Marvel Mods

X-Men Legends I & II => Mod Releases and Conversions => Topic started by: shafcrawler on August 01, 2008, 11:42PM

Title: Chamber MOD
Post by: shafcrawler on August 01, 2008, 11:42PM
(http://i127.photobucket.com/albums/p147/shafcrawler/ChamberBanner.jpg)
(http://i127.photobucket.com/albums/p147/shafcrawler/collage.jpg)
(http://i127.photobucket.com/albums/p147/shafcrawler/skinprev.jpg)

Chamber MOD  :chamber:
p://www.mediafire.com/?3yo2wyihynz

Preview Video :  http://www.youtube.com/watch?v=O2vclAyYaOI

Powers:

Expulsion Beam - Expels an energy beam from the cavity on his upper torso.

Energy Slam - Releases a wide Energy beam that knocks enemies back.

Migraine - Gives enemies a splitting headache that causes them to deplete health over time as well as forget their abilities.

Psychic Scream - Gives out a mental scream that harms nearby enemies.

Expelled Eruption - Shoots energy blasts to the ground that burns nearby enemies for a time.

Refracting Beam - Energy beam that refracts off of enemy to hit multiple targets.

EXPULSION WAVES - Builds up energy and sends it out in waves that explode nearby enemies.


Boosts and Passives:[/b]

Energy Recycle - Causes entire party to consume less EP for a time.

Whisper - Makes entire party aware of enemy actions, resulting in a Defense boost.

Energy Muffler - Creates a perpetual shield around Chamber that reduce some damages.

Biokinesis Mastery - Increases Chamber's overall damage dealt.

Energy Combat - Adds energy damage to melee attacks.

BIOKINETIC ACCELERATION - Causes Chamber to become immune to Energy damage as well as greatly increase his damage done.



needs:

*Voice
*More Skins  (being worked on)
Title: Re: Chamber MOD
Post by: Venom on August 01, 2008, 11:56PM
Awww , When I read the title I thought I was going to see another of your awesome mods :D
Title: Re: Chamber MOD (coming soon)
Post by: jonchang on August 02, 2008, 05:46AM
lol, same. :rofl:

Awesome looking loadscreen!
Title: Re: Chamber MOD (coming soon)
Post by: shafcrawler on August 03, 2008, 07:30AM
Just wanted to let everyone know that this will most likely be released at the end of this week. My family's moving to a new house tomorrow and it'll likely be a while before we get a proper internet connection.

btw, I added a pic of how chamber's effects are going to be in the first post.
Title: Re: Chamber MOD (coming soon)
Post by: jonchang on August 03, 2008, 08:38AM
They look amazing already!

Oh and good luck on the move; I'll be making mine at the end of this month.

BTW, can you PM me a copy of your loadscreen w/o. the XML2 and custom mod logos? I'd like to use it as my desktop wallpaper, if you don't mind. ;)
Title: Re: Chamber MOD (coming soon)
Post by: shafcrawler on August 06, 2008, 07:22AM
For those who care, the MOD's coming along great so far. He's going to have a combination of Energy and Telepathic moves. The only things I have to figure out are what sort of boosts and second xtreme to give to him, so suggestions are welcome.

Also, I added an image of his telepathic effects to the first post. Expect this soon.
Title: Re: Chamber MOD (coming soon)
Post by: Teancum on August 06, 2008, 08:47AM
Hmmm, I had to look up this character to find out about him, but after doing that I got really interested.  Looking forward to using him!
Title: Re: Chamber MOD (coming soon)
Post by: jonchang on August 06, 2008, 07:53PM
This is going to be a perfect mod!

BTW, are you going to add a psionic forcebolt attack? And some telepathic illusion? How about a flight passive? Or his current acoustikinetic powers?

According to MDB (http://en.marveldatabase.com/Chamber), Jono has these abilities.
Title: Re: Chamber MOD (coming soon)
Post by: shafcrawler on August 07, 2008, 01:31AM
I'm sticking with the original Chamber. You know, where he could blast people off with his energy and talk telepathically. So it's basically gonna be Energy beam attacks and a few telepathic ones. I'm sticking with the comic books and thus all his telepathy attacks are related to communication (as in psionic screams and such). let's see how much of it you guys will really like.

EDIT: Still waiting on boost suggestions...
Title: Re: Chamber MOD (coming soon)
Post by: iammingy on August 07, 2008, 01:59AM
Really cool effects!!!

I think the lowest flame aura (3rd one down from the neck) is a bit too low. It looks like it's coming from his private area... :shy:

Quote from: shafcrawler on August 07, 2008, 01:31AM
EDIT: Still waiting on boost suggestions...

I think you can have a boost that increases the damage of his energy power attacks. You can just add a bigger flame aura on his chest for this boost.

Chamber can use his "psionic telepathy" to warn his teamates about danger. As a result, the party can evade attacks more easily. So, a second boost can increase the DEF and/or ATK rating of everyone in the team.
Title: Re: Chamber MOD (coming soon)
Post by: shafcrawler on August 07, 2008, 02:05AM
Thanks for the boost suggestions, iammingy. The second 1 you suggested, I had already thought of. Oh, and you're right about the chest effect. Guess I shuld fix that, heh heh...

