MUA Material Editor

Started by nikita488, July 23, 2018, 11:11AM

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Yes, there is some kind of "mask" texture that specify where reflection should be more intensive, for example if you look at MUA Iron Man skin, especially War Machine skin, you can see that reflection on arms and legs parts is more intensive. I need to update program to support reflections, but i still trying to figure how gui should look like, because for env map you will need to specify 6 textures that will build sphere map. Also i exported cubemap textures from Silver Surfer and will upload them with new release of my program.

July 25, 2018, 08:38AM #16 Last Edit: July 27, 2018, 08:53AM by nikita488
Updated. Added support for Environment Map and Environment Mask Map, fixed memory leaks. If you don't need custom cubemap textures, just use MUA ones: Download MUA CubeMap

Due to work I'm not able to do much with this for a few days, (probably).
But it's still on my to-do list.
Want to do glosssss.....

Hello nikita488! I am trying to use the Material Editor but every time, after the procedure that you teach has been followed, that I apply the texture map, the program stops working. Have you ever had this crash problem on it?


July 28, 2018, 11:14PM #19 Last Edit: July 28, 2018, 11:43PM by nikita488
Hm, i'm not... Is there is any error message or something? Can you record a video or something that shows each of your steps? Also please give me a model and texture which you are trying to add.

Finally understand how to implement new textures now w/ this. Thx
Call me Lars. I'm Power Cosmic no more.

"Trying to solve mysteries of modding here"

My Progress:
http://marvelmods.com/forum/index.php/topic,4671.0.html

Feel free to mod my releases, as long you credit me:
http://marvelmods.com/forum/index.php/topic,4488.0.html

Quote from: nikita488 on July 28, 2018, 11:14PM
Hm, i'm not... Is there is any error message or something? Can you record a video or something that shows each of your steps? Also please give me a model and texture which you are trying to add.

You can download this file containing the template and the textures.

http://www.mediafire.com/file/j67b1fq2xdwahi4/WINTER_MVCI.rar/file

In this video you can see what I do.
https://www.youtube.com/v/FWqqLab-fy4&feature=youtu.be

Updated. Fixed crashes and cubemap textures.

Quote from: andersonbrazil on July 29, 2018, 08:02PM
You can download this file containing the template and the textures.

http://www.mediafire.com/file/j67b1fq2xdwahi4/WINTER_MVCI.rar/file

In this video you can see what I do.
https://www.youtube.com/v/FWqqLab-fy4&feature=youtu.be
Thanks you. Please try with new version from first post.

Nikita488, your work is awesome! Works perfectly now! Our dreams as skinners have been realized. Thank you very much!

                              https://www.youtube.com/v/zhAYFEIWpCs&feature=youtu.be

Hello nikita488! I want to congratulate you once again for creating this wonderful tool mod. I have a suggestion to give you, if you can. I have the desire to apply glow effect on the parts of some skins and even convert more skins to the human torch with this effect. Is it possible to add in your tool this feature?

August 11, 2018, 12:27AM #26 Last Edit: August 11, 2018, 12:29AM by nikita488
What kind of Glow? For example if you want to make parts of the model glow in dark, you can use Gloss Map. As far as i can tell i added all supported by MUA texture maps.

X( A little help here?

Call me Lars. I'm Power Cosmic no more.

"Trying to solve mysteries of modding here"

My Progress:
http://marvelmods.com/forum/index.php/topic,4671.0.html

Feel free to mod my releases, as long you credit me:
http://marvelmods.com/forum/index.php/topic,4488.0.html

Insight Viewer is tool by Alchemy, it can't apply texture maps that MUA use, it will look fine in game.

Quote from: nikita488 on August 11, 2018, 12:27AM
What kind of Glow? For example if you want to make parts of the model glow in dark, you can use Gloss Map. As far as i can tell i added all supported by MUA texture maps.

Yes. This feature works perfectly!

It has details on some skins that I would like to see emitting more intense glow in the game. I've tried using light textures, from white to light tones to get this result, but I have not yet succeeded in increasing the intensity of the gloss.

This tool is wonderful! Once again, congratulations!