Marvel Mods

XML and MUA - Common Items => Modding Tools => Topic started by: Tony Stark on January 15, 2013, 08:31PM

Title: RESOURCE BACKUP DATABASE
Post by: Tony Stark on January 15, 2013, 08:31PM
(https://drive.google.com/uc?id=1DSAKj8F1RjlgXCjXWAhln0x8aUqq1BuB)

Hey everyone, I've made this thread specifically so that I can post backed up versions of resources, in case the usual ones go down (I know that the OC Pack has this issue). I ask that you give me any links to resources (just post them here in this thread and give a description) so that I can add them here. Also, if anything is out-of-date or not working, let me know by PM or Email and post in this thread so I can replace it with a newer version ASAP.

If a link is down and there is no other link, I will strike it out and put (LINKS DOWN) next to the resource. A link marked like this needs a new link as soon as possible, so if one is found, please let me know.

The first links you check should be the bold ones without a name in parentheses after them. These are my links and are updated as often as possible.

Note that this list will be updated as often as necessary/possible, so check back if you need to find something.

3DS Max 4.2

The 3DS Max Alchemy, OBJ, and DDS plugin set, with installation instructions

GIMP DDS plugin (unnecessary if using GIMP 2.10.10 or higher, see this GIMP blog post for details (https://www.gimp.org/news/2019/04/07/gimp-2-10-10-released/#dds-support))

3DS Max Physique2Skin plugin

Alchemy 2.5 (Full Install)

Alchemy 5 and Tools (Portable Version - Preferred)

Alchemy 5 and Tools (Full Install)

VMLite XP Mode (Useful to create a VM with WinXP for running 3DS Max 4.2, since it doesn't run on later Windows versions)

VirtualBox WinXP image preloaded with 3DS Max 5 and Character Studio 4.0

OpenHeroSelect (my extensible rewrite of HeroSelect that includes support for the 28, 33, 36, and 50 Character Hacks, recommended over old HeroSelect)

OpenHeroSelect 32-bit (a version of OpenHeroSelect compatible with older 32-bit systems)

Official Character Pack 2.4

Official Character Pack 2.4 Optional Files pack

Official Character Pack 1.3 including HeroSelect

Custom X_Voice.zss (version 2018-07-02) (I recommend using this one, as it has many more names implemented)

X_Voice.zss (version 2014-09-20)

SkinnerUI with SystemDlls (like MFC71.dll) and TextureFinders 1.32 & 2.1 (Setup exe with SystemDLL and TextureFinder folders)

https://mega.nz/folder/vZ1XFIDQ#guTYJddmJ8C34xbJ9A1kEA

A folder with a bunch of backup files (If something is missing above, it may be here)
https://mega.nz/#F!gGoBlShb!QFadXu2RzHz53oT3UBSCaQ!NPZhAAoD (LarsAlexandersson)



Special Thanks for hosting the files to:
Title: Re: RESOURCE BACKUP LINKS
Post by: MUALover on January 15, 2013, 08:40PM
These stuffs are very useful!! Thanks for uploading them! :)
Title: Re: RESOURCE BACKUP LINKS
Post by: Tony Stark on January 15, 2013, 08:44PM
No problem! Please let me know if you have any links or if there are any problems.
Title: Re: RESOURCE BACKUP LINKS
Post by: Lightning249539 on January 16, 2013, 04:25PM
THX Hyperman! this is useful. :storm:
Title: Re: RESOURCE BACKUP LINKS
Post by: Midnightphoenix on January 16, 2013, 04:52PM
Sticky-ed it for you :) This is a really awesome Idea Hyperman, I know I have trouble finding this sometimes since when links go down people usually upload them in random threads.
Title: Re: RESOURCE BACKUP LINKS
Post by: Tony Stark on January 16, 2013, 06:36PM
Quote from: Lightning249539 on January 16, 2013, 04:25PM
THX Hyperman! this is useful. :storm:
Quote from: midnightphoenix123 on January 16, 2013, 04:52PM
Sticky-ed it for you :) This is a really awesome Idea Hyperman, I know I have trouble finding this sometimes since when links go down people usually upload them in random threads.

Thanks, MP. Yeah, no problem, Lightning.

I figured we needed this somewhere. I was thinking there needs to be an... announcement or something somewhere. (Like the announcements thread, for example.)

