (still x-box will get the chars). this will make other consoles get it like Pc or Ps3 :naughty:
It doesn't make any sense why they would make it 360 exclusive, because people will port them. They would have gained considerably more profit if it were purchasable for all systems by removing the need to port it. When will these big game companies learn?
http://kotaku.com/gaming/marvel%7C-ultimate-alliance/activision-updates-on-marvel-ultimate-alliance-dlc-delay-251631.php
heheh its officially cover your ass time :ohnoes:
Quote'Yeah, sorry, Mission Impossible 3 as you may have noticed, didn't show up in theaters on Memorial Day as promised. We are working to complete special effects shots and sound foley on the movie, we will announce a new date shortly. (We hope you enjoyed the complementary performance of Happy Feet.) Our marketing guys just were really, really excited and didn't notice that the movie was not completed..'
--Ever notice how this never happens with films? Must be because when people in Hollywood blow 30+ million on a product they at least TRY to take their head out of their asses, just for a few moments..
:rofl:
QuoteWhen will these big game companies learn?
Nah, they probably won't. They're getting enough money off the less picky 'casual' crowd so as not to care about whose toes they have to step on in order to gain larger primary sales.
:rofl: :lamer: :rofl: that about said it.
edit: and more time goes by I can't understand it took half a year to do that,hell I can mess up 8 character in less than 8 hours hahaha :laugh:
Well it's Monday, no announcement of new release date? Or are they that far behind that they don't wanna give another release date too soon again?
I'd rather they fix it right than rush it. I wouldn't worry.
If there takin time to fix the DLC then why not take the extra time and port the goddamn thing to PC/PS3
Because PS3 has VERY crappy DLC support and there weren't many copies of PC sold so it's not worth their time.
I know, I want the DLC too, but that's the hard reality of things. Activision/Raven Software aren't jerks really, it's just that they need to make money to put food on the table and they'd likely lose money for the PC version. 1000 bucks says that if they released it and made PC users pay for it that it would be pirated like mad, making them lose the money they spent porting it. The PS3 again has terrible DLC support so it's very doubtful they'll ever get it.
You can also pirate the 360 downloads too... Someone can just turn it into a torrent, and mass release it also. While a valid point, it can be done with the 360 just as easily. I wouldn't think porting the stuff to the PC would take THAT long... We've already converted more characters than Raven has done with their DLC... and 4 of them they had pre-existing code to work from.
I wish they would just support MUA with open-source modding like some other games do. That way they could find out who the good modders are, and possibly have them on the next project like they did with Quake. Bioware does it with Neverwinter Nights, and they aren't exactly going hungry. In fact, they released a few community expansion packs in which the modders did the mods, and they just cleaned it up so there were no bugs. They are awesome with the modding community, and while they release new campaign missions, those aren't being pirated as much as you would think. In fact, Bioware is still making money on new expansion packs for the old NWN game. I'd gladly pay money for a game update to a company that works with the modding community like that.
True, but Raven/Activision has to pay 10-30 testers to test those characters through the whole game. The porting would go quick. Quality Assurance and red tape wouldn't.
MUA needs open-source modding, true. But since it's a franchise and not a video game-based one that'll never happen. Never has there been an open source game from a major franchise.
Quote from: Teancum on April 17, 2007, 06:40PM
MUA needs open-source modding, true. But since it's a franchise and not a video game-based one that'll never happen. Never has there been an open source game from a major franchise.
Not to be too contrary Teancum, but Dungeons and Dragons isn't a major franchise?
Now I realize its a slightly different animal, since D&D promotes tinkering around with their fictional world, and Marvel is fiercly protective of it, but still...
Actually, EA's Battlefield is mod friendly. They released a program WITH their game called Battlecraft, in which you can make all new levels and as many as you want, and they worked with the game perfectly. Unreal Tournament is also very mod friendly, in that their game engine is entirely modable down from weapons, characters, and levels. Hell, the game is released with the scripting for crying out loud! Neverwinter Nights is also somewhat of a franchise, in that it had the base game, and expansions for days. They still helped the community mod. Why? It gives the developers ideas for the game and allows them to work with the people who are actual players and fans of the game, giving the company knowledge as to what the fans ACTUALLY want. Did it hurt their profits? Well, apparantly not if they are STILL coming out with expansions and still updating their content packs. *shrugs* Oh, and Jedi Knight was VERY mod friendly. If you can't mod that game, then you are clinically retarded. Raven made that easy. Why not XML2 and MUA? It's not very realistic to ask them to do EVERY Marvel character, so why not at least give us a chance to fill in the holes we want filled? That won't stop me from buying future games. If I like something, I'll buy it, whether or not I can get it for free. Hell, I bought XML2 twice. I've modded the Chocolate egg out of it and I still enjoy the product they offered. That didn't stop me from buying MUA, and it won't stop me from buying the next (if they do one) game in this franchise. I think these are by far some of my favorite games to date.
The reason the game ain't mod friendly is that MUA is STILL based on the base XML1 engine. Which, if you guys are forgetting, was a console game from 2001 (02? I don't remeber the exact year). That was before DLC/developers making console-game engines that were edit-friendly. They shot themselves in the foot with that one, as they THEMSELVES are having trouble w/ the simple task of adding items for the DLC chars.
Hopefully, w/ a MUA2 comes a new engine!
When is the new release date anyway?
Unset as of now. I wouldn't be surprised if it was a while. It is the damn items.engb that screwed them over. Jesus, I hope this leads to an easily moddable MUA2. And I hope they drop a bunch of chars (apparently they lost F4/Surfer and Stark licenses). We already have fully playable versions (w/ VOICES!), and a new engine w/ easier editing = more bang for our buck that way.
