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Author Topic: Canino's mods  (Read 83860 times)

Offline andersonbrazil

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Re: Canino's mods
« Reply #105 on: May 13, 2020, 09:26am »
Haha! Cara esse booster do Hulk tá muito legal Canino! Eu nem tô querendo usar muito os outros heróis da equipe só pra alimentar a raiva dele e usar os poderes extras. Ficou muito legal!
O conceito dos poderes da raiva do Wolvie, ficaram melhor empregados pro Hulk, na minha opinião.
O Black Panther é outro que eu gostei demais da conta cara. Eu até corro com ele para as áreas de maior concentração de inimigos só pra ver ele explodir a energia cinética na cara de todos eles, hahahahaha. Eu apenas senti falta de um som mais presente no momento da explosão. Algo parecido com o som emitido no filme do primeiro Avengers, quando o Thor dá uma martelada no escudo do Cap.
Cara tá tudo muito bom!
Parabéns Canino, por mais estes grandes lançamentos!
 :jumping:  :applause: :applause: :applause: :applause: :applause: :bowdown1: :bowdown1: :bowdown1: :bowdown1:
The greatest hero died because of many.

Offline BaconWizard17

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Re: Canino's mods
« Reply #106 on: May 13, 2020, 11:33am »
These are really great Canino! I added all your latest boosters to the catalog

Offline Canino

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Re: Canino's mods
« Reply #107 on: May 14, 2020, 08:05am »
Haha! Cara esse booster do Hulk tá muito legal Canino! Eu nem tô querendo usar muito os outros heróis da equipe só pra alimentar a raiva dele e usar os poderes extras. Ficou muito legal!
O conceito dos poderes da raiva do Wolvie, ficaram melhor empregados pro Hulk, na minha opinião.
O Black Panther é outro que eu gostei demais da conta cara. Eu até corro com ele para as áreas de maior concentração de inimigos só pra ver ele explodir a energia cinética na cara de todos eles, hahahahaha. Eu apenas senti falta de um som mais presente no momento da explosão. Algo parecido com o som emitido no filme do primeiro Avengers, quando o Thor dá uma martelada no escudo do Cap.
Cara tá tudo muito bom!
Parabéns Canino, por mais estes grandes lançamentos!
 :jumping:  :applause: :applause: :applause: :applause: :applause: :bowdown1: :bowdown1: :bowdown1: :bowdown1:

Valeu mesmo! Eu fiquei particularmente orgulhoso do meu Hulk. Mas o Pantera não é meu. Eu só recolori os efeitos. É do Outsider eu acho.
"It doesn't matter what you do, but how you do it."

Offline Canino

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Re: Canino's mods
« Reply #108 on: May 14, 2020, 08:07am »
These are really great Canino! I added all your latest boosters to the catalog

Thanks man!
"It doesn't matter what you do, but how you do it."

Offline Canino

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Re: Canino's mods
« Reply #109 on: May 23, 2020, 10:46am »



"It doesn't matter what you do, but how you do it."

Offline ak2yny
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Re: Canino's mods
« Reply #110 on: May 25, 2020, 08:37pm »

Hey Canino,
I tried your Cyclops booster and have seen that it uses MUA2 effects. Now, they don't show in-game... I don't know anything about MUA2 effects... Can you tell me where I can find out more about this? How can I make them work? I am particularly interrested in how I can convert and use MUA2 effects in MUA1 because I'd like to create a few mods that are MUA2 exclusives still (bosses).

Offline Canino

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Re: Canino's mods
« Reply #111 on: May 26, 2020, 12:48pm »
Hey Canino,
I tried your Cyclops booster and have seen that it uses MUA2 effects. Now, they don't show in-game... I don't know anything about MUA2 effects... Can you tell me where I can find out more about this? How can I make them work? I am particularly interrested in how I can convert and use MUA2 effects in MUA1 because I'd like to create a few mods that are MUA2 exclusives still (bosses).

There they are!
https://marvelmods.com/forum/index.php/topic,10866.msg198555.html#msg198555
"It doesn't matter what you do, but how you do it."

Offline ak2yny
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Re: Canino's mods
« Reply #112 on: May 26, 2020, 11:53pm »
Thank you for them. I also found WII MUA2 assets from Teancum, and I think I can put some files to use.

I don't mean to be rude or anything. But I still can't figure out how to use the mua2 effects on your Cyclops booster. It's probably my lack of knowledge. Or do you have to use it on the Remastered Edition to make it work?

Offline Canino

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Re: Canino's mods
« Reply #113 on: May 27, 2020, 06:23am »
Thank you for them. I also found WII MUA2 assets from Teancum, and I think I can put some files to use.

I don't mean to be rude or anything. But I still can't figure out how to use the mua2 effects on your Cyclops booster. It's probably my lack of knowledge. Or do you have to use it on the Remastered Edition to make it work?


We can't mod remastered edition. You just have to drag and drop the files. I honestly don't know what is the problem.
"It doesn't matter what you do, but how you do it."

Offline ak2yny
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Re: Canino's mods
« Reply #114 on: May 27, 2020, 08:46am »
I'm so sorry, I made a classic mistake: Haven't started a new game. Works fine and looks very nice. Love it that the fiery effects are on his Phonix 5 skin only.

Thank you for your responses and understanding!

Offline Canino

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Re: Canino's mods
« Reply #115 on: May 27, 2020, 03:25pm »
I'm so sorry, I made a classic mistake: Haven't started a new game. Works fine and looks very nice. Love it that the fiery effects are on his Phonix 5 skin only.

Thank you for your responses and understanding!

Very good. I'm glad you like it. Have fun!
"It doesn't matter what you do, but how you do it."