My plan is to make at least one more set of each of these links.
Title: Re: RESOURCE BACKUP LINKS
Post by: Lightning249539 on January 16, 2013, 06:37PM
yh Midnight you right this is post in different areas so it will be much easier to find. Also thx to Hyperman! :storm:
Title: Re: RESOURCE BACKUP LINKS
Post by: Tony Stark on January 16, 2013, 06:59PM
Added some extra links to my DropBox!
Title: Re: RESOURCE BACKUP LINKS
Post by: Tony Stark on January 17, 2013, 10:31AM
Anyone got any more links they can give? Any resource is fine, not necessarily the ones listed here.
Title: Re: RESOURCE BACKUP LINKS
Post by: Lightning249539 on January 17, 2013, 10:59AM
Quote from: Hyperman360 on January 17, 2013, 10:31AM
Anyone got any more links they can give? Any resource is fine, not necessarily the ones listed here.
Here a link http://marvelmods.com/forum/index.php/topic,5039.0.html this link is Skins from XML1 n XML2 n MUA just in case you want their regular skins again. And also manneuins. :storm:
Title: Re: RESOURCE BACKUP LINKS
Post by: Tony Stark on January 17, 2013, 11:54AM
Quote from: Lightning249539 on January 17, 2013, 10:59AM
Here a link http://marvelmods.com/forum/index.php/topic,5039.0.html this link is Skins from XML1 n XML2 n MUA just in case you want their regular skins again. And also manneuins. :storm:

Thanks, Lightning! I added them, but the Deadpool one is down.
Title: Re: RESOURCE BACKUP LINKS
Post by: Lightning249539 on January 17, 2013, 01:44PM
Your welcome! :storm:
Title: Re: RESOURCE BACKUP LINKS
Post by: stranglesleevesjoker on August 09, 2013, 12:08AM
3ds max 4 demo please :)
Title: Re: RESOURCE BACKUP LINKS
Post by: BLaw on August 09, 2013, 10:47AM
http://www.mediafire.com/folder/n4flytqb1w78g/3dsmax4_demo

Does this link not work for you?
Title: Re: RESOURCE BACKUP LINKS
Post by: stranglesleevesjoker on August 09, 2013, 11:16AM
Never mind, I was using my phone wasn't displaying all of it. Thanks man!
Title: Re: RESOURCE BACKUP LINKS
Post by: BLaw on October 09, 2013, 04:31AM
Need the ZSM editor by Winstrol. Link is broken.
Title: Re: RESOURCE BACKUP LINKS
Post by: Tony Stark on October 09, 2013, 05:56AM
Yikes! Never thought to add that tool!
Looks like it's been broken for a few years; how'd I get my hands on it?

Either way, fret not! I'll try to get a copy up within the next 24 hours.
Title: Re: RESOURCE BACKUP LINKS
Post by: BLaw on October 09, 2013, 10:50AM
Quote from: Hyperman360 on October 09, 2013, 05:56AM
Yikes! Never thought to add that tool!
Looks like it's been broken for a few years; how d I get my hands on it?

Either way, fret not! I'll try to get a copy up within the next 24 hours.

Appreciated!
Title: Re: RESOURCE BACKUP LINKS
Post by: Tony Stark on October 09, 2013, 08:26PM
All set! Added a boatload of fresh links!
Title: Re: RESOURCE BACKUP LINKS
Post by: fox456 on October 09, 2013, 11:11PM
Thanks for maintaining this thread, Hyperman360.  It's extremely helpful.
Title: Re: RESOURCE BACKUP LINKS
Post by: BLaw on October 09, 2013, 11:12PM
Awesome sauce. Thanks!
Title: Re: RESOURCE BACKUP LINKS
Post by: Tony Stark on October 10, 2013, 04:30AM
No problem guys!
Title: Re: RESOURCE BACKUP LINKS
Post by: Polygone on December 24, 2013, 01:05PM
Serial + Cd key needed for 3ds max... anyone?
Title: Re: RESOURCE BACKUP LINKS
Post by: Julio Cabral on December 24, 2013, 01:32PM
Read this topic http://marvelmods.com/forum/index.php/topic,8927.0.html (http://marvelmods.com/forum/index.php/topic,8927.0.html)
Title: Re: RESOURCE BACKUP LINKS
Post by: Polygone on December 24, 2013, 01:35PM
Blaw's mediafire files aren't showing up on my computer, and the Cdilla fix doesn't contain a keygen..
Title: Re: RESOURCE BACKUP LINKS
Post by: Julio Cabral on December 24, 2013, 01:40PM
Have you try this?:

"You can use this key: 629-12312312".
Title: Re: RESOURCE BACKUP LINKS
Post by: Polygone on December 24, 2013, 01:52PM
Yeah, it said that the serial number is invalid ,but its also requesting a cd-key :/

(I downloaded the full pack, including plugins on the first post of this thread btw, not Blaw's upload)
Title: Re: RESOURCE BACKUP LINKS
Post by: Julio Cabral on December 24, 2013, 02:13PM
Quote from: Polygone on December 24, 2013, 01:52PM
Yeah, it said that the serial number is invalid ,but its also requesting a cd-key :/