Quote from: Burning Rage on April 17, 2007, 07:33PM
Actually, EA's Battlefield is mod friendly. . . Unreal Tournament is also very mod friendly. . . Neverwinter Nights is also somewhat of a franchise, in that it had the base game, and expansions for days.
Again, a non-video game franchise is what I'm talking about. The guys at Raven are just as much Marvel geeks as we are probably. The problem is that Marvel owns Marvel if you catch my drift. If Raven Software owned Marvel the game would be extremely moddable. Don't blame Activision/Raven, blame Marvel for being over-protective. Even Star Wars games are more editable than Marvel ones. But that's because Lucasarts supports modding (to an extent. They've definitely got limits).
rumors amuck. Marvel Ultimate Alliance GOLD edition. multi-platform? has the extra characters? Amazon Canada, ey?
http://www.amazon.ca/Marvel-Ultimate-Alliance-Gold/dp/B000OPPR22
No press release or news. wtf
"This item will be released on May 22, 2007"
@_@
The May announcement, anyone?
If it's for PC, I'm so buying that shizzet. The only thing I would do extra to it is replace Hawkeye with Punisher, which I am working on, unless of course we could figure out how to add extras without replacing... and the NPC swap isn't what I'm looking forward to either. Seriously, I haven't replaced any of the characters in MUA because I absolutely love the roster. With the exception of Doctor Strange, I think everyone is cool as hell.
How much is $69.00 canadian? $50.00 american?
Actually, that would be $61.31 USD currently.
maybe it'll be $10 less for PC ^_^
but instead of the new characters what i'd REALLY want to see is vastly improved online-play.
If it even comes out for PC. It may be a Next-Gen exclusive. Let's hope not. Hopefully it gets released for the PS2 if not the PC as well. That way we can quickly port the characters.
First post! Ok heres some info I have from lurking gamefaqs and the like.
Basicly the DLC is X-Box 360 only BUT. Basicly there is a rumor of a gold edition of Marvel Ultimate Alliance being released for multi-platform. The source of this rumor is Amazon Canada which lists a gold edition for MUA and there is no reason given why. Gold edition does not mean a greatest hit because thats platinum so what could gold be? Hmmm...
Quote from: Piotyr on April 19, 2007, 05:33PM
First post! Ok heres some info I have from lurking gamefaqs and the like....
You did notice that the last half-dozen posts were aimed at this very package? Please do.
profiles are up at the official website www.marvelultimatealliance.com, describing 3 moves for each character, except Hulk's moves. a lot of recycled moves... but i'm surprised Cyclops has a completely different moveset, with only one recycled (looks like Ms. Marvel or Invisible Woman's thing)
Thanks for the news, kfcrispy!!! :)
23/04/2007
Huge News for Marvel: Ultimate Alliance & Spider-Man 3!
Hey Friends!
We've got some excellent Super Hero related news to share with you...
First, the new Marvel: Ultimate Alliance expansion packs that you might have heard about will be made available on Xbox Live later this week.
That means you'll soon be able to add The Incredible Hulk, Nightcrawler, Cyclops, Hawkeye, Magneto, Sabretooth, Dr. Doom, and Venom to the already impressive roster of playable characters in MUA (you can see these new characters in action in this awesome hi-def trailer!)
Also, the May 4th release date for Spider-Man 3 is approaching fast. To kick off this epic event properly, we've just launched a new MySpace profile for the Spider-Man 3 video game. As far as profiles go, we think it's pretty slick... please come by, check it out, and add us as your friend!
I got this from a bulletin that was posted from the MUA Myspace last night.
http://img.photobucket.com/albums/v178/alfgio/MUA.jpg
oh boy oh boy maybe one of these "it really is coming soon" messages will pan out... I hope they don't break the game too badly... But from what I'm gathering there doesn't seem to be any new content other than new characters? I hope they at least expand the team rosters
New Gameplay Movie from some guys who tested it last friday!
http://gamerscoreblog.com/team/archive/2007/04/23/544353.aspx (http://gamerscoreblog.com/team/archive/2007/04/23/544353.aspx)
http://marvel.com/news/vgstories.1011
Planet Hulk! That makes 3 confirmed costumes for Hulk (Classic, Fixit, Planet Hulk). Here's hoping Maestro is 4th!
impressive (but) at the bottom it said keep checking for updated release date(s) hummm :scratchhead:
BTW me me I'll test it.
Good News
New MUA Content Tomorrow + Great Spider-Man 3 News!!!
Body:
Hey Friends!
We've got some excellent Super Hero related news to share with you...
The new Marvel: Ultimate Alliance expansion packs will be available on Xbox Live tomorrow morning!
That means you'll soon be able to add The Incredible Hulk, Nightcrawler, Cyclops, Hawkeye, Magneto, Sabretooth, Dr. Doom, and Venom to the already impressive roster of playable characters in MUA (you can see these new characters in action in this awesome hi-def trailer!)
Also, the May 4th release date for Spider-Man 3 is approaching fast. To kick off this epic event properly, we've just launched a new MySpace profile for the Spider-Man 3 video game. As far as profiles go, we think it's pretty slick... please come by, check it out, and add us as your friend!
The fourth Hulk skin appears to be ultimate from what I've seen - different shaped head and brown trousers, it was in one of the videos I believe.
I don't know about you guys but in the snaps Vemon's bottom half of the mesh looks to be to thick still eagerly awaiting all of those characters and hoping for a way to add more.
DLC has been released. Apparently there is a glitch and the first costume of each character is locked.
hope to see them on the PC sooooooooooon!!!!!!!!!!
Yeah, me too. The models themselves will be useless, but the fx and xmlb's, as well as the anims will should be able to be ported. From there we'll just need a few new models. Heck, we can even rip the textures from the models themselves. It's just the actual model data that we'll be stuck on.
