Marvel Mods

Off-Topic => Video Games Talk => Topic started by: pdrocker31 on December 16, 2010, 05:50PM

Title: Mimic mod
Post by: pdrocker31 on December 16, 2010, 05:50PM
Is it possible for someone to create a Mimic mod? he's one of my favorite characters but I'm not good with making the characters. I want to know if anyone's up to the challenge.
Title: Re: Mimic mod
Post by: Oddark123 on December 23, 2010, 06:38AM
The user matt710 reserved a number to do one back in 2009 in the topic.

I'm still new so I have no idea, how far he could have possibly gotten, but it was at least on the table at somepoint.
Title: Re: Mimic mod
Post by: fox456 on December 23, 2010, 08:29AM
There was even a Mimic skin available as you can see in the thread below.  However, I lost that skin in my hard drive crash and haven't yet been able to recover it.

http://marvelmods.com/forum/index.php/topic,4122.0.html
Title: Re: Mimic mod
Post by: Midnightphoenix on December 23, 2010, 11:19PM
It really wouldnt be that hard, just pick like cyclops and then read about how to swap powers then give hime others powers and the mimic skin and there you go!
Title: Re: Mimic mod
Post by: mccordlarsen on December 23, 2010, 11:37PM
Quote from: midnightphoenix123 on December 23, 2010, 11:19PM
It really wouldnt be that hard, just pick like cyclops and then read about how to swap powers then give hime others powers and the mimic skin and there you go!

I wish it were that easy. The problem with this is that you don't get any of the animations that go along with those powers. I wish I could just take things from one and put it on another and have the animations show up, but it just doesn't happen that way.
Title: Re: Mimic mod
Post by: Midnightphoenix on December 24, 2010, 08:05AM
there has to be a way to take the animations to! But of course I dont mod so what am I talking about lol
Title: Re: Mimic mod
Post by: mccordlarsen on December 28, 2010, 03:24PM
There is a way. It involves knowing how to use a hex editor. I tried to do the same thing and at 8:00 I opened the hex editor at 8:02 my head exploded. I decided to leave to those who know what they're doing.
Title: Re: Mimic mod
Post by: Midnightphoenix on December 28, 2010, 03:58PM
I kind of know how to hex edit, I use it all the time for Resident evil 5 to give myself millions of grenades and weapons you cant buy XD its hard tho because you need to have a hex decimal converter to know what 5 is in hex decimal lol
Title: Re: Mimic mod
Post by: pdrocker31 on February 14, 2011, 01:13PM
I figured you could take  :rogue:'s powers and work with that. I'm not good with mods so I was wondering if anyone else was up to the challenge.
Title: Re: Mimic mod
Post by: Rogue on February 15, 2011, 05:39AM
Idea whis Mimic mod is really great, but it's very hard (i think) to make this. To say the truth, I can't even present, as all it will look. Probably, perfectly well!!
Title: Re: Mimic mod
Post by: BLaw on February 15, 2011, 11:06AM
...

XML2 Cyclops skeleton, Angel skeleton, and any multifunctional skeleton that contains ideal animations.
Title: Re: Mimic mod
Post by: BLaw on February 15, 2011, 11:33AM
Bleh if I know how I might as well work on it. >.> Doc Oc, Hydroman and now Mimic >.>
Title: Re: Mimic mod
Post by: Midnightphoenix on February 15, 2011, 05:52PM
lol you just dragged yourself into it, Dun dun dun!