(I downloaded the full pack, including plugins on the first post of this thread btw, not Blaw's upload)
Ah, not Blaw's upload. There's not cd-keygen.exe like Blaws version?.
Title: Re: RESOURCE BACKUP LINKS
Post by: Polygone on December 24, 2013, 02:16PM
Damn, there was a seperate folder with keygen on it -_-, I was looking for an exe file xd, thanks! xD
Title: Re: RESOURCE BACKUP LINKS
Post by: Polygone on December 24, 2013, 02:20PM
Sorry for the double post

I found the keygen, and copied the request code, but it doesn't do anything

even setting 3ds max up is too complicated xD
Title: Re: RESOURCE BACKUP LINKS
Post by: Julio Cabral on December 24, 2013, 02:23PM
That's why I link you to Blaw's topic, there's a step by step install process.
Title: Re: RESOURCE BACKUP LINKS
Post by: Polygone on December 24, 2013, 02:50PM
Its kinda hard to follow because Blaw packaged things diffrently, Ill try again
Title: Re: RESOURCE BACKUP LINKS
Post by: Polygone on December 24, 2013, 02:58PM
Dping again, sorry :(

I cant seem to get past step 8, the program never asks if I want to register or authorize, it immediatly skips to serial/ cd key :P
Title: Re: RESOURCE BACKUP LINKS
Post by: Tony Stark on December 24, 2013, 03:20PM
Pretty sure I threw some instructions inside the mega file for 3ds Max.
Title: Re: RESOURCE BACKUP LINKS
Post by: Polygone on December 24, 2013, 03:29PM
I dunno what's going on with me today, lets just say today is not my day xD, I found the instructions, I'm feeling dumb now :P

EDIT : But I dindn't install 3ds max in the first place, because I couldn't find a download link lower then version 5 so the update wont download :/
Title: Re: RESOURCE BACKUP LINKS
Post by: Tony Stark on December 24, 2013, 03:32PM
Quote from: Polygone on December 24, 2013, 03:29PM
I dunno what's going on with me today, lets just say today is not my day xD, I found the instructions, I'm feeling dumb now :P

EDIT : But I dindn't install 3ds max in the first place, because I couldn't find a download link for version 4.2, so the update wont download :/

https://db.tt/pJNa3X5R

It's the first link under the 3ds Max 4.2 section. The plugins should be included in the file. There should be instructions in it too.
Title: Re: RESOURCE BACKUP LINKS
Post by: Julio Cabral on December 24, 2013, 03:42PM
Quote from: Polygone on December 24, 2013, 03:29PM
I dunno what's going on with me today, lets just say today is not my day xD
(http://www.image-share.com/upload/2377/105.jpg) (http://www.image-share.com/ijpg-2377-105.html)
Title: Re: RESOURCE BACKUP LINKS
Post by: Teancum on February 05, 2014, 05:34AM
Added FbBuilder, FbExtractor, and CfgBuilder. Not really useful to anyone but console modders, but I suppose it's useful if you want to extract stuff from consoles, too.
Title: Re: RESOURCE BACKUP DATABASE
Post by: Tony Stark on May 05, 2014, 07:21PM
Thanks to nodoubt_jr, Deadpool's PS2 skins are now available in a usable format!
Title: Re: RESOURCE BACKUP DATABASE
Post by: oOInfernal death4Oo on February 12, 2015, 05:45PM
hey man the texture finder is full of trojan viruses,i can't mod any skin and it is because of the virus.i read every topic that included a link to the texturefinder and all of the links send me to the same file and it has a virus
Title: Re: RESOURCE BACKUP DATABASE
Post by: Tony Stark on February 17, 2015, 10:47PM
It sounds to me like your virus scanner is sensing a false positive.
Title: Re: RESOURCE BACKUP DATABASE
Post by: asd12319 on June 03, 2015, 10:25AM
marvel mod tools mediafire link is down.... those anyone else have it?
Title: Re: RESOURCE BACKUP DATABASE
Post by: Rubydup on March 01, 2016, 05:06PM
XMLBCUI links are dead
Title: Re: RESOURCE BACKUP DATABASE
Post by: Tony Stark on March 01, 2016, 11:06PM
Quote from: asd12319 on June 03, 2015, 10:25AM
marvel mod tools mediafire link is down.... those anyone else have it?

It hasn't been updated in some time, so you might as well stick to the old methods. Sorry I didn't see this earlier.