COSTUME INFO: (what users posted @ Gamefaqs)
HULK
1. Classic - Green Skin, Purple Pants (Critical Chance, Melee Damage, Defense)
2. Original - Grey Skin, Ripped blue pants, remains of ripped white shirt (Melee Damage, Boost Stats, Defense)
3. Planet Hulk - Green Skin, Roman Military Skirt, Left Arm Pauldrons and armour (Melee Damage, Power Damage, Defense)
4. Joe Fixit - Grey Skin, Black and white Spats, Pinstripe trousers, White shirt and tie. (Power Damage, Boost XP, Defense)
NIGHTCRAWLER
1. Astonishing - red and black suit, white gloves (Melee Mastery, Max Energy, Defense)
2. Classic - Red and black jumpsuit, added shoulder pads lost the emblem on the chest (Max Energy, Critical Strike, Defense)
3. Age of Apocalypse - Same as 2 kinda, differant shoulder pads, red gauntlets (Max Health, Power Damage, Defense)
4. Ultimate - Same as 2, all red becomes yellow and the white gloves are black. also if you look carefully his sword colors change too. (Melee Master, Protective Forces, Defense)
CYCLOPS
1. Astonishing - Default look. (Critical Strike, Boost Stats)
2. Original - Same suit, lots of yellow added.. its not pretty lol. (Melee Master, Reflection)
3 Classic - Once again the same, less yellow. (Max Health, Optic Power)
4. Ultimate - Black suit, dosnt cover armors. Gold rins around ankles and chest, and a bad haircut (Optic Power, Max Energy)
HAWKEYE
1. Classic - Default. (Dodge, Melee Damage)
2. Modern - Purple and black jumpsuit, black bow. (Critical Expertise, Bow Mastery)
3. Street Gear - Normal everyday street thug outfit. (Point blank, Hawk's Endurance)
4. Ultimate - Red and black jumpsuit no sleeves. No mask, just silly looking goggles. (Bleed Damage, Max Energy)
VENOM
1. Classic - Black, White spider symbol on chest and back, Large White eyes,
2. Marvel Knights - Black. White spider symbol on chest and back. Thin white streaks running vertically to sides of eyes.
3. Thunderbolts - As Marvel Knights but without spider symbol, instead white patterns across chest, back and arms.
4. Ultimate - Purple textured skin with veins
MAGNETO
1. Classic - Red, purple trim & Cape (Magnetic Damage, Melee Damage, Defense)
2. 80s - Purple, white trim, Helmetless (Resistance, Magnetic Damage, Defense)
3. Xorn - Black, knee length boots, leather pants, biker jacket, Black motorcycle style helmet with blue visor (Max Health, Power Damage, Defense)
4. Ultimate - Similar to Classic but grey, with red Helmet and Cape (Max Health, Magnetic Damage, Defense)
SABERTOOTH
1. Modern - Tan and Brown, Brown headgear, fur collar (Critical Strike, Max Energy, Defense)
2. Original - Tan, Brown trunks, fur trim to collar, gloves and boots (Dodge, Claw Damage, Defense)
3. Age of Apocalypse - Tan, brown boots and gloves, studded leather collar (Claw Damage, XP, Defense)
4. Ultimate - Green Pants, Khaki vest, brown headband, leather strapping on legs (Skill Boost, Melee Damage, Defense)
DR DOOM
1. Classic - you know what it looks like. (reflect damage, focus)
2. Secret Wars - Lost the cape and skirt, full metal. (Energy Regen, Power Damage)
3. Kristoff - Took off the hood, put the skirt back on lol. (Combo Bonus XP, Power Damage)
4. Ultimate - Puts on a full blow evil mage outfit. (melee Damage, Max Health)
TEAM BONUSES:
Shaba Ultimates: any new DLC -- +15% Max Energy
Rogue's Gallery: bad guys
X-men: add Cyclops, Nightcrawler, Magneto, Sabretooth
Agile Warriors: Spiderman, Dare Devil, Deadpool, Nightcrawler, Elektra, Sabertooth (take away Spiderwoman)
Arch Rivals: Venom, Dr Doom, Spiderman, Mr. Fantastic
Natural Leaders: add Dr Doom, Cyclops, and Magneto
Classic Avengers: add Hulk
Avengers: add Hawkeye
Natural Forces: add Magneto
New FF4: add Hulk
Defenders: add Hulk
West coast avengers: War machine, thing, moon knight, human torch, secret wars spiderwoman, Hawkeye
Met his Maker: Add Magneto and Dr. Doom
Natural Leaders: Add Magneto and Dr. Doom
Marvel Royalty: Add Dr. Doom
Freaks: Hulk, Cyclops, Nightcrawler, Wolverine, Thing
Secret Defenders: Dr. Strange, Ghost Rider, Hulk, Silver Surfer
Alternate Identities: add Dr. Doom (Kristoff)
Weapons Specialists: Add Hawkeye
NEW CONVERSATIONS
-Dr. Doom & Radiocative Man/Winter Soldier
-Magneto gets into it with Fin Fang Foom
-Venom and Mysterio at the Omega Base
-deadpool to nightcrawler....
"im glad i thought you to teleport, too bad you're still not as good as me"...
ALSO
-Gold Edition is confirmed, as when you go to download the new content it tells you not to bother if you have the Gold Edition.
So... once again, no Jim Lee Cyclops? Even though they went out of their way to make Jim Lee Storm?
The same 4 Nightcrawler skins? Wow. Should've expected it. Lame.
I have this feeling that Modern and Original Sabes are close enough in look to be really lame.
Are there snaps of these anywhere?
It's logistically smart when you think about it. They've probably got all the models in their original format, so you clean up a few polys. Use a higher-resolution texture (most devs actually create their models with 1024 or higher then scale em down) and you've got content ready-to-rock.
