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71
Misc. Modifications / Re: Enigma's Voicepacks and Sound Mods
« Last post by Enigma on March 17, 2023, 04:18pm »
Updated Cyclops MUA2 Wii Voicepack to v2.0
Updated Psylocke MUA2 Voicepack to v2.0
See changelogs for details.
72
Misc. Modifications / Re: Comic Covers for Everyone
« Last post by Enigma on March 17, 2023, 04:08pm »
I've updated this to v5.0.
Check changelog for details.
73
Misc. Modifications / Re: New Announcer Callouts
« Last post by Enigma on March 17, 2023, 03:55pm »
Updated to v3.0
Fixed issues with some of the callouts being in stereo instead of mono.
74
:phoenix: Jean Grey Skins, HUDs and Mannequin Pack! :phoenix:

Preview 1 (90's Jean Grey UMVC3):                                 Preview 2 (90's Jean Grey - Dark Phoenix UMVC3)
   
   

75
My mod thread is undergoing a revamp for better presentation and to give viewers better previews of mods. This revamp is under construction, so expect the thread to change further as I organize things better.

A new skin has been added: Dr. Strange - Blue Mage!

Some skins have been updated:

- Crystal - Classic and Fantastic Four: Fixed an issue where the skins had inappropriate shadows over them. Also gave them new specular maps.
- Hulk - Maestro: New rig with less deformities and a new specular map.
- Jarvis: Completely reworked so that you don't need to mess with the NPCstat to use the skin. He has an appropriate height and tea plate from the get-go. The skin can be installed on a default NPCstat and will look as intended. IF YOU WERE ALREADY USING THIS SKIN ON YOUR GAME, REMOVE THE SCALE FACTOR AND BOLTON CODES FROM JARVIS' NPCSTAT ENTRY!
- Spider-Man - Panopticon: Now includes a mannequin.
- Spider-Man - Ben Reilly: Now has comic-accurate shoes, a new rig and a new specular map.
- Spider-Man - 2099: New rig and new web cape, looking more faithful to the comics. Also has a new specular map.
- Spider-Man - Future Foundation: New specular map.
- Spider-Man - Iron Spider: New rig and new specular map.
- Thor - Classic: Fixed a shadow error.
- Uatu the Watcher: Fixed a shadow error.
- Wonder Man - Classic: New rig and new specular map.

Additionally, the following skins have been given the global color fix and will no longer turn pitch black when under status effects or getting hit by enemies (this also applies to the updated skins listed above):

- Black Panther: MCU Killmonger
- Daredevil: Yellow, Man Without Fear
- Darkhawk: Classic, Modern
- Hank Pym: Giant-Man, Goliath
- Hulk: Classic, Gray, Immortal
- Iron Man: Classic
- Wasp: Modern

Also, my sound packs and boosters are back online.
76
Mod Releases and Conversions / Re: Ceamonks890's Character Mods
« Last post by Ceamonks890 on March 16, 2023, 06:01am »
JAK
&
DAXTER

Originating from an alternate reality where fantasy and sci-fi technology are intertwined, there existed a young, mute elf-like human named Jak who found himself involved in various misadventures throughout his early childhood, spending many of them with his best friend, Daxter.

But when the duo ventured off to the forbidden 'Misty Island' in spite of the ancient sage Samos's warnings, they uncovered a growing army of creatures known as Lurkers by two corrupt elf leaders residing there, which threatened to take over their world if they weren't swiftly stopped.

Doing what they could to escape the island while defending themselves from Lurkers which spotted them, Daxter would be accidentally knocked back from a nearby explosion into a pool of deadly 'Dark Eco' to Jak's unsaid horror, shot back out of it as a weasel/otter hybrid being called an ottsel.

Confronting Samos about what they learned, Jak would get to work in learning how to properly utilize his rare ability to channel different forms of eco (the very lifeforce of their world), as he and Daxter began their first adventure with Samos and his intelligent mechanic daughter Keira, in their quest to find out what has become of the other Eco Sages and hopefully find a way to revert Daxter back to normal.

However, it never turns out that easy as the group eventually discovered to their dismay that the Dark Eco Sage, Gol, was the leader of the Lurkers alongside his older researcher sister, Maia (the two of them having kidnapped the Eco Sages for their own twisted ends).

Venturing to their heavily guarded citadel in spite of major setbacks for Daxter, Jak gradually saved the Eco Sages from imprisonment and fought Gol and Maia to a standstill, finishing the two villains off for good with a powerful projectile of ancient Light Eco spawned during the fight, using the many Power Cell artifacts collected on their journey to uncover a mysterious rift transport and gate behind the long abandoned door.

