Marvel Mods

XML and MUA - Common Items => Model Releases (XML and MUA compatible) => Topic started by: nodoubt_jr on February 07, 2010, 08:10PM

Title: XML1 PS2, XML2 PS2 and MUA1 PS2 Skins and Skeletons
Post by: nodoubt_jr on February 07, 2010, 08:10PM
(https://drive.google.com/uc?id=1DSAKj8F1RjlgXCjXWAhln0x8aUqq1BuB)

In this thread you will find downloads for every skeleton and skin in XML1 PS2, XML2 PS2, and MUA1 PS2.  All these skins and skeletons work in both XML2 PC and MUA1 PC. The purpose of these is to play, reskin and mod with them.

Inside you’ll find every skin and every skeleton for every NPC and playable in XML1, 2, and MUA1.

I don’t have time to write up what number goes with what skin, so I’ve included in each download the herostat and npcstat entries so you can look up the skeleton and skin number yourself.

XML1 PS2 Skeletons and Skins
download: http://www.mediafire.com/?hmwummdw1tn

XML2 PS2 Skeletons and Skins
download: http://www.mediafire.com/?jmyzjmo0ohy
Notes: Now if you are wondering why I’m including a download for the XML2 PS2 skins and skeletons when the game already has them the reason is 1) PS2 skins are easier to reskin, you just need two offsets. 2) PS2 skins are higher quality. 3) MUA1 modders and skinners can use the skins in MUA1 for mods or to reskin and the skeletons can be used for conversions or for new mods.

MUA1 PS2 Skeletons and Skins
download: http://www.mediafire.com/?yl21tmc1yd4
UPDATES:
The download says that the 0904.IGB, Spider-Man Stark Armor skin was corrupted. Here is a new uncorrupted Stark Armor skin http://www.mediafire.com/?ikad64aszy7k63p.
The PS2 used different skin segment names for Deadpool's guns and swords. Thankfully Cates has fixed it. So for them to show up properly in XML2 and MUA download and use this instead https://www.sendspace.com/file/biaey4

Credit:
matt710 for ripping the XML2 PS2 skins and skeletons
Title: Re: XML1 PS2, XML2 PS2 and MUA1 PS2 Skins and Skeletons
Post by: Quentin Hex on February 07, 2010, 08:20PM
THANK YOU! this is really useful. like really useful.
Title: Re: XML1 PS2, XML2 PS2 and MUA1 PS2 Skins and Skeletons
Post by: whiteking on February 07, 2010, 08:22PM
Wow!!!
Thank you so much!
This will be of much aid to my skinning projects.
All hail to nodoubt_jr   :bowdown1:


Title: Re: XML1 PS2, XML2 PS2 and MUA1 PS2 Skins and Skeletons
Post by: nodoubt_jr on February 07, 2010, 08:24PM
Im just glad to help in anyway and cant wait to see what skins we get from these from both of you :)
Title: Re: XML1 PS2, XML2 PS2 and MUA1 PS2 Skins and Skeletons
Post by: Quentin Hex on February 07, 2010, 10:06PM
1501 is missing. which is unfortunate...
Title: Re: XML1 PS2, XML2 PS2 and MUA1 PS2 Skins and Skeletons
Post by: nodoubt_jr on February 07, 2010, 10:10PM
What is 1501? From MUA right? It may not be in the PS2 version of the game, for example theres no PS2 Quicksilver, just the XML2 PC version
Title: Re: XML1 PS2, XML2 PS2 and MUA1 PS2 Skins and Skeletons
Post by: мaгvel wатcheг on February 08, 2010, 06:47AM
This will be very useful for all the skinners ^^ Thanks nodoubt :)
Title: Re: XML1 PS2, XML2 PS2 and MUA1 PS2 Skins and Skeletons
Post by: Quentin Hex on February 08, 2010, 07:42AM
never mind about 1501. i figured it out.
Title: Re: XML1 PS2, XML2 PS2 and MUA1 PS2 Skins and Skeletons
Post by: MarvelFan12345 on March 11, 2010, 02:44PM
Thanks Nodoubt. This is a good idea.
Title: Re: XML1 PS2, XML2 PS2 and MUA1 PS2 Skins and Skeletons
Post by: nodoubt_jr on March 11, 2010, 03:08PM
No problem :)
Title: Re: XML1 PS2, XML2 PS2 and MUA1 PS2 Skins and Skeletons
Post by: blackwidow779 on March 25, 2010, 05:06AM
i dont understand this ps2 skeleton and skin thing, what does it do?
Title: Re: XML1 PS2, XML2 PS2 and MUA1 PS2 Skins and Skeletons
Post by: Quentin Hex on March 25, 2010, 08:57AM
ps2 skins are slightly different than pc skins in a few ways, but the main ones are that they work in both games and you only need a few offsets for them.
Title: Re: XML1 PS2, XML2 PS2 and MUA1 PS2 Skins and Skeletons
Post by: blackwidow779 on March 29, 2010, 12:38AM
how do u use this? imean like from mua1 ps2 is dis going to do something?.
Title: Re: XML1 PS2, XML2 PS2 and MUA1 PS2 Skins and Skeletons
Post by: Quentin Hex on March 29, 2010, 09:19AM
the ps2 skins are mainly for skinners.
Title: Re: XML1 PS2, XML2 PS2 and MUA1 PS2 Skins and Skeletons
Post by: nodoubt_jr on March 29, 2010, 11:54AM
Quote from: blackwidow779 on March 29, 2010, 12:38AM
how do u use this? imean like from mua1 ps2 is dis going to do something?.