So this brings up some good questions:
1-I'm assuming we'll be do Nightcrawler based on the DLC, but with PC XML2 models (since they work on Xbox MUA with no problems :D).
2-Are we going to get flamed with 'play as Doom' PC requests? :runaway:
3-Can we up the res in an igb without ruining the model?
Of course it is logistically smart. But no TAS Cyc (even if it is useless to us) is a huge disappointment
We have the following:
All Nightcrawler costumes (except that 3 of em have no swords bolted on their backs)
All Cyclops costumes
Magneto's Ultimate & Xorn (which we should be able to reskin to Classic, and, from that description, Helmetless can be reskinned to 80s)
Modern, AoA, and Ultimate Sabretooth (Original is gonna be a problem. I assume it is FA (First Appearance), yes?)
Ultimate & Classic Hawkeye (Plus West Coast/Thunderbolts in place of Modern/SG)
Classic Doom (And, honestly, Doom is last on my personal list)
Classic Venom, courtesy of darkm (I'd need to see the shapes of the other 3 to see if they are possible as reskins)
AND... Classic Hulk, courtesy of tommy (although, if tommy is reading this, my #1 request atm (if he gets back to meshing) would be to re-do him more in Activision's style (the arms were shaped oddly, plus he was scaled large, which'd throw off Hulk's 'increase size' boost))
Yeah I would help by trying to get the content on a thumb drive but my x-box blew up -_-
Blew up as in BLEW UP? Or died?
PS: Looks like Hawkeye is a heavily tweaked version. Seems to have a move named "Adamantium Arrow". Hopefully when (if) durfal returns, he'll hook us up with a complete rundown (powers and the like)
Quote from: GameFAQs
Hulk:
Cyclone Punch: Melee: Devastating punch that will stun enemies for a time. (Chargable)
Blizz's note: hits twice, like Colossus
Hulk Stomp: Radial: Stomps the ground doing radial damage and sends a shockwave forward
Hulk Smash: Radial: Jumps into air and comes down hard doing radial damage.
Hulk Knock Down: Special: Charges forward, tackling an enemy and beating him mercilessly
Hulk Roar: Debuff: Ferocious scream that frightens opponents for a time.
Hulk Boost: Boost: Reduces damage taken by the entire team for a time.
Fury: Boost: In a rage of fury Hulk gros in size increasing his speed, power, and defense
Hulk Smash: Xtreme: Leaps into the air and comes back down doing massive radial damage.
Venom:
Venom Thrust: Projectile: Venom throws out his tendrils, stretching them to a great distance, damaging all enemies in the way.
Symbiote Flail: Radial: Venom's tendrils flail out in a radial attack damaging all surrounding enemies.
Venom Swing: Radial: Grab and enemy with Venom's tendrils and swing him around doing damage to all in the way. When enemy is released, enemy goes flying
Venom Heave: Special: Venom throws his tendrils at an enemy and can then heave him high into the air.
Symbiote Bite: Special: Venom lunges forward knocking down an enemy and biting him multiple times.
Claw: Boost: Venom's hands turn into the shape of claws. All Venom's attacks have increased damage.
Terror: Debuff: Venom terrorizes nearby enemies and increases his defense against physical damage.
Symbiote Sludge: Xtreme: Venom sends off pieces of his symbiote self and adheres his adversaries to the ground.
So, basically, Hulk
IS Colossus. With an extra boost. I'm gonna go ahead and call LAME/heavily disappointed on this one.
Venom looks interesting, though.
Venom does "feed" on people. I still say one of his powers should have been some sort of absorbing power, grabbing an enemy, and stealing his life. That would've been sexy as hell. I know in Ultimate Spider-Man, Venom's life constantly drains and he needs to feed on people. Some sort of system like that would've been cool. Constantly eating enemies. :laugh: I guess this DLC is a huge disappointment... Now the only reason I would want it is to try and find some way to break that character limit. These new characters aren't all that new... and since the models can't be used, the DLC is worthless beyond the effects files. :(
Cyc's. Looks like he isn't a disappointment? They made
Hulk a Colossus clone, but gave Cyclops new moves? Pass the bong my way, Raven. Must be some quality stuff.
Quote from: GameFAQs
Cyclops
Optic Beam: Beam power that you can focus or spread. Focus for more damage, spread for wider effect.
Optic Stream: Pure concussive force. He stands in place and pummels enemies back with a straight blast of power.
Roundhouse Kick: (Chargable) A roundhouse kick. Charge for more damage, attack knocks enemies into the air.
Ricochet Blast: Large blast that bounces off of surfaces. Rapid tap, it does a lot of damage if you can get it to bounce into an enemy after its initial strike.
Optic Explosion: (Radial, chargable) Cy leaps into the air and fires an optic blast strait down into the ground, causing a circular spread. Fully charged, it knocks back enemies and does more damage.
Beam Power: Increases beam power damage for a duration.
Combat Xperience: Decreases damage for the team for a period of time.
Optic Incineration: Xtreme. Cy spins in a circle firing his blasts.
Now that I think about it, Venom's life constantly draining can be achieved by making a new skill like Healing Factor, only reversing the healing to life drain. Then I could probably whip up a powerstyle definition for a life drain attack (call it "Soul Feed" or something like that? Hold the button down longer, increasing the damage and life gain over time?), and get something like that going. What would you guys think about that?
Quote from: BliZZ on April 26, 2007, 06:25PM
Cyc's. Looks like he isn't a disappointment? They made Hulk a Colossus clone, but gave Cyclops new moves? Pass the bong my way, Raven. Must be some quality stuff.
:rofl:
It got the 3 red lights of doom.