This would in the end however, lead the duo, Samos and Keira to be unknowingly transported a century through time to a much more dystopian colony known as Haven City.

Separated from their friends, Jak and Daxter would be suddenly confronted by red armor clad 'Krimzon Guards', Daxter fleeing and promising he'll save Jak somehow as the young man became imprisoned and tortured for two years with Dark Eco injections as part of the devious Baron Praxis's plan to create an army of supersoldiers against the far more deadly 'Metal Head' race.

Fortunately saved by Daxter before he could be disposed of as a perceived failure, Jak discovered he could finally talk audibly and channel portions of Dark Eco to access a more powerful form, its abilities proving useful in his quest for revenge against Baron Praxis and the Metal Heads, struggling to maintain a moral balance between right and wrong as Daxter did what he could to keep his conflicted best friend on the right path in his own way.

Eventually coming out on top once again and ensuring the time loop of events would continue to flow on correctly, Jak and Daxter would continue to fight the good fight as they worked together with their many new allies to bring Haven City back from the corruptive state that the Baron had left it in prior to his death, in spite of being initially exiled for his misinterpreted involvement in the Metal Heads' invasion of Haven City.

Gaining access to the ancient light eco anew in a more permanent fashion upon accessing ancient Precursor temples among the vast deserts of 'The Wasteland', Jak's emotional sense of self at last became more centered as the pure light energies complimented the volatile & unstable darker ones within his body, as the demolition duo fought to destroy the remnants of Metal Head forces alongside the newly risen Dark 'Maker' Precursors and rogue collective of KG Deathbots, discovering to their surprise that the mysterious Precursors were in actuality, different shaped Ottsels much like Daxter.

Greatly disappointed by the revelation but doing what they could to save their planet from complete destruction at the hands of the Dark Makers with the surviving Precursors' help, Jak and Daxter ultimately succeeded for a third time and brought long-term peace to their world, relishing in the moment as life finally seemed to settle down.

Yet things are never quiet for too long as Jak and Daxter would soon find out to their dismay as mysterious dimensional tears started to appear throughout the greater multiverse as a nasty byproduct of future events on a very different world entirely.

Knowing then that he had to face the threat head-on no matter what ends up happening, Jak bravely walked toward the tear with his trusty Morph gun drawn.

Refusing to let Jak go alone in spite of being terrified internally of what potentially lay on the other side, Daxter clung tightly to Jak's shoulder armor plate as Jak ran through the tear and knew no more, as it quickly sealed up behind them...

FEATURES:
-5 powers, 4 boosts and an Xtreme
-3 hex-edited skins, HUD, loading screen, icons and voice/sound file using a combination of ripped and archived audio of Mike Erwin and Max Casella's voices
-Uses assigned number #95 (will clash with Longshot, Blastaar and Mortal Kombat's Stryker in mannequin).

DISCLAIMER: This mod uses 24 seconds of music from the original Jak and Daxter trilogy composed by Josh Mancell. I take no credit for the use of it.

REQUIRES:
-Official models for Jak himself from Jak 3 on PS2 or PlayStation All-Stars Battle Royale (Jak 3, Dark Jak and Light Jak). Using Dark Elf skins from MUA1 and a Danger X-Men skin as placeholders in the meantime
-A bolton model for Daxter based off his model from Jak 3 where he's wearing pants (intended to be placed on Jak's right shoulder).
-A mannequin (preferably after an official Jak 3 skin has been converted).

MOVESET:
1. Red Eco Uppercut: Channelling Red Eco to enhance his base strength temporarily, Jak performs a powerful uppercut that deals physical damage as struck foes are sent flying into the air from the blow.
2. Yellow Eco Fireballs: Channelling Yellow Eco, Jak generates yellow energy fireballs from his hands, rapidly launching them as enemies are knocked into the air and dealt energy damage continuously, so long as button continues to be held down.
3. Blaster Assault: Switching his Morph gun to the combat rifle setting, Jak points the Blaster in front of him, proceeding to fire so long as button is held down. Allows movement and strafing options.
4. Vulcan Barrage: Switching his Morph gun to the minigun setting, Jak points the Vulcan Fury in front of him, continuously firing at enemies and dealing physical damage (so long as button is held down).
5. Peaceful Finish: Switching his Morph gun to the missile launcher setting, Jak carefully positions the Peace Maker before firing a homing projectile, dealing electric damage with a 50% chance for an instant kill!
6. (Boost) Blue Eco Speed: Jak channels blue eco to enhance his overall movement and combat speed temporarily.
7. (Boost) Flash Freeze: Jak transforms into Light Jak and claps his hands together as time slows down for everything but himself and his allies for 20 seconds, allowing them to react to events much more quickly as he simultaneously heals the wounds of entire team.
8. (Boost) Dark Invisibility: Jak uses his Dark Eco powers to render himself and his allies completely invisible for a time, raising chances of critical hits for entire team whilst stunning enemies hit by critical attacks.
9. (Boost) Dark Giant: Jak transforms into his dark eco form for a full minute, increasing to the size of a giant while being completely invulnerable as purple lightning generates from his body, knocking back and damaging enemies stupid enough to get close.
10. (Xtreme) Dark Bomb: Jak taps into his dark eco power without needing to transform as he leaps into the air and pounds his fist into the ground, generating a powerful, large-radius shockwave of dark eco energy that deals heavy electric damage as surviving enemies are knocked back from the blow.

