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Author Topic: Cyborg Sun's Character Factory  (Read 5455 times)

Offline Cyborg Sun

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Cyborg Sun's Character Factory
« on: October 25, 2022, 11:28pm »
Welcome everyone! This is the thread I will use to post any character mods I make for Marvel Ultimate Alliance, one of my favorite games of all time. How many will I end up making? Who knows, but I hope you all enjoy them. Let the battle against the Masters of Evil begin anew!

DISCLAIMER:
Do not sell these mods for money and don't pass them off as your own. Grave consequences will come to you if you try to pull these stunts, got it?

Before making a booster of any of my mods, please ask for my full permission as long as I am still active in the community, whether it be the forums or on Discord. If/when I'm inactive in the community for a long time, however, then you can do whatever you want with them. Alternatively, you can send me any files you've made/modified for my mods, and I'll consider adding them in an update.

Take the regular precautions when installing mods. Don't come crying to me if your game completely breaks apart due to improper installation.
« Last Edit: November 01, 2022, 02:20pm by Cyborg Sun »

Offline Cyborg Sun

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Re: Cyborg Sun's Character Factory
« Reply #1 on: October 25, 2022, 11:51pm »
KUNG FU MAN

Meet my very first character mod, Kung Fu Man! Who is this guy? Well, in spite of the generic sounding name, he's actually rather iconic, as he is the starter character who is bundled with every download of M.U.G.E.N, a popular customizable fighting game engine.

Hailing from another universe, there existed a simple martial artist whose real name was known to no one; he was only referred to as "Kung Fu Man", named after his perfected Kung Fu style. This simple man led a simple life, with a loving girlfriend at his side.

But all of that would change, as one fateful day, while on a walk with his girlfriend, his archenemy known as "Suave Dude" and his minions would ambush them, kidnapping Kung Fu Man's girlfriend.

Traveling to Suave Dude's secret abandoned mountainside temple hideout, Kung Fu Man found himself facing a near-identical copy of himself. While he emerged from the fight victorious in the end, Kung Fu Man sadly found himself in a strange paradox: Suave Dude's character was never created, thus he never truly... existed? Unable to get his girlfriend back, Kung Fu Man then cried in the corner for what seemed like hours...

But then, during his sob session, he noticed a glowing portal had opened right behind him. Kung Fu Man had a feeling that this portal was where Suave Dude may have fled. Clenching his fist, he ran into the portal, not caring what he had to face next. What he couldn't have realized was that he involved himself in the biggest interdimensional fight in the omniverse.

What started as a simple quest to save his girlfriend became a mad dash through several universes. Over the course of many years, possibly even decades or centuries, Kung Fu Man would fight against and alongside a large variety of characters, taking part in a whole variety of wacky adventures and fighting tournaments. There were too many warriors to describe; some were fellow martial artists, others were superheroes, many were other variants of himself, and that's not to meantion the countless characters you wouldn't expect to be fighters... you can name any character, and chances are, Kung Fu Man has met, beaten, and been beaten by several variants of them.

But no matter how tough the fights got, Kung Fu Man never forgot his original quest. He knew that one day, he would find Suave Dude and finally save his girlfriend. And in that quest, he's made several allies (which has proven most beneficial to him, as he could rely on those with healing powers to revive him if he was ever seriously injured, or even straight-up killed), not the least of which were the heroes of Earth-7150, a seemingly perfect variant of the main 616 Marvel universe.

During a routine training session with some of his interdimensional partners, Kung Fu Man would be visited by the Exiles, who warned him of a dire threat that could threaten a large chunk of the multiverse. While he was of course willing to help, he was also surprised to hear that a large number of other beings from across the omniverse were also being summoned to this one Earth in particular, figuring this strike team would've been more spread out across the multiverse for a threat like this. Nonetheless, with such an impressive cast assembling... could Suave Dude be among them?

Assuming his signature battle stance, Kung Fu Man traveled back to this Earth without a second thought, not only hoping to fight new strong opponents, but also to finally find answers concerning the location of his long-lost girlfriend and reunite with her once and for all...

