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#32
Mod Releases and Conversions / Re: KyleCalibur15 Mod Releases
Last post by KyleCalibur15 - November 12, 2025, 05:00PM


This is the life of Obi-Wan Kenobi.

A weary hermit living among the sands. The crazy wizard who lives in a rustic hovel out in the bluffs of the Dune Seas of Tatooine. The stranger who occasionally makes runs into Mos Eisley to barter for parts and foodstocks and occasionally makes witty banter with the bartenders in the local cantina. He is both all of these and yet none of them at the same time.

 In the past he was many things. He was a Jedi Master of high standing. He was a General in the Grand Army of The Republic, a negotiator without peer and a savant of the defensive form of lightsaber combat. He was the pupil of canny Qui-Gon Jinn and the slayer of the monstrous General Grievous. He was the friend of many a great light just as much as he was also the master of terrible darkness.

And all of those titles and accolades and the histories of deeds and grief pale in comparison to the duty in which he has now been charged: he is the watchful protector of a hope of a brighter galaxy.

Obi-Wan's most important role is this: he is the guardian of Luke Skywalker.

 His battlegrounds are now the evenings spent in watchful silence, the stretches of time spent in quiet contemplation about the further mysteries of the energy that binds organics and the immaterial together. There will come a time where the Jedi Master will stand and take up the fight once more against the darkness that swallowed it whole. For now, he simply is content to watch and prepare for the day where he will be needed...

But the Force has its own ways of testing those who wield it, and it is saving its most daring for last...

************************************************************************************************************

"Oh blast..."

Obi-Wan took up the branch and prodded at the logs. No fresh embers sputtered from his poking.  He must've been meditating for longer than he'd figured, and these Tatooine nights were remarkably brisk. Letting out a resigned sigh, he contemplated getting the pit burning again but decided against it. It was getting late enough as it is, and being caught unawares too late into the night was an invitation for disaster this close to the Tusken camps.

He stood upright and brushed some of the sand from his trousers, turned to head back in the direction of his hut...

Kenobi felt the disturbance before he saw it, like ripples of life cascading back into itself. It wasn't the kind of echo that heralded a great loss of life, like was said to have occurred on planets such as Cathar or the lost planet of Malachor V, but it was to a similar degree in intensity. He turned and saw it: a tear in air no larger than a full-grown wookiee, pulsating with the sort of spatial distortion that most saw only when they were in a ship entering hyperspace for the jump to lightspeed velocities.

"What in The Force?.."

Obi-Wan took a cautious step forward, hand drifting near the lightsaber hilt clipped to his belt beneath his robes. He could see shapes moving through the tear, flashes of energy fire, armored warriors battling models of droids in the skies of an unknown city, the deck of a burning airship as more figures garbed in garb as radically different from each other as a Jedi's robes were different from Padme's infamous wardrobe appeared in a flash of lightning to do similar battle with the machines.

"I have a very bad feeling about this," he mused. He closed his eyes, looking to the Force for guidance. Should he enter, leave his post in guarding Luke and the Lars Homestead from afar, even for this? But he could see it, even in this brief moment, the ramifications of this crisis unresolved.

And so Obi-Wan took his weapon in hand, his blade of sky-blue light flashing brightly as he strode forth into the vortex for one last fight...
________________________________________________________________________________________________________

Hello There!

Here with my second complete character overhaul—the iconic Jedi Master: Obi-Wan Kenobi! Featuring a ground-up overhaul to his moves and powers, this take on the renowned Jedi of the Prequel and Original Trilogies should be more than a match for any of Doom's forces.

https://mega.nz/file/aR1xBBrT#_Ix289QnYG2wYkCbxTY5iV9B2FOjLR-KHsEHAj_myOQ

Credits:

Julio Cabral--Original Mod
UltraMegaMagnus--Booster
TheElderSkrull/Programancer--Booster
Miles838—Obi-Wan Kenobi Voicepack



#33
Mod Releases and Conversions / Re: KyleCalibur15 Mod Releases
Last post by KyleCalibur15 - November 12, 2025, 04:55PM
Quote from: LanceK12 on November 09, 2025, 06:12PMI love your mods. Thank you. :applause: 

Thanks Bud! Glad I'm doing these guys justice for my fellow players :)
#34
Console Versions / Re: nil's Reimagined Conversat...
Last post by asdfas69 - November 11, 2025, 04:19PM
Can you make it a standalone version where sabretooth just avalible as addon character without replacing anyone?
#35
Console Versions / Re: Next Gen Patch v1.21 for M...
Last post by asdfas69 - November 11, 2025, 04:07PM
Can you add 30th character to this mod? Hulk or Cyclops would be awesome
#36
Mod Releases and Conversions / Re: Deidara's stuff and mods
Last post by LanceK12 - November 10, 2025, 05:05AM
Hello Deidara! Looking forward to see it  :thumbsup2: 
#37
Mod Releases and Conversions / Re: coney's Boosters (Colossus...
Last post by coney - November 10, 2025, 03:01AM
:gambit2: Gambit :gambit2:

This is a booster for Gambit! He now has some of his powers from MUA2! This Ragin' Cajun now has some new aces up his sleeve. Apocalypse better remember it! 



