Marvel Mods

X-Men Legends I & II => Mod Releases and Conversions => Topic started by: мaгvel wатcheг on November 29, 2008, 03:45pm

Title: Lady Mastermind MOD
Post by: мaгvel wатcheг on November 29, 2008, 03:45pm
Lady Mastermind v.2
http://www.mediafire.com/?mmllmy4rkzj

add this http://www.mediafire.com/?oomy3dmv4mz

(http://i361.photobucket.com/albums/oo51/eumarvel/lady1.jpg)

(http://i361.photobucket.com/albums/oo51/eumarvel/lady2.jpg)


Her New powerset and the differences from the previous one:

Mental Blade: Do a illusory blade causing $DMG, and a chance for a Deadly Strike (1/3 instant $HP loss) ; - the same.
Unfortunate Precognition: Lady Mastermind uses her telepaty to precognite the enemies fears, causing them to flee ; - changed effect.
Elemental Brainstorm: Regan does random elemental illusions. - New attack (Ronin codes).
Forced Posession: Lady Mastermind makes opponent believe that its allies are his enemies and that her team is friendly. ; - changed the name and effects(is the old vivacious posession effect).
Psychic Flood: Makes enemies believe they are drowning, gradually suffocating them. ; - changed the effect.
Rapid Crossfire: Lady Mastermind pulls out her pistols and opens fire on her enemies. - New attack.
Coma Brainwave: Outward pulses of powerful mental energy immobilizes enemies and nullifies all their powers for an extended period of time. ; - changed a little the effect.
INSANE BULLETS: Lady Mastermind unleashes a sequence of illusion shots into the air, as result the enemies have heavy damage, thinking the bullets were real . ; - New attack , but the name still the same.

Vanishing Act: Lady Mastermind makes herself invisible to the enemies and raises her attack. ; - changed the effect.
Impenetrable Forces: Convinces enemies that the team is invincible, thus reducing their attacks to zero. ; - changed the effect.
UNSEEN MINDS: Makes herself and all allies invisible for the enemies, and gives a $DR and an $XP bonus. ; - the same.

Credits and thanks:
Some icons and sounds by Matt710 - I only added the bullets sound.
12901 by souledge1313
12902,12903,12904,12905 and the Loadscreen by shafcrawler
ui/hud(12903 one), menu portrait and Ronin codes by nodoubt_jr
Shadowbox and Midnight Curse for the nice ideas
Dihan for the xtreme effects codes
Everybody for the incentive to make her

* She is now using Bishop's skeleton . It have some issues like the hair that don't appear at the menu animations, but I think it worked good. Initially I was making her at Mystique's skeleton but it haven't enough animations for making a such mind character like Regan, so I gave up from Mystique.

Here are some previewss of her:

The Elementeal Braistorm attack

(http://i361.photobucket.com/albums/oo51/eumarvel/element.jpg)

and the new Insane Bullets:

(http://i361.photobucket.com/albums/oo51/eumarvel/xlady.jpg)

Enjoy :)





------------------------------------------------------------------------------
original post:


Lady Mastermid Mod v.1
http://www.mediafire.com/?qw1myunddih
(http://i361.photobucket.com/albums/oo51/eumarvel/XMenLegends0030.jpg)

(http://i361.photobucket.com/albums/oo51/eumarvel/XMenLegends0031.jpg)

(http://i361.photobucket.com/albums/oo51/eumarvel/2pic.jpg)

Her powerset:
Mental Blade: Do a illusory blade causing $DMG, and a chance for a Deadly Strike (1/3 instant $HP loss) ;
Unfortunate Precognition: Lady Mastermind uses her telepaty to precognite the enemies fears, causing them to flee ;
Electrical Illusion: An illusory electric pulse radiates outward damaging enemies within range. ;
Bewitch: Lady Mastermind makes opponent believe that its allies are his enemies and that her team is friendly. ;
Psychic Flood: Makes enemies believe they are drowning, gradually suffocating them. ;
Vivacious Posession: Convinces enemies to punch themselves, dealing their own damage upon themselves. ; ( actually the damage taken by you when the enemy attack affect the enemy too)
Coma Brainwave: Outward pulses of powerful mental energy immobilizes enemies and nullifies all their powers for an extended period of time. ;
INSANE BULLETS: Lady Mastermind unleashes a sequence of illusion shots, as result the enemies have damage, thinking the bullets were real . ;