FEATURES:
-5 powers, 2 boosts and an Xtreme.
-Abilities of might and leadership.
-4 hex-edited skins, HUDs, 1 loading screen, icons and sound/voice file using sound effects from the base M.U.G.E.N engine (including the announcer voice and the few voice lines KFM himself has).
-Uses assigned number #122, and skin numbers 13-16 (Clashes with Mach-V and Conan the Barbarian in mannequin and loadscreens only).

MOVESET:
1. Kung Fu Palm: A basic palm strike technique that Kung Fu Man has perfected. Believe it or not, it's not for novices.
2. Kung Fu Upper: Kung Fu Man performs a basic uppercut, sending enemies flying upwards.
3. Kung Fu Zankou: Kung Fu Man performs a shoulder attack which knocks down enemies. (Chargeable)
4. Kung Fu Knee: Kung Fu Man adapts his rising knee attack into a grounded strike which stuns enemies.
5. Kung Fu Blow: Kung Fu Man adapts his Kung Fu Blow technique into a 360 spin, useful for knocking down groups of enemies who swarm him.
6. (Boost) Kung Fu Intuition: Having already fought hundreds of versions of these enemies, Kung Fu Man is able to easily predict their movements, slowing down time for him and his allies.
7. (Boost) Kung Fu Cheapie: For some unexplainable reason, Kung Fun Man is able to draw power from one of his more overpowered alternate universe selves, increasing attack speed and damage.
8. (Xtreme) Kung Fu Debugging: Kung Fu Man calls upon the M.U.G.E.N engine's debug keys to power himself up and perform a massive slam.

NEEDS:
-Proper skins for his other 3 costumes (Akuma retexture for Kung Fu Fan, Classic retexture for Evil Kung Fu Man, fanmade model for Kung Fu Girl). Placeholders are being used for now.

CREDITS:
Cyborg Sun - Mod creation.
UltraMegaMagnus + Tubular Spaceman - Classic skin conversion + mannequin creation.
SpiderPyro - Original creator of the custom Kung Fu Man model.
Outsider - For his tutorial, which has been an invaluable guide to help me create my very first mod. Plus, his Akuma mod from which I took the placeholder skins.
Ceamonks890 - For encouraging me to take on the mod, even with a lack of a proper skin at the time (while also giving me the idea to use placeholders for other mods I want to eventually make).
aky2ny - For assistance with sound files when I briefly struggled with them.
The M.U.G.E.N community - Inspiration for the alternate skins + inspiration for "Kung Fu Cheapie".
The rest of the Marvel Mods community - For being an endless source of fun for one of my all-time favorite games. I hope you all enjoy my first modding endeavor!

Download: https://www.mediafire.com/file/6gwf87etaba33wu/Kung_Fu_Man_for_MUA_-_Cyborg_Sun.zip/file
« Last Edit: February 06, 2023, 11:12am by Cyborg Sun »

Offline dwoga
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Re: Cyborg Sun's Character Factory
« Reply #2 on: October 27, 2022, 09:01pm »
i never though I'll see Kung Fu Man himself in something like MUA, very creative idea!

Offline Cyborg Sun

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Re: Cyborg Sun's Character Factory
« Reply #3 on: January 14, 2023, 04:41pm »
FRANKIE

Hailing from another universe (more specifically, one that is an amalgam of many otherwise disconnected games from the series), Frankie von Weinerhund was the mascot of the PC edutainment series JumpStart's 1st Grade products, and later the entire series in general.

A big dreamer who's full of energy, with a love of digging holes and a knack for trying new things, Frankie was at one time a prolific circus performer, being one of the best jugglers in the business. After leaving the circus life (only returning one last time to stop a mischief-making magician named Mel), his hole-digging would for a short time be his undoing in his very own backyard, as the Queen Bee punished him for ruining her kingdom, shrinking him to their size.

After making amends by befriending the bug inhabitants of the backyard, the Queen would reward Frankie by allowing him to return to full size, as well as enchanting his collar, granting him the ability to shrink and grow at will so that he may visit his new friends anytime he wished, something he would come to do quite often.

As he matured, he eventually worked as a volunteer for JumpStartville's local schools, mainly helping First Graders tackle academic subjects by way of fun activities found all throughout the school buildings (even implementing a full-on treasure hunt at one point). He made even more friends through this work, not the least of which were many of the other JumpStart mascots, like CJ & Edison, an adventurous frog & firefly duo; Hopsalot Jr., a young bunny with a knack for invention (who's father also happened to be a famous Kindergarten teacher); And the Preschool Gang, a group of four friends with optimism and talent to match the best of them.