Changes

Attacks

Knockdown Attack: Now uses MUA2's animation.

Card Shuffle: - Reworked - This power now has two different functions depending on whether the power button is tapped or held. When power button is tapped, Gambit will throw card's in front of him, just like the power normally functions in XML2. When power is held, Gambit will continuously throw cards like in MUA2.

Staff Assault: No changes

Staff Slam: No changes

Ace of Spades: Reworked - This power now has two different functions depending on whether the power button is tapped or held. When power button is tapped, this power will function like it normally does in XML2. When power button is held, Gambit will throw forward a single card that explodes on impact

Full House: Gambit throws cards into the air that explode when they land. This power functions similar to MUA2 .

Detonation: Power can now always be executed. An enemy/object is no longer required.

X-tremes

52 Pickup: Now does popup.

Prince of Thieves: No Changes.

Boosts

Dead Man's Hand (Energy Form): Turns parts of Gambit's body into energy, increasing $AR, $DR, movement speed, and $HP regeneration for a time. In exchange, Gambit will lose $EP based on damage received.

Luck of the Draw: Draw a random card to provide a buff to Gambit and allies. (Hearts Card) Absorb a percentage of $DMG inflicted into $HP. (Diamonds Card) Absorb a percentage of $DMG inflicted into $EP. (Spades Card) Give a bonus to all character traits. (Clubs Card) Raises critical hit chance.

Block: No changes.

Passives

Staff Mastery: New Passive - Adds damage and crit chance to all staff attacks.

Kinetic Combat (Energy Combat): Bonus damage slightly lowered.

Card Mastery: No Changes

Cajun Evasion (Evade): No Changes

Mutant Master: No Changes

Misc

Now features 9 new and updated skins (Streamlined skins and packages so now Colossus uses 1301 - 1309)

streamlined powerstyle coding

Higher quality default Hud Head

Additional sfx/vfx/animations for new powers.

Credits

BaconWizard17: Skins, 3D Heads, higher quality power icons.
Enigma: XML1+2 voice pack
#38
Mod Releases and Conversions / Emma Frost Mod
Last post by coney - November 10, 2025, 02:41AM
:emmafrost:   Emma Frost  :emmafrost: 


This is a mod for the White Queen - Emma Frost! This version of Emma is inspired by her XML1 playstyle, the Emma mod by Enigma, as well as some animations and powers based from Marvel Heroes!



Powers

Attack Heavy1 :Now uses slapping animation from Marvel Heroes

Attack Heavy2 :Now uses slapping animation from Marvel Heroes

Telepathic Illusions : Emma projects terrifying images into the mind of enemies, causing them to flee in terror.

Astral Projection: Emma projects her astral form through a Psychic beam that causes head trauma to her foes with a chance for a 'Deadly Strike'.

Frenzied Confusion: Disorient enemies with a psychic blast, causing enemies to attack their comrades or be confused.

Diamond Heel: Using your diamond strength, leap upwards and come down hard, sending off a large shockwave.

Touch of Insanity: Emma unleashes a powerful Psychic blast that causes her enemies intense, continuous Mental pain.

Psionic Overload: Emma unleashes powerful arcs of piercing Psychic Energy that immoblize her enemies. (Press and hold)

X-tremes

Psychic Bedlam: Xtreme radial attack that deals Mental damage and fears enemies for a time. Enemies will take increased damage during this time.

Hail to the Queen: Emma ressurects nearby fallen enemies to make them fight for her for a time, then expire. Converted enemies deal bonus damage.

Boosts

Diamond Form: Emma's skin turns into diamond, increasing her Strike, increasing her Dmg resistance and becomes immune to stuns.(Using psionic powers will end Diamond Form.) Emma can also cancel this power to dance!

Psychic Funnel: Emma psychically connects the minds of all party members, allowing 20% of all damage each of them inflicts to funnel back into them as $EP.

Passives

Emma uses fightstyle psionic.

Psionic Combat: Adds $DMG_MENTAL to all non-powered Melee attacks.

Diamond Heart: While in Diamond Form, increase lifting strength and restore a percentage of health over time.

Psionic Reflection: Reflects a percentage of $DMG_PHYSICAL back at attackers.

Mental Mastery: Increases damage and chance of Criticals for all Mental attacks.

Mutant Master:

Credits

Enigma for his Emma Frost mod which is used as a template for this mod.
BaconWizard17 - Skins
#39
Mod Releases and Conversions / Re: Shabranigdu's boosters - B...
Last post by powpowpower - November 09, 2025, 07:09PM
ummmmmmm wow, how did I miss your boosters? they are amazing. I will have them all. Please make more! Thank You so much for your time!
#40
Mod Releases and Conversions / Re: KyleCalibur15 Mod Releases
Last post by LanceK12 - November 09, 2025, 06:12PM
I love your mods. Thank you. :applause: