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#31
Mod Releases and Conversions / Re: Selena's Mods
Last post by Selena Repulsa - June 21, 2026, 12:27AM
Okay,  here's my next four mods.

All made at different times, but accidentally held off on being released.

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Mod 1

Heatblast from Ben 10.



Download Here


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Mod 2

Kevin Levin, also from Ben 10.  Here as his Omniverse incarnation.



Download Here


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Mod 3

Another Ben 10 franchise character, and my latest.

Vilgax, the villain of much of the entire franchise.



Download Here


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Mod 4.

Webby, the original copy of Spider-Man made by none other than Doctor Doom, from Spidey's Super Stories...which also gave us The Wall.



Download Here


_____

Hope these are fun.

Remember, input is welcome and greatly appreciated.

Hopefully I never forget to keep my work up to date again. 🤣
#32
Mod Releases and Conversions / Re: New Storm Mod!
Last post by shadowsire - June 20, 2026, 04:16PM
Welp. Here is a preview of my entire work so far...as always this is on the remarkable work of other mod authors!  :storm: 
#33
Mod Releases and Conversions / Re: New Storm Mod Incoming!
Last post by shadowsire - June 20, 2026, 09:08AM
Preview of my "Galeforce" heavy attack - also usable an air wh8le flying...and the air smash can still be used while flying using a light melee then heavy melee combo as seen in the video.
ENJOY! more videos to come! :storm:
#34


Sheva Alomar—BSAA Partner Booster


Hello everyone! Here at it with a quick mini-booster for Resident Evil's Sheva Alomar.

-Fixed Sheva's bow being held in the wrong hand during her bow power.
-Replaced the shotgun in her shotgun strafe power with the iconic Hydra from RE5.
-Adjusted leg slam impact effect to be more fitting with Sheva's demonstrated strength level in the games.
-Added glow effect to Golden Egg power to simulate the egg physically.
-Tweaked Powerstyle so that she doesn't use shotgun on assist (as it doesn't go to the loop and as such does nothing), as -well as other minor coding changes to improve performance as an AI-Controlled character
-Recolored effects for Bow Power to more closely align with Sheva's purple color scheme.

Original mod (required to be installed before use) by Ceamonks: https://gamebanana.com/mods/571770


Download Link: https://mega.nz/file/3ZVFyBKR#mBBxuOykPUGeI9C3CCZAAav-2ts6AaRQ5VnWKLglHF8

Credits:

Ceamonks: Original Mod
A-Max: Hydra Shotgun Model


#35
Mod Releases and Conversions / Re: NEW STORM MOD INCOMMING!
Last post by shadowsire - June 19, 2026, 10:12AM
 :storm: Here is a preview of her first Power Lighting! Video showcasing Rapid Tap and the Hold Feature.
#36
Mod Releases and Conversions / Re: NEW STORM MOD INCOMMING!
Last post by shadowsire - June 19, 2026, 09:47AM
Here is a video Preview of her Popup Finisher Attack I recently worked on.:storm:
#37
Mod Releases and Conversions / New Storm Mod!
Last post by shadowsire - June 19, 2026, 09:31AM
Hi All,

I just want to thank this amazing site and mod authors...you have inspired me to create my own storm "overhaul" as it will feature new/revamped powers, 6 costumes (that i personally like) and new icons for powers I have designed.:storm:

I look forward to sharing this awesome mod with you guys, as i have discovered a way to implement rapid tap and a hold version on a single power giving us more possibilities than ever.

Stay Tuned For more!

XOXO - Shadowsire
#38
Credits
Huge thx to nikita for all the research leading to modding tools, without him, no converssion would have been possible!

Credit of course to Marvel, Disney, Raven Software, Vicarious Visions, and Activision for Marvel: Ultimate Alliance, as well as developers of Marvel Heroes, Marvel Heroes Omega: Gazillion Entertainment Secret Identity Studios, Netmarble, Marvel Future Fight. Thanks also to the original creators of the game models used.

Appreciation also goes to Autodesk, 3ds Max, and Blender for providing essential tools used in this work.

Mods are sorted by categories from oldest to newest.

I claim zero ownership over models/asset from games I mod and take them down by request if wanted by the owners.
This content should be considered as free fan-arts and is not made to earn money from it.

Installation and warning
My instruction for now will be somewhat vague, , will try to make a very exhaustive modding tutorial.
It is recommended you come to Discord for help.
For now you need MUA2 Remastered PC version, unpack .bin file for actors, material and texture .bin., then move out the .bin files elsewhere, keep it elsewhere as backup files.
Once done you can download my mod and mod exactly like you do for MUA1 PC by drag and dropping files into your game folder. Remember to make backup of files you are replacing!!!
HUGE WARNING: THE GAME IS UNPLAYABLE ON KEYBOARD, IT WILL CRASH BECAUSE CONTROLS ARE JUST WASTED BY THE PORT, PLAY WITH CONTROLLER OR YOU WILL HAVE CRASH!!!!

Skins
Iron Man - Civil War from Marvel Heroes
https://gamebanana.com/mods/684062
Iron Man - Age of Ultron from MFF
https://gamebanana.com/mods/684062
Hulk - Iron Man Hulkbuster AOU MH
https://gamebanana.com/mods/684671
Captain America - Civil War from Marvel Heroes
https://gamebanana.com/mods/685122
Spider-Man - Civil War from Marvel Heroes
https://gamebanana.com/mods/685344
#39
A new kombatant has entered the fray, though this time it's not by me... Kung Jin has been released by ProfEscanor. His portrait has been added to the Warrior Select screen at the first page. Here is his bio.


KUNG JIN
Wanting to further prove himself to the Shaolin, the archer Kung Jin joined his three friends through the portal to defend an alternate Earthrealm from Shao Kahn's invasion. As he began to train at the archery range, he saw a young woman dressed in purple impressively shooting arrows at her targets with agility and speed. He began to show off his own skills with his unique bow that doubles as a staff, which gained her attention. The two agreed to become allies in this war, as they both seek to make their respective mentors proud.

#40
Kung Jin





The younger cousin of Kung Lao. Who grew up on the streets following the loss of his family's fortune. He grew up ostracized by his family and angry that his cousin had died at the hands of Shao Kahn. One faithful encounter at the sky temple with Raiden would lead the young man to follow more closely in his cousin's footsteps and join the Shaolin.

Years later, an older Kung Jin would be recruited by Johnny Cage to form a special task force to help save earth realm from any invasions with the Nether Realm or Outworld. Kung Jin didn't see eye to eye with his team but would grow to trust them for the sake of the world and to bring honor back to his family following the death of Kung Lao.

Following the defeat of Shinnok for a second time, Lao would leave the team in favor of training more with the Shaolin. Armed with a razor sharp chakram and a bow capable of shooting fire, Jin was ready to make his family proud once more.

But nothing stays peaceful forever. A distortion would open up seeing the monk on an earth realm not too different from his own. Surrounded by red clad ninjas, Jin drew his bow to prepare to fight, only for the small army of ninjas to be swiftly dispatched by another archer. A woman clad in purple chuckling. This was Kate Bishop, the wisecracking second Hawkeye on a mission to take down the Kingpin so he can't take over New York again.

Thanking his new ally, Kung Jin asked where he was, only to be informed that the world was currently broken and that the purple archer recalled a blonde girl in armor mentioning a loudmouthed monk with flaming arrows. Jin immediately knew she was talking about Cassie Cage, his squad leader and asked if she could take him to the rest of his team. Kate agreed so long as Jin helped her make sure that Wilson Fisk didn't take over the city first.

With that the two archers drew their respective bows and started to take down ninja after ninja,  playfully counting defeats to see who was the better of the two. Doing trick shots off of walls and even using their secondary weapons of swords and chakrams  to scare a few more stylish defeats. It wouldn't be long now before the Kombat Kids were reunited. With Takeda, Jacqui and Cassie being happy to finally have their brother in arms back.



NOTE: This is version 1.0 of the mod.
NOTE: Has the Mortal Kombat Talent, Block and press left to perform a stage fatality uppercut, and press right to perform a taunt that damages nearby enemies.
NOTE: Using the Xtreme for the first time can result in Fatality text not appearing.
Features
4 Hex-Edited Skins
1 Mannequins
Voice Files using  Johnny Yong Bosch's audio from "Mortal Kombat X"
2 Load Screens

Uses number 76 meaning that he will clash with White Ranger (Tommy), Alan Wake , Mega Man (Bad Boxart), Shadowcat, Senator Kelly and Phyla-Vell in the mannequin.

Trigger Count: 138

Abilities:


Straight Arrow: (Power) Fires a single arrow using your skills of archery. Hold to keep firing at rapid speed. $PT_HOLD Also strengthens ^Stage ^Fatality. ;

Fly Kick: (Power) Vault off of your bow for a devastating flying kick. Upgrades grab-smash.

Bo Flame:(Power) Shoot a fire ball from your bo staff that travels towards the enemy knocking them back on hit. Inflicts $DMG_FIRE.

Chak-a-rang:(Power) Throw a bladed chakram at incoming enemies that will stun anyone it hits and inflict bleed onto them. Hold down the button to guide the chakram around.

Smoke Show:(Power) Shoot 4 smoke bomb arrows at enemies stunning them in a cloud of smoke and lowering their damage output by 50% for a limited time.

Fire Quiver: (Boost) Give yourself a chance to ignite enemies with melee attacks, and also decreases $DMG taken. Additionally applies fire damage to all attacks.

Vampire Quiver:(Team Boost) Activate your vampiric arrows to boost allies. All members gain more projectile damage and gain life steal for a limited time. Increases momentum gain.

Target Practice: (Fatality) Shoot flaming arrows around you that bounce off walls and burn enemies at once.

Mod Download

https://www.mediafire.com/file/jc5r79k0mduqjlx/Kung_Jin.rar/file

CREDITS:
ProfEscanor: Mod creation, Voice Files, Skins, Coding, Effects, HUDs,Boltons
Outsider: Kate Bishop Smoke Arrow coding, Wins and Fatality audio and templates.
UltraMegaMagnus: Help with Cartwheel kick animation.