Quote from: Rubydup on March 01, 2016, 05:06PM
XMLBCUI links are dead

Did you try the bold links? Both of those work; I just checked.
Title: Re: RESOURCE BACKUP DATABASE
Post by: Kaiko on April 27, 2016, 11:46AM
FB Extractor link dead
Title: Re: RESOURCE BACKUP DATABASE
Post by: Tony Stark on July 20, 2016, 11:29PM
Quote from: Kingadam85 on April 27, 2016, 11:46AM
FB Extractor link dead

Marked. If Teancum has another link or someone else can post one, I'll throw it up there.
Title: Re: RESOURCE BACKUP DATABASE
Post by: Tony Stark on August 15, 2016, 05:40PM
Added links to MelloMods's Xbox-style controllers fix, and to Medevenx's PS controller mod!
Title: Re: RESOURCE BACKUP DATABASE
Post by: Tony Stark on August 28, 2016, 07:35PM
Dropbox is being weird, so I had to replace all my shortlinks for it with new links.
Title: Re: RESOURCE BACKUP DATABASE
Post by: LarsAlexandersson on September 02, 2016, 10:46AM
Luckily have the link of FB programs on the knowledge base i made for beyond PC consoles
Title: Re: RESOURCE BACKUP DATABASE
Post by: Kaiko on September 02, 2016, 12:11PM
Link??
Title: Re: RESOURCE BACKUP DATABASE
Post by: LarsAlexandersson on September 02, 2016, 05:52PM
It's on my knowledge base tutorial.
Title: Re: RESOURCE BACKUP DATABASE
Post by: BaconWizard17 on September 27, 2016, 05:56PM
When I extract texturefinder v2.1, nothing shows up. I've tried all the download links for it. It show up in the archive, but when I extract it, it just doesn't show up.
Title: Re: RESOURCE BACKUP DATABASE
Post by: Tony Stark on September 27, 2016, 06:27PM
Quote from: BaconWizard17 on September 27, 2016, 05:56PM
When I extract texturefinder v2.1, nothing shows up. I've tried all the download links for it. It show up in the archive, but when I extract it, it just doesn't show up.

What are you using to extract it?
Title: Re: RESOURCE BACKUP DATABASE
Post by: BaconWizard17 on September 27, 2016, 06:43PM
Right-clicking the file and selecting "Extract Here" with Winrar. Version 1.whatever extracts fine, 2.1 just doesn't for some reason
Title: Re: RESOURCE BACKUP DATABASE
Post by: Kaiko on September 28, 2016, 03:06AM
try opening it in winrar and then extracted it or re download your winrar or 7-zip
Title: Re: RESOURCE BACKUP DATABASE
Post by: BaconWizard17 on September 28, 2016, 06:54AM
Quote from: Kingadam85 on September 28, 2016, 03:06AM
try opening it in winrar and then extracted it or re download your winrar or 7-zip

I've done that, and I know it's not a problem with WinRAR because it extracts everything else fine, even exe's
Title: Re: RESOURCE BACKUP DATABASE
Post by: Kaiko on September 29, 2016, 02:29PM
Il have a another look soon can u try to post a screenie if what it does or a video
Title: Re: RESOURCE BACKUP DATABASE
Post by: BaconWizard17 on October 02, 2016, 09:33AM
Screenshots for TextureFinder Problems
(http://i1380.photobucket.com/albums/ah169/BaconWizard17/Texturefinder1_zps8t56st37.png)(http://i1380.photobucket.com/albums/ah169/BaconWizard17/Texturefinder2_zpsygvrtk8d.png)(http://i1380.photobucket.com/albums/ah169/BaconWizard17/Texturefinder3_zps6ilstfoh.png)

Unrelated: Where do the system DIIs go for SkinnerUI/MUASkinner? It's C:\\Windows, right?
Title: Re: RESOURCE BACKUP DATABASE
Post by: Kaiko on October 03, 2016, 01:17AM
Either run it as a administrator or right click then open and then extract it. if not il extract 2.1 and then il upload as a .zip that you can extract XD
Title: Re: RESOURCE BACKUP DATABASE
Post by: BaconWizard17 on October 03, 2016, 05:53AM
I'll try doing it as administrator, but could you please extract it for me anyway?
Title: Re: RESOURCE BACKUP DATABASE
Post by: Kaiko on October 05, 2016, 03:14AM
https://1drv.ms/u/s!AhxQ4RUu_O1r6RSm1gu2tMS7yffJ there you go
Title: Re: RESOURCE BACKUP DATABASE
Post by: BaconWizard17 on October 05, 2016, 05:57AM
Thanks a bunch!
Title: Re: RESOURCE BACKUP DATABASE
Post by: Kaiko on October 05, 2016, 05:58AM
np
Title: Re: RESOURCE BACKUP DATABASE
Post by: BaconWizard17 on October 05, 2016, 05:11PM
I finally got it to extract, but whenever I try to open it, I get this message:
(http://i1380.photobucket.com/albums/ah169/BaconWizard17/Texturefinder4_zpsh2xpkggc.png)
I've tried running in compatibility mode and as administrator. It just won't take it. In addition, it says the program is a size of 0 bytes. Trying to run it while still compressed (obviously) also produces errors and doesn't work.
Title: Re: RESOURCE BACKUP DATABASE
Post by: Kaiko on October 06, 2016, 12:58AM
are you running 32 bit or 64 bit it should not matter but it could be the problem if your running 32 bit you should download the muaskins for ps2 because they have all the offsets for MUA and can be used in XML2 XD if need any other help private msg me XD
Title: Re: RESOURCE BACKUP DATABASE
Post by: BaconWizard17 on October 06, 2016, 04:50AM
I'm 64 bit. I have the MUAPS2Skinner with the offsets. If I need any others I'll just PM you.
Title: Re: RESOURCE BACKUP DATABASE
Post by: Kaiko on October 06, 2016, 09:08AM
you can always look on the forms because there is always near to all the offsets
Title: Re: RESOURCE BACKUP DATABASE
Post by: BaconWizard17 on October 06, 2016, 11:26AM
I mostly wanted it to find offsets for custom skins, but like I said, I'll just ask someone if I need them
Title: Re: RESOURCE BACKUP DATABASE
Post by: Kaiko on November 12, 2016, 01:09PM
https://www.dropbox.com/s/6t2fdqqs2bq2y6r/NR_fb_pack.rar?dl=0 new link for FB
Title: Re: RESOURCE BACKUP DATABASE
Post by: Jasovict20 on November 21, 2016, 10:17PM
Link is down for Official Characters 3.1 with heroselect:(
Title: Re: RESOURCE BACKUP DATABASE
Post by: Kaiko on December 22, 2016, 07:10AM
ZSM Editor v2.3 link is down :(
Title: Re: RESOURCE BACKUP DATABASE
Post by: LarsAlexandersson on December 22, 2016, 10:42PM
Quote from: Kingadam85 on December 22, 2016, 07:10AM
ZSM Editor v2.3 link is down :(

