I will return to Mortal Kombat soon enough, as part of
The Outsider's Road To 150. I have many MK mods planned... but I'm torn on one choice in particular. That said, I have an unofficial poll question for you all:
Who would you rather see as a playable mod --
Fujin or
Shinnok? I'm 50/50 on this one.
On one hand, Fujin is the underrated God of Wind and would compliment
Raiden as the only playable gods of light in MK. He would make for a very intriguing moveset, being all wind-based and using "dmg_wind." The challenge there would be to create different powers using only wind. I do have some ideas for that. (No, I wouldn't add his crossbow from MK4 -- looked stupid to me.) I have to admit, Fujin intrigues me because of the challenge.
On the other hand, Shinnok is the fallen elder god and Raiden's arch-enemy that
Quan Chi and the Brothers of the Shadow worship. His most-known powers appear to be using bone formations (i.e.

Marrow), and can also use mimicry to replicate others' powers without the need to morph into them like
Shang Tsung has to. Honestly, his mod wouldn't be hard, and I have great ideas for him as well. One idea in particular is bad-ass.
What do you think? Who would you rather see on that Fighter Select screen? Can you make a good argument as to why either should be chosen?