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Author Topic: Phoenix 2.0  (Read 10033 times)

Offline darkmythology
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Phoenix 2.0
« on: July 25, 2007, 06:31pm »
An update to my older Phoenix mod. Pretty much the same, but it:

-Adds a unique grabsmash, instead of just repeating her knockback.
-Includes icons and HUDs. I did not make these, but have forgotten who did. If you made either, please chime in to get the credit you deserve.
-Moved to slot 123 (jean Grey), skins 12306-12309 to bring it in line with the current popular numbering system and not infringe on what boreman has already used for his mod of Rachel.

Glitch: The one glitch I've found, which stems from something I must have messed up months ago, is that even through Jean will do the trip animation, she will never connect with the enemy and cause damage or trip them. If anyone knows a fix for that, please fill me in :)

Aside from the glitch, I pretty much consider Phoenix complete and done to death, between this and the billion other skins floating around out there.

http://www.box.net/shared/cl8g1sos3h

~DarkMythology

Offline phoenixforce

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Re: Phoenix 2.0
« Reply #1 on: July 26, 2007, 05:51am »
wow i luv her unique smash....v nice

Offline BliZZ

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Re: Phoenix 2.0
« Reply #2 on: July 28, 2007, 06:28pm »
Any chance you'd do a green version of the mannequin?  :phoenix:

Great job, btw.

shanealt
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Re: Phoenix 2.0
« Reply #3 on: July 28, 2007, 08:39pm »
Just tried this out, and it looks excellent to me.

A few things of note:

First, I love that you put in the White Phoenix of the Crown skin.

I noticed some of the animations were...not "spotty", but her unique knockback--while definitely nice--well, it's a bit difficult to tell it's range.

Her "Classic" and "Dark Phoenix" costume skins are the same?  Am I seeing that right?  Or did I mess up in the installation?

And both her green costume and white costume, with the Psychic Mastery (or whatever) skill--the one that increases her mental damage--that skill doesn't have an icon on either one.

I could have messed up somewhere, but those were my experiences.

Excellent mod however, all in all.

Offline BliZZ

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Re: Phoenix 2.0
« Reply #4 on: July 28, 2007, 09:06pm »
Yeah, the in-game icon for the xtreme was also wrong.

jonchang
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Re: Phoenix 2.0
« Reply #5 on: July 28, 2007, 11:39pm »
Nice mod.

Offline matt710

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Re: Phoenix 2.0
« Reply #6 on: July 31, 2007, 08:04am »
If anyone wants new skins I converted 3 of my skins to PS2 (so it also can be used for MUA):

http://marvelmods.com/forum/index.php?topic=867.msg15654#msg15654
  From the Ashes she will rise.

Dozo14
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Re: Phoenix 2.0
« Reply #7 on: August 04, 2007, 04:11am »
hey, nice mod, it works great.. but there are a few things that are not perfect yet. the mental mastery icon isn't there and when playing the icons on the bottom of the screen are not her's but canonball's
could be I did something wrong or whatever, just thought i'd let you know

Offline shinobi

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Re: Phoenix 2.0
« Reply #8 on: April 27, 2009, 07:18am »
i cant seem to install this phoenix mod 2.0 version
is it possible that it is having some sort of conflict together with Jean Grey, Dark Phoenix and Marvel Girl?
'coz i have them as my Phoenix Saga team  :phoenix:
another thing, in the herostat, it said i also need to edit the herostat.xmlb but even after editing and saving it, it still shows the default herostat.xmlb txt file

Offline nodoubt_jr
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Re: Phoenix 2.0
« Reply #9 on: April 27, 2009, 12:55pm »
this thread is almost two years old, DONT BUMP OLD THREADS. This is an old version, download the new version here http://marvelmods.com/forum/index.php?topic=2471.0
Please search the forum before asking a question. I dont answer
PMs about modding, those questions should be posted in a public thread.
What im currently working on: http://marvelmods.com/forum/index.php?topic=2275.0
My mods are mine to booster/update, I will not give anybody permission to do it