O and if you get night cralwer out I will be able to start playing asap! I mean my perfect team is Deadpool, Night crawler, Gambit, and X-man but I can live without x-man seeing as he seems to be a pain and 3 outta five aint bad.
The Freaks - +5% Health Regen
Hulk, Cyclops, Night Crawler and Wolverine
Quote from: BliZZ on April 26, 2007, 01:50PM
Of course it is logistically smart. But no TAS Cyc (even if it is useless to us) is a huge disappointment
We have the following:
Magneto's Ultimate & Xorn (which we should be able to reskin to Classic, and, from that description, Helmetless can be reskinned to 80s)
:nod:
The main let down on my part is "WE GOT ALL THOSE" still the new skins can't hurt,oh yeah and Doom.
Ok I got a replacement 360 and am now able to help with this if someone knows how to grab crap off the hardrive with a tumbdrive or non-takeapart hardrive means and can tell me. I will look it up myself right now.
Aim me at Piotyrholyblade to help out.
Well, fyi, success = immortality. Just something to keep in mind. :thumbsup:
PS: I've got no clue; I take it Noel does, but he has been busy/offline for a couple o' days...
Quote from: BliZZ on April 28, 2007, 08:41PM
Well, fyi, success = immortality. Just something to keep in mind. :thumbsup:
PS: I've got no clue; I take it Noel does, but he has been busy/offline for a couple o' days...
Basically there has to be a way I can do it without modding or taking apart anything. If there is a way I shall drop the points(I already spent) and get this thing.
Quote from: Teancum on April 26, 2007, 09:30AM
Yeah, me too. The models themselves will be useless, but the fx and xmlb's, as well as the anims will should be able to be ported. From there we'll just need a few new models. Heck, we can even rip the textures from the models themselves. It's just the actual model data that we'll be stuck on.
This is unfortunate to hear.
I know nothing about modifying game content, but I'm going to assume that the models cannot be used due to some form of encryption or unreadablefile format on the Xbox 360?
On another note, what if the MUA Gold edition is available for the PS2/Xbox, would/could those models be pulled off of those and used for the PC?
Yeah, *if* it comes out for Xbox1/PS2 we can port it. It won't come out for Xbox1 though since new games haven't been made for it for over a year. Let's pray for PS2 tho.
If Venom's life is always draining, i think it would be a problem when there is dialogue and when you're using him in the base areas... maybe it should just be a boost where he kicks into overdrive for the price of his body's life force, or at least the passive should stop draining when he's in critical condition....
Hulk sounds mighty disappointing. I was (long ago) trying to build a version where he uses Rage (like Wolverine), and a combination of Thing, Colossus and Cage. The DLC version is basically what the awesome folks at MarvelMods came up with for the Avengers. Pretty crap of the "professional" developers, IMHO. :mad:
ETA : the power listing can be found at http://boards.gamefaqs.com/gfaqs/genmessage.php?board=932586&topic=34953796&page=1
I own an Xbox 360 and have downloaded the new content. (Even though I prefer playing MUA on the PC).
As many of you already know, these new characters have recycled powersets. No idea why Raven didn't want to give them their own "uniqueness" but perhaps they simply ran out of ideas? After some playtesting (nothing extensive), I can honestly say that I felt extremely let down.
For example:
The Hulk plays like an exact replica of Colossus - his mediocre melee damage and powersets effect poor old Hulk too. Although I must admit that using Hulk Stomp and Fury provided some amusement. One of the characters I was looking forward to playing the most, turns out to be the biggest cut/paste job.
Venom plays much like Mr. Fantastic with a dash of Spider-Man and Colossus - Venom Thrust and Claw (a boost ability) paired together work identical to Elastic Crush and Fantastic Fists. Has a Web Throw ability like Spidey. Has a Take Down like Colossus, but bites instead of punching. Powerful character.
Dr. Doom seems to borrow his powersets for numerous ranged characters, while I forget the names of the powers, his first available power (chargeable, ranged blast) and a boost ability adding chances for critical strikes work none too shabby.
Sabretooth plays much like Wolverine in terms of melee and powerset damage. Not much else to say about him than that.
I found Magneto to be the most disappointing of the bunch, and quite possibly the worst in the game next to Dr. Strange and Blade.
Magneto's highest damaging powerskill, Magnetic Pulse (chargable, on par with Spider-Woman's Venom Blast and ect.) is only effective at a medium to close range and requires you to hold the control stick either forward or back or perform either a potent direct blast or a wide weak blast able to damage multiple enemies. What makes this horrible is the fact that Mags can easily get the attention of monsters quickly and being in close proximity with a low hitpoint character can mean his demise quickly if enemies are in packs. He also has an ability much like Dr. Strange's "Levitate" - using his magnetic forces, he can drag around and throw enemies or objects around - but the damage is so completely minor, that it makes you wonder what it's even doing in there to begin with. How could Raven make one of the most powerful villans into such a crummy character?
I can't comment on Hawkeye since I haven't played as that character yet.
Cyclops is a fun new addition - if augmented with the right equipment, costume and use of powersets he is an extemely deadly ranged class. Unlike other ranged classes, you cannot move Cyclops in a 360 degree rotation while stationary when his Optic Beam is being charged. My really only dislike, thus meaning his Optic Blast skill takes careful aim (based on Mags' forward/back scheme to do a charged single/wide area blast, but doesn't suffer from medium range syndrome) and can lead to frustration if an enemy moves from Cyclops' view.
Finally, Nightcrawler. What an absolute surprise he turned out to be. Considering his uselessness in the Legends series of games, Raven turned him into an impressive melee character in MUA. His Acrobatic Kick can be charged (works similar to Elektra's) then at any time you release the button, he teleports to his target performs a roundhouse kick (twice) which is a nearly guaranteed instant kill. Another one of his powers allows him to teleport forward, plunge his two swords into his enemy from above and teleport back to his original location, high on energy use, but a decent damaging ability. I wasn't too fond of his "sword" powersets, their damage was decent, but only if augmented with the "Sword Mastery" power boost.
