Hello

Welcome, Guest. To unlock the rest of the forums
please login or register.
Did you miss your activation email?

Author Topic: SHE-HULK mod v1.5 (sound, etc. + new mannequin)  (Read 74157 times)

Offline boreman

  • Marvel Modder
  • Fantastic Member
  • **********
  • Posts: 453
  • Upvotes: 1
  • Irredeemable
    • Oscar Gallo Presenta...
Re: SHE-HULK mod v1.1 (grab-smash fix)
« Reply #15 on: August 29, 2007, 11:26am »
Those are reminiscent of XML2 herostat entries, if you take the time you'll see EVERYONE has mutant and X-Men values there (except for SP and MN, I think they're the only ones that have Brotherhood). But it does nothing as far as has been tested months ago.

More info in the "Understandig herostat.engb" in the MUA Knowledge Base forum.

cable2099
  • Guest
Re: SHE-HULK mod v1.1 (grab-smash fix)
« Reply #16 on: August 29, 2007, 12:10pm »
Ok did not know if it was a mistake or what but thanks for the explanation.

Offline iammingy

  • Marvel Modder
  • Invincible Member
  • **********
  • Posts: 4004
  • Upvotes: 68
  • 鐵IRON FIST拳
    • my youtube channel
Re: SHE-HULK mod v1.2 (new HUD)
« Reply #17 on: September 08, 2007, 07:16pm »
New HUD for the SHIELD costume:
http://www.box.net/shared/qyqbtbdn3r

Preview:


jonchang
  • Guest
Re: SHE-HULK mod v1.2 (new HUD)
« Reply #18 on: September 08, 2007, 07:22pm »
Nice. Looks great on Shulkie.

Offline Onua

  • Astonishing Member
  • ***
  • Posts: 138
  • Upvotes: 0
  • "the french of the forum"
Re: SHE-HULK mod v1.2 (new HUD)
« Reply #19 on: September 26, 2007, 06:05am »
I've got a problem with you mod. She-Hulk (I remplace her skin with Hulk skins) haven't got healing factor and might !!

look :

« Last Edit: September 26, 2007, 06:11am by Onua »

Offline Gevth
  • Marvel Modder
  • Incredible Member
  • **********
  • Posts: 1020
  • Upvotes: 11
  • The spirit of the 90's
Re: SHE-HULK mod v1.2 (new HUD)
« Reply #20 on: September 26, 2007, 11:31am »
Change the herostat, adding both might and healing factor to She-Hulk's entry. Wolverine has both, so just a simple copy/paste will do. Btw, you have to start the game again. Otherwise, some things won't work right (like having Flight, even tough she can't fly).

Offline iammingy

  • Marvel Modder
  • Invincible Member
  • **********
  • Posts: 4004
  • Upvotes: 68
  • 鐵IRON FIST拳
    • my youtube channel
Re: SHE-HULK mod v1.2 (new HUD)
« Reply #21 on: September 26, 2007, 11:55am »
Why did you add flight?  :laugh:

Change the herostat, adding both might and healing factor to She-Hulk's entry. Wolverine has both, so just a simple copy/paste will do. Btw, you have to start the game again. Otherwise, some things won't work right (like having Flight, even tough she can't fly).

Thanks Gevth! :)


Switching skins is not recommended in this mod...
If you use skins that aren't from this mod, then "Seduction" might NOT work correctly unless that skin you replace is properly numbered in an hex-editor. The 50% resistance will still be activated, there will still be hearts flying around her, but you may get a surprise when the boost ends:

1. Boost starts: She-Hulk takes off her clothes.
2. She-Hulk in bikini.
3. Boost ends: She-Hulk becomes Fin Fang Foom... :rofl:

Offline Onua

  • Astonishing Member
  • ***
  • Posts: 138
  • Upvotes: 0
  • "the french of the forum"
Re: SHE-HULK mod v1.2 (new HUD)
« Reply #22 on: September 26, 2007, 12:49pm »
He's not my add flight. And I'm remplace she-hulk bikini to bruce banner skin

Offline iammingy

  • Marvel Modder
  • Invincible Member
  • **********
  • Posts: 4004
  • Upvotes: 68
  • 鐵IRON FIST拳
    • my youtube channel
Re: SHE-HULK mod v1.2 (new HUD)
« Reply #23 on: September 26, 2007, 01:59pm »
But it clearly says "flight" in your screenshot? @^@

EDIT: Never mind, you used a different menu location than the previous one. hehe

If you did that skin-swap correctly, you shouldn't be seeing Tommy's HULK skin in the menu at all.
« Last Edit: September 26, 2007, 02:05pm by iammingy »

Offline ThatGuy
  • Astonishing Member
  • ***
  • Posts: 119
  • Upvotes: 0
  • Always busy
Re: SHE-HULK mod v1.2 (new HUD)
« Reply #24 on: September 26, 2007, 02:30pm »
That happens when you add might and healing factor after passing a certain point in the game. Rather than the change being implemented, it shows up showing flight, but the character will not be able to fly (nor with they have a healing factor or might). You may have to start the game over to make it work right (or at least start from an earlier point). :D

Kingdom
  • Guest
Re: SHE-HULK mod v1.2 (new HUD)
« Reply #25 on: October 01, 2007, 06:59am »
Great mod, but I've noticed that the passive abilities for the costumes display (and use) the wrong values(IE, resistance dispays a 0 and never improves. Health regen gives a 0, and power damage starts at -%100 with no change). I've examined the talent file for errors, but the stats are properly defined.  I even copied other characters stats, but to no avail.  I redownloaded the mod again to check if I installed something improperly, but had the same results.  Does anyone else have this problem?

Offline iammingy

  • Marvel Modder
  • Invincible Member
  • **********
  • Posts: 4004
  • Upvotes: 68
  • 鐵IRON FIST拳
    • my youtube channel
Re: SHE-HULK mod v1.2 (new HUD)
« Reply #26 on: October 01, 2007, 11:23am »
Really? Can you try starting a new game with default stats?

Sorry, I am not using my PC at the moment. :(

Kingdom
  • Guest
Re: SHE-HULK mod v1.2 (new HUD)
« Reply #27 on: October 01, 2007, 12:30pm »
I've tried that as well, but no dice.  No other custom character has this problem.

Offline iammingy

  • Marvel Modder
  • Invincible Member
  • **********
  • Posts: 4004
  • Upvotes: 68
  • 鐵IRON FIST拳
    • my youtube channel
Re: SHE-HULK mod v1.2 (new HUD)
« Reply #28 on: October 01, 2007, 12:44pm »
ok, let take a look at mine when I get home.

Kingdom
  • Guest
Re: SHE-HULK mod v1.2 (new HUD)
« Reply #29 on: October 01, 2007, 12:50pm »
I appreciate it.