http://marvelmods.com/forum/index.php/topic,1359.msg184710.html#msg184710
Title: Re: RESOURCE BACKUP DATABASE
Post by: BaconWizard17 on January 17, 2017, 07:39PM
Does anyone have the Marvel Mods tool download?
Title: Re: RESOURCE BACKUP DATABASE
Post by: Tony Stark on February 14, 2017, 02:31AM
I've updated all the broken dropbox links of mine with working Google Drive links! Hopefully these are helpful to someone in the future.

Had I known there were issues, I would have done this sooner. Please don't hesitate to PM or Email me if something here goes down.

I also added the last x_voice file, since it hasn't been updated in some time. Don't want to lose the last one.
Title: Re: RESOURCE BACKUP DATABASE
Post by: BaconWizard17 on February 14, 2017, 05:36AM
Thanks a bunch!
Title: Re: RESOURCE BACKUP DATABASE
Post by: LarsAlexandersson on February 20, 2017, 10:16PM
All program links are available here:
https://mega.nz/#F!cdA2SSAB!qzqfYY0q1s_mSrkcw5U_Ow

BTW i include the fb cfg for PSP ver, in case someone want to convert to pkgb codings
Title: Re: RESOURCE BACKUP DATABASE
Post by: Tony Stark on February 21, 2017, 01:41AM
Quote from: LarsAlexandersson on February 20, 2017, 10:16PM
All program links are available here:
https://mega.nz/#F!cdA2SSAB!qzqfYY0q1s_mSrkcw5U_Ow

BTW i include the fb cfg for PSP ver, in case someone want to convert to pkgb codings

Oh nice, you have NRSkinner as well. Not sure what the difference was between that and MUASkinner though.
Title: Re: RESOURCE BACKUP DATABASE
Post by: LarsAlexandersson on February 21, 2017, 07:31AM
NRSkinner is useful for retexturing PS2 textured IGBs
Title: Re: RESOURCE BACKUP DATABASE
Post by: Tony Stark on February 21, 2017, 11:40AM
I think it and MUA PS2 Skinner might be the same thing then.
Title: Re: RESOURCE BACKUP DATABASE
Post by: BaconWizard17 on February 21, 2017, 02:51PM
They are. I believe MUAPS2Skinner is the whole package with all the skins and offsets included, and NRSkinner is the actual igb decompiler.
Title: Re: RESOURCE BACKUP DATABASE
Post by: milo on February 22, 2017, 07:35AM
Quote from: LarsAlexandersson on February 21, 2017, 07:31AM
NRSkinner is useful for retexturing PS2 textured IGBs

(http://www.mediafire.com/convkey/4660/0yecvw4iwmhissyzg.jpg?size_id=5)

Excuse me, may i know how to write this type of image in "muaskinner.cfg" in MUA Skinner UI correctly so the texture will appear on skinnerui editor, so i can export and edit the texture?
in example for DXT1: 3802.igb,-DXT1,1024,1024,414261.

sorry for my bad explanation, i hope you get this.
Title: Re: RESOURCE BACKUP DATABASE
Post by: Dorpond on March 06, 2017, 03:08AM
I'm sorry if this can be a offtop,but does anyone have link to XML2PS2 Skinner?
http://marvelmods.com/forum/index.php/topic,4716.msg90171.html
Title: Re: RESOURCE BACKUP DATABASE
Post by: BaconWizard17 on April 21, 2017, 07:00PM
Fb extractor link is still dead

Update: I found that link Lars was talking about. http://marvelmods.com/forum/index.php/topic,9600.msg179542.html#msg179542 (http://marvelmods.com/forum/index.php/topic,9600.msg179542.html#msg179542)
Title: Re: RESOURCE BACKUP DATABASE
Post by: Kaiko on May 13, 2017, 10:52AM
Anyone have the link to Ultimate alphabetizer i cant find it XD
Title: Re: RESOURCE BACKUP DATABASE
Post by: Kaiko on May 13, 2017, 11:01AM
Found it http://www.mediafire.com/file/yokneyumkmy/NR_xml_conversion_programs.rar
Title: Re: RESOURCE BACKUP DATABASE
Post by: Tony Stark on May 14, 2017, 03:41PM
Quote from: KingAdam85 on May 13, 2017, 11:01AM
Found it http://www.mediafire.com/file/yokneyumkmy/NR_xml_conversion_programs.rar

What is Ultimate Alphabetizer? If it's important, I can make a backup for this thread.
Title: Re: RESOURCE BACKUP DATABASE
Post by: Kaiko on May 15, 2017, 08:03AM
it helps with converting xml1 xml and eng to xmlb and engb other than that i don't think there is much else the package also includes xmlconverter what does the same and one other thing i have not looked into. i may have got some of this wrong but it is important if someone want to learn how to mod a old xml game. at least that is how i learned. :D
Title: Re: RESOURCE BACKUP DATABASE
Post by: BaconWizard17 on May 25, 2017, 05:39AM
I need a copy of the standard herostat.engb from X-Men Legends II
Title: Re: RESOURCE BACKUP DATABASE
Post by: Kaiko on May 25, 2017, 07:38AM
Quote from: BaconWizard17 on May 25, 2017, 05:39AM
I need a copy of the standard herostat.engb from X-Men Legends II

I got one I can upload if still needed!
Title: Re: RESOURCE BACKUP DATABASE
Post by: BaconWizard17 on May 25, 2017, 09:18AM
Quote from: KingAdam85 on May 25, 2017, 07:38AM
I got one I can upload if still needed!
Yes please
Title: Re: RESOURCE BACKUP DATABASE
Post by: Kaiko on May 25, 2017, 11:55AM
Quote from: BaconWizard17 on May 25, 2017, 09:18AM
Yes please

https://mega.nz/#!D5dBCCha!35bKtSwVHbJwinz6ndPNhRCq3KzmcYr5pMK9L7rqjxI

There you go also this link can be added the resource backup if needed.
Title: Re: RESOURCE BACKUP DATABASE
Post by: Anonoriginal on July 03, 2017, 08:21AM
to anybody who is looking for xmlcui

The Xmlcui [tony]  provided is a bad copy. it's missing files. and doesn't work and caused me to reinstall my game twice due to confusion  -_-

thankfully Lars provided a link to all the tools, including XMLCUI,

if you're looking for a copy of it
since the site is gone forever, that's your best bet.

there is no other place on the internet except here (and filehosting sites) to get a copy. and unless you want to deal with Heroselect. (which i can't figure out for the life of me), then just download the xmlcui tool from the backup folders containing all tools.


it's version 1.0 but it works.

just go a page back and you'll see the link Lars provided :)



Title: Re: RESOURCE BACKUP DATABASE
Post by: Julio Cabral on July 03, 2017, 09:01AM
Wow. You do realize all this Marvel Mods stuff is for free right? And the forum members just want to help to keep the site alive?
Nobody will on purpose supply bad files; people here supply resources, creativity, art; all that without asking anything in reward. You can't be so rude, don't bring your frustration on others.
If a link doesn't work or the tool is not working you should just make people notice it, and apparently others already have pointed out, so why are you mad about?.
Title: Re: RESOURCE BACKUP DATABASE
Post by: Erik Lensherr on July 03, 2017, 02:03PM
Well, that's just rude. We have a great community here. As Julio said, it's all for free, and that's amazing IMO, so please don't be like this.
Title: Re: RESOURCE BACKUP DATABASE
Post by: Tony Stark on December 06, 2017, 02:30AM
Added tools to create new cutscene videos.
Title: Re: RESOURCE BACKUP DATABASE
Post by: Tony Stark on December 07, 2017, 09:11PM
Found the original XMLBcui setup, updated the file in the main post.
Title: Re: RESOURCE BACKUP DATABASE
Post by: BaconWizard17 on May 10, 2018, 04:15PM
Can anyone pass along a cracked exe? I lost mine while reinstalling and the link I used to use no longer works
Title: Re: RESOURCE BACKUP DATABASE
Post by: Tony Stark on May 10, 2018, 10:02PM
Quote from: BaconWizard17 on May 10, 2018, 04:15PM
Can anyone pass along a cracked exe? I lost mine while reinstalling and the link I used to use no longer works

Game exe or a tool's exe?
Title: Re: RESOURCE BACKUP DATABASE
Post by: BaconWizard17 on May 11, 2018, 05:37AM
Quote from: Tony Stark on May 10, 2018, 10:02PM
Game exe or a tool's exe?