There are a lot of powers I didn't note, I've tried to test out most of them, the ones that are the most effective are mentioned, the ones that aren't, well, weren't worth mentioning. But hey, maybe that's just me. Those of you who may play around with these new additions may think differently about them.
Was it $10 worth spent? Yes, if you have a 360 and have access to Xbox Live. Overall, I'd have to say no. The Gold Edition of MUA(remains unknown as to which platforms it will be coming to) would not be worth re-purchasing it (if you already own a copy of MUA). Unless of course, they price it at $20, or if you're a diehard fan... :P
Night crawler sounds like the only one I'm intrested in, I am still waiting on info on how to get the stuff from my xbox to my pc, I may just bite the bullet and buy one of those cables to do so.
Ok people, I am gunna be awesome here... I think.
I can get this tool http://www.divineo.com/cgi-bin/div-us/zz-360-tk
I can then buy a memory card
Then I can use this tool and said memory card and put the files on my pc.
But the question is... Will the dlc fit on a memory card? And seeing as it will be locked to my xbox will it be tearapartable?
Don't want to spend money for no reason so waiting for answers. :jumping:
Hey man you might be on to something there only 20 buck wow that sounds so sweet hope it'll work. :thumbsup2:
I just need someone with the dlc to tell me how big the patch is.
Wait... I just thought of something, couldn't we just buy the gold version rather then go through the hubub?
I've been using Hawkeye pretty religiously and he's been a pleasant surprise...his paralyzer arrow is incredibly effective against bosses...he's better than I thought he'd be
Quote from: Piotyr on May 02, 2007, 07:49PM
I just need someone with the dlc to tell me how big the patch is.
I don't have it but I would estimate around 8MB per character x 8 characters = 64MB.
Quote from: Piotyr on May 02, 2007, 07:49PMWait... I just thought of something, couldn't we just buy the gold version rather then go through the hubub?
Has it been confirmed?
To anybody who's played with DLC Hulk: can you tell me exactly what his fury does, and also what bonuses you get from it for each additional skill point you add to it?
Best place to ask that would be the gamefaqs xbox 360 MUA forums. Those guys talk a lot about the DLC and how it plays.
- He grows in size
- Does more damage
- Takes less damage
- Moves faster
Overall a pretty potent boost.
http://www.gamefaqs.com/console/xbox360/file/932586/45567
Request for anyone with the DLC: Mind taking snaps of the 32 new costumes? (preferably in the menu, either team select or in-game team menu) It'll be much appreciated.
And, of course, the whole donor thing. But that is a different/separate request.
http://img177.imageshack.us/img177/9725/shnewsletter05030733jd7.jpg
Super Hero Newsletter - May 4, 2007:
This month, Marvel: Ultimate Alliance GOLD EDITION will be released for the Xbox 360™. If you don't already own Marvel: Ultimate Alliance, this is your chance to buy a remastered version of the original game including all of the 8 new characters.
Quote from: Londonmark6123 on May 06, 2007, 02:56AM
http://img177.imageshack.us/img177/9725/shnewsletter05030733jd7.jpg
Super Hero Newsletter - May 4, 2007:
This month, Marvel: Ultimate Alliance GOLD EDITION will be released for the Xbox 360™. If you don't already own Marvel: Ultimate Alliance, this is your chance to buy a remastered version of the original game including all of the 8 new characters.
What the fuck is the point of that? The DLC is already out there, so why waste production and materials to release it on disc? The demand is out there for the other platforms, so why not put the game out on those platforms? This stupidity is beyond belief.
God damn, this is just plain stupid. If this gold edition included more content like comic missions then it'd make sense but why would they release a brand new game box if only to squeaze more money out of it.
When did the suits in game development start to stop caring about the quality of their games and get so greedy?
When did they start caring to begin with?
Quote from: Burning Rage on May 06, 2007, 03:54PM
When did they start caring to begin with?
Good point. :)
If you consider that many people won't have or want to have X-box live its actually a good idea. Its not as if a second release lessons the value of the game for all you lot - if I end up getting a 360, the chances are I'd get the gold version (even tho I have the PC) just for the extra characters and the console multiplayer. Although admittedly, I'd probably buy it second hand.
At the end of the day - games are expensive to make, so they are obviously going to milk it for every penny regardless of whether other people like it or not.
I expect it will be on other platfroms too assoon as they port them.
I doubt they do much more milkin'. In the end the guys at Raven gotta put food on the table and in the eyes of a developer/publisher a game only has a six-or-so-month shelf life.
i can't find the article but i did read a small article that Gold will have some content not available on the DL. but trying to sell it to exclusively 360 owners who already own MUA have no reason to buy an entirely new game since it's just a few small things they won't get by downloading the extra characters for $10. all i'm saying is it BETTER multi-platform..
They are releasing more stuff for the 360?????????????????
What about other platforms? @_@
(http://i12.tinypic.com/4mi5c9j.jpg)
This site says that it'll be $60 & be released around May 22-23.
http://www.cduniverse.com/search/xx/games/pid/7429472/a/Marvel+Ultimate+Alliance+Gold.htm
Amazon.ca says May 15, 2007.... hahaha :rofl:
Quote from: iammingy on May 06, 2007, 09:00PM
They are releasing more stuff for the 360?????????????????
What about other platforms? @_@
Thats what this sites here for. looks like someones gunna have to bite the bullet and buy the gold eddition and share it to our mod team here.
This is sad... :(
Quote from: Piotyr on May 11, 2007, 10:00AM
Quote from: iammingy on May 06, 2007, 09:00PM
They are releasing more stuff for the 360?????????????????