Rising to even greater notoriety throughout JumpStartville thanks to his work in various special programs and jobs over the years (going as far as traveling the world at one point), Frankie would soon become the top commander of the JumpStart Intelligence Agency, focusing on stopping even greater mischief caused by greater villains, such as the evil snail known as Dr. Listick.

One day, the J.I.A. detected several spatial anomalies occurring within JumpStartville, with reports of attacks from robots following soon after their discovery. Frankie had sent several of his agents (many of which were the friends he made over the course of his life) to investigate, but they weren't heard from in quite some time. Feeling his friends had to be in more serious danger than they had anticipated, he took it upon himself to help them in any way he could.

Putting on his special collar from the Queen Bee in case he needed to use its power, he traveled to one of these dimensional rifts, unaware of the long battle that awaited him...

DISCLAIMER: This mod uses two music tracks from JumpStart 1st Grade (Both the original 1995 version and the 1999 version). I do not claim ownership of them.

FEATURES:
-4 powers, 3 boosts and an Xtreme.
-Leadership ability.
-4 hex-edited skins, HUDs, 3 loading screens, icons and sound/voice file using archived audio of Dee Bradley Baker's performance as Frankie from JumpStart Advanced 1st Grade.
-Uses assigned number #220, and skin numbers 11-14 (Clashes with Sandman and Ghost in mannequin and loadscreens only).
-Uses internal name "FrankJS" to avoid potential future conflicts with other characters named "Frankie" (Such as Marvel's Frankie Raye).

MOVESET:
1. Cowdog's Bone: Inspired by a particularly fun dream he had, Frankie throws a set of crescent-shaped dog bones, as if he were a bone-slinging Cowdog.
2. Champion's Kick: Being the champion of the JumpStartville Scooter Tournament, Frankie's a wiz when it comes to leg work, able to perform a powerful kick that sends enemies flying. (Chargeable)
3. Strong Dog: Using his experience from his circus days, Frankie grabs an enemy and swings them around before throwing them a great distance. Hold the button down to keep swinging them around!
4. Milk Cap Barrage: Thanks to technology from the J.I.A., Frankie was able to repurpose old milk caps from his first school volunteer job to create small but effective explosives.
5. (Boost) Interpersonal Encouragement: Representing the Interpersonal learning style, Frankie encourages his teammates to fight on, increasing skill ranks for the entire team.
6. (Boost) Queen Bee's Magic: Using the special collar gifted to him by the Queen Bee, Frankie temporarily shrinks down, gaining movement speed, higher strength, and chances to dodge.
7. (Debuff) Adaptive Learning Technology: It looks like those nearby enemies are doing a really good job, so the Skill Level of the game is set to a higher value for them. This will lower their defense, but also cause them to target Frankie.
8. (Xtreme) Boneanza: An ultra powerful variant of Cowdog's Bone, Frankie unleashes a massive barrage of bones!

NEEDS:
-Proper skins. Specifically, Frankie's model from World of JumpStart. The shirt could also be retextured to match his Advanced design more closely. A more custom model may be needed for his Classic and Original skins, however. For now, all 4 costumes are using BaconWizard17's Iceman Solo Comic (Human) skin.
-A mannequin (preferably once a proper skin is converted first).

CREDITS:
Cyborg Sun - Mod creation, voice ripping.
Outsider - Hank Pym coding referenced for "Queen Bee's Magic".
BaconWizard17 - Placeholder skin creation.
The JumpStart fandom - For being a great source of fun, friendship, and nostalgia, with one of the best "fan Wikis about obscure franchises" around. This one's for you guys!!!

Download: https://www.mediafire.com/file/0884fkwysgr7tww/Frankie_for_MUA_-_Cyborg_Sun.zip/file
« Last Edit: February 06, 2023, 11:58am by Cyborg Sun »

TheMK
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Re: Cyborg Sun's Character Factory
« Reply #4 on: January 14, 2023, 06:40pm »
Very interesting choices for characters!

I thought I had previously commented about Kung Fu Man, but I guess not. He and Mugen are pretty cool, so I'm happy to see him in here; in a way, this game now almost feels like an alternate version of Mugen, one that's an adventure game engine instead of a fighting game engine!

