Marvel Mods

Marvel Ultimate Alliance I & II => Mod Releases and Conversions => Topic started by: nazguleater on June 08, 2014, 06:58AM

Title: nazguleater's Skins - Newest Release: Ultimate Carnage!
Post by: nazguleater on June 08, 2014, 06:58AM
Hello everybody, and welcome to my skin vault.

In preparation for the new Carnage mod, i started learning the ropes for icons and skins. I am a bit of a graphics guru, so i didn't find it too difficult. So, to start it off, i present to you my first skin,

:carnage: Classic Carnage - v2  :carnage:

http://imgur.com/a/2Invf/embed

Download (only skin): https://www.mediafire.com/?7wi3hs457hhch85

Download (only skin) (v2) : http://www.mediafire.com/download/vfrc06hqpm7ifvy/17904v2.igb

As this is my first skin, it isn't the greatest, and i may update this in the future! There were some issues, such as the eye indentations due to injecting the textures in to a spidey model (which i will re-do in the future) and the skin not looking too colourful with advanced lighting one (as well as having really distinguishable spidey bumps). Anyways, the skin goes great with nightcrawler's basic anims, they suit him to no end! (the only thing that doesn't suit him is the mannequin selection xD) It seems as if you are playing MUA2! :D

:carnage: Ultimate (Gwen Stacy) Carnage - v1  :carnage:

http://imgur.com/a/nhk89

Download (skin only): http://www.mediafire.com/download/io9pakbtkft4tl1/gwenultimatecarnage.igb

Here it is! This is based on Toad's AoA skin, and it is a thinner version of the proper ultimate carnage (which i am working on and will be released soon) Props to Nadino for helping me with the compilation! also, v2 of the classic carnage skin has been uploaded, which fix his eye circle issues and also fix his teeth!

Anyways, Enjoy! :D

Credits:
Activision: MUA!
Offset Central: Honestly the hardest and most annoying part of making the skin, Offsets!
B.L.A.W: For his ever useful tutorial on how to make the skin
Nadino: Compiling files!
The internet: For reference images
You: For reading and (hopefully) downloading!
Title: Re: nazguleater's Skins - Newest Release: Classic Carnage!
Post by: Polygone on June 08, 2014, 08:17AM
Looks great for a 1st! But his eyes are going to far and should stop earlier on his head, they now make a full circle xD
Title: Re: nazguleater's Skins - Newest Release: Classic Carnage!
Post by: nazguleater on June 08, 2014, 08:54AM
ikr! xD. I'm going to fix that later, not today (maybe when im finalising all the skins for the mod).
I'm also going to look for the ultimate carnage offset so i can create him, and hopefully get the offset for B.L.A.W's carnage skin so i can create the MUA2 version.
Title: Re: nazguleater's Skins - Newest Release: Classic Carnage!
Post by: andersonbrazil on June 08, 2014, 10:04AM
Guy this is really cool! I have not had time to apprehend create skins, but I'm happy to see new projects in action and new releases. Congratulations!
Title: Re: nazguleater's Skins - Newest Release: Classic Carnage!
Post by: nazguleater on June 08, 2014, 10:14AM
Quote from: andersonbrazil on June 08, 2014, 10:04AM
Guy this is really cool! I have not had time to apprehend create skins, but I'm happy to see new projects in action and new releases. Congratulations!

Thanks! Same here, it's refreshing to see this community alive after so long!
Title: Re: nazguleater's Skins - Newest Release: Classic Carnage!
Post by: BLaw on June 08, 2014, 01:25PM
Quote from: nazguleater on June 08, 2014, 08:54AM
ikr! xD. I'm going to fix that later, not today (maybe when im finalising all the skins for the mod).
I'm also going to look for the ultimate carnage offset so i can create him, and hopefully get the offset for B.L.A.W's carnage skin so i can create the MUA2 version.

Someone else PMd me the question; if the texture is a BMP texture there are no offsets. I did forget to mention that the base texture is the Shadow King texture and the model is basically a slimmed down and spikeless Shadow King. So one thing you could do is reskin the Shadow King texture and PM me the result, and I will slap it on the model (which doesn't require finding offsets) and send it back via PM.

The upside of this is that the model itself has skinsegments in there aswell (axes, blades, spikes) which were premade for Iammingy, but since he's not around here (went MIA, again) and I'm too busy with Carnage I can slap it on that model. Should give more options for the mod.
Title: Re: nazguleater's Skins - Newest Release: Classic Carnage!
Post by: nazguleater on June 08, 2014, 09:33PM
Quote from: B.L.A.W on June 08, 2014, 01:25PM
Someone else PMd me the question; if the texture is a BMP texture there are no offsets. I did forget to mention that the base texture is the Shadow King texture and the model is basically a slimmed down and spikeless Shadow King. So one thing you could do is reskin the Shadow King texture and PM me the result, and I will slap it on the model (which doesn't require finding offsets) and send it back via PM.

The upside of this is that the model itself has skinsegments in there aswell (axes, blades, spikes) which were premade for Iammingy, but since he's not around here (went MIA, again) and I'm too busy with Carnage I can slap it on that model. Should give more options for the mod.

The reason why i'm using your skin in the first place is because of it having no bumps/extrusions xD The MUA2 carnage is similar to the model. Also, where could i find the shadow king texture? I found the igb file, but it states i still need an offset to open it.
Title: Re: nazguleater's Skins - Newest Release: Ultimate Carnage!
Post by: nazguleater on June 18, 2014, 02:38AM
Ultimate (Gwen Stacy) Carnage added!
Title: Re: nazguleater's Skins - Newest Release: Ultimate Carnage!
Post by: SuperiorSpidey 2002 on January 14, 2015, 11:58PM
where's the link to playable Carnage mod, i couldnt find it
Title: Re: nazguleater's Skins - Newest Release: Ultimate Carnage!
Post by: Polygone on January 15, 2015, 07:43AM
I'm working on one for MUA, but I am currently super duper super duper busy, so it could take a while, sorry!

There's one out for XML2 though..
Title: Re: nazguleater's Skins - Newest Release: Ultimate Carnage!
Post by: SuperiorSpidey 2002 on January 15, 2015, 01:45PM
Quote from: Polygone on January 15, 2015, 07:43AM
I'm working on one for MUA, but I am currently super duper super duper busy, so it could take a while, sorry!

There's one out for XML2 though..
oh ok I can wait, just leave a link to it when finish
Title: Re: nazguleater's Skins - Newest Release: Ultimate Carnage!
Post by: SuperiorSpidey 2002 on January 19, 2015, 01:05AM
wait in of the pics of the skins, it look like someone already made a Carnage Mod :carnage: unless wasnt release yet
Title: Re: nazguleater's Skins - Newest Release: Ultimate Carnage!
Post by: nazguleater on February 10, 2015, 07:27AM
It's not specifically a carnage mod, i applied the skin to the Toxin mod, which is the mod you should use these skins for, until Polygone gets done with the carnage mod :)
Title: Re: nazguleater's Skins - Newest Release: Ultimate Carnage!
Post by: SuperiorSpidey 2002 on February 22, 2015, 11:44PM
Quote from: nazguleater on February 10, 2015, 07:27AM
It's not specifically a carnage mod, i applied the skin to the Toxin mod, which is the mod you should use these skins for, until Polygone gets done with the carnage mod :)
oh ok thanks for making it clear for me
Title: Re: nazguleater's Skins - Newest Release: Ultimate Carnage!
Post by: Scarlat on July 25, 2015, 06:40AM
That Carnage is perfect! Nice work!