What about other platforms? @_@
Thats what this sites here for. looks like someones gunna have to bite the bullet and buy the gold eddition and share it to our mod team here.
Which would be pointless because we can't use the character models. New meshes would have to be made for all the different skins, minus the couple that Tommy already did (hawkeye and hulk), and the XML2 ones. I'm sure a ******* site will have it for "acquisition" or "donation among unknown friends".
Note as said before we have just about all the models we need we just need the skill files and hopfully videos of the moves done so as to get them working like their counterpart. I mean we got the next gen mod working why not this?
I am sure the gold addition will be uploaded to the net shortly, and I shall find and get this to ya. Internet scrounger ho!
The Gold Edition has now been confirmed by the games VIP site for a May 22nd release
http://vip.marvelultimatealliance.com/invitenew.php
I think the next gen mod worked because some of the files are already in our unmodded copy of the PC version of MUA....
Here's another Hulk loading screen that was posted on Marvel's Website
http://img329.imageshack.us/img329/9500/hulk1280gw1.jpg
Pics of the DLC Costumes (from gamefaqs forums)
Warning... BIG pics
Sabertooth
Modern
http://img169.imageshack.us/img169/2301/sabre1fa0.jpg
Original:
http://img179.imageshack.us/img179/4842/sabre2lz7.jpg
AoA:
http://img222.imageshack.us/img222/8982/sabre3sc4.jpg
Ultimate:
http://img96.imageshack.us/img96/1993/sabre4od9.jpg
Hawkeye
Classic:
http://img182.imageshack.us/img182/2899/hawkeye2hs8.jpg
Modern (aka House of M):
http://img247.imageshack.us/img247/7633/hawkeye4jp0.jpg
Ultimate:
http://img352.imageshack.us/img352/6633/hawkeye1nr9.jpg
Street Gear:
http://img352.imageshack.us/img352/6238/hawleye3vc0.jpg
Venom
Classic:
http://img176.imageshack.us/img176/1820/venoe1.jpg
Marvel Knights:
http://img245.imageshack.us/img245/3240/ven2ta9.jpg
Thunderbolts:
http://img245.imageshack.us/img245/4334/ven3to5.jpg
Dr. Doom
Classic:
http://img525.imageshack.us/img525/4046/doommk5.jpg
Secret Wars:
http://img299.imageshack.us/img299/8720/doom2cn0.jpg
Kristoff:
http://img513.imageshack.us/img513/4738/doom3ny0.jpg
Ultimate:
http://img172.imageshack.us/img172/5433/doom4ng2.jpg
Nightcrawler
Astonishing:
http://img524.imageshack.us/img524/9404/nightyz6.jpg
Classic:
http://img185.imageshack.us/img185/3703/night2tn3.jpg
AoA:
http://img503.imageshack.us/img503/6271/night3wu4.jpg
Ultimate:
http://img185.imageshack.us/img185/1212/night4co2.jpg
Magneto
Classic:
http://img515.imageshack.us/img515/9630/magyt7.jpg
80's:
http://img244.imageshack.us/img244/484/mag2nl1.jpg
Xorn:
http://img510.imageshack.us/img510/1159/mag3hz9.jpg
Ultimate:
http://img376.imageshack.us/img376/2526/mag4mu1.jpg
Pics for Cyclops, Hulk and Venom's last costume haven't been posted.
Those Hawkeye shots are old ones from the PSP, not DLC ones.
I disagree, I think they are DLC Hawkeye...
Whatever, thanks for the pics.
I can't wait to see Mr.Fixit Hulk!! :jumping:
Cyclops
Astonishing: http://img153.imageshack.us/img153/9692/cysf2.jpg
Original: http://img514.imageshack.us/img514/9868/cy2in4.jpg
Classic: http://img511.imageshack.us/img511/689/cy3tm5.jpg
Ultimate:
http://img502.imageshack.us/img502/2166/cy4qt4.jpg
Venom
Ultimate: http://img171.imageshack.us/img171/6408/ven4rc8.jpg
Quote from: BliZZ on May 18, 2007, 02:51PM
Those Hawkeye shots are old ones from the PSP, not DLC ones.
Actually those Hawkeye shots are the DLC ones.
Because he has all his costumes from the PSP version of the game.
I don't like the selection of Dr. Doom's costumes.... :( Classic and Ultimate look ok though...
Quote from: parrastaka on May 19, 2007, 01:35AM
I disagree, I think they are DLC Hawkeye...
It is not about agreeing with me. See the "PSP" at the bottom of the shots? Yeah.... We've had those pics forever.
Quote from: Londonmark6123 on May 19, 2007, 02:16AM
Actually those Hawkeye shots are the DLC ones.
Because he has all his costumes from the PSP vesion of the game.
No, because the DLC costumes will be higher-res and likely shaped somewhat differently.
Just because someone (and I think it was you, since the gfaqs user who posted them was named 'londonmark') posted those there does NOT mean they are the DLC shots we've all been waiting for.
Quote from: Londonmark6123 on May 11, 2007, 11:11PM
The Gold Edition has now been confirmed by the games VIP site for a May 22nd release
http://vip.marvelultimatealliance.com/invitenew.php
Could you copy paste that in here? All that link gives me is that I'm not a VIP member
Oops. I should have done some back reading. Disregard that post.
http://www.ebgames.com/product.asp?cookie%5Ftest=1&product_id=200328
The Hulk
http://img266.imageshack.us/img266/1504/muahulkclassicap3hs7.jpg
http://img133.imageshack.us/img133/6056/muahulkoriginallz6vv1.jpg
http://img133.imageshack.us/img133/7325/muahulkplanetfg0ls9.jpg
http://img504.imageshack.us/img504/4756/muahulkfixitye5sh0.jpg
Looking over those again, anyone think they look like bad mesh-smoothed models? I mean, look at Cyclops. I know it's a digital camera pic, but still. He looks hideous.