Vanishing Act: Lady Mastermind makes herself invisible to the enemies and raises her attack. ;
Impenetrable Forces: Convinces enemies that the team is invincible, thus reducing their attacks to zero. ;
UNSEEN MINDS: Makes herself and all allies invisible for the enemies, and gives a $DR and an $XP bonus. ;

Credits and thanks:
Icons and Sounds by Matt710
12901 by souledge1313
12902 by shafcrawler
ui/hud, Hud_head, menu portrait and a lot of help by nodoubt_jr
Shadowbox and Midnight Curse for the nice ideas
Dihan for remind me of the lmaster_sword on the herostat
Everybody for the incentive to make her

I will be updating her with two more skins ( Martinique and first appearrence) that shafcrawler will be doing.

Have fun!
Title: Re: Lady Mastermind Mod
Post by: мaгvel wатcheг on November 29, 2008, 05:37pm
here are pics of the two powers:

[img=http://img141.imageshack.us/img141/5482/pichl6.th.png]http:// (http://img141.imageshack.us/my.php?image=pichl6.png)
(http://img141.imageshack.us/img141/5482/pichl6.th.png) (http://img141.imageshack.us/my.php?image=pichl6.png)
Title: Re: Lady Mastermind Mod
Post by: Shadowbox on November 29, 2008, 06:50pm
Great job so far. I will make suggestions because that's all that my computer is good for. I can't even use Youtube properly. =[

But here goes. . .

Bewitch- Lady Mastermind makes her opponent believe that his friends are his enemies and that her team is friendly. They help you attack for a short time.

Immobilization- Lady Mastermind makes her opponents believe that they are frozen in place. Enemies stay "frozen" for a short amount of time.
Title: Re: Lady Mastermind MOD
Post by: мaгvel wатcheг on November 29, 2008, 06:54pm
ok thank you Shadowbox ! I will use your ideas , thanks :)
Title: Re: Lady Mastermind MOD
Post by: Shadowbox on November 29, 2008, 09:14pm
No problem. I have a couple more if you don't mind.

Vanishing Act- Lady Mastermind makes herself invisible to her enemies and raises her attack.

Stupor- Confuses her enemies and weakens their defense.

Blazing Guns- Lady Mastermind pulls out her pistols and opens fire on her enemies. Hold attack button to continue firing. (She used guns when she was an X-Man) 
Title: Re: Lady Mastermind MOD
Post by: jonchang on November 30, 2008, 02:59am
I'll throw out a few of my ideas as well. I think Shadowbox's ideas are great and you should use them.

How about renaming Blazing Guns to Rapid Crossfire?
Rename Suggestion= Terrorize -->

Vivacious Posession: Convinces enemies to punch themselves, dealing their own damage upon themselves.

Coma Brainwave: Outward pulses of powerful mental energy immobilizes enemies and nullifies all their powers for an extended period of time.

Psychic Flood: Makes enemies believe they are drowning, gradually suffocating them.

Impenetrable Forces: Convinces enemies that the team is invincible, thus reducing their attacks to zero, effectively making the team invincible for a period of time.

I'll let you make up the first Xtreme.

Perhaps making the team invisible for a second Xtreme?
Title: Re: Lady Mastermind MOD
Post by: мaгvel wатcheг on November 30, 2008, 06:19am
thank you for all the ideas:) I'll probably not be putting guns attacks cause I'm using scarletwitch's skeleton( but I think it won't do the mod worse). For her xtreme I have two ideas:
Blackhole: Makes an illusion that looks like the floor have fallen, make the enemies have an instantaneously death.
or
Mind Overload: Pulls out a big wave of mental power that makes several illusions(fire,ice,radiation,mental dmg) becomes reality.

