Both yeah. From what I played so far the story is heavily MCU influenced with a few Netflix references here and there.
Conversations are pretty one sided with only being able to ask characters one question and sometimes purseing that question instead of the dialog menu 1 and 2 had.
I don't think this game has any gear either? Could be wrong on that though.
Haven't seen buff powers on any characters that I can think of, pretty much making everyone a very damaging role.
And while I understand the need for DLC, I really do, and props to them for releasing Cyclops and Colossus for free, the fact that the FF, the entire team included in both games on all platforms and one of Marvel's core teams is DLC just doesn't sit well with me.
And not a big fan of the stagger bar. I would've liked for bosses to just leap back and fire a few attacks that you'd have to dodge if they were aiming for being able to deal less damage.
Overall, definitely not a bad game though, plenty of things I like. Inclusion of characters like Crystal or Morbius is really cool and every character manages to play really differently
The story is MCU influenced in that it banks on the popularity of the Infinity Gaunlet, but outside of the Guardians everyone in the game is their comic counterpart, everyone when you speak to them refers to comic events or other comic characters (even ones that don't appear in the game), and for the large part wear their comic costumes. Pretty much all the references and characters that pop up are from the comics, they're aren't any real
references to the MCU and the Netflix series. This game is incredibly comic heavy.
I'd agree with BaconWizard that the story isn't super in depth, but it does a very good job of driving the game forward. The game manages to somehow be longer than MUA1 and 2 but also not feel like its dragging because of how its presented.
Also Bacon already touched on the gear system, which is surprisingly indepth.
There are buff powers so that's also not true, Scarlet Witch, Doctor Strange have healing support skills, Captain America has a team power buff etc. There are also other mechanics to buff your team, you can use certain powers that can buff allies with weapons, turning their weapons both visually and mechanically elemental.
Regarding DLC, I think we kinda know why the F4 are not in the game, its because this game was being made before they fully started pushing F4 again, which is a shame, but it did let other characters make the roster that would have not have otherwise. The game has a lot of characters and by the end the F4 will be in it so I feel like overall its not a bad thing.
I do like the stagger bar, it forces more thinking and deciding which skills to use with what timing, you also can build characters to be better against stagger which makes you think about your team comp and character builds. But I gather that not everyone will like that addition.
The game isn't perfect, there are definitely some things that are lesser: dialogue choices being one, levels are streamlined (but still very fun), but for everything that's missing, I'd definitely take the mechanical and Character progression enhancements this game has added over the stuff that isn't here, personally.