Game exe byt ceamonks already sent me one over PM
Title: Re: RESOURCE BACKUP DATABASE
Post by: MarbelMan on May 20, 2018, 09:29PM
Anyone able to get 3ds max 4.2 working on win 10 64bit? Im stuck at the update part because mines can't seem to run the setup.exe in the update folder.
Title: Re: RESOURCE BACKUP DATABASE
Post by: Tony Stark on May 20, 2018, 11:30PM
Quote from: MarbelMan on May 20, 2018, 09:29PM
Anyone able to get 3ds max 4.2 working on win 10 64bit? Im stuck at the update part because mines can't seem to run the setup.exe in the update folder.

You can try XP compatibility mode but you're most likely going to have to run it in an XP VM. Try VMLite XP Mode.
Title: Re: RESOURCE BACKUP DATABASE
Post by: thetommyboy2002 on May 20, 2018, 11:39PM
Quote from: Tony Stark on May 20, 2018, 11:30PM
...you're most likely going to have to run it in an XP VM. Try VMLite XP Mode.

This.
It's how I've got it running, and it's working fine.
VMLite is free, and pretty easy to set up, and is Sooooo much easier than a multi-O/S, multi-boot system.

There is a problem with the c-dilla licencing software that Max 4 and 5 use, and the problem is both with newer operating systems like win10, but also with any non-IDE hard drives (ie SATA), as it writes a small bit of code into the boot sector of the drive, which can't happen in Win 10, and goes in a different place on a SATA drive.
Title: Re: RESOURCE BACKUP DATABASE
Post by: Tony Stark on May 21, 2018, 07:12PM
Quote from: thetommyboy2002 on May 20, 2018, 11:39PM
This.
It's how I've got it running, and it's working fine.
VMLite is free, and pretty easy to set up, and is Sooooo much easier than a multi-O/S, multi-boot system.

There is a problem with the c-dilla licencing software that Max 4 and 5 use, and the problem is both with newer operating systems like win10, but also with any non-IDE hard drives (ie SATA), as it writes a small bit of code into the boot sector of the drive, which can't happen in Win 10, and goes in a different place on a SATA drive.


I need to remember to upload a copy of VMLite XP Mode just in case the website ever goes away.
Title: Re: RESOURCE BACKUP DATABASE
Post by: MarbelMan on May 26, 2018, 04:22PM
A couple days late, but wanted to say thanks for the help. really appreciate it!
Title: Re: RESOURCE BACKUP DATABASE
Post by: Tony Stark on June 09, 2018, 01:38PM
Quote from: MarbelMan on May 26, 2018, 04:22PM
A couple days late, but wanted to say thanks for the help. really appreciate it!

Happy to help!

Uploaded a new copy of SkinnerUI as a setup exe, with the required System DLLs and TextureFinders in the folder, since the old exe I uploaded was somehow flagged.

Also uploaded a copy of the installer for VMLite XP Mode, which is great for running 3DS Max 4.2 on a modern PC.
Title: Re: RESOURCE BACKUP DATABASE
Post by: DamesMaximoff on July 19, 2018, 11:31PM
Quote from: Tony Stark on June 09, 2018, 01:38PM
Uploaded a new copy of SkinnerUI as a setup exe, with the required System DLLs and TextureFinders in the folder, since the old exe I uploaded was somehow flagged.

Hi, there! Is there anyway you could reupload the SkinnerUI setup exe Drive file? It got flagged again and I didn't manage to snag it in time.
Title: Re: RESOURCE BACKUP DATABASE
Post by: BaconWizard17 on August 07, 2018, 02:44PM
The GIMP DDS plugin is missing from this list. Can someone give it to me?

Edit: I copied it over from my old laptop. It would be nice to have it on the list though.
Title: Re: RESOURCE BACKUP DATABASE
Post by: Metalwolf717 on October 19, 2018, 06:00PM
Hello I hope I'm not late for the party...My MUAskinner suddenly stopped working propperly, something about permission denied and "cannot read xxxx.bat"...I was wondering if anyone still has any later version of it (I have 1.1)...thanks people
Title: Re: RESOURCE BACKUP DATABASE
Post by: Tony Stark on May 29, 2019, 01:44AM
It looks like my Official Characters Pack and x_voice.zss are out of date. Could someone confirm that for me?
Title: Re: RESOURCE BACKUP DATABASE
Post by: Tony Stark on May 29, 2019, 02:05AM
Alright, looks like x_voice was fine, but I uploaded the latest Official Characters Pack and reuploaded SkinnerUI's pack with encryption/password, since it keeps getting flagged as a virus. Hopefully that prevents SkinnerUI from disappearing now.
Title: Re: RESOURCE BACKUP DATABASE
Post by: Tony Stark on June 03, 2019, 08:10PM
I managed to find the original releases of most of NBA2kStuff's tools (like SkinnerUI and XMLBCUI)! Added to the main post!
Title: Re: RESOURCE BACKUP DATABASE
Post by: BaconWizard17 on June 06, 2019, 08:11AM
http://marvelmods.com/forum/index.php/topic,4716.0.html (http://marvelmods.com/forum/index.php/topic,4716.0.html)