What do you prefer? ;)

Probably the second Xtreme will be one that makes the team invisible like midnight said.
Title: Re: Lady Mastermind MOD
Post by: LX - Rampage on November 30, 2008, 07:00am
Well, I can't wait for this, every idea sounds cool :D
Title: Re: Lady Mastermind MOD
Post by: LX - Rampage on November 30, 2008, 02:00pm
BTW, you are good in this watcher, bravo-bravo :D :D
Title: Re: Lady Mastermind MOD
Post by: jonchang on November 30, 2008, 07:44pm
thank you for all the ideas:) I'll probably not be putting guns attacks cause I'm using scarletwitch's skeleton( but I think it won't do the mod worse). For her xtreme I have two ideas:
Blackhole: Makes an illusion that looks like the floor have fallen, make the enemies have an instantaneously death.
or
Mind Overload: Pulls out a big wave of mental power that makes several illusions(fire,ice,radiation,mental dmg) becomes reality.

What do you prefer? ;)

Probably the second Xtreme will be one that makes the team invisible like midnight said.


Mind Overload rename:

Elemental Brainstorm
Title: Re: Lady Mastermind MOD
Post by: мaгvel wатcheг on December 01, 2008, 05:06am
Yeah good rename suggestion, and for terrorize what is your rename suggestion?
I'm thinking on only terror or something, what do you think ? :)
Title: Re: Lady Mastermind MOD
Post by: jonchang on December 01, 2008, 06:41am
Unfortunate Precognition.

Just holler if you need any powersets for anything! That's my specialty. ;)

Don't forget to ask Shadowbox. He has some really nice ideas too.

The guns do fit since she used two of them with her time in the X-Men.
Title: Re: Lady Mastermind MOD
Post by: мaгvel wатcheг on December 01, 2008, 09:00am
Well, I can't wait for this, every idea sounds cool :D

thank you Wade :)

Unfortunate Precognition.

Just holler if you need any powersets for anything! That's my specialty. ;)


Thank you :), and for the xtreme that everyone turns invisible what you think about Unseen Minds?


The guns do fit since she used two of them with her time in the X-Men.

Yes I know but like I said if I put a gun attack it will be weird since I'm using scarletwitch's skeleton, and I don't want to change the skeleton because it is going well ;) sorry
Title: Re: Lady Mastermind MOD
Post by: jonchang on December 01, 2008, 07:31pm
That should fit. How about the offensive Xtreme?
Title: Re: Lady Mastermind MOD
Post by: мaгvel wатcheг on December 02, 2008, 04:48am
Do you think that the offensive xtreme have to be a gun xtreme?
Title: Re: Lady Mastermind MOD
Post by: LX - Rampage on December 02, 2008, 06:44am
Well, I think that would be fun
Title: Re: Lady Mastermind MOD
Post by: мaгvel wатcheг on December 02, 2008, 05:22pm
Ok, so now her offensive xtreme will be Crossfire: Picking both her guns, Lady Mastermind unleashes a sequence of shots tearing down everything in front of her.
Pics:

(http://img201.imageshack.us/img201/9030/lmul6.th.png) (http://img201.imageshack.us/my.php?image=lmul6.png)

What do you think ? ;)
Title: Re: Lady Mastermind MOD
Post by: jonchang on December 02, 2008, 07:34pm
Considering all her telepathic powers, and then a gun ability as an Xtreme, wouldn't that be a little out of place and underpowered? I'd prefer the gun move to be a power, but that's your choice since you're makin' her.
Title: Re: Lady Mastermind MOD
Post by: мaгvel wатcheг on December 03, 2008, 04:50am
Yeah, but I only did this cause you have asked for a gun atatck, so I think her xtreme will be  Elemental Brainstorm and I will probably put the gun as a normal stun attack, ;)
Title: Re: Lady Mastermind MOD
Post by: LX - Rampage on December 03, 2008, 06:54am
That was a good extreme, I like it ;)
Title: Re: Lady Mastermind MOD
Post by: shafcrawler on December 03, 2008, 08:01am
Been a while since I've been on the boards. How about combining the gun with the illusions for an Xtreme? As in Regan casts an illusion where her opponents believe she's shooting them down, causing heavy damage/instant death? Kind of like what Psylocke was doing in Uncanny X-Men 258. I'm sure with some bright illusion-like effects and the animations that you've already set up, this could be pulled off with style. Just a suggestion, though.
Title: Re: Lady Mastermind MOD
Post by: мaгvel wатcheг on December 03, 2008, 09:00am
Yeah can be a good option, thanks ;)
Title: Re: Lady Mastermind MOD
Post by: jonchang on December 03, 2008, 07:42pm
Agreed.
Title: Re: Lady Mastermind MOD
Post by: John Sage on December 06, 2008, 05:15pm
This mod sounds extremely promising - exciting stuff!

I agree with those who said it would be good if she had some gun attacks though.
Title: Re: Lady Mastermind MOD
Post by: xkid on December 06, 2008, 07:12pm
wow this really sounds intersting ill have to keep my eye on it...
Title: Re: Lady Mastermind MOD
Post by: мaгvel wатcheг on December 06, 2008, 07:39pm
thank you everybody :) her xtreme will be a gun attack but like shafcrawler's suggestion it will be like ''illusion bullets'' . I think it will be called Isane Bullets ;)

Title: Re: Lady Mastermind MOD
Post by: LX - Rampage on December 07, 2008, 08:29am
Well, this all sounds great, keep up the good work!
Title: Re: Lady Mastermind MOD
Post by: мaгvel wатcheг on December 07, 2008, 12:39pm
thanks
Title: Re: Lady Mastermind MOD
Post by: LX - Rampage on December 07, 2008, 02:09pm
So, is there anything, that I can help you with? (I mean ideas or something, I will learn how to skin after christmas :D )
Title: Re: Lady Mastermind MOD
Post by: мaгvel wатcheг on December 07, 2008, 02:27pm
nothing for now but if I need I ask you ok ;)
Title: Re: Lady Mastermind MOD
Post by: мaгvel wатcheг on December 07, 2008, 05:51pm
Well she is almost done I will be using profx's updated version icons and the sounds of Goblin queen mod both done by matt710, shafcrawler will do more three skins( white cloth,martinique and 1 appearance) for her so I'll wait for it , thank you for it ;). And wade or someone else, I need her menu portrait and her conversation hud since my muaskinner is not working, and I'm getting crazy trying to do this , I didn't have results with Nrskinner cause my computer cannot open dds files, so it's what is missing . If someone get interested in helping me this is the picture that could be based for both http://media.comicvine.com/uploads/0/5140/129831-120796_large.jpg
thank you :)
and if someone can turn this one that shafcrawler have already made into a skin:
(http://i127.photobucket.com/albums/p147/shafcrawler/dazzleraoa.jpg)
thanks :)
   nodoubt_jr helped me with it :) so I'll be waiting for shaf's skins to release her :)
Title: Re: Lady Mastermind MOD
Post by: мaгvel wатcheг on December 10, 2008, 01:57pm
Hi everyone :) I have a question :
 talent {
   descname = Mental Blade ;
   description = Do a illusory blade causing $DMG, and a chance for a Deadly Strike (1/3 instant $HP loss) ;
   descshort = Melee ;
   icon = 0 ;
   icon_texture = textures/ui/lmaster_icons1.png ;
   name = lmaster_sword ;
   power = power1 ;
      talentvalues {
         talentvalue {
         level = 1 ;
         name = lmaster_sword_req ;
         value = 1 ;
         }

         talentvalue {
         level = 20 ;
         name = lmaster_sword_req ;
         value = 58 ;
         }

         talentvalue {
         level = 1 ;
         name = lmaster_sword_pwr ;
         value = 12 ;
         }

         talentvalue {
         level = 20 ;
         name = lmaster_sword_pwr ;
         value = 126 ;
         }

         talentvalue {
         level = 1 ;
         name = lmaster_sword_dmg ;
         value = 3.5 ;
         }

         talentvalue {
         level = 20 ;
         name = lmaster_sword_dmg ;
         value = 9.25 ;
         }

         talentvalue {
         level = 1 ;
         name = lmaster_sword_pct ;
         value = 0.16 ;
         }

         talentvalue {
         level = 20 ;
         name = lmaster_sword_pct ;
         value = 0.3 ;
         }

         talentvalue {
         level = 1 ;
         name = lmaster_sword_ar ;
         value = 1.4 ;
         }

         talentvalue {
         level = 20 ;
         name = lmaster_sword_ar ;
         value = 2.52 ;
         }

      }

      level {
      count = 20 ;
      description = %lmaster_sword_dmg:x $DMG_PHYSICAL\n%lmaster_sword_pct:p chance\n%lmaster_sword_pwr $EP ;
         require {
         cat = level ;
         level = %lmaster_sword_req ;
         }

      }

   }

I know that is a little basic question but, What can I do to this attack don't spend the first skill point? I mean to be the attack that you already have at the level 1.
thank you :)
Title: Re: Lady Mastermind MOD
Post by: Dihan on December 10, 2008, 02:42pm
Add the following to the Herostat:

      talent {
      level = 1 ;
      name = lmaster_sword ;
      }
Title: Re: Lady Mastermind MOD
Post by: мaгvel wатcheг on December 10, 2008, 04:08pm
Thank you :)
Title: Re: Lady Mastermind MOD
Post by: Dihan on December 10, 2008, 05:06pm
No problem.
Title: Re: Lady Mastermind MOD
Post by: мaгvel wатcheг on December 15, 2008, 10:40am
Released check first page! :)
Title: Re: Lady Mastermind MOD
Post by: LX - Rampage on December 15, 2008, 11:00am
Lady Mastermid Mod v.1
http://www.mediafire.com/?qw1myunddih
(http://i361.photobucket.com/albums/oo51/eumarvel/XMenLegends0030.jpg)

(http://i361.photobucket.com/albums/oo51/eumarvel/XMenLegends0031.jpg)

(http://i361.photobucket.com/albums/oo51/eumarvel/2pic.jpg)

Her powerset:
Mental Blade: Do a illusory blade causing $DMG, and a chance for a Deadly Strike (1/3 instant $HP loss) ;
Unfortunate Precognition: Lady Mastermind uses her telepaty to precognite the enemies fears, causing them to flee ;
Electrical Illusion: An illusory electric pulse radiates outward damaging enemies within range. ;
Bewitch: Lady Mastermind makes opponent believe that its allies are his enemies and that her team is friendly. ;
Psychic Flood: Makes enemies believe they are drowning, gradually suffocating them. ;
Vivacious Posession: Convinces enemies to punch themselves, dealing their own damage upon themselves. ; ( actually the damage taken by you when the enemy attack affect the enemy too)
Coma Brainwave: Outward pulses of powerful mental energy immobilizes enemies and nullifies all their powers for an extended period of time. ;
INSANE BULLETS: Lady Mastermind unleashes a sequence of illusion shots, as result the enemies have damage, thinking the bullets were real . ;

Vanishing Act: Lady Mastermind makes herself invisible to the enemies and raises her attack. ;
Impenetrable Forces: Convinces enemies that the team is invincible, thus reducing their attacks to zero. ;
UNSEEN MINDS: Makes herself and all allies invisible for the enemies, and gives a $DR and an $XP bonus. ;

Credits and thanks:
Icons and Sounds by Matt710
12901 by souledge1313
12902 by shafcrawler
ui/hud, Hud_head, menu portrait and a lot of help by nodoubt_jr
Shadowbox and Midnight Curse for the nice ideas
Dihan for remind me of the lmaster_sword on the herostat
Everybody for the incentive to make her

I will be updating her with two more skins ( Martinique and first appearrence) that shafcrawler will be doing.

Have fun!