I'm not familiar with Frankie myself, but reading about him here reminded me of another nostalgic edutainment series, Math Blaster. I feel Frankie would be in good company with Ceamonks' Carmen San Diego mod!

Keep up the good work!

Offline Cyborg Sun

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Re: Cyborg Sun's Character Factory
« Reply #5 on: January 19, 2023, 02:25pm »
Everyone, both Kung Fu Man and Frankie have received updates over the past few days, mainly removing useless code, so they should be a bit lighter on the game's limits. Frankie in particular also has a new addition to his "Interpersonal Encouragement" power: Now there is a 2/8 chance that a music track will play when used! I've been updating them a lot, but I think I'm done with them now, unless someone reports a bug or until I receive proper skins for either of them.

EDIT: Kung Fu Man was updated once again, thanks to UltraMegaMagnus, he now has a proper Classic skin and mannequin!

Very interesting choices for characters!

I thought I had previously commented about Kung Fu Man, but I guess not. He and Mugen are pretty cool, so I'm happy to see him in here; in a way, this game now almost feels like an alternate version of Mugen, one that's an adventure game engine instead of a fighting game engine!

I'm not familiar with Frankie myself, but reading about him here reminded me of another nostalgic edutainment series, Math Blaster. I feel Frankie would be in good company with Ceamonks' Carmen San Diego mod!

Keep up the good work!

Thanks! My releases will probably be rather infrequent (even after breaking into modding, I do feel I'm still more of a player than a creator, lol), but believe me, I've got more interesting and eccentric character choices brewing in my head... Stay tuned.
« Last Edit: January 21, 2023, 04:44pm by Cyborg Sun »

Offline Cyborg Sun

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Re: Cyborg Sun's Character Factory
« Reply #6 on: January 29, 2023, 04:49pm »
MRS. BRISBY

In another universe, there existed a humble field mouse who lived with her children in a cinder block near a farm, who's last name was Brisby. Recently, her husband Johnathan tragically passed away due to circumstances unknown to her.

Life was not easy for the widowed mouse, as one of her sons, Timothy, caught a bad case of pneumonia right when the family needed to move away from the farm's tractor. While the tractor was delayed thanks to her friend the Shrew, Mrs. Brisby needed to find a way to move her home without exposing Timmy to the cold of the outdoors - and fast.

She had no other option than to meet the Great Owl for a solution. Flying to his cave on the back of Jeremy, a lovesick & clumsy crow she met while delivering medicine to her home, she was frightened that the Owl might eat her. Fortunately, the Great Owl would indeed give her the advice she needed, tipping her off to a colony of rats who lived in a rosebush near the farm, and a rat named Nicodemus that she had to meet.

Discovering a secret entrance in the rosebush (and briefly encountering an intimidating rat guard named Brutus), Mrs. Brisby would soon find her friend Mr. Ages, who would reluctantly lead her to the colony of rats. After meeting the Captain of the Guard, Justin, and a cunning rat named Jenner, she would be led to Nicodemus at last.

Here, the elderly rat told Mrs. Brisby the truth of what happened to Johnathan: He had been killed by the farm's cat, Dragon, while attempting to drug its food, which the rats needed to take electricity from the farm. As well, he revealed the rats' origins as experiments from the National Institute of Mental Health, who escaped from the lab thanks to the efforts of Johnathan.

Giving Mrs. Brisby a special, magical stone (honoring a favor from Johnathan), Nicodemus would also relay a plan to leave the farm for Thorn Valley, so that the rats can stop stealing from the humans and truly live on their own (an idea that Jenner was notably strongly against). In order to move the Brisby home, however, the cat would need to be drugged again. Bravely offering to be the one to do it, Mrs. Brisby would unfortunately be captured and caged - although, it allowed her to overhear a conversation the farmer had over the phone with NIMH, who planned to clear out the rosebush the next morning.

Making a daring escape, Mrs. Brisby would return to the rats, only to find their mechanism to move her house had failed and Nicodemus killed, due to the treachery of Jenner. After Justin defeated Jenner (with the killing blow landed by Jenner's unwilling minion Sullivan), Mrs. Brisby would warn the rats of NIMH's plans. Just then, the house began to sink into the ground, and there was nothing that could be done... that was, until the stone began to glow brightly, due to Mrs. Brisby's willingness to sacrifice herself for her children.