check out this http://thegamersjournal.com/rpg/pc/xmenlegends2/hex.php , section 4.1 and 4.2
Title: Re: XML1 PS2, XML2 PS2 and MUA1 PS2 Skins and Skeletons
Post by: Fakel99 on June 02, 2010, 07:56PM
Thank you for Skins
Title: Re: XML1 PS2, XML2 PS2 and MUA1 PS2 Skins and Skeletons
Post by: blackwidow779 on June 05, 2010, 03:51AM
how do u use this skin and skeletons? :warpath:
Title: Re: XML1 PS2, XML2 PS2 and MUA1 PS2 Skins and Skeletons
Post by: nodoubt_jr on July 28, 2010, 08:53PM
For those that dont visit the MUA section or might have missed this:

Quote from: Cates on July 27, 2010, 10:53PM
One question--I didn't replace Deadpool's skins, because I seem to remember there being some kind of fix that was used to hide his weapons or something with some skins the community had done. Maybe that was a long time ago. Do the PS2 deadpool ones work by default?

Quote from: Cates on July 28, 2010, 02:02PM
OK, so the only deadpool skins that work "as is" from the packs is his AoA skin from the XML2 pack. The others have skin segment issues.

EDIT: I can fix this, thanks to a quick search of the forums. I'll update the MUA PS2 Deadpool skins and upload them ASAP.

Quote from: Cates on July 28, 2010, 08:23PM
Here are Deadpool's MUA skins in shiny PS2 format, edited to work properly in MUA PC.  Man, they look good.

http://www.mediafire.com/?671c6wc6u7i7lp6

I threw in his AoA skin from XML2, just for the sake of completeness.

All props to nodoubt_jr (and matt710 as credited in the first post) for the skins from the pack, I only hexed the skin segments.

So basically there were skin segment issues for both MUA and XML2 but thankfully Cates fixed it :)
Title: Re: XML1 PS2, XML2 PS2 and MUA1 PS2 Skins and Skeletons
Post by: TheMarvelMan on July 28, 2011, 08:57PM
Quote from: Dee❖Dooo on February 07, 2010, 10:06PM
1501 is missing. which is unfortunate...
1501 is there look closer you're welcome
Title: Re: XML1 PS2, XML2 PS2 and MUA1 PS2 Skins and Skeletons
Post by: Quentin Hex on July 28, 2011, 09:29PM
Quote from: TheMarvelMan on July 28, 2011, 08:57PM
1501 is there look closer you're welcome
that was waay back February of last year (which i think is something from a song :P )
and anyways in case you didn't notice:
Quote from: Dee❖Dooo on February 08, 2010, 07:42AM
never mind about 1501. i figured it out.
Title: Re: XML1 PS2, XML2 PS2 and MUA1 PS2 Skins and Skeletons
Post by: venom64 on December 09, 2011, 01:25PM
is thetre any way to use menu anims & power anims to work togetther because im stumped
Title: Re: XML1 PS2, XML2 PS2 and MUA1 PS2 Skins and Skeletons
Post by: jaysummers on May 09, 2012, 03:22PM
do u have the link to make the characters look better without the black line around them in xml2
Title: Re: XML1 PS2, XML2 PS2 and MUA1 PS2 Skins and Skeletons
Post by: MasterFortesque on March 24, 2013, 07:15AM
Is there an equivalent for MUA2 skins? Lets say I'd like skins for A-Bomb, Molten Man, Wizard and Electro. Just the bare basics so I can edit them however I want.
Title: Re: XML1 PS2, XML2 PS2 and MUA1 PS2 Skins and Skeletons
Post by: hemlot on January 19, 2016, 09:37AM
I've ripped the PS2 version of MUA, so I've got access to HUDs, effects, and boltons (they are all compatible). I can upload them, if they're of any use to anyone.
:)