CREDITS:
Ceamonks890- Mod creation & coding, HUD, loading screen, icons etc
Aventureiromax- Terminator minigun used in place of Vulcan Fury
jhood93- Repurposed Storm booster effects for Dark Jak lightning

Download link: https://www.mediafire.com/file/2oo8byonwcxlirp/Jak_%2526_Daxter_%2528Ceamonks890%2529.7z/file
77
Mod Releases and Conversions / Re: MUA IN THE YOUTUBE/PTBR PLAY_96
« Last post by andersonbrazil on March 15, 2023, 03:18am »
Hey guys, gameplay number 97 released!
<a href="https://www.youtube.com/v/MEZredyFIJ4" target="_blank" rel="noopener noreferrer" class="bbc_link bbc_flash_disabled new_win">https://www.youtube.com/v/MEZredyFIJ4</a>

78
Mod Releases and Conversions / Jelly's small retextures
« Last post by JellyGomas on March 14, 2023, 01:54pm »
Hello everyone :ultron:,

This is my first post on the forums hope i'm doing it right!
This is just a small pack of simple retextures to the Ultron drones and/or Ultron himself from Marvel Heroes previously rigged by UltraMegaMagnus: https://marvelmods.com/forum/index.php?action=profile;u=143778.


Update:
Global Color Fix applied to all Skins - No more blackened characters (when debuffed, attacked, special enemies, etc.).


Showcase and Downloads:

- Silver blue version:

https://www.mediafire.com/file/e8n8qvyjmx2twhx/Silver_Blue_%2528default_drones%2529.zip/file

- Silver red version:

https://www.mediafire.com/file/44r5cu6w6xkli7b/Silver_Red_%2528Ultron_on_command%2529.zip/file

- Silver yellow version:

https://www.mediafire.com/file/u4bxvjlmt1heb5o/Silver_Yellow_%2528Earth-838-2%2529.zip/file

- Golden red has 2 versions:

https://www.mediafire.com/file/ox0hxj1odzlu5km/Gold_Red_Ultron.zip/file


If you wan't to play with the Ultron drones themselves check out Ceamonks890's playable generic enemies mod:https://marvelmods.com/forum/index.php/topic,10976.msg201501.html#msg201501

If you wan't to play with Ultron himself check out Outsider's playable Ultron mod:https://marvelmods.com/forum/index.php/topic,8753.msg174259.html#msg174259


Bugs:
With further testing I noticed the skins aren't Hex edited correctly, it seems I still missunderstand that process.
Tell me if you notice anything else!


Thank you for checking these out!


Credits:
Gazilion for the creation of the original models;
UltraMegaMagnus for rigging the original models and letting me retexture them;
ak2yny with his help and files that deal with textures which made the process much easier;
Everyone on the discord community for helping me out;
The creators of the Alchemy program;
The creators of GIMP;
My Spouse for helping me out.
79
Misc. Modifications / Re: Enigma's MUA1 Miscellaneous Mods
« Last post by Enigma on March 11, 2023, 06:52pm »
:spiderman:Spider-Man 4 Xbox 360 Loading Screen :spiderman:

https://drive.google.com/file/d/1rhn2M7guzXlPIrRo7BfKytPTKcgLcIQP/view?usp=share_link

This is the main menu loading screen from the Xbox 360 Spider-Man 4 prototype.
I extracted it myself and AI Upscaled it.
I've included the original image and my upscaled version as well.
Please credit me if you wish to use it for something.
Enjoy.
80
Mod Releases and Conversions / Re: Miles838's Universe
« Last post by Miles838 on March 11, 2023, 11:07am »
Oi Anderson. Ainda não sei fazer isso, mas vou tentar ver como faz pra mudar as chamadas de menu e até o X-Voice.
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