Does anyone have the download for this?
Title: Re: RESOURCE BACKUP DATABASE
Post by: Tony Stark on June 09, 2019, 04:20PM
Added a link to my OpenHeroSelect project.
Title: Re: RESOURCE BACKUP DATABASE
Post by: Tony Stark on September 14, 2019, 09:07PM
Added a second set of movie creation tools, these are used through the command line and are much better for batch work.
Title: Re: RESOURCE BACKUP DATABASE
Post by: deadjoke on February 18, 2020, 11:54AM
Blaws link to starters.psd in his hud tutorial is down. I'm trying to make a hud.
Title: Re: RESOURCE BACKUP DATABASE
Post by: Tony Stark on February 18, 2020, 05:48PM
Quote from: deadjoke on February 18, 2020, 11:54AM
Blaws link to starters.psd in his hud tutorial is down. I'm trying to make a hud.

Look closer at the backup list:

Quote from: Tony Stark on January 15, 2013, 08:31PM
HUD Template PSD file

  • https://drive.google.com/open?id=0B9oAovZ2U61ZdHdCbXpTZFVCWE0
Title: Re: RESOURCE BACKUP DATABASE
Post by: deadjoke on February 18, 2020, 08:15PM
Well excuse meee for looking for the exact name of what blaw instructed to download to ensure that I find and download the correct files lmfao I'm new to this s**t
Title: Re: RESOURCE BACKUP DATABASE
Post by: deadjoke on February 18, 2020, 08:16PM
And thank you.
Title: Re: RESOURCE BACKUP DATABASE
Post by: Tony Stark on February 18, 2020, 08:23PM
A lot of those links are dead now because of how old they are, that's why this thread exists. Most if not all modding tools should be in the first post in the thread, you just have to look closely. It's just a big list so I understand it can be hard to find things at first glance.
Title: Re: RESOURCE BACKUP DATABASE
Post by: Tony Stark on June 21, 2020, 09:24PM
Added Norrin Radd's old XML1->XML2 conversion tools, thanks to BaconWizard17.
Title: Re: RESOURCE BACKUP DATABASE
Post by: MarkV23 on September 22, 2020, 01:01PM
Xbox 360 Button icon fix for Xbox 360, Logitech F710, and other Xbox 360-style controllers (fixes broken button icons when using some controllers; just copy the "texs" folder into the MUA installation directory, and replace any files it asks to) by MelloMods
https://drive.google.com/open?id=0B9oAovZ2U61ZZUliNVZ4c2QtSlk
https://www.mediafire.com/?4s0i0yxye2g2qax (MelloMods)







So the Problem here, for me, is the Download is an exact copy of the icons in the game that are messed up. The "A B X Y" icons are in the same place as the original messed up version. most of the other buttons are unchanged as well.
Title: Re: RESOURCE BACKUP DATABASE
Post by: ThePsychoBear on September 30, 2020, 08:36PM
It says ZSM editor is infected with a virus, and isn't letting me download it.
Could you reupload it or something?
Title: Re: RESOURCE BACKUP DATABASE
Post by: Ceamonks890 on October 01, 2020, 02:48AM
Fortunately, I made a backup of it within my public MarvelMods community archives. Until the issue is resolved, use this link to obtain ZSM Editor for the time being- http://www.mediafire.com/file/tbqzfjob972cfz4/Uploaded_2013-09-10_ZSMsoundeditor.zip/file

EDIT: Added said link to the main post as well.
Title: Re: RESOURCE BACKUP DATABASE
Post by: Tony Stark on October 01, 2020, 08:11PM
Thanks for letting me know, the ZSM Editor should work now. It's encrypted with a password now so it should avoid the scan.
Title: Re: RESOURCE BACKUP DATABASE
Post by: Tony Stark on September 25, 2023, 08:04PM
All my links are now hosted on Mega.
Title: Re: RESOURCE BACKUP DATABASE
Post by: Dancing Goku on November 04, 2023, 09:45AM
The Virtual Machine is down. Can you bring it back up?

Nevermind, Teancum put the Virtual Machine on Internet Archive: https://archive.org/details/marvel-mods-xp
Title: Re: RESOURCE BACKUP DATABASE
Post by: BaconWizard17 on December 01, 2023, 03:41PM
The link has been updated