EDIT: Do we have any good Brit male voice files floating around? I need some to modify into Chamber's voice.
Title: Re: Chamber MOD (coming soon)
Post by: jonchang on August 07, 2008, 03:03AM
Don't forget, he has biokinetic flame, so I think a pyrokinetic attack or two could be included.

Here's some of my ideas for a boost:

Psionic Whisper: Fill enemies' minds with an overload of voices, disorienting them and thus leaving them stunned.

Telepathic Taunt: Taunts enemies in their mind, causing nearby enemies to attack Chamber and lowering their damage output.

I like iammingy's idea of a larger flame. I think a good name would be: Void Expansion, or something.

For a second Xtreme:

Telepathic Illusions: Chamber creates copies of himself to fight alongside the team, in the meantime confusing enemies as well.
Title: Re: Chamber MOD (coming soon)
Post by: shafcrawler on August 07, 2008, 05:34AM
Thanks for the ideas, Midnight. Interestingly, I already have a move that works exactly the same way Whisper does (in fact, the image in the first post is of that move) and I'm calling the boost where his allies' ATK rating is increased Whisper!
Title: Re: Chamber MOD (coming soon)
Post by: jonchang on August 07, 2008, 06:01AM
If you would like some ideas, perhaps boreman's mod for MUA could inspire you.
Title: Re: Chamber MOD (coming soon)
Post by: shafcrawler on August 09, 2008, 03:36AM
Updates on the MOD: Powers and stuff are basically done. Just need to find a good British voice set. Minor IGB Editing is still left but that shouldn't be too much of a hassle. Provided I find a voice set, the MOD may see a Tuesday Release. So if anyone can help out with the voice, I'd really appreciate it.
Title: Re: Chamber MOD (coming soon)
Post by: Dihan on August 09, 2008, 03:41AM
I would help with the voice, being British and all, but I don't have a microphone.
Title: Re: Chamber MOD (coming soon)
Post by: jonchang on August 09, 2008, 07:58AM
I employ an eccentric British/Aussie accent too. However Audacity is beyond me.
Title: Re: Chamber MOD (coming soon)
Post by: shafcrawler on August 09, 2008, 08:03AM
Hey, I myself can pull off a pretty decent British accent complete with stereotypical british remarks, but my microphone broke a few days back and I'm too busy to buy a new 1.
Title: Re: Chamber MOD (coming soon)
Post by: Norrin Radd on August 10, 2008, 02:46PM
You might want to check out the file uploaded here: http://marvelmods.com/forum/index.php?topic=2200.0 I think there is a captain britain voice set somewhere in there
Title: Re: Chamber MOD
Post by: shafcrawler on August 18, 2008, 12:35AM
Mod Released. Still needs a voice and a few more skins. I thought not to delay the release for them so here it is! (well, acutally, it's in the first post). Enjoy, and leave feedback.

(btw, I got promoted to a Marvel Modder!)
Title: Re: Chamber MOD
Post by: ~Adult~ on August 18, 2008, 12:55AM
Who is next?
Title: Re: Chamber MOD
Post by: shafcrawler on August 18, 2008, 12:59AM
Stacy X, but I'll start work at least a week later
Title: Re: Chamber MOD
Post by: jonchang on August 18, 2008, 01:08AM
NICE! Congrats on your Modder promotion!

Will we expect a preview vid sometime soon?
Title: Re: Chamber MOD
Post by: shafcrawler on August 18, 2008, 01:12AM
hopefully, as soon as I fix my glitchy PC which, at the moment, is refusing to save videos.
Title: Re: Chamber MOD
Post by: ratmon on August 18, 2008, 04:17PM
great job!!!!
Title: Re: Chamber MOD
Post by: shafcrawler on September 01, 2008, 05:48AM
Added the preview video for this mod. Check it out and post feedback, please!
Title: Re: Chamber MOD
Post by: Dihan on September 01, 2008, 06:22AM
Cool video.
Title: Re: Chamber MOD
Post by: jonchang on September 01, 2008, 06:29AM
Agreed.
Title: Re: Chamber MOD
Post by: ladykiller on September 01, 2008, 10:12PM
Is chamber getting a sexy voice?
Title: Re: Chamber MOD
Post by: jonchang on September 02, 2008, 05:12AM
If that voice is British.
Title: Re: Chamber MOD
Post by: shafcrawler on September 02, 2008, 09:17AM
the voice's On the way. AND it's British
Title: Re: Chamber MOD
Post by: jonchang on September 03, 2008, 01:49AM
Who'd you get?

Or is it a surprise.
Title: Re: Chamber MOD
Post by: shafcrawler on November 28, 2008, 08:31PM
Fixed the mod so that now, it won't crash when teamed up with Sage or Marvel Girl. Thanks to nodoubt_jr for pointing out the problem. If you're already using the mod, just replace the old talent file with the new one. Sorry for the inconvenience
Title: Re: Chamber MOD
Post by: мaгvel wатcheг on February 15, 2009, 06:09AM
Hey shaf the icon of expelled eruption is not correctly at the powerstyle, just for you know ;)
Title: Re: Chamber MOD
Post by: shafcrawler on February 15, 2009, 11:36AM
oh, ok. I'll fix it as soon as I fix my PC. Stacy X is also nearly done, but my PC needs fixing before I can finish her.