As I always said, you are good in this, Great and keep up the good work
Title: Re: Lady Mastermind MOD
Post by: shafcrawler on December 15, 2008, 11:39am
Awesome work, dude! I'll finish up your skins as soon as I'm done with a few I'm doing for Dihan. Oh, and remember to post this in the Mod Releases and Conversions board.
Title: Re: Lady Mastermind MOD
Post by: мaгvel wатcheг on December 15, 2008, 11:52am
thank you  for the nice comments :)
PS( shaf I don't have to be a moderator or marvel modder for post her there?)
Title: Re: Lady Mastermind MOD
Post by: nodoubt_jr on December 15, 2008, 01:29pm
no, but dont worry i'll move it over.
Title: Re: Lady Mastermind MOD
Post by: мaгvel wатcheг on December 15, 2008, 02:51pm
thanks for move it.
Title: Re: Lady Mastermind MOD
Post by: Shadowbox on December 16, 2008, 02:36pm
I am so happy to have helped a little with this mod! It looks excellent and I wish I could play it. Keep up the good work and I hope to give you ideas on future projects.
Title: Re: Lady Mastermind MOD
Post by: мaгvel wатcheг on December 16, 2008, 05:20pm
thank you :)
Title: Re: Lady Mastermind MOD
Post by: jonchang on December 16, 2008, 08:37pm
Ditto! Just holler if you need help with powersets.
Title: Re: Lady Mastermind MOD
Post by: мaгvel wатcheг on December 17, 2008, 01:47pm
ok thanx ;)
Title: Re: Lady Mastermind MOD
Post by: serenityq2 on June 03, 2009, 07:17am
has anyone had any problems with the second skin? when i try to switch to the second skin on this mod it crashes the game and it only happens on lady m. any suggestions to solve this problem?
Title: Re: Lady Mastermind MOD
Post by: мaгvel wатcheг on June 03, 2009, 01:16pm
Oh its true I have just noticed that, she was my first mod , so its probably one simple mistake at her packages .I will be doing an update at her and I will fix that too. Thank you for the advice.
Title: Re: Lady Mastermind MOD
Post by: DiamondPheonix on June 04, 2009, 09:13pm
It happens, but I dont mind because I love her first skin
Title: Re: Lady Mastermind MOD
Post by: мaгvel wатcheг on June 30, 2009, 02:28pm
New version at the first page , Have fun! :)
Title: Re: Lady Mastermind MOD
Post by: Dihan on June 30, 2009, 02:33pm
Everyone have fun with the Xtreme I designed! :P
Title: Re: Lady Mastermind MOD
Post by: marvelfan12345 on June 30, 2009, 03:29pm
I'll have to try her soon. I've liked Lady Mastermind ever since the Sisterhood arc. Most likely will replay Frost and Mastermind's battle in the danger room.
Title: Re: Lady Mastermind MOD
Post by: blackpanther2009 on July 01, 2009, 06:10pm
whenever i try to use Rapid Crossfire nothing happens, does anyone else have this problem
Title: Re: Lady Mastermind MOD
Post by: мaгvel wатcheг on July 01, 2009, 06:16pm
Sorry I forgot the entities http://www.mediafire.com/?oomy3dmv4mz please download this everyone :/ , cause I think if I do an update only for that is kind of to much.
Title: Re: Lady Mastermind MOD
Post by: marvelfan12345 on July 01, 2009, 06:39pm
I did notice that bug a while ago. Anyway I love how you added the option of playing as Martinique or Regan. I myself picked Regan cause she is more known and the character selection screen portrait is of Regan.
Title: Re: Lady Mastermind MOD
Post by: shafcrawler on July 01, 2009, 08:50pm
Blame the Martinique situation on me. I pressed the skins on marvel watcher so that he'd get her in the mod. I'll make better versions of Marty's skins soon.
Title: Re: Lady Mastermind MOD
Post by: мaгvel wатcheг on July 02, 2009, 07:28am
Everyone have fun with the Xtreme I designed! :P
True! :P
I love how you added the option of playing as Martinique or Regan. I myself picked Regan cause she is more known and the character selection screen portrait is of Regan.
Thanks, I also added a portrait for Martinique if you want to put her portrait just rename the file Martinique.IGB for 12901.IGB replacing the Regan one.

Blame the Martinique situation on me. I pressed the skins on marvel watcher so that he'd get her in the mod. I'll make better versions of Marty's skins soon.

It will be really appreciated shaf ;)
Title: Re: Lady Mastermind MOD
Post by: blackpanther2009 on July 02, 2009, 03:09pm
http://www.mediafire.com/?oomy3dmv4mz where is this suppose to go
Title: Re: Lady Mastermind MOD
Post by: Dihan on July 02, 2009, 04:15pm
In the entities folder within the data folder.
Title: Re: Lady Mastermind MOD
Post by: Baby Doll on September 01, 2009, 02:48am
Awesome Lady Mastermind. Hopefully Martinique will have her own moves and not just be a palette swap
Title: Re: Lady Mastermind MOD
Post by: loserhero1982 on October 12, 2011, 08:08pm
the link for lady masterminds crossfire fix is broken can someone please fix this I really like this mod and would like for the ability to work thank you.