Thanks so much!
I've been working on this for the last few days, this one is a little more ambitious as I've changed a *lot*
So I've been playing Future Fight a lot recently, and I'm kinda in love with Enchantress in that game, so I was excited to download matt710's mod of her in the Mod Catalog. He did a great job of bringing her to the game and there are some awesome aspects to the mod but there were quite a few bugs with her and she seemed a bit unfinished. For example her powers had no sounds. I believe he said in his thread he hadn't finished her but he hasn't logged in since 2014 and the mod is about 10 years old at this point. So my goal was to fix her up and add my own spin to her. So big shout out to him for the initial mod anyway.
I was inspired by Future Fight so I have added a lot of new effects and given her powers a green magic theme that she uses in that game instead of the yellow effects she had.
I've also given and altered her powers to match some of the ones in that game. I've tried some fun new things, my aim with her character was to make her very strong but not necessarily with damage but with crowd control, debuffs and buffs.
A brand new power, this one is fun. I felt the original mod had too many projectiles (4 in fact) so I decided to add a direct attack similar to something like Storm's Lightning Strike. This attacks nearby characters (up to 7 targets at max rank) with a chance for 33% health loss. (This requires a target to function)
So this is a enhanced version of a power, she sends projectiles that freeze enemies in place
. Unfortunately the old mod's power didn't actually have a functional freeze. So I've fixed it, and I've also made a custom 'paralysis' effect that appears when an enemy is affected. I've also made the projectiles spawn from all around her and home in on nearby enemies.
This is a brand new power, I wanted to give her a support skill which we don't see too often outside of boosts. So I've classified it as a power and not a boost because it's an instant heal
without a duration. This heals up to 50% at max rank at a high energy cost, but it's super fun in co-op especially allowing Enchantress to be a healer for your team.
This is Enchantress main 'Charm' spell, I removed her single target kiss because it became useless next to this skill. This will damage enemies and have a chance to charm
them to fight for her. I added custom effects, with a splash of pink to fit the charm theme.
This power was excellent so I only added new effects and slight number adjustments, this is a singular exploding homing projectile
Another great power, I've adjusted numbers for this, changed effects and removed the fear part of the power. This now reduces enemy damage, defence and their max health
and does a small amount of damage. Very strong at debuffing the enemy.
Brand new boost. This one's super strong and fun. Enchantress gets a percentage of damage back as healing
, up to 100% of it at max rank, and 20% of energy. She also boosts her damage
. This costs a lot of EP especially at max rank, but its strong.
Her extreme had a major bug in the original mod, it would use 2 Xtreme Tokens for one attack which was annoying. Besides that pretty much the same besides number adjustments, new animation and effect changes.
This has changed effects, also a massive buff. Previously Enchantress would summon Skurge with him only doing 50% - 100% of her melee damage. The problem is at low levels Enchantress doesn't do much a ton of melee damage. So he now does 110% - 250%
which makes it a good pick up over her other xtreme.
A new passive, this one is simple enough. I wanted her to have her magical whips that adds straight up 7 - 70 damage
her attacks. Investing in this skill makes her good at melee combat but keeping her balanced as a mainly ranged focused character.
Kept the Max HP
increase to this passive, but added a new part to it that I haven't really seen yet so far. Basically Enchantress has the power to turn her tears into diamonds and gold, and she has a fascination of wealth. So this passive also gives a percentage increase to Techbit
Consolidated her resistance passive with her projectile dodge passive to just make them both a bit more useful instead of having to invest into both.
Kept the damage and critical increase. I adjusted numbers slightly.
EP Regen Passive
So there we are.
She should have sound effects for all powers. I've imported them from her MUA files.
So this is my first kinda release of this complexity, so hopefully they aren't a lot of new bugs!
I tried to give her flight by the way but she has no idle flight animation so I had to abandon it.
But besides that I hope you enjoy and let me know of any problems and I can update it.Credits:
matt710: For the original mod:
Requires the Original Mod:
Add these to your game files as usual.
Once you've done this/If you already have this mod, extract the booster to the directory which will replace all files/add new ones.Enchantress Booster Download
Make sure and place/replace the herostat entry included in the download, Enjoy!