Your right Cyc looks pretty rough,on the other hand the classic Hulk looks like they put a lot more time in on him from the frist shots we got of him or at least the pants.
Anyone get a hold of this and taken a look if its any use?
by the way Londonmark thanks for those Hulk pics.
MR.Fixit rules!
@ Piotyr -- Don't have them yet, but the models won't work in MUA PC anyways.
I think I've asked this question before, but I don't remember where. Anyways: what exactly is expected to be gotten from the DLC data? Powersets? Costume bonuses? Voice files? More slots in the Character Selection screen?
Just powersets, textures (which can then used as a base to reskin models that work for us), entities and talent files. Animations are a very slim possibility.
The amount of slots is written into the game engine, so we have no way of finding that. It's one bytes in hundreds of millions. Models won't work because they use a new version of Alchemy, and sounds are in the 360's XMA format, which nobody on the internet has cracked yet.
So basically we'll only be able to improve on the characters that have already been made, and possibly get new animations.
I'm thinking animations MAY work, since they weren't on Noel's "we can't get these" list.
Also, there is a chance we MAY be able to get the stage from the DLC, pulling the camera out (since PSP's stage had an ultra-zoom) and making it more Next-Gen again. Of course, then we will all be saddened by the empty slots on our screen....
What we can definitely get:
PS files
Talent files
Effects
Entities
Icons
Loading Screens
What we can probably get:
Animations
Char Select Stage
Bolton Models
What we WON'T be able to get:
Character Models
Sound Files
Dang... that means there won't be a Venom skin with jaw and tongue... :bawling:
Quote from: BliZZ on May 25, 2007, 01:44PM
I'm thinking animations MAY work, since they weren't on Noel's "we can't get these" list.
Also, there is a chance we MAY be able to get the stage from the DLC, pulling the camera out (since PSP's stage had an ultra-zoom) and making it more Next-Gen again. Of course, then we will all be saddened by the empty slots on our screen....
What we can definitely get:
PS files
Talent files
Effects
Entities
Icons
Loading Screens
What we can probably get:
Animations
Char Select Stage
Bolton Models
What we WON'T be able to get:
Character Models
Sound Files
Add sounds to won't be able to get FOR NOW seeing as the sounds just need to be cracked by outside sources first.
???????
First, they are in a format foreign to ANY sound tools that are available to the public (IE non-game-manufacturers).
Second, we still have absolutely no idea how to RE-compile them into a working zss/zsm file.
I think I'll leave it in the "WON'T get" column.
What about the codec the X-360 uses to actually play the files? If we could port the codec to the PC, we MIGHT be able to play the sounds in their native form, no? Same with PS2 and X-box sounds.
Technicly we can make crappy sound rips by running the sounds to the computer or recording the sounds directly and recompiling them into normal sound sets. A daunting job but hey all this stuff is.
Maybe you missed the part of BliZZ's post that explicitly said:
QuoteSecond, we still have absolutely no idea how to RE-compile them into a working zss/zsm file.
Making shitty rips would be pointless if we can't use them, right?
Can someone post the alternate costumes for the characters already coded in the game?
Because i would like to see the alternate costumes for Namor, Vision, The Inhumans, Hank Pym, Psylocke,
and Jean Grey.
Since i don't own the PC version. So i just was wondering what costumes these characters had.
http://marvelmods.com/forum/index.php?topic=222.0
Well thanks for posting the link to that thread, I was hopeing to see the alternate costumes for the characters that i asked for about but its okay.
It was nice seeing the alternate costumes for Shocker and The Lizard though.
There ARE no alternate costumes for the characters you posted.
Quote from: BliZZ on June 06, 2007, 12:08PM
There ARE no alternate costumes for the characters you posted.
Alright thanks for telling me.
guys how did you extract the next gen characters from ps3 and X-BOX 360!? Maybe if you remember that you could DLC extract the characters as well.
I'm tring hard master but I just can't remmeber. ZOMG give me a few days nad maibe I will?
ok,good luck :thumbsup2:
Has anyone modded for Doom yet?
I've seen all Cyclops in his own mod, Hulk in the Avengers mod, Hawkeye in the PSP, a Nightcrawler mod, Sabretooth and Venom in Quad Mod, a Magneto Mod, and no Dr. Doom.
Has anyone made a mod for Doom yet? (No I am not talking about swapping skins)
i dont think there is one. its not in the mod catalog. out of all the DLC characters he might easily be the least wanted.
Quote from: rainy_de_lunche on June 28, 2007, 08:26PM
i dont think there is one. its not in the mod catalog. out of all the DLC characters he might easily be the least wanted.
An honor that would belong to Sabretooth if it wasn't for you know who ;)
Who?
And it was revealed that when you used Doom vs. Doom, the antagonist Doom was actually revealed to be from the future, after the Ragnarok slaughtered the Asgardians, according to Wikipedia.
I don't think anyone's very interested in a Doom mod. Most people are here upset that he was playable at all. There's tons more villains that would have been more fun without screwing up the story.
Ok, what's the different about X360 & PS3.
PS3 does'nt have another Edition, but X360 has another one(Gold Edition).
Well, i got PS3, but i really want to Play as those 8 DLC from PS Network.
Only i see on Spider-Man 3, New Goblin was downloadable on those 2 Platforms.
This is old news.
The 8 360 DLC are exclusively downloadable for that particular console from Xbox Live. The Gold Edition includes all those exclusive characters and additional content already inside.
And this has nothing to do with SM3, as this is listed under MUA game talk.
Ancient topic == Locked