Scottsum: GL John Stewart, JL conversations, Supergirl & Raven Boosters, fixes

Started by scottsum, August 25, 2018, 10:09AM

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36R / 50R Roster Switch scripts

Two batch files that make it quick and easy to swap back and forth between your 36 and 50 rosters.
http://www.mediafire.com/file/25a8n3ek6aay8o2/36R_%2526_50R_switcher_scripts.7z/file

Justice League Conversation Mod update-
Added conversations between Batman and Mandarin, before and after the battle.

EDIT: Link fixed

Minor update-

I noticed that no fix for the conversation glitch between Doom and Ymir is in the OCP, nor could I find it anywhere on the forum.  So, I have included it in this pack.


Came across this when I was looking for pics of the MUA Mandarin. Can't believe I didn't see this mod yet. I watched the entire video; sincerely impressed by the convos. Well done and definitely deserves a bump!

Quote from: BLaw on April 09, 2021, 04:34AM
Came across this when I was looking for pics of the MUA Mandarin. Can't believe I didn't see this mod yet. I watched the entire video; sincerely impressed by the convos. Well done and definitely deserves a bump!

Thank you! It's great to see people having fun with it.  As it happens, I've been revisiting this recently, and I've got some new conversations in the works.

New update- Added conversations for two additional characters:

Green Lantern & Cyborg

See first post for updated link.



Justice League conversation mod has been updated with new conversations for John Stewart.

Another update-
One more conversation for John Stewart. 
Also, corrected a script problem to activate a conversation between Mr. Fantastic and Triton in Attilan.

Some minor updates have been made to the JL conversation mod, specifically for Wonder Woman:

-Tweaked Wonder Woman conversations in Castle Doom to improve the sound quality. It's minor, but I think you'll find that it sounds better.

-Added an option for Wonder Woman's conversation replace to Dr. Strange's instead of Black Panther's (arrival at Castle Doom).

November 27, 2022, 04:16PM #27 Last Edit: November 27, 2022, 04:30PM by scottsum
Small update to the Supergirl booster-

-Replaced the last two skins with Guiguis's IJ2 Supergirl and UltraMegaMagnus's IJ2 Power Girl. Renamed them in herostat accordingly.
-Created two new custom HUDs, one for IJ2 Supergirl, and one for Arrowverse Supergirl.

Link has been updated.
https://marvelmods.com/forum/index.php/topic,10385.msg197325.html#msg197325


Supergirl booster has some minor updates.
-Added UltraMegaMagnus's CW (Melissa Benoist) skin, mannequin, and icons.
-Added JZS's DCEU (Sasha Calle) skin.
-Tweaked passives.
-Changed flying animation, she now flies like Ms. Marvel.  Note that this does cause a bit of cape clipping on some skins, so I included the old combat animation file in case you prefer that one. (actors\112_supergirl_4_combat_v2.igb)

https://marvelmods.com/forum/index.php/topic,10385.msg197325.html#msg197325

(re-uploaded to fix skin/hud file mix-up)


Raven Booster

Booster for Erik Lensherr's Raven mod.

Updates/fixes:
-Dark Absorption has been removed to address powerstyle being over limits.
-Telekinesis now functions properly, can lift and throw enemies instead of just pushing them.
-Missing grabsmash animation now works.
-Raven now uses fightstyle_default.
-Re-mixed the animation files.
-Raven is now momentarily invulnerable during her grabsmash, to keep her from getting clobbered.
-Added a 6th skin slot and several new skins.
-Added two loading screens.

CREDITS:
Erik Lensherr - Raven mod
Aventureiromax - injustice skins, huds
Guiguis - skins, huds, mannequin
Caemonks890 - initial animation-mixed file
Outsider - loadscreen
UltraMegaMagnus - loadscreen
(original mod credits)
Aventureiromax - all skins, mannequin and models.
Tien Shinhan - Possession coding.

Download it here:
https://www.mediafire.com/file/qd70wterz9zgr82/Raven_booster_-_scottsum.7z/file