With the stone's power, Mrs. Brisby would safely move the house away from the tractor's path, although it knocked her out for short time and left her hands burned. After this amazing event, she would give the stone to Justin, who would go on to be the new leader of the rats. Shortly after her wounds healed, however, something else strange happened...

Mrs. Brisby would once again be visited by Mr. Ages, Justin, and Jeremy, along with someone in an odd costume who looked human, but was about the same size as her. This man revealing himself as "Scott" would warn Mrs. Brisby of a group of humans in another plane of reality known as the "Masters of Evil" who could threaten the safety of her home, and wanted her to join the team, as she was the only one who apparently knew how to use the incredible power of the stone.

Although she declined at first, for fears she might be killed and leave her children alone, Scott would bond with Mrs. Brisby and explain that he felt much the same way, as he too had a daughter that he wanted to protect, and made a point that all of reality may be in danger of being erased if they don't give it their all in the first place. He also told her of Pym Particles, something she could use to make herself stronger and grow up to the size of an average human, to even the playing field.

Taking Scott's words to heart, Mrs. Brisby ultimately accepted, asking the Shrew to watch over the children while she was away. She was still frightened by the whole situation, but knew that if she wanted her friends and family to be safe, she had to let courage win in the end...

DISCLAIMER: This mod uses two music tracks from The Secret of NIMH. I do not claim ownership of it.

FEATURES:
-2 powers, 5 boosts and an Xtreme.
-Abilities of 15% increased move speed and 15% energy resistance.
-4 hex-edited skins, HUDs, 3 loading screens, icons and sound/voice file using archived audio of the late Elizabeth Hartman's performance as Mrs. Brisby from The Secret of NIMH.
-Uses assigned number #253, and skin numbers 16-19 (Clashes with Hela and Harley Quinn in mannequin and loadscreens only).

MOVESET:
1. Clumsy Turkey: Using string borrowed from her friend Jeremy, Mrs. Brisby tangles an enemy up and swings them around. Hold the button down to keep swinging them around!
2. Swordplay of the Rats: Having learned a bit about how to use a sword from her friend Justin, Mrs. Brisby performs a powerful slash. (Chargeable)
3. (Boost) Fever Remedy: Mrs. Brisby shares some medicine made by her friend Mr. Ages, instantly healing all nearby allies.
4. (Boost) Foresight of the Wise: Mrs. Brisby's stone grants her a power similar to one used by Nicodemus, revealing nearby enemies and increasing dodge chance.
5. (Boost) Mother's Love: Mrs. Brisby sings a sweet lullaby, decreasing energy costs for the entire team.
6. (Boost) True Size: Using the Pym Particles she had been given, Mrs. Brisby shrinks back down to her original size, while also taking advantage of the particles' ability to increase her strength.
7. (Debuff): Owls Eat Mice!: Mrs. Brisby's stone creates a vision of the intimidating (but ultimately well-meaning) Great Owl, causing enemies to run away in fear and let their guard down.
8. (Xtreme): Courage of the Heart: Though deep down she is frightened of the whole situation, Mrs. Brisby will still do anything to protect her family. This courage activates the true power of her stone, obliterating anyone who would dare cause the Brisby family and their friends harm in a 360 spin.

NEEDS:
-Proper skins. There are 2 Classic models I can find for Garry's Mod (one with a lower poly count, and one with a higher poly count, though the latter may prove too difficult to convert). Custom skins would be needed for the other 3. Anderson's conversion of Scarlet Witch's Age of Ultron design is being used as a placeholder for all 4 slots.
-A mannequin (preferably once a proper skin is converted first).

CREDITS:
Cyborg Sun - Mod creation.
Outsider - Bullseye BoltOn coding referenced for "Swordplay of the Rats" + Hank Pym coding referenced for "True Size".
Sawuinhaff - Fanart for 2 of the loadscreens.

Download: https://www.mediafire.com/file/f71tyb9aia5nd06/Mrs._Brisby_for_MUA_-_Cyborg_Sun.zip/file
« Last Edit: February 08, 2023, 08:38pm by Cyborg Sun »