Continuing the instructions on retexturing that were created in this forum:
How To: Make a mod in general: http://marvelmods.com/forum/index.php/topic,3516.0.html
How to: Use CMD exe on unopenable programs (fbs, NRskinner, quickbms+skinnerui): http://marvelmods.com/forum/index.php/topic,9675.0.html
How To: Skin & Hud Editting (For beginners): http://marvelmods.com/forum/index.php/topic,2398.0.html
How To: Skinning for the Experienced: http://marvelmods.com/forum/index.php/topic,3591.0.html
How To: Icons Tutorial: http://marvelmods.com/forum/index.php/topic,3607.0.html
Tutorial in making custom loading screens in MUA and XML2.: http://marvelmods.com/forum/index.php/topic,614.0.html
The rest like models & loadscreens are the same, although some little different coding. However, HUDs & icon making are different than the original PC edition. Although now that the icon itself becomes well to use, matching with HUDs' PS3/360's transparent BG format: DXT3
Here are all the instructions & some tools exist in oher websites:
Program to export some files: http://aluigi.altervista.org/quickbms.htm
quickbms script to export files from BIN (latest versions only): http://zenhax.com/viewtopic.php?f=9&t=2830
*According to MUALover, extracted files can replace bin for gameplay
Alpha Channel (by IM-FX Tutorials): https://www.youtube.com/watch?v=_T5utHSSu5w
Steps for Transparency Hud before using muaskinner:
1. Create New Blank Clipboard to backup the hud & icon portrayed you wanted to create and Copy to that Blank Layer
2. Use Rectangular Marquee on both separate clipboards (new & opened ones)
3. On new clipboard:
A. Image, > Mode > Indexed Color > Forced Transparency > Custom Color Black (similar to Mr. Fantastic, PS2/PSP/Wii modeled Hud of New Marvel)
B. To Delete Background, you must first use Lasso Tools (Recommend to use Polygonal), then Ctrl+I if you start from the character instead of Background
C. Create Alpha Channel > Ctrl+Click the Index Layer & Draw White on Alpha Channel
4. Resize both opened & new clipboards to Image Size (Alt+Ctrl+I)
5. Ctrl+A, then Ctrl+C Copy the channel from new clipboard and Ctrl+V Paste to the the opened clipboard
6. On opened clipboard:
A. Ctrl+Click the Alpha Channel > Ctrl+I > Delete on Artwork Layer
B. Go to Image Rotation Vertical
7. Copy the current opened Clipboard to Starter Clipboard
8. On Starter Clipboard:
A. Create new Alpha Channel then Ctrl+Click there & Draw White
B.Check if there's something messy on the Alpha Channel & the current Layer. If there something messy, use Rectangular Marquee
- If you having a hard time editing on opposite vertical image, Go to Image Rotation Vertical before you use this method to revert back after editing
C. Ctrl+Click the Outer Circle Layer & Delete on Alpha Channel
D. Optionals: whether you want to use metal or blank, or/& uses glows (Opacity 75, Size 5, Color #afffff)
9. Recommend to save as BMP 32-bit as usual
NOTE: You want to start from resize first and can see the background clearly, you can skip some of these steps anytime.
here's the offset sample (icon offsets will be added)
hud_head_0104.igb,-DXT3,128,128,10897,64,64,28213,32,32,9869,16,16,27957,8,8,32309,4,4,27941.
hud_head_8001.igb,-DXT3,64,64,10687,32,32,9623,16,16,15359,8,8,15615.
hud_head_12301.igb,-DXT3,64,64,10062,32,32,14158,16,16,15182.
hud_head_15701.igb,-DXT3,128,128,9937,64,64,28245,32,32,26953,16,16,27989,8,8,32341,4,4,32421.
Same instructions using skinnerui as usual: Adds offsets you found from texture finder into muaskinner (cfg notepad) > Use cmd > type "cd folder/nba2kstuff/skinnerui/bin" then enter > type "muaskinner file.igb file.bmp
New Hud Starter: https://www.dropbox.com/s/zivuy52qzjzo86g/Starter%20Thor.psd?dl=0
NOTE: This one has a Blank Alpha channel & Color Range BG ready, just a simple color range
UPDATED: 9/5/2016
I wish i can do screenshot on this RE, but i dunno how & needs to waiting for a further update patches (such including former certain system exclusives that had been existed on a certain console ports made by Ravensoft (the main gameplay version))
UPDATED:
Preview Remastered Hud, this Cap is albeit different than Maegawa's:
(http://orig01.deviantart.net/7bf6/f/2016/216/9/c/hud_head_mod_preview_by_larsmasters-dacjumf.jpg)
Looks pretty nice!
What about a custom skins/icons/sounds etc.?
custom skins still the same using DXT1. As for icons, it now uses DXT3 like huds now
Sounds on the other hand is inside pak file & it's fsb. meaning must use fsb programs. Inside the file is actually an mp3
UPDATED (8/7/2016):
*BMP is confirmed to be able to use Alpha Channel
*The instructions will be renewed soon
UPDATED (9/5/2016):
*Hud link updated
*New Steps added
New offsets updated on first page
Hello LarsAlexandersson!
Can you repload the "New Hud Starter" file to download?
Quote from: andersonbrazil on November 10, 2019, 12:25PM
Hello LarsAlexandersson!
Can you repload the "New Hud Starter" file to download?
Use this:
https://marvelmods.com/forum/index.php/topic,8626.0.html